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- ------------------------------------------------------------------------------
- TRIPPING TO UNCONVENTIONAL 2002 (Lengenfeld.de 30.09-01.09.2002)
- ------------------------------------------------------------------------------
-
- FIRST ACT
-
- It has been a sunny morning on Friday, August 30. This had become quite
- unusual regarding the past weeks. Actually we wanted to take the train from
- Dresden to Lengenfeld, where Unconventional was going to take place. But the
- flood had destroyed the train connection. As both, NO!/Escape and me
- (505/Checkpoint) don't own a car we had a problem.
-
- This problem was solved as Christin, NO's girlfriend organized something for
- us. So her parents picked us up (and drove two hours for that) brought us
- to the convention and brought us back when the party had ended. In other
- words, without Christin and her parents help, we couldn't have been there.
- Thanks a lot! :-)
-
-
- -------------------------------------------------------------------------------
-
- REFLECTION
-
- This was already the third edition of the <link=g8.scr>Unconventional.</l> Still taking place
- in this hall on the hill as the previous years, which is a nice place for
- a party, except the missing showers. This was our second time there, as we
- missed last year's edition due to an important party in Dresden.
-
- However, I remembered the Unconventional 2000 party not like a usual demo
- party, rather than a gaming and fun event strongly referring to Atari
- Computers.The compos two years ago were a kind of unserious, last years there
- was no beamer, as I heard, and for this year, well, I didn't expect any
- serious demo competition at all. First, because of the lack of entries,
- second, because Unconventional in my opinion is not focussing on demos
- (although everyone there knows them and watches them and likes them). Fun,
- gaming, talking and doing weird stuff is in the foreground at this party,
- which is not bad at all!
-
-
- -------------------------------------------------------------------------------
-
- ARRIVAL AND STARTUP
-
- Finding the party place, going in, and yes.. meeting Mad Butscher of F2, the
- main organizer of Unconventional. It was really nice to see him again as we
- usually used to meet more than once in a year and talking with him is always
- great fun.
-
- He told us whom he expected to come, and as we assumed before, this would
- be a party with highlighting on the Atari XE/XL.As this was NO's and my first
- Atari machines, fortunately this is interesting for us, too.
-
- We built up our equipment (Falcon of course:) beside Charon/Escape who was
- already here. Partying with Charon is fun, said from experience, so I was
- glad he managed it to come. In the following hours the small rest of the
- ST/Falcon fans appeared (Flash/TNB Design, Moondog/.tSCc. and Remo/.tSCc,
- who drove around the town till the early morning or so without finding
- the partyplace of Unconventional. Some signs on the road could have done
- wonders there!)
-
-
- -------------------------------------------------------------------------------
-
- COMMERCIAL BREAK
-
- Sometime in the night an a bit strange guy from United Kingdom suddenly
- arrived, who was bringing lot of boxes with software, games, lynx and
- jaguar machines etc. into the hall. He was "16/32 Systems", an Atari soft-
- ware reseller. It was nice to look around the boxes and see games I always
- wanted to have (Stardust, Team, Substation for instance). I didn't buy any-
- thing, as I don't play games anymore. I was interested in a console, but
- when I saw the prices.. well .. erm.. the Jaguar game "Atari Karts" was
- sold for 135 Euro! Oh oh.. maybe it's seldom, maybe it's great - what do
- I know - it was however, definitely fucking expansive. So, seeing that some-
- how did make me not like the selling policy of this "company", although I
- know that companies are very rare on the Atari sector. But that somehow
- was simply uncool for my taste. However, respect for coming over the long
- way, especially as it made sense for the people who bought stuff there.
-
- Eating Pizza, drinking beer, chatting, watching cool demos on Atari 8-Bit
- and.. .. ..
-
-
-
- I woke up on this rather rainy SATURDAY and realised that I finally was at
- an Atari party again since a far too long time. Lovely keyclick noise here,
- ugly loader-beeps from 8-Bit there ;-)
-
-
- -------------------------------------------------------------------------------
-
- ACORN WAS THERE
-
- Coffee was for free, so the beginning of the new day was safe. Actually,
- I don't really remember what I did when, but I remember to have talked
- to different people, for example to Detlef, a nice man who is one of the
- last Acorn dealers in Germany. There actually was a Acorn user meeting
- included in Unconventional, consisting of four participants. But seeing
- those Acorn machines is always interesting and as their owners are that
- nice people, it's double as interesting. Another Acorn user who was there
- was MoAco, the editor and publisher of the Triple-A-Mag. This paper mag
- has stopped, as support in writing articles was low and MoAco had very
- little time, due to his job.
-
- This is a bit sad to hear, but maybe it's coming up again, because as
- MoAco meant: never say never.. :-)
-
-
- -------------------------------------------------------------------------------
-
- WALKING AROUND A(IGHT) BIT
-
- When I walked from table to table and looked what people where doing, I
- could see a lot of interesting things. I mean, that harddiscs and big
- memory for the Atari XE/XL already exist is known. There, one could see big
- towers behind the small 8-Bit machines, with SCSI or IDE built in. Many
- 8-Bitters had their Atari connected to a Laptop as diskdrive and a handful
- of them used XE/XL emulators on the PC, too. Impressive topics about this
- "small" computer are for instance the networking possibility and the IP,
- which has been converted to this system.
-
- Other interesting issues were new software developments for the 8-Bit, such
- as updates of BOSS X, a GUI featuring the start menu and all the comfort
- stuff you know from other OS's. Mad Butscher/F2 showed me a preview of his
- new game "Bremspunkt", which means as much as "breakpoint" and is a little
- car racing game for 4 players.
-
- Other people were composing musics, programming or just playing games.
-
- The most interesting issue on 8-Bit in those day however, was a new demo
- by Taquart. This crew is pretty well known on this machine and has already
- released several great demos ("Really Unreal" to name one).
- And now.. some weeks ago a new demo came out with a total play time of 14
- minutes or so. It is called "NUMEN" (is Greek, means "genious" or so)
- and starts up loading both sides of the floppydisc into memory. This means
- the demo only runs on extended XL's (320 kb minimum I think). After loading
- you can see many nice effects, some of them would be blasters on ST for sure,
- beside a nice pokey music. Great graphics and all, but to come to the point,
- the most interesting thing about this demo is the built in 3D-engine. It is
- the same engine that was supposed to be included in the game "VECTOR". The
- realisation of that game is unsure now, as the coder misses a good level -
- designer. However, the routines are great and also the base for the most
- effects. You can see a 3D-vector world with opening doors, stairs and things
- like that, which have never been done on 8-bit before. The speed of the
- effects is hard to estimate for me of course, but it was fast enough for
- sure :-)
-
-
- -------------------------------------------------------------------------------
-
- THE ST/FALCON PEOPLE
-
- Charon and NO! were coding for hours. That was mostly trying out some new
- things, but it surely had nothing to do with building a new demo or intro.
- The same went for the other coder, who was there: Remo/.tSCc. - the GFA -
- Basic genious. His crew had forbidden to show any previews, so he didn't.
- But it was really funny to spend some time with him, especially when he
- gave me an introduction into the depths of GFA-Basic. And before, I never
- could understand, that one can be so happy about a pixel on the screen,
- but now I can! Well, he showed me how to write pixels into screen memory
- and some basic things.. I made it to an circle on the screen, which was
- making me happy enough :-)
-
- Moondog was supposed to release a new UCM issue on that party, but as rain
- has put his cellar under water and other unexpected stuff happened, the
- next issue will be released later on, but as we all are used to that.. ;-)
- He worked on some articles for it though.
-
- Flash/TNB-Design was working hard on some graphics for a Lynx-conversation
- of Reservoir Gods' "Bunion Canyon" - until his harddisc fucked up. This did
- not make him give up and he drove on using a disc and restarting the whole
- issue. When the party was over the next day, he said he had reached about
- 1/3 of what he had before the party ;-)
-
- Of course, it would have been nice, if some more people from the ST and
- Falcon would have been there, but after all, I cannot complain to have had
- not fun - in contrary, I really enjoyed the entertaining and friendly Atari
- climate as well as the good pizza and beer.. btw.. the prizes for drinks
- were more than just fair.. I would call it rather like buying something
- in the supermarket. You could went to the corner of the mainhall where the
- bottles were put at, and left those few required cents for it on a plate
- nearby. That is what I call trusting people! And indeed, on a party like
- that there will never be stolen anything. It is just to familiar and all.
- Actually I sometimes thought, that Unconventional is a kind of the German
- Imponance party.. people that know each other already (or not) meet and
- have a weekend full of fun and without real releases ;-)
-
-
- -------------------------------------------------------------------------------
-
- COMPETITIONS!
-
- Not really the core of Unconventional parties for sure - but there were
- compos in "different" categories. One should forget the demoaspect a bit
- when thinking about Unconventional competitions. It is rather like doing
- weird things:
-
- The first compos were hold on Saturday afternoon. Three teams were set up
- and competed against each other in the following disciplines:
-
- => 1. harddisc throwing
- => 2. harddisc into-the-beerbox-throwing
- => 3. commodore-keyboard-baseball, whereas a pentium I is the ball
- => 4. golf (normal(!) golf)
-
- The outdoor compos were probably the most exciting part of the whole day,
- as almost everyone was out there trying its best or just watching the others.
- Mad Butscher insisted on dividing the three teams in the Acornteam, the 8-
- Bitteam and the 16/32-team. The most practised team(as they do those contests
- every year) won, the 8-bit team.
- 16/32ers ranked second (with a big effort by Charon/Escape) and the Acornteam
- jumped on 3rd place.
-
- I just want to _try_ to explain the funny atmosphere with one example. In
- category 2, you had to throw a harddisc into a 10 meters distanced beerbox.
- A beerbox is this case for 20 bottles of beer, for those who don't know.
- Actually no one ever managed to hit into the box, but once, when Charon was
- throwing, the harddisk landed about 4 centimetres beside the box and when it
- landed the watching crowd was enthusiastically releasing comments like
- "Woah!", "Oooohh!!" or "Booaah ey!" .. and even I was saying so. Some seconds
- later my brain started thinking and realized about what sort of senseless
- issue I was so thrilled about some seconds before. That released a kind of
- fit of laughter in me and almost comes back when I remind this situation...
- :-)) It rocks!
-
- Inside the building some other compos were going on since Friday already.
- The Gaming competitions. They were hold on different Atari systems:
- On the VCS2600 you could fight for the most points in "SPACE INVADERS" and
- "QIX" (how much I love that game!), on Atari ST it was some Minter-game,
- whose name I forgot and on the Jaguar you could play "SUPER BURN OUT" until
- you never wanted to touch it again. However, you could play those games
- as often you wanted and noted the points down yourself on the highscore
- list on a paper nearby.
-
- In the meanwhile everyone could relax a while and go out where the grill -
- master Helmut Weidner (thanks!) was preparing some tasty sausages for the
- visitors. This BBQing thingy just always is a great idea on parties! :-)
-
- Another interesting gaming compo started sometime in the afternoon: the Lynx
- compo, where 6 or 8 (don't really remember) Lynx machines were linked and
- the game "Checkered Flag" was the centre of interest. As almost always
- Gamingwizzard Mr.XY/Light won all competitions. This way he won his 6th
- Lynx machine or so.. :-)
-
- The evening went over with FUTURERAMA running on the wall.. especially this
- one episode about "what would be if world would be a computer game".. just
- incredibly funny and not possible to explain :-)
-
- The competitions in the usual categories started sometime in the night then
- too. To summarize them: They were weird ;-)
- No one of us seriously expected some great demos or so, so it wasn't a big
- disappointment when there were none. On the graphical side of life, five
- or six pictures were presented, almost all showing manga motives. They were
- no masterpieces for sure, but not the worst gfx I have ever seen either.
- After all nothing special in this compo. People voted by raising hands,
- which turned out to be an ok method for voting under this circumstances.
-
- The music competition featured one Pokey song by RIK/F2. The visitors
- (about 30 btw) stand around his XE and were starring on the screen, which
- displayed scrolling hexadecimal commands all the time. Funny situation to
- look at, this was.. :-) However, RIK made first place of course.
-
- The last compo was the strangest of all so far.. the history about it is,
- that two 8-Bit guys wanted to write a sector copy program together but
- both started independently at home programming on it. So two different
- versions were created and this competition finally should reveal, which of
- both is the better one. So the visitors of the convention stood around the
- 8-Bit machine and watched the copy programs copying. The first one needed 2
- minutes to copy the disc, the second one only 1:98 minutes. :-)
-
-
- -------------------------------------------------------------------------------
-
- THE REST
-
- The evening went on.. I had this lucky hour when GFA basic and me together
- succeeded in putting that circle on the screen and beside me, Charon and NO!
- were coding and coding and coding..
- Charon felt asleep once and slept with the head on his falcon. The funnier
- was the red mark he had on his head when waking up again some hour later.
-
- The two Escape coders were apparently not coding on a new demo but rather
- on a program in order to give those 8-Bit freaks back what they gave us
- the whole time: the discdrive-loading-beep-beep!
- Everyone who knows it gonna understand that it is going to make aggressive
- sooner or later,especially when it comes echoed from every corner of the hall
- (okay.. it's not really that bad, but probably the Escape coders just wanted
- to do something relaxing and needed a good reason for that;)
- So Charon and NO! took the Atari Profibook and did some funny BIOS patch
- which caused a loading noise on the Falcon, w henever the machine accessed
- or wrote on harddisc or floppy discs. It should be released by now.
- Whenever you are going to visit an 8-Bit party make sure you have downloaded
- this program from the Escape-sites before!
-
-
- -------------------------------------------------------------------------------
-
- BYE BYE
-
- As promised, we were picked up on Sunday afternoon. Before we had endless
- chats and coffee drinking again and as always, plans are quickly created
- for what to work on in future and all..
-
- I have to say, I wonder a bit about myself, as the demoside of things has
- always been the most interesting part of it all for me. But once again
- (like on Unconventional 2000) I am really looking forward going there
- again, and that although I am not a big gamer. Mad Butscher and the other
- organizers did a good job again (when one realizes, that Unconventional is
- not a demoparty in the classic sense, but has a different concept).
- It is a really special atmosphere, which is hard to explain for me, let's say
- it like that: I felt somewhat like home there.
-
-
- -------------------------------------------------------------------------------
- August, 2nd, 2002 fiveofive/checkpoint
- -------------------------------------------------------------------------------
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