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- <link=g41.scr>S I K O R S O F T</l>
- 8 - B I T A T A R I S O F T W A R E P U B L I S H E R
- F R O M W A R S A W / P O L A N D
- -------------------------------------------------------------------------------
-
- short overview: sikor soft is a well known 8-bit Atari software
- publisher who is thinking of the posibility of
- getting back into this market!
-
-
- Grey: Hello, Sikor!
-
- Sikor: Hi Grey! Nice to se that you remember me.
-
- Grey: Please introduce your person to our readers, when was Sikor Soft
- founded and for what activity?
-
- Sikor: Oh well, my real name is Pawel Sikorski, I have university education
- and I am old atarian (of course I mean about my fance for computers,
- not about my age). SIKOR SOFT was founded in 1994 for publishing and
- selling software for Atari XL/XE series. Later I've started the co-
- operation with big publishers like Mirage or L.K. Avalon, as well as
- with other smaller firms. I managed to develop a couple of titles.
-
- Grey: Why did you choose Atari system?
-
- Sikor: Well, in time, when I was going to buy a computer I didn't have a big
- choice due to the huge prices. At the beginning I wanted to buy
- anything and buy Atari later (I knew various games on this computer,
- I could compare them to ZX Spectrum and C64 games as well). I've been
- one step away from buying the C-16 (or 116, I don't remember now). At
- the time I didn't have a whole sum of money. Some time later my
- mother promised to support me with some coins for the computer. Atari
- 65XE arrived to the shops called "PEWEX" and cost 199 USD without a
- tape-drive. For the hard conquered USD (yes it was pretty hard to get
- USD in Poland thanks to the communists era..) we managed to buy this
- computer. Later I laid my hands on the tape drive with amazing speed
- of transmission - 600 baud) and powered it with a special TURBO
- system. I did my best to persuade Mariusz Geisler to create Karin
- Maxi (any floppy-drive from PC, speed of 240000 baud). I became the
- user of other floppy-drives as well: CA2001 and Atari 1050. Why I
- stayed with Atari? I think that the short part of the scroll text
- from GARFIELD demo (by Jakub Husak) is a good reply to this question:
-
- "Atari is like a sponge, you can extract a lot of things yet".
-
- And there is a lot of evidence - music cards for 8-bit Atari (Covox)
- and other expanders (personally I have two POKEYs which make STEREO
- sound and 320KB of memory), new graphic modes (256 colors on the
- screen, *.RIP format), hard drives, *.jpg viewers, connection to the
- internet (with 8-bit computer!!!) and much more...
-
- Grey: Could you name all the titles which your firm published till today?
- Any words about these?
-
- Sikor: Hmm, the amount isn't that huge, so I'll try:
-
- * MOSCOW 1993 - easy strategic game
- * Teacher Killer - the title says all
- * Cyborg - when this game was published it became a big hit.
- Copies of this game the same as the copies of Ketchup
- are revolving in USA and Canada.
- * Liga Polska - football manager
- * Pilkarski Poker - another football manager, better enlarged.
- * FIRE STONE - very similar game to the legendary Boulder Dash
- but without a sound and featuring only 16 screens.
- * SEXY SIX - That's a game! Shown skills of the SLIGHT demo-group,
- Master Mind with 6 chicks in 256 colors! (the 1st XL/XE
- game in that amount colors displayed AT THE SAME TIME
- on the screen), couple levels, cheats...
- * SEXY SIX Data Disk #1,#2,#3 - 3 disks with additional chicks
- * 5x5 - game based on the production in TV
- * 5x5 passwords editor - title says all
- * Centurion - strategic game
- * ABC - logical game featuring excellent music and nice graphics
- * KETCHUP - game in the Cyborg style
- * NEUROID - logical game
- * NEXUS - static labirynth
- * Jurassic Park II - game firstly published in Slovakia by
- Satantronic.
- * MAX/Magic World - It's the enlarged version of Ketchup it's
- the additional game to the Jurassic Park II
- * Orto Puzzle - educational game for the childrens
- * Magic of Words - logical game on the high level
- * TEKBLAST - simply, the DYNA BLASTER for 8-bit Atari, 1-3 players
- at the same time, stereo music (2nd pokey required), many bonuses
- and surprises. Really excellent game!
-
- The most detailed descriptions I leave for other people because being
- the publisher of these games I am not able to look objective at them.
- But I would like to read the reviews because I don't know myself
- which game was better which worse..... Like every publisher I think.
-
- Grey: When did Sikor Soft publish the last game for the XL/XE system? And
- why did you decide to close your activity? Maybe this market simply
- didn't make a profit anymore?
-
- Sikor: Tekblast, 1998 (I don't remember a month). I was active at the
- beginning of 1999 yet but lack of the new orders suddenly appeard
- (Mirage and L.K. Avalon weren't interested in distributing XL/XE
- software anymore and amount of shops selling software for these
- machine was decreasing fast. Also there were hardly any orders from
- XL/Xe users but for the real reasons I will try to write later..
-
- Grey: Few years ago we had a lot of new titles dedicated to 8-bit Atari,
- many publisher came up seeing their chance in that machine, just let
- me to name part of them: Mirage, L.K. Avalon, Sonix, Krysal, StanBit,
- Firebird, ASF or mentioned Sikor Soft. How do you think what was the
- reason of their leaving from publishing new titles on this computer?
-
- Sikor: Hmm, you simply push me to explain the reason of this crash. Oh well,
- it's mainly the fault of.. atarians (unfortunately). Software for our
- computer was one of the cheapest around, but most of people prefered
- to buy the illegal copy. In that case such a person was making a
- fortune on illegal copying but the distributor or publisher couldn't
- dream even about covering the costs of producing (not to mention
- about the profit...). I think it was a main cause of the XL/XE
- market's crash. But the most sad accident was the fact that these
- games were illegally copied also by people from the demo scene which
- I supported by publishing their software.
-
- Sikor Soft, except Mirage and L.K. Avalon, was one of the biggest
- publishers if you look at the amount of software for the Atari XL/XE
- series. And only Sikor Soft NEVER stood with Atari. Personally I
- don't have a PC and I don't need this machine.
-
- Grey: Do you agree with me that in the '90s there was another "boom" for
- 8-bit Atari in Poland? The computer, which through many years earlier
- was object of jeering and laughing by C-64 and Spectrum users back to
- the highlights thanks to the new standards of the software? It's some
- kind of phenomenon because Atari was losing market share quite fast
- and none else took this computer too serious. And suddenly thanks to
- the programmers we could read about Atari again in the biggest mags
- about games. Pictures of XL/XE games, hardware and even such things
- like stylish dustcovers laying near the PC and console stuff in shops
- wasn't the rare view anymore. Also new paper-magazines dedicated to
- Atari saw the light of the day e.g. Tajemnice Atari (Atari Secrets in
- english) or Swiat Atari (Atari world). During 91-95 c.a. 200 titles
- hit the market for this computer. How could you explain that?
-
- Sikor: I have to repeat something: "Atari is like a sponge, you can extract
- a lot of things yet". More and more improving utilities, excellent
- "Quick Assembler" from L.K. Avalon and price of the Atari let this
- machine to stay in many polish houses. Such a good computer couldn't
- die with the natural death, two chips called MOS 65C02 and Antic let
- to do something what seemed to be impossible. Applause Atari!!!
-
- Personally I believe that this computer will live that long, as long
- real Atarians survive. There is still a lot of Atari clubs around in
- the world and I still hear about newer and better software for this
- computer. This "grandpa" can imagine us a couple times yet...
-
- Grey: Not that long time ago you surprised a lot of people giving the news
- on the Atari Area www-site that you are seriously thinking about
- going back to the XL/XE market. Is it true?
-
- Sikor: Well, I am an old atarian :) If I find enough people who are willing
- to buy new software then - why not? But if I want to cover costs of
- producing I nead AT LEAST 100 copies of any new program (with the
- minimal profit for author and non-profit for Sikor Soft but without
- losing money on it). Till today I've got a couple orders from Poland
- and other countries but still not that much. I heard there are more
- people willing to buy software for XL/XE so maybe this interview will
- help me somehow?
-
- If all goes well I will publish the new game for Atari XL/XE at the
- end of this year called "Mr Proper" made by the people from Bit
- Busters group. This game looks REALLY promising! But time will tell
- what will happen with this title.
-
- Grey: I don't know if you remember that but at one of the QuaST parties you
- were considering the posibility to enter into the ST market? Why did
- you stop? Were you scared to take the eventual risk? Or was it that
- you didnt find anyone interested to write software for you?
-
- Sikor: Scared to take a risk? Well, publishing software for Atari XL/XE
- shows thats not true. We were talking about that in 96 or 97.
- I remember someone who promised to send me a preview of the ST game
- but it never reached my hands. There was a try of converting Sexy Six
- to the ST but this project was never finished. If I look backto what
- we were doing then I don't see any problem with publishing software
- for ST, TT or Falcon. But I only hope I'll find someone willing to
- write software on the good level. I am a poor coder myself but anyway
- I am trying to do something and I should publicise my game called
- "Handlarz" written on my TT (it works in mid and higher resoulution).
- But don't prepare for something exciting. Maybe next year I will make
- something bigger (I am going to write in C and this gives me more
- possibilities). Important note: Software authors shouldn't expect a
- "fast money" beacuse the Atari market is very specific.
-
- Grey: Do you own other Atari computer than XL/XE? If yes, then what you are
- doing on it etc?
-
- Sikor: Atari only, here it is:
-
- * Atari 1040STE (with 4Mb of memory) which I used in the past to
- make the instructions for XL/XE software (Calamus 1.09N),
- sometime to play games, watch demos...
-
- * Atari TT030 - DTP (unfortunately I don't have a graphic card),
- writing text and programs, easy games (lately I am spending time
- on playing CLICS downloaded from the Net).
-
- * C-Lab Falcon MKII - watching demos, playing games
-
- * CA2600 - the console compatible with Atari 2600, I am playing on
- it just being sentimental to the Atari.
-
- * Atari Jaguar + CD + 3 games, I am playing on the Jag sometimes
- and I am listetning to the Audio music from CD.
-
- * Maybe I will manage to get enough money on the new computer
- like Milan or Hades? Of course "Atari compatible", I am not
- interested about other systems, even if I had contact with
- them.
-
- Grey: Ok, thanx a lot for giving all your questions! If you want to greet
- someone through the medium of our magazine? :))
-
- Sikor: Such list could be quite long. So I will mention only few groups and
- people. Greetings fly out to: Bit Busters, Vasco, Fox, X-Ray, Sword
- Soft (for these who remember about Atari), Slight (now pc...) Macioos
- Joy, Bober, Jakub Kosc, High Voltage, Artur Borkowski and all other
- real atarians who I know and these who I don't...
-
- With atari greeting,
-
- Sikor
-
- The final note: If you are interested in buying software published by Sikor
- Soft then direct your orders to the following e-mail address:
-
- sikor_soft@poczta.fm
-
- or snail mail address:
-
- Sikor Soft
- Pawel Sikorski
- ul. 1-go Sierpnia 28 m 64
- 02-134 Warszawa
- Poland
-
- Price for one game in different currencies: 2USD/5DM/8PLN
-
- Attention! Shipping costs are quite expensive so better find
- more friends interested and make an order!
-
- - -- --- --- -- ---------------------------------------------------------------
- CHOSNECK team contact us:
- we're listenin' 2 da voice of da scene! atarimsb@wp.pl
- --------------------------------------------------------- ------ - ------ --- -
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