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-
- ST REPORT WEEKLY ONLINE MAGAZINE
- Monday, SEPT. 19, 1988
- Vol II No. 53
- ===========
-
- APEInc., P.O. BOX 74, Middlesex, N.J. 08846-0074
-
- PUBLISHER GENERAL MANAGER
- Ron Kovacs R.F.Mariano
-
- =======================================================
-
- ST REPORT EDITOR: Thomas Rex Reade
-
- PO Box 6672 Jacksonville, Florida. 32236-6672
-
- Headquarters Bulletin Boards
-
- ST Report North ST Report South
- 201-343-1426 904-786-4176
-
- ------------------------------------
- ST Report Central ST Report West
- 216-784-0574 916-962-2566
- CONTENTS
- ========
- > From the GM'S Desk..................> A CONFERENCE WITH THE PRESIDENT...
- > INSIGHTS, Atari's Future............> ST Pro GEM #4.....................
- > Shakespeare and FUJI................> Garbage on the Line...............
- > Of Special Note.....................> ST REPORT CONFIDENTIAL............
-
- =========================================================================
- EXCLUSIVELY ON: COMP-U-SERVE ~ GENIE ~ DELPHI ~ THE SOURCE
- =========================================================================
-
-
- From the General Manager's Desk,
-
- Greetings.... Happy New Year to all our Jewish friends! Perhaps at this
- time of year Atari has chosen the best time to have a LANDMARK conference
- on CIS. In fact, we at ST REPORT believe so strongly that this is the
- right time, we have included many points to ponder about the future of the
- ST and Atari in general throughout this issue. We have done this so you
- have a concise source of good subject matter to build worthwhile questions
- for the "BIGWIGS" at Atari.
-
- Please make sure you ask YOUR question and do remember that NO question is
- a stupid question ....only someone who says a question is stupid is dumb!
- This is a rare opportunity for the Atari Userbase, Usergroups and
- potential business users. Use it to your best advantage! Ask those
- Questions that have been nagging you....the answers may surprise you.
-
- ONLY IN AMERICA! God, I love to brag about the USA!
-
- R.F.Mariano
-
-
-
-
- -------------------------------------------------------------------------
-
-
-
-
- A CONFERENCE WITH THE PRESIDENT
- ===============================
-
-
- ATARI TOP EXECS TO ATTEND PUBLIC FORUM
- --------------------------------------
-
- The Atari Forums on CompuServe will be sponsoring a world-wide electronic
- Teleconference with Sam Tramiel, President and Chief Operating Officer,
- Sig Hartmann, Executive Vice President and Software President of Atari
- Corporation and Neil Harris at the keyboards on Monday, September 26 at
- 9:00pm EDT. Your participation in this conference is welcomed and
- encouraged!
-
- The Presidential Conference is going to be held in CompuServe's
- Electronic Convention Center(tm). The Electronic Convention Center(tm)
- was designed specifically for special conferences of this nature and can
- have as many as 300 people participating simultaniously without causing
- the slightest speed decrease. In addition, the Electronic Convention
- Center(tm) offers the capability of holding a more structured
- conference, making it possible for you to ask your questions and be
- answered by the respondants without any interruptions. Top performance is
- absolutely guaranteed! Lastly, the Electronic Convention Center(tm)
- offers additional conveniences (discussed later in this text) that will
- make your participation in this conference amazingly easy. If you've
- participated in other national conferences of this type before and have
- been underwhelmed at the way it was conducted and the performance of the
- service during 'heavy' usage, this conference is your opportunity to
- experience the communication power of a professional-quality global
- information network.
-
- ACCESSING THE CONVENTION CENTER
- -------------------------------
- As mentioned above, the Presidential Conference will be held in
- CompuServe's Electronic Convention Center(tm) -- NOT the conference area
- of the Atari 16-Bit Forum. To access the Convention Center, type GO
- CONVENTION at any CompuServe command prompt.
-
- When you type GO CONVENTION, CompuServe will display the following menu:
-
- Electronic Convention Center(tm)
-
- INFORMATION/RESERVATIONS
- 1 Instructions
- 2 List Conferences/Make Reservations
- 3 Review/Cancel Reservations
- 4 Conference Etiquette
-
- Enter choice !
-
- Choice 1 allows you to view the complete instruction guide for using the
- Convention Center. Choice 2 and Choice 3 allow you to list upcoming
- special conferences and any advance "reservations" (NOT NECESSARY FOR
- THIS CONFERENCE!) you might have made. Lastly, choice 4 provides some
- information on the etiquette followed by participants in an electronic
- conference.
-
- On Monday, September 26, at 8:30 PM EDT (a half hour before the
- Presidential Conference is scheduled to begin), the Convention Center menu
- will appear as shown above with the addition of menu choice 5 which will
- allow you to enter the Presidential Conference. An example of how the
- Convention Center menu will appear from 8:30 through the end of the
- conference on September 26 appears below:
-
- Electronic Convention Center(tm)
-
- INFORMATION/RESERVATIONS
- 1 Instructions
- 2 List Conferences/Make Reservations
- 3 Review/Cancel Reservations
- 4 Conference Etiquette
-
- JOIN CONFERENCE IN PROGRESS
- 5 Atari President's Conference
-
- Enter choice !
-
- All you will need to do is select choice 5 in order to join the
- conference.
-
- Once you select choice 5, CompuServe will prompt you to enter your name:
-
- What is your name? John Doe
-
- Enter your name and press a <CR> as shown in the above example.
-
- If you enter the conference area before 9:00 PM EDT, you can chat
- briefly with other early arrivers until the moderated conference begins.
-
- ASKING A QUESTION
- -----------------
- Once the moderated conference begins, only the moderator and guest
- speaker will be allowed to openly communicate at all times. Other
- participants must signal that they would like to ask a question or make
- a comment by using the /QUESTION (or /QUE) command. Once you issue the
- /QUE command, CompuServe will add your name (in order) to the queue.
- When it is your turn to speak, CompuServe will beep your terminal and
- display a message explaining that it is your turn and you may now ask
- your question. If you attempt to openly communicate before it is your
- turn to speak, the Convention Center will send you a reminder that in
- order to ask a question or make a comment, you must enter the /QUE
- command and wait for your turn.
-
- If you issue the /QUE command and change your mind about asking a
- question, you can enter the /UNQUE command to remove your place from the
- queue.
-
- USING THE BUFFER
- ----------------
- The Electronic Conference Center(tm) makes it possible for you to
- compose or upload your question or statement into a buffer area,
- followed by giving you the option of editing the text using standard
- CompuServe EDIT commands (explained in detail in EDIT.TXT, available in
- LIBRARY 1 of the Atari 16-Bit Forum). Then, you can send your
- pre-composed buffer when it is your turn to speak in the conference.
- Here are the commands you will need to know in order to use the buffer
- feature of the Convention Center:
-
- /BUFFER EDIT - Brings you into "edit" mode where you can
- compose, ASCII-upload, or edit your text.
-
- /BUFFER SEND - Send buffer to all participants.
-
- OTHER COMMANDS YOU SHOULD KNOW ABOUT
- ------------------------------------
- The following list of commands are available to you in the Convention
- Center:
-
- /BUFFER EDIT Edit text buffer /BUFFER SEND Send text buffer
- /BULLETIN Display short bulletin /COMMANDS Show list of commands
- /DAY Show date and time /DISPLAY Change message display
- /ECHO Show input /EXIT Exit the conference
- /NOECHO Do not show input /HELP Command help text
- /NAME Change your name /NOSEND Refuse private "sends"
- /OFF Log-off /SEND Send a private message
- /STATUS User/guest count /WHO Show last speaker
- /USERS List users
- /LOOK Question status (how many people are in the queue)
- /QUESTION Question request /UNQUEUE Cancel a question
-
- If you have any questions, please feel free to post a message to the
- Sysops of the Atari Forums. Otherwise, hope you found this introduction
- file useful and we're looking forward to seeing you at the big
- conference!
-
-
-
- **************************************************************************
- NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE
-
- FOR A LIMITED TIME ONLY
-
- COMPUSERVE WILL PRESENT $15.00 WORTH OF COMPLIMENTARY ONLINE TIME
-
- to the Readers
-
- ST REPORT ONLINE ELECTRONIC MAGAZINE
-
- NEW USERS SIGN UP TODAY!
-
- Call any of the St Report Official BBS numbers
- (Listed at the top of ST REPORT)
- or
- Leave E-mail to St Report, Ron Kovacs or Rex Reade
-
- Be sure to include your full mailing address so your
- Compuserve kit can be immediately mailed to you!
-
- **** Expires 09-30-88 ****
-
-
- NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE NOTICE
- **************************************************************************
-
-
-
- SPECIAL SUPRA MODEM OFFER!!!
- ============================
-
-
- CompuServe's Atari Forums have made very special arrangements with
- Paramount Products Inc. to offer the members of our forums the chance to
- upgrade your system to 2400 baud service at a very special price.
-
- For a limited time, CompuServe subscribers may purchase the
-
- SUPRA CORP. 2400 baud Hayes-compatible modem
- for the very **LOW** price of just $139.95 !!!!!
-
- These are brand new, not reconditioned units, with the full SUPRA CORP.
- warranty. The SUPRA MODEM uses the Hayes Smartmodem 'AT' command set and
- operates at 300-1200-2400 baud. It's an outboard unit (not an internal
- plug-in card) allowing ease of transfer to other computers.
- Connection is thru the standard RS-232 interface. (Just plug it into the
- back of your ATARI ST).
-
- To take advantage of this special offer, Phone the 800 number
- listed below or write to:
-
- Paramount Products Inc.
- 1405 S.E. Pacific Blvd.
- Albany, Oregon 97321
-
- ***** Phone orders: (800)444-4061 *****
-
- Price: $139.95 + shipping
- UPS ground: add $4.00
- UPS Blue label: add $8.00
- C.O.D.: add $2.25
-
- MasterCard or VISA accepted Orders will be shipped the next business day
-
- If you've been accessing CompuServe at 1200 baud, this is a great way
- to lower your total online bill since CIS does *NOT* charge a premium for
- 2400 baud access. (You can get the same amount of information or download
- the same amount of programs in approximately 1/2 the time as 1200 baud
- users!) This modem will PAY FOR ITSELF in just a few sessions.
-
-
-
-
- --------------------------------------------------------------------------
-
-
-
-
- INSIGHTS INTO THE FUTURE OF THE ATARI ST
- ========================================
-
-
- by Michael Arthur
-
- In the computer user's quest for more sophisticated machines that will do
- more, function better, and be easier to use, many options have appeared
- throughout the brief history of the microcomputer. For many, the answer,
- for some reason, has been IBM machines. For them, the future lies in many
- developments, like OS/2, but mainly in the 386 chip, which will carry them
- into the 1990's. Some, though, have forsaken this route for a new type
- of user interface, using a new mechanism called a mouse, and using menus
- and windows and dialog boxes to use their machines much easier than what
- was previously available. Many of these people have chosen the Macintosh,
- which has the best implementation of this new way of using a computer, and
- has a pretty bright future, as Apple is VERY financially secure, and as
- products like Hypercard and the Mac II give performance that is equal or
- better than the IBM machines, resulting in that many people have stopped
- using them whenever possible, and do not prefer IBM's to the Macintosh.
-
- One thing about the Macintosh, though, is that is oftentimes too expensive
- for many people, and lacks features necessary in computers in all but the
- most expensive Macintosh, the Mac II. Many peripherals (mostly the ones
- made by Apple) and most of the software is also expensive, turning many
- people to look elsewhere.
-
- Some of these people have chosen the Amiga, with its amazing graphics, and
- built-in multitasking. The Amiga, though, does NOT have a Mac-like user
- interface that is preferable, and has a text-based user interface that is
- even worse than what was in IBM's. Also, its multitasking operating system
- crashes a LOT, another thing that is never preferable.
-
- So many people look elsewhere, and see the Atari ST.
-
- It is VERY fast, has a user interface that is very good, which, although
- not better than Mac Finder, is good enough for most people. It also has
- many emulators out for it, a built-in MIDI interface, which makes it the
- ONLY choice for many professional musicians, and more built-in memory than
- ANY other computer.
-
- But after getting an ST, they find out that the ST also isn't perfect, and
- that their fears about Atari itself may not be unfounded.
-
- Things like Federated, Atari's relations with its dealers, Atari's record
- of Vaporware, and the shoddy Developer's Kit (something NEVER seen in
- companies like IBM; Atari says that upgrades, newsletters are sent very
- often to developers buying one, but....) have caused many otherwise loyal
- ST owners to openly protest Atari's actions. These people have been called
- Atari Bashers, the most vocal of them said to be in a group called the
- Gang of Five. Such actions, though disagreeable and embarrassing to most
- ST users, who both hate to hear such negative things and despise having to
- SAY these things about Atari are forced to do so because it is the only
- way, (apparently), to obtain any kind of reaction from Atari that is
- evident.
-
- Even now, while Atari does an admirable job of keeping quiet about
- developments, ST users are being treated to excellent goodies both from
- Atari and third party developers and companies.
- Here are few of the fine treats to expect from Atari in near future.....
- --- ----------- ----- ------
-
- IF any of the information presented is inaccurate, please remember the
- limited resources available for this article. Also, because of the lack
- of space, this article only focuses on the Atari hardware/software areas
- and developments that are certain to have an effect on the ST's future.
-
-
- THE ATARI ST COMPUTER LINE
- --------------------------
- The ST, right now, has only support of 4 Megabytes, uses only an 8 MHZ
- 68000, and supports graphics which, although they allow the ST to run at
- its fast rate, leaves much to be desired.
-
- Atari HAS announced a 68030 add-on to the ST, known as the EST, though.
-
- It has 4 megs of RAM on board, uses a VME bus, supports the SUN Network
- File System, has SCSI/DMA ports, uses XWINDOWS with UNIX Version 5.3, and
- comes with an 80 Megabyte Hard Disk.
-
-
- It supports resolutions of 1280*960 in monochrome (and maybe 16 colors), a
- 1024*768 display with 256 colors at the same time, and a 640*400 mode
- using the entire palette of 16 million colors, at the same time.
-
- The prototype is running at 16 MHZ, but it will sooner or later support
- 20-24 MHZ and up. It will cost around 3500-5000 dollars, and will be
- officially announced at Winter Comdex.
-
- This will be one of the first computers of ANY kind to use the 68030, and
- the FIRST microcomputer to use it. But in the long run, it might not
- become that popular.
-
- After the initial reviews saying how powerful it is, how it supports more
- colors than previously seen in micros, and how reliable it is, (IF Atari
- wants it to sell, and if they are wise, they will boast about it's
- reliablity and make sure the public knows....also, a GENEROUS warranty
- program is definately in order. 1 - 3 years!
-
-
- 1) Provide an adequate staff of knowledgable people for Customer Support
- who know more than just a general briefing given by a "marketing experts"!
- The only other solution would be to have a well-known third party who
- already makes and supports UNIX for several machines provide UNIX support,
- and cause the current staff of Technical Support to reflect the above
- type of knowledge concerning the hardware and software. This is
- mentioned because the NEW Technology will require expert Technical
- Support, and what Atari has in place at this time is totally inadequate
- and cannot properly fill this need.
-
-
- 2) Advertise HEAVILY for this machine so people will consider it. We
- ALL know that Atari is not a household name in business computing,
- therefore it is encumbent upon Atari to properly promote the entire
- ST product line. At least, it's ABOUT TIME! On these grounds, it might
- be hypothesized that Atari might not have a chance, and is wasting its
- time, but this computer WOULD show the business world that Atari makes
- much more than game machines.
-
- IF Atari does a FEW things right, then the EST might have a shot at the
- VERY lucrative workstation market, and even become associated with the
- 68030 like the Mac II is with the 68020.
-
-
- Portable ST
- -----------
- Atari has also "hinted" at a Portable ST, which will have a 20 Megabyte
- hard disk, and a megabyte of memory. The Portable will probably come
- with features like a MIDI port, built-in floppy drive, the blitter chip
- and the new TOS ROMs.
-
- The display will come from another company, like Zenith, simply because
- "manufacturing LCD panels, where EVERY pixel must be operable, can strain
- the fabrication facilities of many companies." This is taken from the
- September issue of Byte, on page 246. And, while "prototypes are one
- thing, production runs are quite another", meaning that while Atari might
- have a prototype of the Portable ST ready and all might be well, when it
- comes time to produce the LCD screens, not even the new Atari Factory in
- Houston might be able to do it right at a cost that would make it
- feasible, and Atari will get another company to custom-make the panels
- for the Portable ST.
-
- The Portable ST's screen will probably use a rear-lighting, or backlit,
- LCD panel, to make it more readable, EVEN in bad lighting. LCD screens
- can display 640*400 screens, but ALSO support 320*200 and 640*200
- resolutions, without colors, of course.
-
- Possiby, this ST will be able to switch from Low to Medium to High
- Resolution, and able to run both Low/Medium Resolution AND High
- Resolution software, with Patched TOS ROMs to make it work.
-
- IF Atari is wise, they will seriously consider using an LCD screen that
- displays colors as shades of blue-gray upon a white background, instead of
- the (MUCH) worse looking amber screens. They would also cost about the
- same as amber screens....
-
- If Atari chooses to have a detachable keyboard, a smaller version of the
- keyboard used for the Mega ST, maybe having a numeric keypad, which is
- often lacking in Laptop keyboards....they would have the "LAPTOP" market
- in the basket!
-
- Since the Macintosh became popular, Mac Users have wanted VERY much to
- have a Portable Macintosh, for the same reasons that ST users have wanted
- a Portable ST. One or two of these have shown up, but often they have cost
- around 4500-5000 dollars, near the price of a Mac II.
-
- The ST is STILL the ONLY computer to emulate a MacIntosh, thanks to Dave
- Small, and since the Portable ST will have a Cartridge Port, it could be
- optionally sold with Spectre 128 (the Mac Emulator made by Dave Small that
- uses 128K ROMs) and advertised to the Mac crowd as the ONLY Portable
- computer that can use Mac software.
-
- This would cause a VERY large group of people to become ST Users, and
- would give the ST a LOT more credibility and market penetration among
- business users.
-
-
- Atari Abaq
- ----------
- Transputer Futures and the Helios Operating System
- --------------------------------------------------
-
- The future of the Abaq seems very interesting. It is obviously aimed at
- Universities and research facilities, who have used Transputers, and other
- parallel processors, mainly as "calculating engines", with a PC as a
- front-end and would more likely use Reduced Instruction Set Computer
- (RISC) Chips in day to day operations.
-
- Two versions of the Abaq are planned. One will be an add-on for the Mega
- ST, which would handle I/O operations, especially for the 40 Megabyte hard
- disk that will be included, and the other will be a stand-alone machine,
- with a case similar to the Mega ST's, with an ST motherboard underneath
- the Abaq motherboard.
-
- The Abaq supports 4 display modes. Mode 0 will support a 1280*960 display
- with either 16 colors or monochrome,and Mode 1 has a 1024*768 display with
- 256 colors at the same time. Mode 2 has a 640*400 display, but has two
- separate screens instead of one, for quick, seamless animation.
-
- When it is released, hopefully December, (with software
- available) the Abaq will have 4 slots, for expansion cards to be made by
- Atari.
-
- ED. NOTE: We have it on reliable info that Atari plans to release the
- -------- ABAQ (Transputer) in EUROPE (UK) FIRST!!!
-
- They will come in two configurations, one a Transputer "Farm" card,having
- 4 Transputers in it, and a memory expansion card, having 20 MEGABYTES of
- DRAM chips, resulting in that you could have 84 Megs of Ram, or 17
- Transputers, with all slots filled, or combinations using 3 Farm Cards
- and 1 memory expansion card to have 13 Transputers and 24 Megs of RAM.
-
- Since one Transputer runs at 10 Million Instructions Per Second (MIPS),
- having 4 Farm Cards, or 17 T-800's, would let the Abaq have 170 MIPS of
- computing power, qualifying it as a low-end Supercomputer, for around 15
- to 25 thousand dollars, a cost MUCH lower than the $100,000 computers that
- provide power similar to the Abaq's fastest configuration.
-
-
- Helios Operating System
- -----------------------
- The Abaq itself is impressive, but its operating system, Helios, makes it
- revolutionary, and the future of the Abaq depends on the popularity
- of Helios. One of its features (and the main goal of Helios) is to allow
- Abaqs be networked in a way that all of the Transputers in all of the
- machines could potentially be available to ALL users, meaning that if you
- had 4 Abaqs in a network, and 3 Abaqs were idle, the fourth one could use
- the Transputers in the other three to FURTHER speed up its operations, the
- 3 Abaqs acting as "compute servers".
-
- To make it as familiar as possible, Helios is designed to resemble Unix as
- much as possible. It's shell is JUST like the Unix C-Shell, using all Unix
- commands, and Helios emulates Unix system calls to the point where MUCH
- Unix software can be ported by little more than recompiling it. Meaning
- that the Unix software on the EST could be easily ported to the Abaq, so
- one computer's software market could theoretically support the other's, or
- at least that the Abaq could quickly develop a large software base.
-
- The Abaq will use XWINDOWS, implementing GEM on top of it for a graphic
- user interface, adding an entirely new dimension to Unix, and making the
- learning curve for the less-experienced user relatively little.
-
- Both parallel processors and RISC chips are said to be the future of
- computers, and the Transputer uses both of these technologies. The Abaq is
- the first computer to use this chip with a standard operating system, and
- has virtually no competition in computers using either type of chip. It
- is, without a doubt, for the high-end of the market, who would need this
- type of power available, and who would more likely have a use for this
- state of the art technology.
-
- It will definitely be found in universities and research facilities, and
- will be able to grab this end of the market WAY before any other company
- comes out with a similarly priced (as in the $10,000-$15,000 range)
- computer having any type of parallel processor, perhaps even becoming a
- leading computer in this area. In fact, it might even find its way into
- the segment of the market that the EST is aimed at.
-
- Helios will help to make the Transputer's popularity possible, although it
- will not be exclusive to the Abaq, as several companies, such as
- supercomputer firms, will also use it in their Transputer machines.
-
- Even Commodore is working with a German Institute to make a Transputer
- equipped workstation, with an Amiga 2000 to handle I/O operations. This
- does not figure to be any competition, as it will not be out for a while,
- and even now it is reportedly not as good as the Abaq.
-
-
- CD-ROM - Atari PC-5
- --------------------
- The Atari CD-ROM is supposed to be out at around November, costing 599.95
- retail. At this time, a few software companies will announce CD-ROM
- products for the Atari ST, and it seems that the reason this product has
- been held over so long is that after Atari finished developing it, around
- April, they sent developer kits to certain companies, and it is the wait
- for both these companies and the upcoming Atari Factory that have kept
- the CD-ROM from being put out.
-
- But they were not idle during this time. They have provided support for
- CD-ROM standards, like High Sierra, and made an interface card, so IBM's
- and compatibles will be able to use it.
-
- The PC-5, Atari's 286 clone, will probably not come out until early next
- year, and when it is out, it won't sell that well, as IBM clones are now
- a dime a dozen, and NO ONE is likely to buy an Atari PC unless Atari sells
- it for an extremely low price, well below the competing IBM Clone prices,
- combined with spectacular features (VGA, 2 Megs of LIM/EMS RAM) and HEAVY
- advertising, all of which would not make Atari that much profit, and which
- would drain resources that would be best spent on the Atari ST.
-
- The AMY chip is still in production, and will probably not be seen in any
- Atari product until late 1989! By that time it will most likely be passe!
-
- The Atari Laser Printer has the potential of being popular, but ONLY with
- the Imagen Postscript Module that Atari is planning to include as an
- option.
-
- It would be MUCH better to increase the price of the SLM 804, by maybe 200
- dollars, but to include the Ultrascript Module as standard. Some people
- need only a "dumb" laser printer, but MANY will want Postscript
- compatibility, almost ALL will want to have both at a good price, and it
- seems that IF Atari can get it out and advertise for it, then Atari might
- still get the market share that they lost by letting it become vaporware.
-
-
- ST Game Machine
- ---------------
- Atari IS going to make an ST Game Machine, that will be a stripped down ST
- with Cartridge-based games to be played on an ordinary TV. Look for it to
- hit the markets during the first quarter of 1989.
-
- If you MUST have the 68000 game machine...
-
- NAME IT SOMETHING TOTALLY ALIEN TO THE ST LINE!
-
- There is VERY little difference between the terms, "ST Game Machine,
- and.. "The ST IS a Game Machine"!!!!
-
-
- "TOS has a future"
- ------------------
-
- A quote, from Neil Harris. While this is about as obvious as saying that
- IBM has a future, it DOES confirm many things about the future of TOS.
-
- This fourth revision of TOS that Atari is developing will be out by the
- first of the year, at a cost of $70.00-90.00. ST REPORT ISSUE # 51 has
- all the ALLEDGED features listed....graciously provided by Atari.
-
- EXCEPT ONE IMPORTANT FEATURE FOR HARD DISK SYSTEMS:
- read & write to more than twelve partitions of more than 16mb max per
- partition!
-
-
-
-
- -------------------------------------------------------------------------
-
-
-
-
- ANTIC PUBLISHING INC.
- COPYRIGHT 1988
- REPRINTED BY PERMISSION.
-
-
-
-
-
- Professional GEM by Tim Oren
- Column #4 - The Resource file
-
-
- Welcome to the fourth installment of ST PRO GEM. We are about to
- delve into the mysteries of GEM resource structure, and then use this
- knowledge to create some useful utilities for handling dialogs. As
- with the past columns, there is once again a download file. You will
- find it under the name GEMCL4.C in the ATARI 16-bit Forum (GO PCS-58).
-
- The first and largest part of the download contains a C image of a
- sample resource file. To create this listing, I used the GEM Resource
- Construction Set to create a dummy resource with three dialogs
- including examples of all object types, then enabled the C output
- option and saved the resource. If you have access to a copy of RCS, I
- suggest that you create your own listing in order to get a feel for the
- results. Then, using either listing as a roadmap to the resource, you
- can follow along as we enter...
-
-
- A MAZE OF TWISTY LITTLE PASSAGES
- --------------------------------
- While a GEM resource is loaded as a block of binary information, it
- is actually composed of a number of different data structures. These
- structures are linked together in a rather tangled hierarchy. Our
- first job is to map this linkage system.
-
- The topmost structure in a resource file is the resource header.
- This is an array of words containing the size and offset within the
- resource of the other structures which follow. This information is
- used by GEM during the resource load process, and you should never need
- to access it. (The resource header does not appear in the C output
- file; it is generated by the RSCREATE utility if the C file is used to
- recreate the resource.)
-
- The next structure of interest is the tree index. This is an array
- of long pointers, each of which addresses the beginning of an object
- tree. Again, you wouldn't normally access this structure directly. The
- GEM rsrc_gaddr call uses it when finding trees' addresses. This
- structure is called "rs_trindex" in the C output.
-
- If you look at the contents of rs_trindex you will notice that the
- values are integers, instead of the pointers I described. What has
- happened is that RCS has converted the pointers to indices into the
- object array. (If you actually used the C file to recreate the resource
- file, then the pointers would be regenerated by RSCREATE.)
-
- Now you can follow the link from rs_trindex to the objects stored in
- rs_object. Take (for instance) the second entry in rs_trindex and
- count down that many lines in rs_object. The following line (object)
- should start with a -1. This indicates that it is the root object of a
- tree. The following objects down to the next root belong to that tree.
- We'll pass over the details of inter-object linkage for now, leaving it
- for a later column.
-
- There are a number of different fields in an object, but right now
- we'll concentrate on two of them: OB_TYPE and OB_SPEC. The OB_TYPE is
- the field which contains mnemonics like G_STRING and G_BOX indicating
- the type of the object. The OB_SPEC is the only field in each object
- which is a LONG - you can tell it by the L after the number.
-
- What's in OB_SPEC depends on the object type, so we need to talk
- about what kinds of objects are available, what you might use them for,
- and finally how they use the OB_SPEC field.
-
- The box type objects are G_BOX, G_IBOX, and G_BOXCHAR. A G_BOX is
- an opaque rectangle, with an optional border. It's used to create a
- solid patch of color or pattern on which to place other objects. For
- instance, the background of a dialog is a G_BOX.
-
- A G_IBOX is a hollow box which has only a border. (If the border
- has no thickness, then the box is "invisible", hence the name.) The
- favorite use for IBOXes is to hold radio buttons. There is also one
- neat trick you can play with an IBOX. If you have more than one object
- (say an image and a string) which you would like to have selected all
- at once, you can insert them in a dialog, then cover them with an IBOX.
- Since the box is transparent, they will show through. If you now make
- the box selectable, clicking on it will highlight the whole area at
- once!
-
- The G_BOXCHAR is just like a G_BOX, except that a single character
- is drawn in its center. They are mostly used as "control points": the
- FULLER, CLOSER, SIZER, and arrows in GEM windows are BOXCHARs, as are
- the components of the color selection gadgets in the RCS.
-
- The OB_SPEC for box type objects is a packed bit array. Its various
- fields contain the background color and pattern, the border thickness
- and color, and the optional character and its color.
-
- The string type objects are G_STRING, G_BUTTON, and G_TITLE.
- G_STRINGs (in addition to being a bad pun) are for setting up static
- explanatory text within dialogs. The characters are always written in
- the "system font": full size, black, with no special effects.
-
- We have already discussed many of the uses of G_BUTTONs. They add a
- border around the text. The thickness of a G_BUTTON's border is
- determined by what flags are set for the object. All buttons start out
- with a border thickness of one pixel. One pixel is added if the EXIT
- attribute is set, and one more is added if the DEFAULT attribute is
- set.
-
- The G_TITLE type is a specially formatted text string used only in
- the title bar of menus. This type is needed to make sure that the
- menus redraw correctly. The Resource Construction Set automatically
- handles inserting G_TITLEs, so you will seldom use them directly.
-
- In a resource, the OB_SPEC for all string objects is a long pointer
- to a null terminated ASCII string. The string data in the C file is
- shown in the BYTE array rs_strings. Again you will notice that the
- OB_SPECs in the C file have been converted to indices into rs_string.
- To find the string which matches the object, take the value of OB_SPEC
- and count down that many lines in rs_strings. The next line is the
- correct string.
-
- The formatted text object types are G_TEXT, G_BOXTEXT, G_FTEXT, and
- G_FBOXTEXT. G_TEXTs are a lot like strings, except that you can
- specify a color, different sizes, and a positioning rule for the text.
- Since they require more memory than G_STRINGs, G_TEXTs should be used
- sparingly to draw attention to important information within a dialog.
- G_TEXTs are also useful for automatic centering of dialog text which is
- changed at run-time. I will describe this technique in detail later
- on.
-
- The G_BOXTEXT type adds a solid background and border to the G_TEXT
- type. These objects are occasionally used in place of G_BUTTONs when
- their color will draw attention to an important object.
-
- The G_FTEXT object is an editable text field. You are able to
- specify a constant "template" of characters, a validation field for
- those characters which are to be typed in, and an initial value for the
- input characters. You may also select color, size, and positioning
- rule for G_FTEXTs. We'll discuss text editing at length below.
-
- The G_FBOXTEXT object, as you might suspect, is the same as G_FTEXT
- with the addition of background and border. This type is seldom used:
- the extra appearance details distract attention from the text being
- edited.
-
- The OB_SPEC for a formatted text object is a pointer to yet another
- type of structure: a TEDINFO. In the C file, you will find these in
- rs_tedinfo. Take the OB_SPEC value from each text type object and
- count down that many entries in rs_tedinfo, finding the matching
- TEDINFO on the next line. Each contains pointers to ASCII strings for
- the template, validation, and initialization. You can find these
- strings in rs_strings, just as above.
-
- There are also fields for the optional background and border
- details, and for the length of the template and text. As we will see
- when discussing editing, the most important TEDINFO fields are the
- TE_PTEXT pointer to initialized text and the TE_TXTLEN field which
- gives its length.
-
- The G_IMAGE object type is the only one of its kind. A G_IMAGE is a
- monochrome bit image. For examples, see the images within the various
- GEM alert boxes. Note that monochrome does not necessarily mean black.
- The image may be any color, but all parts of it are the SAME color.
- G_IMAGEs are used as visual cues in dialogs. They are seldom used as
- selectable items because their entire rectangle is inverted when they
- are clicked. This effect is seldom visually pleasing, particularly if
- the image is colored.
-
- G_IMAGE objects have an OB_SPEC which is a pointer to a further
- structure type: the BITBLK. By now, you should guess that you will
- find it in the C file in the array rs_bitblk. The BITBLK contains
- fields describing the height and width of the image in pixels, its
- color,nd it also contains a long pointer to the actual bits which make
- up the image. In the C file, the images are encoded as hexadecimal
- words and stored in arrays named IMAG0, IMAG1, and so on.
-
- The last type of object is the G_ICON. Like the G_IMAGE, the G_ICON
- is a bit image, but it adds a mask array which selects what portions of
- the image will be drawn, as well as an explanatory text field. A
- G_ICON may also specify different colors for its "foreground" pixels
- (the ones that are normally black), and its "background" pixels (which
- are normally white).
-
- The pictures which you see in Desktop windows are G_ICONs, and so
- are the disks and trashcan on the desktop surface. With the latter you
- will notice the effects of the mask. The desktop shows through right
- up to the edge of the G_ICON, and only the icon itself (not a
- rectangle) is inverted when a disk is selected.
-
- The OB_SPEC of an icon points to another structure called an
- ICONBLK. It is shown in the C file as rs_iconblk. The ICONBLK
- contains long pointers to its foreground bit array, to the mask bit
- array, and to the ASCII string of explanatory text. It also has the
- foreground and background colors as well as the location of the text
- area from the upper left of the icon. The most common use of G_ICONs
- and ICONBLKs is not in dialogs, instead they are used frequently in
- trees which are built at run-time, such as Desktop windows. In a
- future article, we will return to a discussion of building such
- "on-the-fly" trees with G_ICONs.
-
- Now, let's recap the hierarchy of resource structures: The highest
- level structures are the resource header, and then the tree index. The
- tree index points to the beginning of each object tree. The objects
- making up the tree are of several types, and depending on that type,
- they may contain pointers to ASCII strings, or to TEDINFO, ICONBLK, or
- BITBLK structures. TEDINFOs contain further pointers to strings;
- BITBLKs have pointers to bit images; and ICONBLKs have both.
-
-
- PUTTING IT TO WORK
- ------------------
- The most common situations requiring you to understand resource
- structures involve the use of text and editable text objects in
- dialogs. We'll look at two such techniques.
-
- Often an application requires two or more dialogs which are very
- similar except for one or two title lines. In this circumstance, you
- can save a good deal of resource space by building only one dialog, and
- changing the title at run time.
-
- It is easy to go wrong with this practice, however, because the
- obvious tactic of using a G_STRING and writing over its text at run
- time can go wrong. The first problem is that you must know in advance
- the longest title to be used, and put a string that long into the
- resource. If you don't you will damage other objects in the resource
- as you copy in characters. The other problem is that a G_STRING is
- always drawn at the same place in a dialog. If the length of the title
- changes from time to time, the dialog will have an unbalanced and
- sloppy appearance.
-
- A better way to do this is to exploit the G_TEXT object type, and
- the TEDINFO structure. The set_text() routine in the download shows
- how. The parameters provided are the tree address, the object number,
- and the 32-bit address of the string to be substituted. For this to
- work, the object referenced should be defined as a G_TEXT type object.
- Additionally, the Centered text type should be chosen, and the object
- should have been "stretched" so that it fills the dialog box from side
- to side.
-
- In the code, the first action is to get the OB_SPEC from the object
- which was referenced. Since we know that the object is a G_TEXT, the
- OB_SPEC must point to a TEDINFO. We need to change two fields in the
- TEDINFO. The TE_PTEXT field is the pointer to the actual string to be
- displayed; we replace it with the address of our new string. The
- TE_TXTLEN field is loaded with the new string's length. Since the
- Centered attribute was specified for the object, changing the TE_TXTLEN
- will cause the string to be correctly positioned in the middle of the
- dialog!
-
- Editing text also requires working with the TEDINFO structure. One
- way of doing this is shown in the download. The object to be used
- (EDITOBJ) is assumed to be a G_FTEXT or G_FBOXTEXT. Since we will
- replace the initialized text at run time, that field may be left empty
- when building the object in the RCS.
-
- The basic trick of this code is to point the TEDINFO's TE_PTEXT at a
- string which is defined in your code's local stack. The advantages of
- this technique are that you save resource space, save static data by
- putting the string in reusable stack memory, and automatically create a
- scratch string which may be discarded if the dialog is cancelled.
-
- The text string shown is arbitrarily 41 characters long. You should
- give yours a length equal to the number of blanks in the object's
- template field plus one. Note that the code is shown as a segment,
- rather than a subroutine. This is required because the text string
- must be allocated within the context of the dialog handling routine
- itself, rather than a routine which it calls!
-
- After the tree address is found, the code proceeds to find the
- TEDINFO and modify its TE_PTEXT as described above. However, the
- length which is inserted into TE_TXTLEN must be the maximum string
- length, including the null!
-
- The final line of code inserts a null into the first character of
- the uninitialized string. This will produce an empty editing field
- when the dialog is displayed. If there is an existing value for the
- object, you should instead use strcpy() to move it into text[]. Once
- the dialog is complete, you should check its final status as described
- in the last article. If an "OK" button was clicked, you will then use
- strcpy() to move the value in text[] back to its static location.
-
- Although I prefer this method of handling editable text, another
- method deserves mention also. This procedure allocates a full length
- text string of blanks when creating the editable object in the RCS. At
- run-time, the TE_PTEXT link is followed to find this string's location
- in the resource, and any pre-existing value is copied in. After the
- dialog is run, the resulting value is copied back out if the dialog
- completed successfully.
-
- Note that in both editing techniques a copy of the current string
- value is kept within the application's data area. Threading the
- resource whenever you need to check a string's value is extremely
- wasteful.
-
- One final note on editable text objects: GEM's editor uses the
- commercial at sign '@' as a "meta-character". If it is the first byte
- of the initialized text, then the field is displayed blank no matter
- what follows. This can be useful, but is sometimes confusing when a
- user in all innocence enters an @ and has his text disappear the next
- time the dialog is drawn!
-
-
- LETTERS, WE GET LETTERS
- -----------------------
- The Feedback section on ANTIC ST ONLINE is now functional and is
- producing a gratifying volume of response. A number of requests were
- made for topics such as ST hardware and ST BASIC which are beyond the
- intended scope of this column. These have been referred to ANTIC's
- editorial staff for action.
-
- So many good GEM questions were received that I will devote part of
- the next column to answering several of general interest. Also, your
- requests have resulted in scheduling future columns on VDI text output
- and on the principles (or mythology) of designing GEM application
- interfaces. Finally, a tip of the hat to the anonymous reader who
- suggested including the actual definitions of all macro symbols, so
- that those without the appropriate H files can follow along. As a
- result of this suggestion, the definitions for this column and the
- previous three are included at the end of the download. Future
- articles will continue this practice.
-
-
- STRAW POLL!
- -----------
- I'd like to make a practice of using the Feedback to get your
- opinions on the column's format. As a first trial, I'd like to know
- your feelings about my use of "portability macros" in the sample code.
- These macros, LLGET for example, are used for compatibility between 68K
- GEM systems like the ST, and Intel based systems like the IBM PC. This
- may be important to many developers. On the other hand, omitting them
- results in more natural looking C code. For instance, in the download
- you will find a second version of set_text() as described above, but
- without the portability macros. So, I would like to know if you think
- we should (A) Keep the macros - portability is important to serious
- developers, (B) Get rid of them - who cares about Intel chips anyway,
- or (C) Who cares? I'll tally the votes in two weeks and announce the
- results here.
-
-
- STAY TUNED!
- -----------
- As well as answers to feedback questions, the next column will
- discuss how GEM objects are linked to form trees, and how to use AES
- calls and your own code to manipulate them for fun and profit. In the
- following installment, we'll look at the VDI raster operations (also
- known as "blit" functions).
-
-
-
-
- >>>>>>>>>>>>>>>>>>>>>>>>> Sample C output file from RCS <<<<<<<<<<<<<<<<<<
-
- /* (Comments added) */
- BYTE *rs_strings[] = { /* ASCII data */
- "Title String",
- "Exit",
- "Centered Text",
- "",
- "",
- "Tokyo",
- "",
- "Time: __:__:__",
- "999999",
- "",
- "Time: __:__:__ ",
- "999999",
- "New York"};
-
- WORD IMAG0[] = { /* Bitmap for G_IMAGE */
- 0x7FF, 0xFFFF, 0xFF80, 0xC00,
- 0x0, 0xC0, 0x183F, 0xF03F,
- 0xF060, 0x187F, 0xF860, 0x1860,
- 0x187F, 0xF860, 0x1860, 0x187F,
- 0xF860, 0x1860, 0x187F, 0xF860,
- 0x1860, 0x187F, 0xF860, 0x1860,
- 0x187F, 0xF860, 0x1860, 0x187F,
- 0xF860, 0x1860, 0x187F, 0xF860,
- 0x1860, 0x187F, 0xF860, 0x1860,
- 0x187F, 0xF860, 0x1860, 0x187F,
- 0xF860, 0x1860, 0x183F, 0xF03F,
- 0xF060, 0xC00, 0x0, 0xC0,
- 0x7FF, 0xFFFF, 0xFF80, 0x0,
- 0x0, 0x0, 0x3F30, 0xC787,
- 0x8FE0, 0xC39, 0xCCCC, 0xCC00,
- 0xC36, 0xCFCC, 0xF80, 0xC30,
- 0xCCCD, 0xCC00, 0x3F30, 0xCCC7,
- 0xCFE0, 0x0, 0x0, 0x0};
-
- WORD IMAG1[] = { /* Mask for first icon */
- 0x0, 0x0, 0x0, 0x0,
- 0x7FFE, 0x0, 0x1F, 0xFFFF,
- 0xFC00, 0xFF, 0xFFFF, 0xFF00,
- 0x3FF, 0xFFFF, 0xFFC0, 0xFFF,
- 0xFFFF, 0xFFF0, 0x3FFF, 0xFFFF,
- 0xFFFC, 0x7FFF, 0xFFFF, 0xFFFE,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0x7FFF,
- 0xFFFF, 0xFFFE, 0x3FFF, 0xFFFF,
- 0xFFFC, 0xFFF, 0xFFFF, 0xFFF0,
- 0x3FF, 0xFFFF, 0xFFC0, 0xFF,
- 0xFFFF, 0xFF00, 0x1F, 0xFFFF,
- 0xF800, 0x0, 0x7FFE, 0x0};
-
- WORD IMAG2[] = { /* Data for first icon */
- 0x0, 0x0, 0x0, 0x0,
- 0x3FFC, 0x0, 0xF, 0xC003,
- 0xF000, 0x78, 0x180, 0x1E00,
- 0x180, 0x180, 0x180, 0x603,
- 0x180, 0xC060, 0x1C00, 0x6,
- 0x38, 0x3000, 0x18C, 0xC,
- 0x60C0, 0x198, 0x306, 0x6000,
- 0x1B0, 0x6, 0x4000, 0x1E0,
- 0x2, 0xC000, 0x1C0, 0x3,
- 0xCFC0, 0x180, 0x3F3, 0xC000,
- 0x0, 0x3, 0x4000, 0x0,
- 0x2, 0x6000, 0x0, 0x6,
- 0x60C0, 0x0, 0x306, 0x3000,
- 0x0, 0xC, 0x1C00, 0x0,
- 0x38, 0x603, 0x180, 0xC060,
- 0x180, 0x180, 0x180, 0x78,
- 0x180, 0x1E00, 0xF, 0xC003,
- 0xF000, 0x0, 0x3FFC, 0x0};
-
- WORD IMAG3[] = { /* Mask for second icon */
- 0x0, 0x0, 0x0, 0x0,
- 0x7FFE, 0x0, 0x1F, 0xFFFF,
- 0xFC00, 0xFF, 0xFFFF, 0xFF00,
- 0x3FF, 0xFFFF, 0xFFC0, 0xFFF,
- 0xFFFF, 0xFFF0, 0x3FFF, 0xFFFF,
- 0xFFFC, 0x7FFF, 0xFFFF, 0xFFFE,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
- 0xFFFF, 0xFFFF, 0xFFFF, 0x7FFF,
- 0xFFFF, 0xFFFE, 0x3FFF, 0xFFFF,
- 0xFFFC, 0xFFF, 0xFFFF, 0xFFF0,
- 0x3FF, 0xFFFF, 0xFFC0, 0xFF,
- 0xFFFF, 0xFF00, 0x1F, 0xFFFF,
- 0xF800, 0x0, 0x7FFE, 0x0};
-
- WORD IMAG4[] = { /* Data for second icon */
- 0x0, 0x0, 0x0, 0x0,
- 0x3FFC, 0x0, 0xF, 0xC003,
- 0xF000, 0x78, 0x180, 0x1E00,
- 0x180, 0x180, 0x180, 0x603,
- 0x180, 0xC060, 0x1C00, 0x6,
- 0x38, 0x3000, 0x18C, 0xC,
- 0x60C0, 0x198, 0x306, 0x6000,
- 0x1B0, 0x6, 0x4000, 0x1E0,
- 0x2, 0xC000, 0x1C0, 0x3,
- 0xCFC0, 0x180, 0x3F3, 0xC000,
- 0x0, 0x3, 0x4000, 0x0,
- 0x2, 0x6000, 0x0, 0x6,
- 0x60C0, 0x0, 0x306, 0x3000,
- 0x0, 0xC, 0x1C00, 0x0,
- 0x38, 0x603, 0x180, 0xC060,
- 0x180, 0x180, 0x180, 0x78,
- 0x180, 0x1E00, 0xF, 0xC003,
- 0xF000, 0x0, 0x3FFC, 0x0};
-
- LONG rs_frstr[] = { /* Free string index - unused */
- 0};
-
- BITBLK rs_bitblk[] = { /* First entry is index to image data */
- 0L, 6, 24, 0, 0, 0};
-
- LONG rs_frimg[] = { /* Free image index - unused */
- 0};
-
- ICONBLK rs_iconblk[] = {
- 1L, 2L, 10L, 4096,0,0, 0,0,48,24, 9,24,30,8, /* First pointer is mask */
- 3L, 4L, 17L, 4864,0,0, 0,0,48,24, 0,24,48,8}; /* Second is data, third */
- /* is to title string */
- TEDINFO rs_tedinfo[] = {
- 2L, 3L, 4L, 3, 6, 2, 0x1180, 0x0, -1, 14,1, /* First pointer is text */
- 7L, 8L, 9L, 3, 6, 2, 0x2072, 0x0, -3, 11,1, /* Second is template */
- 11L, 12L, 13L, 3, 6, 0, 0x1180, 0x0, -1, 1,15, /* Third is validation */
- 14L, 15L, 16L, 3, 6, 1, 0x1173, 0x0, 0, 1,17};
-
- OBJECT rs_object[] = {
- -1, 1, 3, G_BOX, O-LINED, 0x21100L, 0,0, 18,12, /* Pointers are to: */
- 2, -1, -1, G_STRING, NONE, NORMAL, 0x0L, 3,1, 12,1, /* rs_strings */
- 3, -1, -1, G_BUTTON, 0x7, NORMAL, 0x1L, 5,9, 8,1, /* rs_strings */
- 0, 4, 4, G_BOX, NONE, NORMAL, 0xFF1172L, 3,3, 12,5,
- 3, -1, -1, G_IMAGE, LASTOB, NORMAL, 0x0L, 3,1, 6,3, /* rs_bitblk */
- -1, 1, 6, G_BOX, NONE, O-LINED, 0x21100L, 0,0, 23,12,
- 2, -1, -1, G_TEXT, NONE, NORMAL, 0x0L, 0,1, 23,1, /* rs_tedinfo */
- 6, 3, 5, G_IBOX, NONE, NORMAL, 0x1100L, 6,3, 11,5,
- 4, -1, -1, G_BUTTON, 0x11, NORMAL, 0x5L, 0,0, 11,1, /* rs_strings */
- 5, -1, -1, G_BUTTON, 0x11, NORMAL, 0x6L, 0,2, 11,1, /* rs_strings */
- 2, -1, -1, G_BOXCHAR, 0x11, NORMAL, 0x43FF1400L, 0,4, 11,1,
- 0, -1, -1, G_BOXTEXT, 0x27, NORM, 0x1L, 5,9, 13,1, /* rs_tedinfo */
- -1, 1, 3, G_BOX, NONE, OUTLINED, 0x21100L, 0,0, 32,11,
- 2, -1, -1, G_ICON, NONE, NORMAL, 0x0L, 4,1, 6,4, /* rs_iconblk */
- 3, -1, -1, G_FTEXT, EDIT, NORM, 0x2L, 12,2, 14,1, /* rs_tedinfo */
- 0, 4, 4, G_FBOXTEXT, 0xE, NORMAL, 0x3L, 3,5, 25,4, /* rs_tedinfo */
- 3, -1, -1, G_ICON, LASTOB, NORMAL, 0x1L, 1,0, 6,4}; /* rs_iconblk */
-
- LONG rs_trindex[] = { /* Points to start of trees in */
- 0L, /* rs_object */
- 5L,
- 12L};
-
- struct foobar { /* Temporary structure used by */
- WORD dummy; /* RSCREATE when setting up image */
- WORD *image; /* pointers. */
- } rs_imdope[] = {
- 0, &IMAG0[0],
- 0, &IMAG1[0],
- 0, &IMAG2[0],
- 0, &IMAG3[0],
- 0, &IMAG4[0]};
-
- /* Counts of structures defined */
- #define NUM_STRINGS 18
- #define NUM_FRSTR 0
- #define NUM_IMAGES 5
- #define NUM_BB 1
- #define NUM_FRIMG 0
- #define NUM_IB 2
- #define NUM_TI 4
- #define NUM_OBS 17
- #define NUM_TREE 3
-
- BYTE pname[] = "DEMO.RSC";
-
-
- >>>>>>>>>>>>>>>>>>>>>>>>>>>>> Title change utility <<<<<<<<<<<<<<<<<<<<<
-
- VOID
- set_text(tree, obj, str)
- LONG tree, str;
- WORD obj;
- {
- LONG obspec;
-
- obspec = LLGET(OB_SPEC(obj)); /* Get TEDINFO address */
- LLSET(TE_PTEXT(obspec), str); /* Set new text pointer */
- LWSET(TE_TXTLEN(obspec), LSTRLEN(str)); /* Set new length */
- }
-
-
- >>>>>>>>>>>>>>>>>>>>>> Text edit code segment <<<<<<<<<<<<<<<<<<<<<<<<<<
-
- LONG tree, obspec;
- BYTE text[41];
-
- rsrc_gaddr(R_TREE, DIALOG, &tree); /* Get tree address */
- obspec = LLGET(OB_SPEC(EDITOBJ)); /* Get TEDINFO address */
- LLSET(TE_PTEXT(obspec), ADDR(str)); /* Set new text pointer */
- LWSET(TE_TXTLEN(obspec), 41); /* Set max length */
- text[0] = '\0'; /* Make empty string */
-
-
- >>>>>>>>>>>>>>>>>>>> Sample 68K only source code <<<<<<<<<<<<<<<<<<<<<<
-
- VOID
- set_text(tree, obj, str)
- OBJECT *tree;
- WORD obj;
- BYTE *str;
- {
- TEDINFO *obspec;
-
- obspec = (TEDINFO *) (tree + obj)->ob_spec;
- /* Get TEDINFO address */
- obspec->te_ptext = str; /* Set new text pointer */
- obspec->te_txtlen = strlen(str); /* Set new length */
- }
-
-
- >>>>>>>>>>>>>>>>>>>>>>>>>>>> Symbol definitions <<<<<<<<<<<<<<<<<<<<<<<<<
-
- /* Window parts */
- #define NAME 0x0001
- #define CLOSER 0x0002
- #define FULLER 0x0004
- #define MOVER 0x0008
- #define INFO 0x0010
- #define SIZER 0x0020
- #define UPARROW 0x0040
- #define DNARROW 0x0080
- #define VSLIDE 0x0100
- #define LFARROW 0x0200
- #define RTARROW 0x0400
- #define HSLIDE 0x0800
-
- #define WF_KIND 1 /* wind_get/set parameters */
- #define WF_NAME 2
- #define WF_INFO 3
- #define WF_WXYWH 4
- #define WF_CXYWH 5
- #define WF_PXYWH 6
- #define WF_FXYWH 7
- #define WF_HSLIDE 8
- #define WF_VSLIDE 9
- #define WF_TOP 10
- #define WF_FIRSTXYWH 11
- #define WF_NEXTXYWH 12
- #define WF_NEWDESK 14
- #define WF_HSLSIZ 15
- #define WF_VSLSIZ 16
- /* window messages */
- #define WM_REDRAW 20
- #define WM_TOPPED 21
- #define WM_CLOSED 22
- #define WM_FULLED 23
- #define WM_ARROWED 24
- #define WM_HSLID 25
- #define WM_VSLID 26
- #define WM_SIZED 27
- #define WM_MOVED 28
- #define WM_NEWTOP 29
- /* arrow messages */
- #define WA_UPPAGE 0
- #define WA_DNPAGE 1
- #define WA_UPLINE 2
- #define WA_DNLINE 3
- #define WA_LFPAGE 4
- #define WA_RTPAGE 5
- #define WA_LFLINE 6
- #define WA_RTLINE 7
-
- #define R_TREE 0 /* Redraw definitions */
- #define ROOT 0
- #define MAX_DEPTH 8
-
- /* update flags */
- #define END_UPDATE 0
- #define BEG_UPDATE 1
- #define END_MCTRL 2
- #define BEG_MCTRL 3
- /* Mouse state changes */
- #define M_OFF 256
- #define M_ON 257
- /* Object flags */
- #define NONE 0x0
- #define SELECTABLE 0x1
- #define DEFAULT 0x2
- #define EXIT 0x4
- #define EDITABLE 0x8
- #define RBUTTON 0x10
- /* Object states */
- #define SELECTED 0x1
- #define CROSSED 0x2
- #define CHECKED 0x4
- #define DISABLED 0x8
- #define OUTLINED 0x10
- #define SHADOWED 0x20
-
- #define G_BOX 20
- #define G_TEXT 21
- #define G_BOXTEXT 22
- #define G_IMAGE 23
- #define G_IBOX 25
- #define G_BUTTON 26
- #define G_BOXCHAR 27
- #define G_STRING 28
- #define G_FTEXT 29
- #define G_FBOXTEXT 30
- #define G_ICON 31
- #define G_TITLE 32
- /* Data structures */
- typedef struct grect
- {
- int g_x;
- int g_y;
- int g_w;
- int g_h;
- } GRECT;
-
- typedef struct object
- {
- int ob_next; /* -> object's next sibling */
- int ob_head; /* -> head of object's children */
- int ob_tail; /* -> tail of object's children */
- unsigned int ob_type; /* type of object- BOX, CHAR,... */
- unsigned int ob_flags; /* flags */
- unsigned int ob_state; /* state- SELECTED, OPEN, ... */
- long ob_spec; /* "out"- -> anything else */
- int ob_x; /* upper left corner of object */
- int ob_y; /* upper left corner of object */
- int ob_width; /* width of obj */
- int ob_height; /* height of obj */
- } OBJECT;
-
- typedef struct text_edinfo
- {
- long te_ptext; /* ptr to text (must be 1st) */
- long te_ptmplt; /* ptr to template */
- long te_pvalid; /* ptr to validation chrs. */
- int te_font; /* font */
- int te_junk1; /* junk word */
- int te_just; /* justification- left, right... */
- int te_color; /* color information word */
- int te_junk2; /* junk word */
- int te_thickness; /* border thickness */
- int te_txtlen; /* length of text string */
- int te_tmplen; /* length of template string */
- } TEDINFO;
-
- /* "Portable" data definitions */
- #define OB_NEXT(x) (tree + (x) * sizeof(OBJECT) + 0)
- #define OB_HEAD(x) (tree + (x) * sizeof(OBJECT) + 2)
- #define OB_TAIL(x) (tree + (x) * sizeof(OBJECT) + 4)
- #define OB_TYPE(x) (tree + (x) * sizeof(OBJECT) + 6)
- #define OB_FLAGS(x) (tree + (x) * sizeof(OBJECT) + 8)
- #define OB_STATE(x) (tree + (x) * sizeof(OBJECT) + 10)
- #define OB_SPEC(x) (tree + (x) * sizeof(OBJECT) + 12)
- #define OB_X(x) (tree + (x) * sizeof(OBJECT) + 16)
- #define OB_Y(x) (tree + (x) * sizeof(OBJECT) + 18)
- #define OB_WIDTH(x) (tree + (x) * sizeof(OBJECT) + 20)
- #define OB_HEIGHT(x) (tree + (x) * sizeof(OBJECT) + 22)
-
- #define TE_PTEXT(x) (x)
- #define TE_TXTLEN(x) (x + 24)
-
-
-
-
- --------------------------------------------------------------------------
-
-
-
-
- SHAKESPEARE and FUJI
- ====================
-
- by Rex Reade
-
- "All the world is a stage ........"Shakespeare was perhaps more a prophet
- than we would like to admit or is it that human behavior hasn't really
- changed all that much from his era to ours? These are heavy points to
- ponder. Seemingly, the ideals of that era and the upcoming events in the
- Atari community are indeed similar....
-
- Will Atari, when they go
-
- "CENTER STAGE" on Sept 26, 1988 ~ CIS 9pm EST
- --------------------------------------------
-
- and before the whole world, act like the "Wizard of Oz"! All noise and
- self righteous justification.
-
- Or,
-
- Will they follow the simple and uninvolved method of telling the truth
- without all the corporate fluff and fodder. How refreshing that would be
- after the "announcements and statements" of the last few weeks. Hopefully
- they will take the latter course.
-
- We realize that the leadership of Atari is only human ...DO THEY?
-
- Atari will have the "Golden Opportunity" to practically right all the
- wrongs and reinstill the enthusiastic support of it's userbase. Of
- course, it is up to them and them alone. As far as we are concerned, what
- Atari does with this upcoming conference (Sept.26 - CIS) will tell the
- whole world what they think of the US Userbase and it's future.
-
- One thing is certain, Atari can make the conference a marvelous event that
- will have considerable bearing on the future of the Atari in the United
- States Marketplace.
-
- Folks, consider these questions..Feel free to use them in the conference
-
- 1 - Why Europe first, when you got your start here in the USA???
-
- 2 - We in the USA have more bux to spend why do you ship to Europe?
-
- 3 - Is the pursuit of profits so strong as to require the
- administration of a "death blow" to the US Market?
-
- 4 - What are the real plans for the US market, if any and do you
- plan to use a different name on the new line of computers?
-
- 5 - If the STGS is a reality, will you ensure the "protection" of
- the integrity of the ST line by a name change etc..?
-
- We cannot under any circumstances provide all the questions nor would we
- even try. We have included some samples that will make 'em think before
- they leap <grin> ....Do not forget to ask about FEDERATED and the deal
- there for the users and the INDEPENDANT DEALERS.
-
- Above all else, please refrain from the hysterical "hero worship" we have
- seen in the past...ask sensible questions, avoid personal attacks..(this
- means against Atari and it's people) they ARE Atari ......let all the
- issues concerning Atari and creating unrest in your area be brought
- forward.
-
- REMEMBER, ATARI USERS....
-
- THIS IS YOUR GOLDEN OPPORTUNITY TOO!
-
-
- Rex...........
-
-
-
- The Presidential Conference
-
- September 26, 1988 -- 9 P.M. EST
-
- COMP-U-SERVE
-
-
- ps: If you are not a user of CIS, NOW is the time to take advantage of the
- special offer and join CIS. (the information is in this issue)
-
-
-
- --------------------------------------------------------------------------
-
-
-
- Garbage-On-The-Line
- -------------------
-
-
- The Prince of Darkness Comes Forward
- ====================================
-
-
- by Linda Woodworth
-
-
- "Yo, CJ, it's me..... Satan! You Summonded?"
-
- A little over a month ago, the FoReM F Netting BBSs started "getting hit"
- by a mysterious phantom Mailer. HellFire BBS Node 666. This is easy
- enough to do, and when talk began in the SysOp Bases, I became intrigued.
- ..................... Who was this Satan of Node 666 ??
-
- THEN, an FNetted/FMail file came thru the Net to all SysOps. SEREG.ARC.
- Satan had cracked the protection scheme on Jon Radoff's on line game,
- Space Empire. It gave the ability to run Space Empire to it's full
- abilities. Many SysOp's were upset... some were amused, all types of
- comments were to be heard. I became even more fascinated.
-
- Did Satan actually run a Board, was he "one of us", many questions and
- why's began running around. What were his reasons for hitting bords
- randomly in the night. Time was running out... the New Mailer was going
- into effect, and unless he was a registered SysOp with Dave Chiquelin,
- <the Mailer author> we would lose our communication link. A message came
- through saying Satan was "going after the New Mailer next". I sent out a
- message to all nodes, asking him to log on my board so we could talk. A
- few thought I was nuts, and was making a pact with the devil. Is this
- why I had a monitor die ??
-
- About two days after the message went out, Satan logged on. In fact, I
- had a couple Satan's. But I had the one I wanted... I asked his
- permission to do this interview, and we began a fasinating dialog. I also
- called the number he left upon logon. 1-800-HELFIRE. No connection.
-
- The first set of questions I asked Satan, was if he ran a board, and if
- the Space Empire cracker had a trojan in it <like some had said>. NO to
- both. Satan set up HellFire as a "mock" BBS, implemented the Mailer to
- call the boards. The first thing Satan said to me was this...
-
- "HellFire BBS is as real as a 3 dollar bill, the 666 is just something I
- came up with to fit in with the SATAN bit. I don't really worship the
- devil or anything. It's just somethin' controversial and gets people all
- "fired up". I didn't have any real purpose behind the SE ripoff program
- other than to prove it could be done. As for the long sex file, that
- wasn't all mine. A few friends helped to 'come' up with some ideas for
- it."
-
- A little devilish humor ?? They had some good ideas too..... <grin>
-
- There was NO Trojan in the SEREG, as I had that checked out...
-
- Satan's had his ST for apx. 10 months, and he told me he "liked freaking
- people out and trying to cause things such as the FNet to deviate from the
- normal -- the NEW Mailer provides a new challenge for me..."
-
- <the new Mailer provides a challenge for all SysOps too - grin>
-
- I felt like I was straddling the fence. Talking with Satan on one hand,
- and Dave Chiquelin, on the other. I really was selling my soul... but to
- who ?? <grin> Hi Boris !! Thanks for trusting me with the background
- information on the protection for the New Mailer.
-
- Satan continued to log on for the next two weeks. I didn't get to find
- out all the information I wanted... but life isn't over, yet. Perhaps I
- will do a follow up sometime. I hope he got some satisfaction out of the
- deviation from the norm, and puts his twenty years and obvious talent to
- use to help us all.
-
- Satan had his turn at the limelight, and yes, I am giving him more... but
- I've talked enough with him to know he isn't after doing trojan's or
- considerable continued mayhem. I must give the devil his due, as I had a
- problem on The Chip, and he took the time to let me know. <Thank You>
- I have the feeling he is a person doing some experimenting with life. His
- messages were to the point, consistant, and full of humor.
-
- Jon Radoff is upset however. But, then we could get into the "cast the
- first stone" type of thing. Right now, I'm not going to touch that one
- with a ten foot pole. It COULD raise the devil!
-
- I did find out Satan had no pact on my soul, as he has enough souls to
- last a few centuries. Seems like there were a lot of souls for sale a
- few years ago. Hmmm... I had yet another monitor go out just last night!!
-
- The last time I heard from Satan was on Sept 6, 1988 at 9:08 PM <MDT>
-
- "Well, my days at mayhem are over. No more FNetting from the mysterious
- HellFire BBS, no more cracking. I have accomplished what I wanted, to
- make waves. Some major tidal waves. Now that that's done, I don't need
- mysterious fnet mail or code breaking programs."
-
- The Satanic Force was exciting and I thank all SysOp's who allowed my
- messages to remain on their boards.
-
-
-
-
- --------------------------------------------------------------------------
-
-
-
- OF SPECIAL NOTE:
- ===============
-
-
- >From:(David Small)
- Subject: New Data Pacific Newsletter
- Keywords: magic sac, dp, translator
- Date: 26 Aug 88
-
-
- Data Pacific has released a new newsletter in the last few days that
- deserves a warning. It's full of distortions, half-truths, is misleading,
- and contains some flat false information. It's going to confuse a lot
- of people, so I'm trying to spread the word.
-
- For instance, the newsletter contains columns from people who no
- longer work at dP (most of dP's staff quit in March-April, including me).
- It talks of a new tech person, "Mike", who does not exist and who always
- has been a pseduonym for Joel when taking tech calls.
-
- More subtly, the newsletter implies that dP is having me look into
- a 128K ROM version of the Magic Sac. This is false; I have nothing to do
- with Data Pacific(except for one contract job -- version 6.1 of Magic Sac,
- in exchange for a LaserWriter). dP (Joel) agreed long ago to stop using
- my name to try to sell their products; they've broken their promise.
-
- The newsletter says Dan Moore (dlm@druhi here) "worked overtime"
- to produce Mover 1.7. The truth is, Dan did Mover 1.7 for a flat $150 fee
- in July. He was paid by check after dropping off the disk; his bank later
- told him that Joel *had stopped the check*. In short, dP is selling a
- version of Mover 1.7 that they flat stole from Dan.
-
- If you appreciate any of the contributions Dan has made to the ST world,
- such as the Twister disk format, Meg-a-minute backup, Protect accessory,
- and others, you could return him the favor by refusing to buy dP's disk
- until they remove Mover 1.7 from it, and letting them know why. Dan's had
- a rough month; he broke his hand recently, and is in a cast to his elbow
- (any get well cards sent via email would be greatly appreciated),
- by the way.
-
-
- In my opinion, DP is attempting to present an image that things
- are as they were during the good days, while selling off as much stock as
- possible, with this newsletter -- then they're getting out. How else to
- explain them putting Apple's own Switcher and FONT/DA Mover on their
- "public domain" disk -- other than dP isn't planning on being around long
- enough for Apple to catch them (and rightfully so; Hertzfeld worked hard
- on Switcher).
-
- I'd like it made clear I have nothing to do with Data Pacific anymore; I
- answer dP related questions out of courtesy to my old customers, and
- nothing more. The same is true for Dan Moore. The tactics Data Pacific is
- stooping to, in my opinion, to milk a little more money from the Magic Sac
- before folding up are shoddy in the extreme, and I think it's a shame my
- name is still associated with this company. Hence, this note.
-
- As for me, I have a new company, Gadgets By Small, Inc, and we're planning
- on releasing our first product (the Spectre 128) on Sept. 16, at the Atari
- Glendale Atarifest show. Since dP has broken it's word (again) to give me
- access to their customer mailing list, which I built, I can't put out the
- word about the Spectre 128 upgrade to the Magic Sac except by the
- networks.
-
- For the record, and to answer a previous questions, I left Data Pacific
- in March of this year, when it became clear that (a) Joel was not going
- to honor our agreements, and (b) when I found out the FCC number being
- put on the Translator units had been forged, and Joel had no plans to ever
- [having the] FCC certify the unit. Believe me, I want no part of trying to
- slip one past the FCC.(Every Translator unit shipped bears this same false
- number.)
- I wouldn't be party to this; neither would Dan, when he heard. (Thanks
- to our friends from Supra for checking the number at the FCC BBS and
- telling us what had happened!)
-
- I plan to carry on support of dP buyers with my new company, here and
- on other networks, as a courtesy to the people who shelled out money for
- the Magic Sac, but via a new company (Gadgets), as well as "push the
- envelope" further on Mac emulation with the Spectre 128 product. I don't
- want to advertise here on the net publicly; please drop me email privately
- if you're interested (hplabs!well!dsmall or dsmall@well); I don't think
- the local community would appreciate a few hundred "Yes, please send me
- info" notes here in comp.sys.atari.st.
-
- Thanks for reading a rather long note; I plead that I'm used to getting
- paid by wordcount <grin>.
-
- -- Thanks, Dave Small
- Gadgets by Small, Inc.
-
-
-
- --------------------------------------------------------------------------
-
-
-
- ST REPORT CONFIDENTIAL
- ======================
-
- Sunnyvale CA. Seems Atari wants ALL the usergroups to re-register, it is
- ------------ a good idea, if you need the forms, call Cindy at Atari.
- Sig Hartmann has the right idea, "Let's be straight forward
- and only human with the users". Great Idea!
-
- Sunnyvale CA. Sam Tramiel, President of Atari along with Sig Hartmann
- ------------ Vice President of Atari will hold a formal conference on
- Compuserve in the Convention Center Sept. 26 9pm EST all
- interested parties are invited to attend.
-
- Houston TX. Still NO AGREEMENT on the site for the new Atari Factory...
- ----------
-
- Glendale CA. Data-Pacific, obvious by their absence, is history,
- ----------- according to an informal survey conducted among spectators
- at the show. Spectre 128 was a SMASH HIT at it's
- introduction and GBS had a sell-out show! Codehead
- Software was another major attraction showing G+PLUS and
- MASTERDESK along with Charles and John. Reportedly they
- had nothing left to sell either. Great news guys!
-
- Reading PA. According to a prominent mail order house Soft Logic is
- ---------- shooting for an end of the month release of the
- "Professional" version of it's DTP package. Hope so, cause
- this mail order house sez if not, they DROP the whole line!
-
- Ontario CAN. Seems there is a Demo of "Calamus" making the rounds, only
- ----------- problem is ...it's in GERMAN!!
-
-
-
-
- --------------------------------------------------------------------------
-
-
-
- THIS WEEK'S QUOTABLE QUOTE
- ==========================
-
- There is always an easy answer to every human problem.....
-
- NEAT, PLAUSIBLE and WRONG!
-
-
-
- --------------------------------------------------------------------------
- Reprint permission granted except where noted in the article. Any reprint
- must include ST-Report and the author in the credits. Views Presented
- herein are not necessarily those of ST-Report or of the Staff. All items
- and articles appearing in ST-REPORT are copywrite (c)APEInc.
- --------------------------------------------------------------------------
-