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- _______________________________________|
- |ZMAG |ZMAGAZINE ST-REPORT ISSUE #21|
- | ZMAG |______________________________|
- | ZMAG |February 10, 1988 |
- |_______|______________________________|
- |Editor |Ron Kovacs |
- |_______|______________________________|
- |Asst Pb|ST Xpress Magazine |
- | |Ken Kirchner, Tony Santos |
- |_______|______________________________|
- |INDEX |
- |_______|_______________________________
- |..<1>..|Atari ScuttleBits. . . . . . . . . . . . . . . . .Bob Kelly
- |..<2>..|Best Of 1987 Survey Results. . . . . . . . . . . .Ron Kovacs
- |..<3>..|MulitLine NiteLight (Review)
- |..<4>..|ST Desktop (A New Newsletter). . . . . . . . . . .Luther Miller
- |..<5>..|Star Trek (Software Review). . . . . . . . . . . .Steve Marshall
- |..<6>..|Zoomracks Update (Part 1). . . . . . . . . . . . .Paul Heckel
- |..<7>..|ST Transformer Update. . . . . . . . . . . . . . .Darek Mihocka
- |..<8>..|Spreadsheets and Databases . . . . . . . . . . . .Rob Krumm
- |_______|________________________________________________________________
- |..<1>..|Atari ScuttleBits February
- ________________________________________
- by Bob Kelly
-
- ATARI! What price glory .........
-
- To say the news about the home/small business computer market has been
- dull over the past few months is an understatement. Atari's new computer
- product announcements hit the street like a feather dropped from a ten
- story building. In other words, the national news media ignored Atari's
- press releases and, of course, there was no impact on Atari's stock
- price.
-
- On the other hand, while Atari has NOT advertised it's 16 or 8 bit home
- computers, it has been advertising. The game mac
- booming and Atari once again is a leader. However, Nintendo, the primary
- competitor, did not care to the public by
- Atari.
-
- Atari Versus Nintendo - For Real!
-
- Nintendo of America sought a preliminary injunction against Atari for
- unfavorably comparing in its commercials the XE video game system with
- into believing:
-
- 1. Atari's game system played hundreds of games while Nintendo played
- only 80.
-
- 2. Atari's system played both disks and cartridges while Nintendo
- offered only cartridges.
-
- According to Nintendo, the facts in the case were:
-
- (1) many of the "hundreds of Atari games" were out of production/
- circulation, and
-
- (2) Atari failed to inform the consumer the disk drive, which had to be
- purchased separately, was expensive and hard to find.
-
- The court, in December, ruled AGAINST Nintendo stating Atari may continue
- its advertising campaign. The advertisements did not violate the Lanham
- Act, a federal statute prohibiting false advertising. Atari, needless to
- say, was very pleased with the judge's ruling.
-
- Incidentally, Atari, by the end of November, was sold out of the XE game
- system through Christmas. As of mid-January, the XE game system is
- available in only limited quantities on the East Coast with sales
- remaining very brisk. Atari plans to release/develop more game software
- to support sales of the XE system.
-
- No doubt Atari has a true winner, at least for now. Glory, glory,
- hallelujah! However, game system sales in the U.S. are once again
- carrying Atari's corporate image to the public. This strategy for the
- U.S. market is fraught with danger. The last thing Jack Tramiel's Atari
- should want is to reinforce the image of a game machine company in the
- U.S. market. This happened with the old Atari (Warner Corporation) and we
- know what the results were. The largest market for computer sales in the
- world is in the United States and Atari is pursuing a policy which subtly
- encourages serious consumers to buy a non-Atari machine. The "game
- machine company" is a stigma which must be avoided.
-
- Atari needs to separate game machines from its computer operations. It
- must be done IMMEDIATELY. My own suggestion is give much less prominence
- to the Atari Corporate Logo on the packaging and in the advertising.
- Further, advertising of the ST/MEGA computer line is a must in the U.S.
- market and should be stepped up in the 2nd quarter of this year. Jack, I
- will be happier, as will a lot of other Atari users, if there was a lot
- less GLORY for the Atari Logo in connection with the XE game system.
-
- Atari Versus Apple - A Possibility?
-
- The rumor mill within the computer industry on occasion can come up with
- a whopper (it makes writing this column definitely interesting). One
- source of rumors/gossip from time to time is InfoWorld, the weekly
- computer news magazine. Over the past year, a news policy has been
- implemented by InfoWorld which stresses business use of computers as
- opposed to small business/home applications. As a consequence, little
- mention of Atari has appeared in the general columns. (Of course, this is
- also because they consider themselves to be serious minded. Who knows,
- maybe they are serious since my subscription has just been cancelled). In
- any event, two InfoWorld columnists are exceptions to this general
- policy, Jerry Pournelle and Robert Cringely who write occasionally on
- events impacting the Atari Corporation.
-
- Cringely, in his January 11, 1988 column, mentioned some possible
- business between Steve Jobs (founder of Apple) and Jack Tramiel. It is
- best that I quote the column directly.
-
- "I bumped heads with one of Jack Tramiel's secret agents from Atari. It
- looks like Jack has been paying very close attention to Apple, and in
- fact it seems he's readying a couple of 68020-based PCs that will run
- Macintosh software as well as ST programs. The machines are supposed to
- be products of the long-rumored collaboration between Atari and Next
- Inc., which nobody could figure out until now.
-
- "Fans of Russian novels take note-here's the plot: Steve Jobs, hating
- John Sculley for firing him and wanting to destroy Apple as an act of
- revenge, commissions a Mac emulator, possibly from wunderkind Andy
- Hertzfeld. But Steve has no extra money to build it, and he's saddled
- with an agreement that lets Apple see his technology before it goes to
- market.
-
- "Enter Jack Tramiel, who also hates John Sculley (Jack hates everybody)
- and who envies the large Mac software base. Steve gives the Mac emulator
- to Jack, who will produce a zillion low-priced Mac clones in Taiwan,
- while Jack lets Steve use Atari's amazing eight-voice Amy sound chip for
- the Next workstation. Steve wins, Jack wins, John loses. Film at eleven."
-
- Hey, this is far out stuff. But, how does this make David Small feel
- (Mr. Magic Sac)? Does anyone really believe that John Sculley will stand
- by and let this happen? I, for one, don't think it's likely. Talk about
- lawsuits! They will be flying all over the West Coast courtesy of Apple.
- In fact, such a course of events could even spawn a growth industry for
- lawyers.
-
- Business and the Mac - an insight:
-
- Numerous articles have been written by the national press concerning
- Apple and its penetration of the corporate market. While it is correct in
- thrust, some of what has been said needs to be put in perspective.
-
- For 1987, it is estimated that approximately 390,000 Mac II's and SE's
- have been shipped by Apple to its dealers. According to Apple, about 40%
- of the SE's and 65 to 70% of the Mac's have been going to companies with
- at least 1000 employees. This means roughly 180,000 Mac II/SE computers
- are in the hands of major corporations as a result of purchases in 1987
- (translates into a demand of 15,000 computers per month.)
-
- If one were to measure Mac's sales performance against total national
- sales for an average month, 15,000 computers quickly becomes miniscule.
- In fact, Apple's share of the Fortune 500 market is estimated for 1987 at
- 3 1/2 to 4%. By way of comparison with Compaq Computer's share of the
- business market, Apple is probably somewhere in the neighborhood of being
- 1/4 as large as Compaq's. Thus, Apple is light years away from IBM.
-
- The fact cannot be ignored that the Mac has introduced more competition
- to the IBM/clone dominated corporate market. In my mind, there is no
- doubt that the Mac is a superior machine in terms of technical
- capabilities and ease of use. The economics of its purchase in lieu of an
- IBM or clone is, however, certainly negative. To really gain market
- share, Apple's Mac prices must become more competitive. Further, with the
- advent of Sun Computers joining forces with AT&T; Next, Inc., Steve Job's
- new company, introducing a new machine in 1988; and IBM's move to a Mac
- look-alike interface (Presentation Manager), Apple's fight for market
- share is certainly just beginning.
-
- See you here next month...... Oh ...
-
- P.S. By the way Atari, where is the 80 column cartridge for the 8
- bit'ers and most importantly the software (new Atariwriter +) that was
- suppose to be on the market in September? November? December? etc.?
- Your reputation in marketing and delivering products is growing!
- ________________________________________
- ..<2>.. Best Of 1987 Survey Results
- ________________________________________
- Compiled by Ron Kovacs
-
- The following survey results were captured from a few Oasis BBS systems
- running the Best of 1987 Survey.
-
- The survey was created from the Best of 1987 Poll created in December
- 1987. All the nominees were listed by system users. Then I compiled the
- survey from the entries and created the survey.
-
- The highest amount of entries were listed in the survey for the users to
- vote on. The accumulations of the systems captured, are included here. A
- few of the questions have been deleted because they contained regional
- and local information which is not of use in other areas.
-
- ZMAGAZINE BEST OF 1987 SURVEY
-
- | Question Number 1 |
-
- Choose Your Favorite Atari 8 Bit BBS.
-
- 0> Express BBS (not pro)
- 1> Oasis (all versions)
- 2> Carina I (not II)
- 3> FoReM 8 Bit
- 4> NiteLite
- 5> AMIS
- 6> BBCS
-
-
- [#0] 47 [#1] 167 [#2] 38 [#5] 13 [#6] 07
-
- ZMag's Best BBS Program of 1987> Oasis BBS
-
-
- | Question Number 2 |
-
- Choose Your Favorite Atari 16 Bit BBS.
-
- 0> FoReM ST
- 1> Express ST
- 2> Michtron
- 3> BB/ST
-
-
- [#0] 202 [#1] 56 [#2] 11 [#3] 03
-
- ZMag's Best 16 Bit BBS Program of 1987> FoReM ST
-
-
- | Question Number 3 |
-
- Choose Your Favorite Printer.
-
- 0> Star Series
- 1> Epson Series
- 2> Atari Series
- 3> OkiData (not Okimate)
- 4> NEC Series
- 5> Juki
- 6> Okimate 20
- 7> Texas Instruments
- 8> Kiss Lazer Printer
- 9> Panasonic Series
-
-
- [#0] 66 [#1] 89 [#2] 31 [#3] 12 [#9] 74
-
- ZMag's Best Printer of 1987> Epson Series
-
-
- | Question Number 4 |
-
- Choose Your Favorite Atari Corp Product. Atari only!
-
- 0> Mega ST
- 1> XEP80
- 2> 130XE
- 3> 1040ST
- 4> 1050 Disk Drive
- 5> 520ST
- 6> SC1224
- 7> XF551
- 8> XMM801
- 9> SX212
-
-
- [#0] 35 [#1] 11 [#2] 95 [#3] 13 [#4] 30 [#5] 88
-
- ZMag's Best Atari Corp Product of 1987> 130XE
-
-
- | Question Number 5 |
-
- Choose Your Favorite 8 Bit Game, PD or Other.
-
- 0> Alternate Reality
- 1> Arkanoid
- 2> HardBall
- 3> Gauntlet
- 4> Superman
- 5> World Championship Karate
- 6> Ultima 4
- 7> Gemstone Warrior
- 8> Flight Simulator II
- 9> Fooblitzsky
-
-
- [#0] 59 [#1] 23 [#2] 27 [#3] 54 [#5] 31 [#6] 54 [#8] 24
-
- ZMAg's Best 8 Bit Game of 1987>Alternate Reality
-
-
- | Question Number 6 |
-
- Choose Your Favorite 16 Bit Game, PD or Other.
-
- 0> Pro Wrestling
- 1> Shanghai
- 2> Gauntlet
- 3> StarGlider
- 4> Flight Simulator II
- 5> Alternate Reality
- 6> Wizardy
- 7> The Bards Tale
- 8> Mercenary
- 9> Gridiron
-
-
- [#0] 40 [#2] 29 [#3] 39 [#4] 28 [#5] 32 [#6] 26 [#7] 55 [#8] 23
-
- ZMag's Best 16 Bit Game of 1987>Bards Tale
-
-
- | Question Number 7 |
-
- Choose Your Favorite Bulletin Board Service.
-
- This question omitted because contents were targeted at local area
- systems.
-
-
- | Question Number 8 |
-
- Choose Your Favorite Online Service.
-
- 0> GEnie
- 1> CompuServe
- 2> PC Pursuit
- 3> Delphi
- 4> Games Computers Play (Off Line)
- 5> The Source
- 6> Dow Jones
-
-
- [#0] 64 [#1] 98 [#2] 54 [#4] 33 [#5] 11 [#6] 12
-
-
- | Question Number 9 |
-
- Choose Your Favorite SysOp.
-
-
- | Question Number 10 |
-
- Choose Your Favorite Co-SysOp.
-
- These 2 questions were targeted at local area sysops and co-sysops so
- they were deleted from the survey.
-
-
- | Question Number 11 |
-
- Choose Your Favorite Magazine, Online or Printed media.
-
- 0> Analog Magazine
- 1> ZMagazine
- 2> Antic
- 3> Atari Explorer
- 4> ST-Log
- 5> STart
- 6> ST-World
- 7> Compute
- 8> ST-Express
- 9> TeleTalk
-
-
- [#0] 19 [#1] 84 [#2] 109 [#3] 17 [#4] 18 [#5] 07 [#7] 14 [#9] 04
-
- ZMag's Best Magazine of 1987>Antic Magazine
-
-
- | Question Number 12 |
-
- Choose Your Favorite Programmer.
-
- 0> Keith Ledbetter
- 1> Tom Hudson
- 2> Ralph Walden
- 3> David Small
- 4> Matt Singer
- 5> Bill Teal
- 6> Phillip Price
- 7> Matthew Ratcliff
- 8> Jerry Horanoff
- 9> Bill Wilkinson
-
-
- [#0] 65 [#1] 23 [#2] 26 [#3] 29 [#5] 19 [#6] 49 [#7] 12 [#8] 25
- [#9] 24
-
- ZMag's Best Programmer of 1987>Keith Ledbetter
-
-
- | Question Number 13 |
-
- Choose ICD's Best Product.
-
- 0> Multi I/O
- 1> P:R: Connection
- 2> SpartaDos Consrtruction Set
- 3> R-Time Cartridge
- 4> US Doubler
- 5> Rambo XL
-
-
- [#0] 94 [#1] 27 [#2] 86 [#4] 49 [#5] 16
-
- ZMag's Best ICD Product of 1987> Multi I/O
-
-
- | Question Number 14 |
-
- Choose Your Favorite Modem.
-
- 0> Avatex 1200HC
- 1> Avatex 2400
- 2> XM301
- 3> Supra 2400
- 4> USR Courier 2400
- 5> SX212
- 6> Everex 2400
- 7> Hayes 1200
- 8> Capetronic 1200
- 9> SmartTeam 2400
-
-
- [#0] 47 [#1] 67 [#2] 32 [#4] 38 [#5] 29 [#7] 40 [#9] 19
-
- ZMag'S Best Modem of 1987>Avatex 2400
-
-
- | Question Number 15 |
-
- Choose Your Favorite Hard Disk System or Drive.
-
- 0> Seagate ST213
- 1> Supra 8 Bit 20 Meg
- 2> Supra 16 Bit 20 Meg
- 3> Atari SH204
- 4> NEC
- 5> Control Data
- 6> Seagate ST225
- 7> Seagate ST251
- 8> Seagate ST138
- 9> Seagate ST125
-
-
- [#0] 11 [#1] 109 [#2] 71 [#3] 09 [#4] 57 [#9] 15
-
- ZMag's Best HD System of 1987> Supra 8 Bit 20 Meg HD
- ________________________________________
- ..<3>.. MultiLine NiteLite (Review)
- ________________________________________
- Author name unknown
-
- MultiLine NiteLite, ah yes.. What is it?? NiteLite as some of you may or
- may not know, is a pretty decent BBS program for the Atari 8Bit/ST line.
- Now, Paul has come up with what just may be the grand daddy of them all.
- NiteLite MultiLine.
-
- This program run on the 520/1040 STs and requires the SP interface (also
- Made by Paul Swanson). It lists for $99, and all you need to run it, is
- basically what you already have. It's 110K written in OSS Pascal (By the
- way, the source code it also included, so you can change and edit the
- program if you have OSS Personal Pascal).
-
- I would definatly recomend the following is what I use. Although
- definatly not neccessary (I will mark an * next to the *things you should
- have)
-
- 2 60 Meg Drives
- 7 300/1200 Baud modems (At least 2 are needed if you want MultiLine)
- 1 Ramdisk*
- 1 Drive*
- 1 520/1040 ST*
- 1 SP408/808*
-
- It will run on the 408 or 808 series of interfaces, however if you ever
- plan on adding more lines (NiteLite will support up to 7 lines plus a
- local logon), then I would recomend the 808.
-
- Currently, the release version of the program hasn't got XModem, or any
- transfer protocol, BUT plans are set up in the near future to add them.
- There will also be a "background" transfer routine which we allow you to
- download, while doing other things on the board, such as chat, reading
- messages, etc. Unlike many other full blown boards with MultiLine, this
- one also has a MultiCaller Chat feature, which allows all the callers
- on-line to chat with each other, as well as a SysOp page found on other
- bulletin board Systems.
-
- NiteLite although incomplete is as good as any of the other NiteLite
- programs Paul Swanson has done. That can always be taken both ways.
- However, I am slightly biased. I love NiteLite. So, if you are interested
- in MultiLine boards. Give this one a shot.
-
- NiteLite BBS - 617-663-4221
- AfterImage - 617-273-3065
-
- (Both 300/1200) are to good examples of MultiLine NiteLite.
-
- Imager
- AfterImage NiteLite
- NiteLite Systems
- PO BOX R
- Billerica,Ma 01862
- ________________________________________
- ..<4>.. The ST Desktop
- ________________________________________
- by Luther Miller
-
- February 3, 1988
-
- Hello, and thank you for reading this text file. I have written this text
- file in order to explain to people exactly what the The ST Desktop is.
- The ST Desktop is a new, monthly, informative newsletter produced for
- Atari ST users. Although the newsletter is short, we managed to squeeze
- in four software reviews and two hardware reviews, not mention a
- programming column and a few other miscellaneous articles into the first
- issue. We plan to expand the newsletter even more in the future, with
- more reviews and more subject-specific articles. Content may not be
- great at this time, but we are only asking a cover price of 75 cents, and
- even less for subscribers.
-
- Unfortunately, only myself and two other people were able to contribute
- articles for the first issue. In order to become more informative to the
- average user, we want most of our articles to be written by users like
- yourself. In order to get more articles from users, we have decided to
- make an offer, for each article you send us that we print, we will add a
- FREE issue of The ST Desktop to your subscription, and if you don't
- subscribe we will send you a FREE copy of the issue containing your
- article.
-
- We are looking for almost any articles that you, the user, are willing to
- write. Reviews are always an easy task, especially since new products
- are continuously being produced. Just think, if you send us a review of
- each new product you purchase, you will not only be able to voice your
- opinion of it to other users, but you could have a free subscription just
- by writing twelve reviews a year! Other articles are warmly welcomed
- too; programming, tutorials, information on new products, and just about
- anything else that has to do with the ST.
-
- Although we aren't very big now, only eight to ten pages per issue, we
- can get bigger fast with YOUR help! We want YOU to write our articles,
- to make us "by the users, for the users," so load up that word processor
- and tell us about that great new game you just bought!
-
- Since nobody has really heard of us yet, and we sincerely want you see
- what we are all about, we are giving away copies of our newsletter for
- FREE! If you haven't seen us before, you can get a FREE issue mailed to
- by giving us your name and address. No obligations, just send your name
- and address to The ST Desktop, c/o Luther Miller, 487 Averill Avenue,
- Rochester NY 14607. Or if you have a modem, you can send me E-Mail
- (Luther Miller) on The Atari Apex BBS (716-458-2638) or on GEnie to
- RED.STAR.
-
- Remember, your first issue is on us, so take advantage and act now!
-
- Luther Miller -- Editor, The ST Desktop
- ________________________________________
- ________________________________________
- ..<5>.. Software Review of STAR TREK
- ________________________________________
- by Steve Marshall
-
- "Space...the final frontier". Those words, spoken each week by Captain
- James P. Kirk of the Starship ENTERPRISE, welcomed television viewers to
- the imaginative world of the future as envisioned by Gene Roddenberry.
- Captain Kirk, Spock, Scotty, Sulu, Chekov, Dr. "Bones" McCoy and
- Lieutenant Uhura all became familiar friends and helped create a
- following of loyal fans that has lasted over 20 years. Now those same
- words, spoken by the same voice, welcome the ST game player into the
- fascinating and visually wonderful world of STAR TREK.
-
- In this new game, created by Firebird Software and published by Simon and
- Schuster, you are Captain Kirk and the crew of the ENTERPRISE, on a five
- year mission to destroy the Klingon conspiracy. The Klingons have
- discovered an isotope of dilithium that, when subjected to sufficient
- energy, renders most beings open to telepathic suggestion over a distance
- of light years. Over 20 Federation starships have entered the area
- controlled by the Klingons and have inexplicably turned rebel, firing on
- other Federation starships.
-
- Your mission is to stop the Klingons from extending their power over the
- rest of the galaxy, and to destroy their telepathic mind control
- conspiracy.
-
- To accomplish this you have the crew of the U.S.S. Enterprise. The game
- opens with the digitized voice of Captain Kirk and the familiar theme
- music. After the game loads, you are in the command center of the
- Enterprise, where you see Kirk, Spock, Sulu, Chekov, McCoy, Uhura and
- Scotty. Each of these officers controls a certain aspect of the game.
- Clicking on the figure of Kirk, seated in his chair, will bring up a
- portrait of Kirk and status figures...elapsed time, current stardate and
- ships stores. It is here you can load and save games in progress. Spock's
- screen allows you to check on the status of the ship, inspect energy
- levels and assess damage after battles. Spock will also provide
- information on star systems, planets and will analyze objects found
- during your travels. Sulu is the navigation officer and allows you to
- chart your course through the "Quarantine Zone", the area controlled by
- the Klingon Empire. This zone is global in shape and 100 light years in
- diameter. Over 4000 planets can be found among the 1000 star systems.
-
- Each star system is either Independent or under the control of the
- Federation, the Klingons or the supposedly neutral Romulans. Each planet
- can be one of 21 different types including planets that affect the
- Enterprise by either supplying needed energy, weapons, information, etc.,
- or by draining the ships power or energy, throwing the ship into another
- star system, or even releasing a weird form of vegetation called
- 'catastrophe pods' that cling to the ship and over a five week period of
- time eat their way through the ship, destroying it (and you). One type
- of planet is 'life supporting' and it is these planets that allow you to
- 'beam down'. You can assign up to six officers to teleport down to a
- planet, where they will come upon various hazards and obstacles in their
- quest for objects to aid in your mission. This is the only time when the
- individual officers are at risk, although it doesn't seem that anyone can
- ever "die". Once injured, that officer can no longer participate in
- activities on the planet.
-
- Back up on the Enterprise, Dr. McCoy oversees the health of the crew.
- Calling up his screen reveals a status screen showing a small picture of
- each character with a colored bar designating the current health of that
- person.
-
- Traveling between star systems can take time, especially if your
- dilithium crystals have been exhausted and your warp speed has been
- reduced. Scotty gives you the status of your warp drives and your
- impulse engines and warns you, in his distinctive brogue, when you are
- exceeding the limits of your engines. You'd better respond quickly too,
- or you'll find that the Enterprise has disintegrated. Chekov is the
- weapons officer and it is through him that you respond to enemy attacks.
- Captain Kirk sounds the warning and you rush to arm your phasers or ready
- the photon torpedoes.
-
- A three-dimensional chart of your attackers' positions allows you to
- choose your adversary. At this point a computer generated representation
- of the enemy ship in 3-D animation is presented and you set your
- targeting circle and start firing. The battle sequences are not terribly
- challenging (the opponent ships don't really move that much) but Star
- Trek is really more of a strategy/adventure game rather than quick-action
- arcade game, so the battle sequences fit right in with the tone of the
- game.
-
- You can succeed in your mission (and win the game) in a number of
- different ways, ranging from destroying the Klingons psi-mitters, to
- turning six rebel Federation commanders loyal, to blackmailing the
- Klingon admiral. Whatever method you choose, you have five years to
- succeed, and those five years can go by pretty fast when you're warping
- all over the galaxy searching for the solution.
-
- STAR TREK makes frequent use of digitized sounds, particularly the voices
- of the crew. Nearly everyone speaks, including Kirk ("Battle stations,
- all decks to battle stations!"), Scotty ("If we keep at this speed we'll
- blow up any minute now!"), Sulu ("Now in standard orbit sir"), Chekov
- ("Got him!") and Spock's epilogue when you lose the game (I'll save that
- for you to enjoy). In addition, the teleporter uses the actual sounds
- from the TV show, and Dr. McCoy's status screen features a digitized
- heartbeat.
-
- STAR TREK is also beautifully rendered graphically, with color portraits
- of each of the characters, lifelike 3-D animation battle sequences, and
- other scenes like the orbiting Enterprise.
-
- STAR TREK is a great game for several reasons. First, it's fun to play,
- with the digitized sound and the beautiful graphics enhancing the
- strategy. It satisfies what I like to call the "exploring urge", the
- type of game that creates a huge world and lets you explore it in your
- own way. This was one of the things about SUNDOG that appealed to many
- people. In many ways, STAR TREK reminds me of SUNDOG in its attention to
- detail, the great graphics, and its little surprises that catch you off
- guard. This game is entitled "STAR TREK:The Rebel Universe", leading one
- to believe that this is just the first in a series of STAR TREK games,
- just like the movies that now number four. I hope that is true because I
- would love to see another game of this quality.
-
- It is interesting to note, that like THE PAWN and STARGLIDER before it,
- STAR TREK has made its first appearance in the market not on an Amiga,
- not on an IBM, not even on a Mac, but on the Atari ST! I heartily
- recommend this game. At only $39.95 retail, it is a real bargain, and
- destined to become a computer game classic.
- ________________________________________
- ..<6>.. A Letter To ZoomRack Users Part 1
- ________________________________________
- by Paul Heckel
-
- January 26, 1988
-
- Dear Atari ST Zoomracks User:
-
- It looks like you picked the software of the future even though the Atari
- ST has not been selling as well as we all would like. Whether or not you
- are staying with the Atari, or are thinking of moving to the MS-DOS
- computers, you are important to us and we will continue to support you.
-
- Zoomracks will be avialable soon and you can order your upgrade now,
- saving $100.
-
- I: UPDATE ON ZOOMRACKS
-
- Zoomracks Column
-
- Zoomracks is useful enough, its user base is large enough, and its
- potential applications varied enough to support a monthly Zoomracks
- column. The magazine is ST X-press; the columist is Madelon Wilson. Both
- Madelon and ST-Xpress publisher, Rich Decowski, are Zoomracks users.
- Madelon describes what other people use Zoomracks for to illustrate new
- uses and useful techniques. Several users have remarked favorably on the
- column and I recommend it highly.
-
- Major Atari dealers and bookstores carry ST-Xpress. Or you can subscribe
- for $35.00 a year. (A $75.00 edition includes a disk, but no Zoomracks
- templates.) To get all the Zoomracks columns, ask to start with the
- October issue. Order from:
- ST-Xpress
- PO Box 2383
- La Habra CA 90631
-
- 2) Zoomracks User Groups
-
- A national Zoomracks user group, two local groups, and an online user
- group are forming. The New York group is serving as the national group
- and is headed by Jerry Finzi (212/255-2111) and Madelon Wilson
- (203/735-6711). The membership fee is only $10.00 and a bi-monthly
- newsletter is planned. The mailing address is:
-
- Zoomracks User Group
- c/o Ground Glass Systems
- 36 W 20th St.
- New York, NY 10011
-
- Marty Brown (271-7460) heads up the West Coast group:
-
- Zoomracks User Group
- c/o COAST
- PO Box 2955
- Oakland CA94609
-
- The Zoomracks user group has is online on the Atari bulletin board on
- GENIE, in the ATARI ST 16-bit SIG, CATegory 6, TOPic 26.
-
- User Survey
- A Zoomracks user survey proves Zoomrack's value. Last summer we
- conducted in depth survey of 91 different Zoomracks users (out of over
- 2000 users) and the results are illuminating. As users you varied
- uniformly from complete novices to experienced users. One user is a
- sixth grader, another wrote programs in 1944 for ENIAC, the first
- computer.
-
- You used Zoomracks at home, school, and in business. You reported a total
- of 125 different applications. You used average of 5.2 applications.
- (This is impressive: the average IBM is used for 2 applications, the
- average Macintosh for 6.
-
- The most common business uses are: Mailing lists (29% of all users),
- address book, (25%), invoicing (12%), Mail merge (12%), correspondence
- (10%), customer lists (10%), sales tracking (9%), research (8%),
- inventory (7%), newsletter preparation (7%), project managment (7%),
- vendor lists (7%) and accounting (5%).
-
- The most common home applications are: address book (19%), home inventory
- (13%), recipes (12%), correspondence (10%), phonograph records (10%),
- mailing lists (9%), book catalogs (9%) checkbook accounting (9%), video
- tapes (7%).
-
- The most common school uses are: class notes (9%), research (5%),
- bibliographies (4%), and studying for exams (4%).
-
- Business users include salesmen, physicians, a composer, a professional
- novelist, manufacturing consultant, Fortune 500 companies, video
- production, police, government, and many others. For over half of you,
- Zoomracks was your most used software product. You gave very high ratings
- to the following phrases:
-
- "would strongly recommend to friends" (The highest score)
- "supports my changing applications needs"
- "indispensable"
- "justified my computer"
- "most used software program"
- "based on a great concept"
- "is easy to use once learned"
- "very flexible"
- "fun to use"
- "has a lot of potential for growth"
-
- Many business users completely run their business with just Zoomracks.
- One user, Jerry Finzi, a New York photographer who had never used a
- computer until he purchased Zoomracks a little over a year ago, has in
- his spare time since then developed and is now successfully marketing a
- photographer's studio management system. It computerizes sales,
- production, invoicing, correspondence, bookkeeping, picture inventory,
- everything a photographer can use a computer for. He recently introduced
- it at PHOTO 87, the largest annual photography trade show, where
- photograpers found his product superior to competitive products on the
- PC. He has already sold a dozen systems and has hundreds of interested
- prospects.
-
- (If any of you are intested you can purchase the survey for $10.00, our
- cost of xeroxing and mailing it. It is over 100 pages since it devotes
- one page to each of the 91 users.)
-
- Press Coverage
-
- We are getting influential press coverage in spite of our small size.
- Jerry Pournelle the Byte columnist mentioned us several times, and Dave
- Bunnell, founder and publisher of PC World and MacWorld mentioned us in
- columns on HyperCard in both of those magazines. Both Jerry and Dave have
- been with the PC industry from its inception and thus have a longer
- perspective to see what is really new and interesting. So getting their
- support has been gratifying.
-
- The winter issue of START carried a major article on Zoomracks called
- "HyperCard without the Hype," and there has been a lot of interest on the
- GENIE Atari Bulletin Board the subject of Zoomracks as the original
- HyperCard.
-
- HyperCard
-
- Apple computer, the leader in personal computers has validated Zoomracks
- as the wave of the future. In August, John Sculley, Apple's president
- announced what he called his most exciting introduction since the
- Macintosh itself. The product is HyperCard, and it is bundled with every
- Macintosh. Many of you have told me that HyperCard seems similar to
- Zoomracks. It is. However, it uses cards in stacks rather than racks--
- its as if you could use Zoomracks only in single card, single rack mode.
-
- HyperCard is stronger in graphics, inital impression, ease of first use,
- fonts, hypertext links, ability to access data on hard disk, and its
- variety of programming features -- all capabilities we planned for future
- versions-- long before HyperCard.
-
- We think Zoomracks is better: it uses racks (not stacks); it doesn't
- require a hard disk; it has flexible output formatting; except for the
- first day, is easier to learn and use; it lets you do much more without
- programming. You probably can't run a business with just HyperCard, but
- you can with Zoomracks.
-
- We think Zoomracks basic concept is better: Its macros are simpler to
- use than HyperCard's programming language. It will be easier for us to
- include HyperCard capability in future versions of Zoomracks then for
- HyperCard to include Zoomracks capability. Most important Zoomracks is
- documented in less than 200 pages, HyperCard in an 800 page book.
-
- Apple's Sculley was gracious enough to say in a January Microtimes
- interview, "HyperCard isn't the first... We had Owl Guide, we had other
- products, Zoomracks, ... " (Owl Guide, the only other product he
- mentioned, is a conventional hypertext product and can't do most things
- that Zoomracks can.)
-
- Alan Kay, the Apple Fellow whom Sculley credits with bringing HyperCard
- to his attention, called Zoomracks "an important new metaphor from the
- author of the best book on user interface design." In the early 70's at
- Xerox PARC Alan' group pioneered the windowing, mouse, menu and icons
- that are used in the Macintosh and GEM. It is gratifying to receive such
- recognition for Zoomracks from such leaders.
-
- As a Zoomracks user, you are a pioneer. Congratulations, and thank you.
-
- NEXT WEEK PART 2
- ________________________________________
- ..<7>.. ST Transformer Update
- ________________________________________
- by Darek Mihocka
-
- February 7, 1988
-
- The accompanying ARC file contains a file called _X4MER12.TOS which is
- to replace current versions of XFORMER.TOS, STXMONO.TOS, and XFORMER.PRG.
- You must already have all the files from ST Xformer 1.11 or 1.11M as they
- are not provided in this ARC file.
-
- New features of Xformer 1.2:
-
- - one version now supports both color and monochrome monitors
- - better monochrome support, but still 1/4 screen display
- - now runs with the Omni Res Terminal Emulator from HYPERTEK
- - opcode $61 fixed
- - DOS directory filenames used to come out garbled. That's fixed
- - no speed increase, _but_ read on!
-
- Note: if you do use Omni Res, you will get a full screen monochrome
- display. However, it may not be as clear or readable. If BASIC boots up
- with black vertical bars, type DOS, then re-enter BASIC by pressing B to
- "Run cartridge".
-
- Information about ST Xformer II:
-
- Since the release of the Xformer in October, I have mainly heard only two
- things from people: make it run in monochrome, and make it faster. The
- monochrome part was easy, and now with Omni Res, it is even better. The
- speed issue was a bit harder to address. The dispatch algorithm used
- could have been sped up slightly, by getting rid of common code and thus
- saving some jumps and branches. But to get a really major speed increase,
- I started writing a new emulator from scratch and came up with some
- voodoo that allowed me to write an emulator that is TWICE AS FAST as the
- emulator now available. Thanks go to David Small, Charles Smeton, and Jan
- Gray for providing some of the speed up ideas.
-
- Here at a glance are some of the features of ST Xformer II:
-
- - twice as fast, runs at about 40% the speed of a 6502
- - a GEM based non-cryptic user interface that allows you to re-configure
- the emulator with the menu bar. No more deleting and renaming of files.
- - 4 modes: generic 6502, Atari 800, Apple ][, and C-64 emulation (I
- should have provided a DEGAS file containing a screen shot showing
- Commodore 64 BASIC in action on the emulator, but that would probably
- make most people delete this file right away!)
- - online documentation (i.e. from the menu bar)
- - player missle graphics and sprites, greatly increasing compatibility
- - a hardcopy of detailed documentation and source code will be available
- for a small fee. (Hey, I gotta eat too!)
- - phone support will be provided if you really get stuck
-
- The program will be available on July 1, 1988, and will be shareware.
- That means it'll be free and available on most BBSs and information
- services at that time.
-
- The program will soon go out to a few beta testers who will put it
- through the wringer. A preview version will be made available to
- magazines and user groups on May 1, 1988. If you are a user group
- executive and are interested in getting the preview version to demo to
- your user group, send a recent copy of your newsletter, your name and
- phone number, and $5 (to cover the cost of a disk, a mailer, and postage)
- to me:
-
- Darek Mihocka
- 310-D Bluevale St. N.
- Waterloo, Ontario
- N2J 4G3
- CANADA
-
- and I'll give you a call when the disk is about to go out (in late April
- or early May).
-
- Anyone will last minute requests and suggestions for the emulator can
- drop me mail, email, or call the "support line" (really just my modem
- line, he he, so if you call and get a modem carrier, hang up). Of course,
- after the preview gets out, I'll definately be taking last minute
- suggestions and bug reports before letting the cement dry.
-
- To contact me by email, you'll need an account on one of the information
- services listed below, and then send the email to the appropriate ID:
-
- BIX: darekm
- Compuserve: 73657,2714
- DELPHI: DAREKM
- GEnie: DAREKM
-
- The ST Xformer support line is: (519)-747-0386
-
- On the FOREM FNET network, send email to Gilligan's Island BBS (node
- #118). Hopefully it'll find a path through.
-
- That's all! Enjoy ST Xformer 1.2 and please be patient about getting ST
- Xformer II. It will be worth your wait.
- ________________________________________
- ..<8>..Spreadsheets and Databases
- ________________________________________
- by Rob Krumm
-
- Q: WHICH IS BETTER, A SPREADSHEET OR DATABASE MANAGER?
- A: NEITHER. IT DEPENDS ON YOUR APPLICATION.
-
- Tom Goren, my accountant, recently left a C.P.A. firm where he was a tax
- manager to start his own firm. He decided he would completely computerize
- his practice and asked my advice about hardware. I asked if he'd thought
- about software yet, and he said, "Not really. I thought I'd get the
- equipment set up first."
-
- Goren was making a common mistake. Despite the youth of the computer
- industry, there's an old axiom that says you should research the software
- that fits your needs before you buy either the software or the hardware.
- Although this advice is sound in theory, it's almost impossible for
- novices such as Goren to follow. Matching your needs to the features and
- abilities of software is one of the hardest tasks in computing. The
- growth and development of a strong consumer-based software market has
- created a vast wonderland of programs from which to select. This massive
- volume of programs, all different from their competitors, makes the task
- of choosing increasingly more difficult. Yet the wealth of creativity
- represented by the software market promises some fantastic results if the
- right choice is made.
-
- "The primary problem," says one of my clients, Carolyn Rigiero, "is that
- buying software is a little like choosing a family pet. No matter how
- much time you spend looking over the litter, you don't really know what
- you've chosen until you get it home and live with it awhile."
-
- The purpose of this article, then, is to try to establish some common
- sense ways of discerning the types of software that should be applied to
- particular tasks. Specifically, we'll look at guidelines that would
- indicate whether a given task can be handled best by a spreadsheet or a
- database. Please note that while all the tasks used as examples below
- could be accomplished with either type of program, one will help you be
- more productive than the other, depending on the task. It's like carving
- a pattern in stone -- you could use a screwdriver, and still get the job
- done, but it wouldn't be the best tool for the job. At the end of each
- section, you'll find a summary of each set of guidelines for choosing the
- correct type of software.
-
- CONCENTRATE ON CONTENT, NOT FORM
-
- A common misconception about software is caused by the differences that
- sometimes occur between a program's form -- the way that it appears on
- the screen -- and its content -- the operations that it's capable of
- performing. For example, the name spreadsheet is applied to a program
- that displays a screen divided into a series of rows and columns. The
- name fits the look of the program, which resembles the row-and-column
- layout of an accounting ledger. Based on its appearance, and the
- connotation of the word spreadsheet, many people conclude that this
- program should be applied to tasks normally carried out with ledger
- books.
-
- However, appearances can be misleading, as in the case of spreadsheets.
- While the form of the screen display indicates one type of function, the
- operational capability of a spreadsheet falls into a very different
- category. In truth, spreadsheets should be referred to as mathematical
- modeling programs. An advantage of using a model -- a replica of some
- real-life object -- is that it can be tested for an approximation of how
- the real-life object would behave under various conditions. Analysis of
- the results provides information that is then applied to the real-life
- object.
-
- Computers create models by using mathematics to duplicate real-life
- objects and situations. Popular spreadsheets, such as Lotus 1-2-3,
- SuperCalc 4, Excel, and Multiplan, provide this type of mathematical
- modeling in a form accessible to almost every computer user. For example,
- a budget -- whether for personal use or business -- is a mathematical
- model of income and expenses. Spreadsheets allow the user to describe a
- series of relationships between values that can instantly be calculated
- to reflect the results of a specific set of conditions.
-
- This ability to revise results to conform to any change in the basic
- assumptions is referred to as what-if analysis, the name applied to a
- very common form of decision making. Suppose that you're about to buy a
- new car. This decision requires you to look at various loans with
- different interest rates and lengths. What if you borrowed the money at
- 9 percent for 60 months? Or at 5.5 percent for 36 months? Or at 3.5
- percent for 24 months? The models created with spreadsheets help you
- make decisions by showing the results of numerous possibilities so that,
- in minutes, you can compare and contrast each option.
-
- In advising my accounting and bookkeeping clients, I explain that the
- tasks usually associated with ledger books aren't really models, since
- they're not speculative situations. Ledger books record, accurately it is
- hoped, actual historical data. This data is not subject to flights of
- fancy or what-if speculation, but is information recorded exactly as it
- happened. This type of task works best in a database program that's
- designed to record and retrieve large amounts of data.
-
- Summary. The first principle to keep in mind when you're thinking about
- computerizing a task is to analyze the basic type of information you are
- going to work with, rather than looking at the form of a particular
- program's screen display. By concentrating on the content of your task
- you'll be able to assess the type of application to use.
-
- DEPENDENT VS. INDEPENDENT VALUES
-
- How can you begin to evaluate whether any particular task requires a
- spreadsheet or a database, and then determine which spreadsheet or
- database?
-
- To understand these steps, consider the following scena rio. Ron Johnson,
- a real-estate developer, plans to carry out a project in which he would
- build, and then sell, 15 single-family homes. Johnson's first step is to
- apply for a loan, which requires a business plan that projects the costs
- and income generated. In addition, he'll want to keep track of the actual
- expenses and compare them to the amounts projected for the same items. He
- wants to know if these are spreadsheet or database tasks.
-
- One of the basic methods of analyzing this problem revolves around the
- concept of dependent and independent values. An independent value is one
- that occurs as a result of some activity outside the scope of any project
- and is usually a given, such as fixed prices and costs. Dependent values
- are those that can be calculated from the figures that are already part
- of the project. For example, when you're ready to fill out your income
- tax return, you deal with lots of numbers. The amount of money you
- earned, the total of your medical expenses, and how much you paid in
- interest on your home are all independent values. No one can be
- absolutely sure what those values will be beforehand. However, once
- these values have been established, the procedure by which the amount of
- tax owed is figured is based on a series of related calculations
- described in the tax laws. The amount of tax paid is a number that
- depends on the values you provide for income, interest, and deductions;
- therefore, a spreadsheet is best.
-
- When generating the business plan mentioned above, Johnson began with a
- few assumptions about basic costs and some ideas of how each item related
- to all the other items. For example, the amount of money to be borrowed
- depends on the expenses, such as the interest due on the loan. Therefore,
- the business plan falls into the spreadsheet category because the values
- entered are really a series of related numbers, each dependent on a few
- initial assumptions. On the other hand, the task of keeping track of the
- actual expenses and comparing them to budgeted expenses is one in which
- most of the values are historical data, or independent values, which
- strongly suggests that a database program should be used.
-
- Summary. The first step in deciding whether any task is a database or a
- spreadsheet application is to determine the relative percentage of
- dependent and independent numbers in the project. A printed copy of a
- project that is similar in content to the one in question would be
- helpful. A highlighter can be used to mark all of the values that are
- dependent on other values. After the highlighting is done, if it's found
- that a high percentage of the values are dependent, then a spreadsheet
- program is probably the correct one to use. If, however, most of the
- values appear to be independent of other values, then the task probably
- requires a database.
-
- THE ESSENCE OF DATABASE SOFTWARE: SELECT AND SEQUENCE
-
- As a computer educator, I am often called upon to train computer sales
- representatives. When I asked the students in one class to tell me what
- a database was, most of them described it as the computer equivalent of a
- stack of index cards. Others called it the screen display into which
- information is entered or the storage of data in a disk file. In
- reflecting on their responses, I found that they were confusing the form
- in which database programs frequently display information on the screen
- with the actual function and purpose of the program. This is the same
- problem of mixing form with function that occurs with spreadsheets.
-
- I explained to the students that the essence of database programs can be
- summarized in two operations: selection and sequencing.
-
- Selection is a process by which a subset of related information can be
- selected out of a larger set of information. If the set of information is
- a list of people who own Apple computers, you could then create a
- subgroup by selecting all Macintosh owners. You could create a smaller
- subgroup by selecting Macintosh owners in Pennsylvania. In each case you
- are selecting information based on a logical criterion by which each
- piece of information can be tested to determine if it belongs to the
- subgroup.
-
- Sequencing is a process whereby a set of information is arranged in a
- specific order, usually numeric, alphabetical, or chronological. This is
- also called sorting. When a program performs selection, sequencing, or
- some combination of both, it is performing database management. If the
- task you have in mind requires that you select data for related subgroups
- or arrange your data in some order, your task requires database
- operations.
-
- Summary. While it is true that database programs perform other tasks --
- such as math and printing reports -- it is the sophisticated selection
- and sequencing features that truly distinguish database managers from
- other software such as word processors and spreadsheets.
-
- TWO TYPES OF SORTS: PHYSICAL AND LOGICAL
-
- The distinction between databases and other software often is made more
- confusing because many spreadsheets and even some word processors provide
- some functions that fall into the data-management sphere. For instance,
- although Lotus 1-2-3 is considered a spreadsheet, its original conception
- was as a three-part program: one, spreadsheet; two, business graphics;
- and three, database. Lotus 1-2-3 has a sequencing command and can perform
- some data selection. WordPerfect is a word processing program, but it too
- can perform sequencing of data in a limited way.
-
- The database facilities offered in 1-2-3 remind me of a baseball pitcher
- who can also get a base hit from time to time. It's a great feature to
- have, but you still don't want your pitcher batting cleanup. The
- implication is that "real" database programs do something that
- spreadsheets with database functions cannot.
-
- So how are database programs different from programs that include
- sequencing and selection operations in some limited form?
-
- Consider sequencing. Suppose you wanted to alphabetize customer
- information written on index cards by the surnames of the customers. How
- would you do it? The most obvious method would be to physically move
- cards around until you have placed the cards in the correct order. This
- is called a physical sort because you actually move the data from one
- position to another.
-
- Another method would be to number all the cards just as they are in
- random order. Then create a list in which the names are arranged
- alphabetically and next to each name place the number of the card on
- which the name appears. This method would be a logical sort. In a logical
- sort you don't physically rearrange the information to conform to the
- sort order, but create a list that shows the order the cards ought to be
- in if they were to be physically rearranged.
-
- Most people would assume that the physical sort is the most direct and
- best method for organizing the cards. But when you change from human
- activity to computer operation, the logic changes because of the
- technological advantages of computers.
-
- There are a number of disadvantages to physical sorting that can be
- overcome by using logical sorting. When the data is rearranged in a
- physical sort, such as with spreadsheets or some simple file managers,
- the original order is destroyed. In addition, any subsequent sorts delete
- the previous sorted order. However, in a logical sort the original order
- of the data is preserved. You can set up as many additional sort orders
- as you like without changing or destroying any previous sequencing
- orders.
-
- Logical sorts usually take less time than physical sorts because they
- manipulate only the key data needed to determine the sequence and ignore
- ancillary information stored with the key. A physical sort must move all
- the data associated with each key to the new location.
-
- Changes made to data also pose a problem for programs that sort
- physically. For instance, if you add new data for sorting to a
- spreadsheet such as 1-2-3, the program must sort from the beginning and
- perform a complete physical sort in order to place the new data into the
- proper sequence. Programs that use logical sorting create organized index
- lists in order to quickly place new items into their proper position
- without having to resequence the other records.
-
- Logical sorting is often referred to as indexing because of the similar
- way indexes are created for books. When you make an index for a book, you
- don't rearrange the text of the book in alphabetical order. Instead you
- create an alphabetized list of topics and note the page numbers on which
- the topics are located. This is much the same way that logical sorting
- programs operate.
-
- Summary. This distinction between physical and logical sorting provides
- another way of defining spreadsheet and database applications. If your
- application requires only occasional sequencing and the quantity of
- information is relatively stable, you can probably get by with the level
- of database functions found in 1-2-3 or similar spreadsheets.
-
- On the other hand, if your task requires the data to be sequenced in
- several different ways and if additions, corrections, and revisions are
- made frequently to the data, your task requires the use of a full
- database program. Spreadsheets may sequence but database programs include
- the ability to create and maintain logical sequence orders.
-
- TRANSFORMING INFORMATION WITH DATABASE SOFTWARE
-
- When the expression "what you see is what you get" (WYSIWYG) is applied
- to computers, it refers to a situation where the computer screen
- resembles as closely as possible the final printed product. WYSIWYG
- usually connotes ease of use. The phrase implies some very basic truths
- about the way the human mind operates and the difficulties that people
- commonly encounter with computer applications.
-
- Humans are genetically predisposed to a special form of cognition called
- one-to-one correspondence. This ability, inherent in all normal
- individuals, is what makes counting on your fingers easier than only
- using mental images to count. Your fingers serve as visual symbols for
- the numbers being counted. However, in modern society the individual must
- dispense with the instinctive method and rely on a more abstract and
- arduous mental system of counting.
-
- Why is this the case? Viewed in isolation, counting on your fingers is
- perfectly adequate for many counting tasks. But, if counting is viewed as
- a preliminary step toward learning higher mathematics, the student must
- acquire a more difficult, abstract form of counting in order to better
- understand the more complex tasks to follow.
-
- This same distinction arises when looking at the difference between
- spreadsheets and databases. The structure of a spreadsheet is such that
- the data is placed into rows and columns, creating the same form in which
- the information will appear on the final printout -- a one-to-one
- correspondence.
-
- "This one-to-one correspondence has a very reassuring effect on people
- who are new to computers," says Angie Hinds, a new student to Lotus
- 1-2-3, who is starting work as an administrative assistant for a small
- publishing company that relies heavily on computers.
-
- This security, like counting on your fingers, is sometimes misleading,
- however. Suppose that you want to enter into the computer a list of
- names and addresses that's organized into columns, one for the name,
- another for the street address, a third for the city, and so forth. If
- you were to use a spreadsheet, which is already divided into columns and
- rows, you could begin immediately by entering the names into the first
- column, the street address into the second column, and so on. When you
- were finished, the screen display would look just like the paper list.
-
- If you were using a spreadsheet such as Multiplan or 1-2-3, you could
- sort the names alphabetically or by zip code. However, suppose you then
- wanted to print the names and addresses onto mailing labels. This would
- be a problem because you entered the names and addresses side-by-side,
- not vertically as they would appear on mailing labels. But if you had
- entered the data vertically, you would have then lost the ability to sort
- because information would be scrambled into the same column.
-
- This example points out a deficiency of programs that use one-to-one
- correspondence. In the case of the names and addresses, the task required
- an application that could transform the data from column format to
- mailing-label format and back again.
-
- Database applications are characterized by their ability to place the
- same data into a variety of output formats, called reports (there are
- also add-on programs for some spreadsheets that create reports). The
- database applications may be used to generate many different reports from
- the same data, such as mailing labels, form letters, or bills.
-
- Databases may also combine the data into columnar reports or summary
- sheets. But there is a price to be paid for these advantages. If the data
- is constantly capable of changing form, how are we to visualize what is
- going on? Database programs require the user to deal less with
- individual, concrete items (such as the actual numbers in a spreadsheet's
- cells) and to begin to conceive of data through a system of symbolic
- names that represent the actual data (such as TOTAL INCOME representing
- the sum of all income items). This type of system is inherently harder to
- comprehend because there is no single, visual image that accounts for all
- the possible relationships. The relationship between the items is really
- in the mind of the person using the program as much as it is in the
- memory of the computer.
-
- It is for this reason that database programs have not generally garnered
- the same widespread popularity as have word processors and spreadsheets,
- which do present one-to-one correspondences between the on-screen
- appearances and the final products. Among the database products on the
- market, those that present the most visually oriented screen images are
- the most widely accepted programs. However, visual images and database
- power are often at odds with one another. The screen structure of many
- programs makes it easy to enter data. But assembling the final product
- from the initial data is usually a different matter.
-
- Summary. A very crucial question to ask about any task is whether the
- data entered in one form is to be output in a different form. The
- transformation of data into various reports constitutes a one-to-many
- relationship, which contrasts to the one-to-one correspondence found in
- spreadsheets.
-
- For example, all financial accounting, in which data is entered into
- ledgers and journals, and turned into balance sheets and income
- statements, requires a degree of transformation found only in databases.
- This fact seems to contradict the common notion that spreadsheet programs
- are accounting programs. Perhaps this is a result of the fact that many
- accountants use spreadsheets in their work.
-
- "It is important to keep in mind that accountants do more than
- bookkeeping," says Tom Goren. "Much of our work fits well into the
- modeling functions provided by spreadsheet programs."
-
- ROB KRUMM is founder and owner of microComputer Schools, Inc., in Walnut
- Creek, California. He has written several books on major software
- packages; the latest releases are Understanding and Using dBase III Plus
- (Simon & Schuster/Brady Company) and Using Lotus 1-2-3 for Business
- (Addison-Wesley).
- ________________________________________
- ST-REPORT #21 (c)1988 Syndicate Pub Co.
- February 10, 1988
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