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- Volume 9, Issue 20 Atari Online News, Etc. May 18, 2007
-
-
- Published and Copyright (c) 1999 - 2007
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
- Rob Mahlert, Associate Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- "CC: Classic Chips"
- Rob Mahlert -- Web site
- Thomas J. Andrews -- "Keeper of the Flame"
-
-
- With Contributions by:
-
- Peter A. West
- Francois Le Coat
- Pierre Ton-That
-
-
-
- To subscribe to A-ONE, change e-mail addresses, or unsubscribe,
- log on to our website at: www.atarinews.org
- and click on "Subscriptions".
- OR subscribe to A-ONE by sending a message to: dpj@atarinews.org
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribe from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphiforums.com/dpj/a-one.htm
- Now available:
- http://www.atarinews.org
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphiforums.com/atari/
-
-
-
- =~=~=~=
-
-
-
- A-ONE #0920 05/18/07
-
- ~ Internet Censorship Up ~ People Are Talking! ~ Litchi, Beta 1 Out!
- ~ New Version of Suji! ~ Click Fraud Debate On! ~ eBay Is Condemned!
- ~ Estonia Gets Hacked! ~ Click On My Malware! ~ MS Patent Breaches!
- ~ Unlimited Yahoo Mail! ~ More Atari Bookmarks! ~
-
- -* Web Site Baffles Trial Judge *-
- -* DOJ Crackdown Nets 50th Conviction! -
- -* AGs Seek Sex Offender Data From MySpace! *-
-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- Another week, another dollar. Wow, the week started off with some
- terrific Spring weather and now it feels like March! Sun and warmth
- turned to cold and rain. It's mid-May - we shouldn't have to turn the
- heat on! I'm hoping for some increased temperatures soon!
-
- I know that I touched on this last week, and Joe makes mention a little
- bit this week also. What is it with our fascination with the absurd in
- the news? How did it happen that the media turned from reporting the
- news to creating it? I see and read more headlines about stupidity over
- the real issues of today's world! The latest bit of tripe I've seen and
- read about relates to a young guy in Australia who created a simplistic
- online video game. What makes this garbage? The game "spoofs" the
- recent tragedy at Virginia Tech. Imagine the goal for this game is to
- shoot as many students as possible (or something just as absurd). What
- could be going through this guy's mind to create such a thing? Oh sure,
- in the television interview that I half-listened to, the guy says he can
- relate to the VT murderer because he also was bullied while growing up.
- So you glorify what happened with a video game? It's a sick world,
- folks. And then he offers to take the game offline if he's paid some
- money. While I see this type of a story as relevant to some sort of a
- documentary compilation, it's not the type of news that warrants
- national coverage in the media. By covering the story, the media is
- providing unwarranted attention and a time of "glory" for the nuts of
- the world.
-
- There are more important things for the media to report. Real
- journalism, reporting on real news stories. I guess real news doesn't
- sell any more! We all want more to read about poor little rich girl
- Paris Hilton, public tongue-lashings between Rosie and the Donald, and
- every other bit of Hollywood-like stupidity! Yep, feeding the hungry in
- this country just isn't important. The genocide in Africa is just a
- little mundane for our tastes. I wonder what Paris Hilton's prison menu
- is going to be. Betcha we read about it in an upcoming newspaper!
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- New Version of SuJi
-
-
- Due to its flexibility, SuJi has long been the favourite file finder on the
- Atari range of computers running TOS, MagiC or MiNT. It will search for
- files matching an entered name or partial name (very extensive wild-cards
- can be used for search-masks); alternatively the contents of a directory,
- partition or whole disk can be listed. The results are displayed in a list
- which can be sorted in ascending or descending order on any of the columns
- (name, size, date, time, program flags, path of origin). If your desktop
- supports AV-Server, double-clicking an entry in the list will either
- launch the application if it is an executable file, or display the contents
- on the screen.
-
- Now the original author, Daniel H÷pfl, has released the sources, and
- Gerhard Stoll has used these to produce an improved version 1.36 that has
- three useful new features: Using Alt-O when the list is open brings up a
- dialog in which you can decide which columns are to be displayed (not many
- people will need to see the file time-stamp or the program flags, say), so
- making more room for long path-names to stay visible without scrolling the
- list window. In the same dialog you can also select which columns of
- selected entries (or the whole list) are to be written to the clipboard
- when you use Control-C; you can then paste this to a text editor for
- further processing. The third improvement is that both these options as
- well as the size and position of the list window are saved when the
- program is quit, so will come up the same way the next time you use SuJi.
-
- SuJi remains freeware, is available in German, English or French, and may
- be downloaded from Gerhard's web page: http://home.ewr-online.de/~gstoll/
-
- This has been a public service announcement from Peter West (who produced
- and updated the English ST-Guide hypertext for it).
-
-
- Regards, /Peter/
- (Peter A. West, London W5 1PA)
-
-
-
- Atari Bookmarks
-
-
- The ATARI bookmarks page <http://eureka.atari.org/atari.html> was updated.
- The goal consists in valid links, even if it corresponds to sometime dated
- information. Part of those bookmarks persist since the creation of the WEB
- page, 10 years ago.
-
- The interest with these numerous bookmarks, there's 552, is to constitute
- an ATARI uptodate and dedicated search engine of the online scene. It is a
- service provided by Google Co-op. The base of this engine is a collection
- composed from time to time. It has become quite consistent now.
-
- This is a first experience in the direction of WEB 2.0, because even if
- I'm responsible of its creation, *ATARI Search Engine* can possibly be
- extended by everybody connecting at
-
- <http://www.google.com/coop/cse?cx=014753128619202207476%3Atzogojpdahi>
-
- Have a good ATARI WEB Surfing :-)
-
- --
- Franτois LE COAT
- Author of Eureka 2.12 (2D Graph Describer, 3D Modeller)
- http://eureka.atari.org/
-
-
-
- Litchi, Beta 1
-
-
- Bonsoir :)
-
- Litchi is a next generation FTP client. Download on my website (after the
- Troll) or directly in the folder http://rajah.atari.org/files/
- -> litchib1_uk.zip (90KB)
-
- Snapshot: http://rajah.atari.org/images/snapshots/litchi_snap.png
-
- Still in development, but it's already usable (its archives were uploaded
- with it). At the moment, the program is adapted to MagiC (and MiNT ?).
- Working for old TOS is planned (8+3 names and intergrated local files
- browser). Recusivity (folders and their contents) is also planned.
-
- Hope you'll enjoy. Please read the ST-Guide doc for more informations.
-
- Voilα !
-
- -- Pierre TON-THAT - Rajah Lone / Renaissance
- http://rajah.atari.org
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- joe@atarinews.org
-
-
-
- Hidi ho friends and neighbors. Well, we had some really nice days this
- week here in the Northeast. Unfortunately, it's turned cold and rainy
- now, though. I guess that's par for the course (notice the slight
- tip-of-the-hat to Dana with the golf metaphor?[g]) for this time of the
- year, but that doesn't mean that I have to like it.
-
- I'm going to tell you right off the bat that there're very few messages
- in the NewsGroup this week... like... twenty-seven messages total.
- That's just not enough to put together a good column, so I'm going to
- save this week's messages and add them to next week's. Okay? Good. I
- knew you'd agree.
-
- In the meantime, let's talk about world events... or, at least, what the
- media is telling us are world events.
-
- Does anyone really care what happens to Paris Hilton? I'm sorry, folks,
- but to me, Paris Hilton spending a couple of weeks in jail just doesn't
- compare with what's going on in Darfur or Iraq... or at the World Bank,
- or in the halls of Congress or the Supreme Court, or at any number of
- other places.
-
- As far as I'm concerned, Brittany, Paris, Lindsay and whoever else can
- do whatever the hell strikes them as fun. I don't care if they give an
- impromptu Velcro display. While there have always people who've been
- famous for being famous or for doing something strange,
- self-destructive or just plain stupid, I think it's about time we take
- a good long look at what takes up our attention.
-
- As I sit here writing this, there's a heated debate raging on television
- about hotels offering "women-only" accommodations... whole floors of
- hotel rooms and lounges with men not allowed.
-
- One side says, "Oh, women need this to feel safe." The other side is
- yelling "Discrimination against men!"
-
- Give me a break, folks. I'm sure that some women would jump at a chance
- to have some upgraded amenities aimed at women only and a chance to not
- have to worry about being 'hit on' in the hotel lounge or being mugged
- (or worse) on their way back to their room for an added cost, and I'm
- equally sure that there are women who would forego the changes.
-
- The one thing that everyone seems to be forgetting is... wait for it...
- CHOICE.
-
- That's right, folks. Through it all, there is choice. No one is saying
- that women would be required to make use of a service like this, only
- that they could.
-
- Did anyone raise a fuss when the 'Lifetime' or 'Oxygen' networks
- debuted? How 'bout SpikeTV, to put the shoe on the other foot? If we
- didn't like these channels, we knew, all we had to do was not watch
- them. Problem solved, right?
-
- So why is it that with hotel rooms, people are getting up-in-arms? I'm
- tempted to say that men travelers aren't as concerned with being
- treated special as with being treated well, but that'd get me into
- trouble as fast as anything else. I guess that's because, by omission,
- I'd be saying that women ARE more concerned with being treated special
- than with being treated well, and that's not what I'm getting at.
-
- My point is not that women should be treated special, or that they
- shouldn't. My point is that we should let the market "shake out" and
- decide what people want. Anything else is just hot air. If women want
- women-only hotel floors and lounges, that's fine with me. If they
- don't, hotels will stop offering them eventually.
-
- By now, there's probably someone reading this saying, "Yeah, but what
- about us guys?"
-
- C'mon, fella. Even in the worst case, where a hotel would have an
- inadequate lounge for men (and who can imagine hotels being so
- foolish?), all a guy would have to do is walk out of the hotel and
- around the corner to the inevitable sports bar less than half a block
- away. And I really can't see MEN feeling more safe by being on a
- men-only floor, can you?
-
- Over and above the idea that men aren't generally afraid of women (at
- least not in the aggressive/physical sense), men just don't really care
- much about that old "men-only club" mentality anymore. By and large, we
- just don't find ourselves that interesting, I guess.
-
- And there is the difference. Some women would LIKE these services. I
- don't know, maybe even most women. Not being a woman, it's hard for me
- to even guess. But I'm sure that we can all imagine women who would
- feel more at ease with women-only floors and/or lounges.
-
- I guess that, by my mentioning it here, I'm adding fuel to the fire, but
- let's face it; how many of you are going to finish reading this and
- join the crusade either for or against anything... well, you might go
- on a crusade against small-time authors wasting time and space, but
- that's about it. [grin]
-
- Let's hope that there's an upsurge in activity in the NewsGroup next
- week.
-
- Until then, keep your eye on the horizon, your nose to the grindstone,
- your ear to the ground and your back to the wheel, and always, always
- be ready to listen to what they are saying when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - Halo 3 Gets Mixed Reviews!
- """"""""""""""""""""""""""""" Tomb Raider for the Wii!
- Condemned 2 in 2008!
- And much more!
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- Microsoft Lifts Shroud Off Halo 3 to Mixed Reviews
-
-
- Microsoft Corp. gave a sneak peek at its "Halo 3" game on Friday, saying
- the next chapter of the fast-paced shooter trilogy will help it fend off
- competition from Sony Corp. and Nintendo Co. Ltd.
-
- Gamers at the invitation-only preview gave mixed reviews.
-
- "The graphics can use some work ... They're not much different than the
- previous Halo," said Nicholas Puleo, editor of gaming news Web site
- Evilavatar.com.
-
- "They've got five, six months until release, so they'll add some
- polish ... When I compare it to other things in the platform, it's not
- standout."
-
- Microsoft staged previews in New York and San Francisco on Friday in
- advance of the public test, or "beta," of the game, which goes live next
- Wednesday.
-
- A public beta is unusual for a console game, and the one for the flagship
- title for Microsoft's Xbox 360 is being closely watched by gamers eager
- to know how it looks and plays, and whether it will live up to the
- considerable buzz.
-
- "I definitely believe that 'Halo 3' is going to be bigger than 'Halo 2'.
- Retailers know what 'Halo 2' did and they are not going to want to be
- caught out of stock," Shane Kim, head of Microsoft Game Studios, told
- Reuters.
-
- The first "Halo" helped the original Xbox gain a foothold in the highly
- competitive video-game market, while the second installment became the
- top-selling game ever for the system, with sales of $125 million -
- roughly 2.5 million copies - in its first 24 hours of availability.
-
- Microsoft plans to launch "Halo 3" in the autumn, Kim said. The first two
- games were released in November of 2001 and 2004 ahead of the year-end
- holiday season.
-
- "I believe this is going to be one of the three biggest consumer
- entertainment events of the year, along with 'Spider-Man 3' and the new
- 'Harry Potter' book," Kim said.
-
- "This is going to be a huge competitive advantage for us. Sony has nothing
- like it."
-
- The game once again puts players in control of "Master Chief," a
- futuristic soldier trying to save humanity from an alien coalition known
- as the Covenant.
-
- To make things more realistic, game maker Bungie Studios made the
- movements in "Halo 3" more closely follow the laws of real-world physics.
-
- Dead bodies float. Grenades tossed in snow stay in place, while those
- thrown on harder surfaces skip and roll. Bullets ricochet off walls. And
- gamers' characters straying too close to grenades will be maimed by their
- shrapnel effect.
-
- The games have also driven adoption of the Xbox Live online gaming
- service, which offers some basic features for free but charges users about
- $50 a year for being able to play against other gamers.
-
- In addition to being one of the year's hottest-selling games, the
- publicity surrounding "Halo 3" should also spur some consumers to run out
- and buy an Xbox 360, said Craig Davison, Microsoft's director of
- marketing.
-
- "There's a significant number of people just waiting for that one game,"
- he said, "and this is the game."
-
-
-
- Tomb Raider Coming to Nintendo Wii
-
-
- One of the most popular game franchises in history will emerge in a new
- version this summer - but only one of the three major new gaming platforms
- will be invited to the party.
-
- On Friday, SCi Entertainment, the owner of the Lara Croft Tomb Raider
- series, announced that PlayStation 2 and Windows PC versions of "Tomb
- Raider: Anniversary" will be released in Europe on June 1. A version for
- the handheld Sony PSP will be released shortly thereafter.
-
- According to reports in the London TimesOnline, SCi is working on a
- version of the game for the Nintendo Wii platform that will be released
- later this year. The owners of the other two major gaming platforms, the
- PlayStation 3 and the Xbox 360, will have to wait until the 2008 release
- of "Tomb Raider 9" for their next Croft fix.
-
- "Tomb Raider: Anniversary," the developers say, is a recreation of the
- original Lara Croft adventure released in 1996. The latest chapter in the
- busty heroine's adventures is being created by the San Francisco-based
- Crystal Dynamics, a U.S. video game developer. Crystal Dynamics was
- acquired by Eidos Interactive, which originally developed and released the
- first Lara Croft game. Eidos itself was subsequently acquired by SCi
- Entertainment in 2005.
-
- "Our goal was to capture the essence of what made the original Tomb Raider
- game such an incredible adventure," said Sean Vesce, the Studio Manager at
- Crystal Dynamics, "and use this to create a brand new Tomb Raider game."
-
- Vesce said that Crystal Dynamics has rebuilt the original game from the
- ground up using tools and technologies that the company developed during
- its production of last year's release, "Tomb Raider: Legend."
-
- Kathryn Clements, the senior brand manager for Tomb Raider, said that
- "Tomb Raider: Anniversary is our way of paying tribute to Lara and the
- history of the franchise that will not only appeal to her fans, but also
- encourage a whole new generation of Lara lovers."
-
- The decision by SCi to develop a version of Tomb Raider: Anniversary for
- the Wii is driven by the platform's unique game controls, Clements said.
- "The Wii Remote and nunchuck controllers allow Wii gamers to control Lara
- in brand new, unique ways, and there are plenty of new features, to be
- revealed soon, which will ensure Anniversary really hits the spot."
-
- SCi's announcement of a Wii-specific version of Tomb Raider: Anniversary
- adds to what has been a very good year for Nintendo. According to trade
- press figures, the company sold nearly six million Wiis in the first five
- months of the product's release, and Nintendo anticipates selling another
- 14 million units by March 2008.
-
- The Wii reportedly is outselling the Sony PlayStation 3 by a 2:1 margin,
- accounting in part for Sony's heavy 1Q 2007 losses.
-
-
-
- Sega Plans 2008 Release of Condemned 2
-
-
- In a move that undoubtedly will add fuel to the fire burning over violence
- in video games, Sega of America and Sega of Europe announced their plans
- to release "Condemned 2: Bloodshot," the sequel to the earlier successful
- release of "Condemned: Criminal Origins."
-
- The game will be developed by Monolith Productions, and will be
- distributed for the Xbox 360 and PlayStation 3 platforms. Sega expects the
- game to earn a rating of "M" for mature audiences only.
-
- Scott A. Steinberg, the Vice President of Marketing for Sega of America,
- predicted that players would be enthralled. "Condemned 2: Bloodshot will
- keep gamers on the edge of their seats," Steinberg said. "Experience all
- the tension, psychological terror, and a variety of first-person,
- hand-to-hand fighting mechanics in this innovative atmospheric thriller
- gamers have been longing for."
-
- According to the Sega press release, the premise for the new game is that
- a series of gruesome murders have occurred, and "players must use their
- deductive skills and brute force to track down sadistic serial killers."
- Players assume the identity of the game's central character, Ethan Thomas
- (a psychologically scarred former member of a mythical Serial Crimes
- Unit), and use a combination of forensic tools and brute force to solve
- the game's mysteries.
-
- The original Condemned was noted for its occasionally gruesome
- hand-to-hand combat. Sega promises that Condemned 2 will be every bit as
- visceral, but also will feature a completely new fighting system, "with
- defensive and offensive combo chains, as well as grapples and holds."
-
- According to TeamXbox reviewer Brent Soboleski, who was shown a trailer
- for the game at a Sega press event, "The gameplay will once again focus
- heavily on violent melee combat as Ethan uses everything from his own two
- fists, to pipes and whatever else he might find in the environment to once
- again beat his way through an onslaught of less than savory characters."
-
- As gaming platforms become increasingly interactive, it should come as no
- surprise that games are starting to take advantage of the new
- capabilities. Sega said that Condemned 2 will have several online
- multiplayer modes, "including deathmatch, that promise to deliver the most
- brutal hand-to-hand combat experience the first person genre has ever
- seen."
-
- The predicted M rating notwithstanding, the unrepentent violence of
- Condemned 2 is likely to spur efforts by federal legislators to regulate
- violence in video games. Among others, Senator Hillary Rodham Clinton
- (D-NY), one of the leading contenders for the 2008 Democratic presidential
- nomination, has proposed dramatic fines for retail managers who sell
- minors video games labeled with an "M," "Adults-Only," or "Rating
- Pending."
-
- When she introduced the Family Entertainment Protection Act (FEPA) in the
- winter of 2005, Senator Clinton said that there are many "wonderful games"
- that help children learn or develop hand-to-eye coordination. "However,"
- she added, "there are also games that are just not appropriate for our
- nation's youth. This bill will help empower parents by making sure their
- kids can't walk into a store and buy a video game that has graphic,
- violent, and pornographic content."
-
- FEPA promptly vanished into committee and never emerged, but three
- different bills have been introduced this year alone: two to prevent
- deceptive ratings of games and one to fund research into the effects of
- violent video games. Condemned 2 is not likely to quiet congressional
- concern about this issue, and 2008 is, after all, an election year.
-
-
-
- Video Games Giant Sees Battle in Europe
-
-
- Electronic Arts, the video games giant that created the "Need for Speed"
- series is finding the race for entertainment will determine how the
- battle for gamers on consoles, computers and cell phones is won and lost.
-
- Two key challenges in the industry are which gaming products Europeans
- single out as their top picks and what success firms have in improving
- technology. This will also influence how far cell phones go in driving
- revenues across the industry.
-
- "I believe the biggest fight will be in Europe," Gerhard Florin,
- Electronic Arts' international publishing head Gerhard Florin told the
- Reuters technology, Media and Telecoms summit in Paris this week.
-
- "Whoever wins the hardware war in Europe, most likely will be the overall
- winner," he said, referring to leading players such as Microsoft Corp.,
- Sony Corp. and Nintendo Co., with their Xbox 360, PlayStation 3 and Wii
- respectively.
-
- Major recent technological advances have radically improved the graphics
- on gaming consoles and personal computers, but technological hurdles still
- remain in cell phones.
-
- Florin said the revenue prospects for cell phone gaming largely depends on
- what sort of new players get involved.
-
- "If new consumers come in, they might not react to new hardware in the
- same way as the core gamers who go for bits and bytes and have to have the
- latest processor power," he said.
-
- Florin thought technology had done so much to improve the quality of games
- on computers and consoles that the industry was now turning its attention
- elsewhere, namely the quality of story telling and bringing more emotion
- into gaming.
-
- "Everybody gets carried away with the technology. When the technology gets
- more usable ... then the story tellers get more to the forefront," he
- said. "My hope is, but I can't tell you when it will be, that we reach the
- peak in perfection so that the consumer doesn't see the difference in
- technology anymore - then it is a pure race for entertainment."
-
- This was one of the reasons why Electronic Arts and Dutch television
- production company Endemol recently developed a virtual world avatar
- creator called "Virtual Me" that lets consumers create digital versions of
- themselves. These can then be integrated into shows in Endemol's virtual
- world, including "Deal Or No Deal," and "Fame Academy."
-
- UBS analysts said in a research note on Tuesday that U.S. and European
- games markets could grow 50 percent from $12 billion in 2006 to $18
- billion in 2009 with peak profitability in the current console cycle
- occurring in 2008-2009.
-
- The broker said new revenue opportunities should come from games consoles
- moving from the living room onto the Internet.
-
- "The risk is that the rising costs of developing games and industry
- changes could leave some players behind," UBS said.
-
- Telecoms executives at the Reuters TMT summit in Paris said they saw the
- value in cell phone gaming, but were yet to be convinced of the
- industry's ability to ramp up its revenues.
-
- "We have had flirtations with games, but the revenue was always deeply
- niche," Peter Erskine, head of Telefonica's non-Spanish European
- operations, O2 Europe, said on Thursday.
-
- Sony Ericsson President Miles Flint said mobile services that bundle a lot
- of Java-enabled games get a lot of usage but technical challenges remain -
- namely the quality of graphics and speeds within networks, which is key
- for multi-player gaming.
-
- "You need to have the network latency issue fixed so you can create a
- compelling consumer experience - it is definitely there in our thinking,"
- Flint said.
-
- Companies like Sony Ericsson were continually dealing with issues such as
- phone power consumption, screen size, power use, functionality and the
- quality of services on them.
-
- "There is a constant set of trade offs - we haven't yet seen that gaming
- is quite there in terms of performance," he said.
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE Gaming Online - Online Users Growl & Purr!
- """""""""""""""""""
-
-
-
- Internet Game of Virginia Massacre Sparks Outrage
-
-
- An Australian man has sparked a storm of protest after creating an online
- computer game based on the murderous shooting spree at Virginia Tech in
- the United States last month.
-
- Players control an image of Korean-born gunman Cho Seung-hui, who killed
- 32 people before turning a gun on himself, and screams can be heard on the
- soundtrack as shots are fired at the other characters.
-
- The creator of "V-Tech Rampage", 21-year-old Ryan Lambourn, said he made
- the game "because it's funny," the Sydney Morning Herald reported
- Thursday.
-
- The unemployed Lambourn responded to outraged calls for him to remove the
- game from the Internet by demanding 1,000 US dollars for each of the two
- sites it is on and said that for another 1,000 dollars he would apologise.
-
- But he said later that was a joke to "make more people angry" and he would
- not remove the game from his own website or seek to have it removed from
- amateur game sharing site Newgrounds.com.
-
- The game, described as offering "three levels of stealth and murder" is
- set on a facsimile of the Virginia Tech campus and can be freely
- downloaded from either site.
-
- "I've done offensive things before but they're not usually this
- popular," he said.
-
- Lambourn said that while he had sympathy for those who had lost friends
- and relatives in the massacre, he also had sympathy for the gunman.
-
- "No one listens to you unless you've got something sensational to do. And
- that's why I feel sympathy for Cho Seung-Hui. He had to go that far."
-
- Lambourn told the national AAP news agency that he would not take down
- the game under any circumstances, even if he received a request from the
- victims' families.
-
- "I'm afraid not," he said, but added: "I hope they'd never do that."
-
- He said he empathised with the killer and that he, like Cho, had been a
- victim of abuse and bullying at high school.
-
- Lambourn was born in Australia but grew up in the United States before
- returning to Australia when he was 14.
-
- He said he left school in the eighth grade having been bullied and abused
- at several institutions in Texas, Maine, New Jersey, New York and North
- Carolina.
-
- He described himself as a self-taught animator supported financially by
- his mother, who still lives in the United States.
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- U.S. Piracy Crackdown Nets 50th Conviction
-
-
- A U.S. Department of Justice crackdown on online piracy has recorded its
- 50th felony conviction, the agency announced.
-
- Christopher E. Eaves, 31, of Iowa Park, Texas, pleaded guilty to one count
- of conspiracy to commit copyright infringement for his involvement in the
- Apocalypse Crew, an online organization offering downloads before music
- was released to the public, the DOJ said. Eaves' plea, part of the DOJ's
- Operation FastLink, came Monday in U.S. District Court for the Eastern
- District of Virginia.
-
- Eaves is scheduled to be sentenced Aug. 10. He faces up to five years in
- prison and a US$250,000 fine.
-
- The 50th conviction "represents a milestone never before achieved in any
- online piracy prosecution," Alice Fisher, assistant attorney general in
- the DOJ's criminal division, said in a statement.
-
- Operation FastLink is an ongoing DOJ crackdown against the organized
- piracy groups responsible for most of the initial illegal distribution of
- copyright movies, software, games and music on the Internet. Operation
- FastLink has resulted in more than 120 search warrants executed in 12
- countries; the confiscation of hundreds of computers and illegal online
- distribution hubs; and the removal of more than $50 million dollars worth
- of software, games, movies and music from illegal distribution channels.
-
- Eaves acknowledged that he was a leading member in the illegal software,
- game, movie and music trade online, commonly referred to as the "warez"
- scene, the DOJ said. Eaves was an active member of the Apocalypse Crew, a
- group that acted as a first provider of copyright music to the Internet by
- serving as the original source for many of the pirated works distributed
- and downloaded online, the DOJ said.
-
- Apocalypse Crew sought to acquire digital copies of songs and albums
- before their commercial release in the U.S., the DOJ said. The supply of
- such pre-release music was often provided by music industry insiders,
- such as radio announcers, employees of music magazine publishers or
- workers at compact disc manufacturing plants.
-
-
-
- AGs Seek Sex Offender Data From MySpace
-
-
- Top law enforcement officers from seven states issued a letter to
- MySpace.com on Monday, asking the social networking site to turn over the
- names of registered sex offenders who use the service.
-
- The letter asks MySpace to provide information on how many registered sex
- offenders are using the site, and where they live. Attorneys general from
- North Carolina, Connecticut, Idaho, Mississippi, New Hampshire, Ohio and
- Pennsylvania signed the letter.
-
- Law enforcement agencies have identified more than 200 cases nationwide
- of children "lured out of their home by predators they met on MySpace,"
- North Carolina Attorney General Roy Cooper said a written statement
- Monday.
-
- In their letter, the attorneys general also asked that MySpace describe
- the steps it has taken to warn users about sex offenders and remove their
- profiles.
-
- Connecticut Attorney General Richard Blumenthal called the site a
- "virtual playground" for predators.
-
- "That combination of sex offenders and children is a recipe for tragedy,"
- Blumenthal said.
-
- Myspace's policy prevents children under 14 from setting up profiles, but
- it relies on users to specify their ages.
-
- The site is owned by media conglomerate News Corp.
-
-
-
- "Web Site" Baffles Internet Terrorism Trial Judge
-
-
- A British judge admitted on Wednesday he was struggling to cope with basic
- terms like "Web site" in the trial of three men accused of inciting
- terrorism via the Internet.
-
- Judge Peter Openshaw broke into the questioning of a witness about a Web
- forum used by alleged Islamist radicals.
-
- "The trouble is I don't understand the language. I don't really understand
- what a Web site is," he told a London court during the trial of three men
- charged under anti-terrorism laws.
-
- Prosecutor Mark Ellison briefly set aside his questioning to explain the
- terms "Web site" and "forum." An exchange followed in which the
- 59-year-old judge acknowledged: "I haven't quite grasped the concepts."
-
- Violent Islamist material posted on the Internet, including beheadings of
- Western hostages, is central to the case.
-
- Concluding Wednesday's session and looking ahead to testimony on Thursday
- by a computer expert, the judge told Ellison: "Will you ask him to keep
- it simple, we've got to start from basics."
-
- Younes Tsouli, 23, Waseem Mughal, 24, and Tariq al-Daour, 21, deny a range
- of charges under Britain's Terrorism Act, including inciting another
- person to commit an act of terrorism "wholly or partly" outside Britain.
-
- Tsouli and Mughal also deny conspiracy to murder. Al-Daour has pleaded not
- guilty to conspiring with others to defraud banks, credit card and charge
- card companies.
-
- Prosecutors have told the jury at Woolwich Crown Court, east London, that
- the defendants kept car-bomb-making manuals and videos of how to wire
- suicide vests as part of a campaign to promote global jihad, or holy war.
-
- The trial continues.
-
-
-
- Estonia Sustains Hacker Attacks
-
-
- A spree of denial-of-service (DOS) attacks against Web sites in Estonia
- appears to be subsiding, as the government calls for greater esponse
- mechanisms to cyber attacks within the European Union.
-
- The attacks, which started around April 27, have crippled Web sites for
- Estonia's prime minister, banks, and less-trafficked sites run by mall
- schools, said Hillar Aarelaid, chief security officer for Estonia's
- Computer Emergency Response Team (CERT), on Thursday. But most of the
- affected Web sites have been able to restore service.
-
- "Yes, it's serious problem, but we are up and running," Aarelaid said.
-
- Aarelaid said analysts have found postings on Web sites indicating Russian
- hackers may be involved in the attacks. However, analysis of the malicious
- traffic shows that computers from the U.S., Canada, Brazil, Vietnam and
- others have been used in the attacks, he said.
-
- Experts from the North Atlantic Treaty Organization (NATO) are helping
- Estonia investigate the attacks, Aarelaid said.
-
- Press reports also speculated that tension between the two countries may
- have resulted in a coordinated campaign by Russia against Estonia. Last
- month, Estonia irked Russia by moving a Soviet-era World War II memorial
- of a bronze soldier, sparking protests. Aarelaid dismissed the theory,
- saying Estonians were also divided on the issue.
-
- A DOS attack involves commanding other computers to bombard a Web site
- with requests for data, causing the site to stop working. Hackers use
- botnets - or groups of computers they've infected with malicious software
- - to launch an attack.
-
- It's difficult to trace who controls botnets, as the networks involve
- compromised computers located around the world.
-
- "If you have an unknown number of attackers with different skills and
- capabilities, it's quite painful," Aarelaid said.
-
- In Brussels on Monday, Estonia's defense minister, Jaak Aaviksoo, called
- for the development of a stronger capability to respond to cyber attacks
- within the European Union.
-
- "Extensive cyber attacks against Estonia show clearly that this matter
- should be seriously dealt with and relevant information exchange with one
- another," Aaviksoo said.
-
-
-
- Internet Censorship Grows Worldwide
-
-
- Internet censorship is growing worldwide, with 26 out of 40 countries
- blocking or filtering political or social content, a study reported
- Friday.
-
- The survey carried out by experts at four leading universities found that
- people in Asia, the Middle East and North Africa were often denied access
- to information about politics, sexuality, culture or religion.
-
- Conducting the first of what is planned to become an annual survey, the
- experts at the universities of Oxford, Cambridge, Harvard and Toronto
- found that the approach varied according to the country.
-
- For example, South Korea heavily censored only one topic, North Korea,
- while ran, China and Saudi Arabia blocked both a wide range of topics and
- a great deal of content related to those topics.
-
- The experts with the OpenNet Initiative, who carried out their research
- last year, listed six countries as "pervasive" filterers of political
- information: Myanmar, China, Iran, Syria, Tunisia and Vietnam.
-
- They categorized seven countries, all of them Muslim, as "pervasive"
- social filterers: Iran, Oman, Saudi Arabia, Sudan, Tunisia, the United
- Arab Emirates and Yemen.
-
- Topics blocked are those considered antithetical to social norms, such as
- pornography, gay and lesbian content, and gambling.
-
- Social filtering also was carried out by countries like France and
- Germany, where websites that deny the Holocaust or promote Nazism are
- blocked.
-
- The survey found that Myanmar, China, Iran, Pakistan and South Korea have
- the "most encompassing national security filtering," targeting the
- websites of insurgents, extremists, and terrorists.
-
- "The survey shows us that online censorship is growing around the world,"
- said John Palfrey, executive director of the Berkman Center for Internet
- and Society, and clinical professor of law at Harvard Law School.
-
- "Some regulation is to be expected as the medium matures, but filtering
- and surveillance can seriously erode civil liberties and privacy and
- stifle global communications," he added in a statement.
-
- However, the survey found that a handful of countries where Internet
- filtering might be expected - such as Afghanistan, Egypt, Iraq, Israel,
- Malaysia, Nepal, Russia, Venezuela and Zimbabwe - were found not to
- filter.
-
- The survey said that Internet filtering techniques have evolved with the
- growing complexity of content.
-
- "Instead of just blocking static Web sites, such as pages online that show
- pornographic pictures or information about human rights, online censors
- are blocking entire applications, such as YouTube," it added.
-
- Other applications that are often targeted are internet telephony service
- Skype and Google Maps. Still others are blogs, political parties and local
- non-government organisations.
-
- "In the case of blogs, a number of countries, including Pakistan and
- Ethiopia, have blocked entire blogging domains," it said.
-
- The survey said the United States and European countries did not come in
- for testing, as the filtering practices were better understood than in
- other parts of the world.
-
- The survey marked "the first step towards a comprehensive global
- assessment of Internet filtering practices," said Oxford University
- professor Jonathan Zittrain,who expects to find more countries that filter
- the Internet as testing is expanded.
-
-
-
- Click On My Malware :)
-
-
- Didier Stevens wanted to find out how easy it would be to use the Google
- Adwords system for malicious purposes, to deliver malware. He could have
- tried to be subtle, but that would have been too easy.
-
- So he bought the domain drive-by-download.info, created an Adwords
- campaign with several keywords that were variants of "drive by download,"
- linking the ads to the Web site, and waited. The ad actually said "Is your
- PC virus-free? Get it infected here! drive-by-download.info."
-
- Over 6 months the ad was displayed 259,723 times and clicked on 409 times.
- This cost him $23 to Google, or 5.6 cents per click.
-
- Of course his Web site didn't actually download anything to the user, but
- it could have, and he could have attracted many more clicks by being
- dishonest about his intentions.
-
-
-
- Microsoft Details Patent Breaches
-
-
- Microsoft Corp. has given the most detailed description to date of the
- number of open-source computer programs it says infringe on its patents,
- but the company says it still prefers licensing deals with open-source
- developers, software distributors and users instead of legal action
- against them.
-
- "There is no reason why any segment of the industry needs to be exempt
- from intellectual property rules," Horacio Gutierrez, a Microsoft vice
- president for intellectual property and licensing, said in an interview
- Monday.
-
- At the most basic level, open-source software is distributed free of
- charge to consumers or businesses to use on their computers, and to
- programmers to modify, build on, and distribute again - also for free.
- While proprietary software companies like Microsoft make money by selling
- licenses for programs, open-source companies give away the program and
- usually make money selling support services.
-
- Open-source programs step on 235 Microsoft patents, the company said.
- Free Linux software violates 42 patents. Graphical user interfaces, the
- way menus and windows look on the screen, breach 65. E-mail programs step
- on 15, and other programs touch 68 other patents, the company said. The
- patent figures were first reported by Fortune magazine.
-
- Microsoft also said Open Office, an open-source program supported in part
- by Sun Microsystems Inc., infringes on 45 patents. Sun declined to
- comment on the allegation.
-
- Microsoft is the dominant maker of software that powers servers and
- desktop PCs, but the company views the free or low-cost Linux operating
- system alternatives "with a great deal of concern," said Al Gillen, an
- analyst at the technology research group IDC.
-
- "It's one of the few operating systems that represents a viable threat
- that Microsoft has a great deal of difficulty containing," Gillen said,
- because the developers share their code.
-
- "Microsoft can't drive a company out of business and make Linux go away,"
- the analyst said.
-
- Instead, Microsoft has struck a number of patent-licensing deals with
- companies that use open source code, most notably Novell Inc. last
- November. In one aspect of the deal, Microsoft agreed to sell Novell's
- flavor of Linux, called Suse. It also agreed not to sue the customers who
- bought it, even though it claims the open-source software infringes on
- its patents.
-
- "Microsoft could have chosen to litigate many years ago, but we have
- decided not to do that," Gutierrez said. Instead, in the interest of
- making sure programs that include open-source technology work well with
- Microsoft products and vice versa, the company will continue to pursue
- similar deals.
-
- Much of the open-source community was unhappy with the Novell deal, which
- it saw as a workaround to a widely used open-source license called the GNU
- General Public License.
-
- More broadly, the free software movement saw the deal as an attack on one
- of its core tenets. Under the public license, once open-source code is
- incorporated into another company's technology, the new product must also
- be freely available - a distribution model that Microsoft clearly doesn't
- support.
-
- "Now it becomes possible to divide and conquer our community," said Eben
- Moglen, an attorney for the Free Software Foundation, the entity behind
- the GNU license. By making a pact with Novell, Microsoft also implied
- that anyone who downloaded or bought Linux from another vendor was doing
- so illegally.
-
- The next version of the GNU license, currently in draft form, aims to
- stop similar deals in the future. Moglen said the draft states that if a
- company like Microsoft distributes open-source programs protected by the
- GNU license, it forfeits any related patent claims.
-
- Open-source proponents are frustrated by Microsoft's repeated allusions
- to patent violations because "they never say what patents being violated,
- never make any assertions, never put the evidence out there," said Larry
- Augustin, a technology startup investor who launched SourceForge.net, a
- prominent open-source development site, in 1999.
-
- But Augustin also acknowledged that it's not in Microsoft's interest to do
- so: Open-source programmers could rewrite their code to avoid infringing
- on specific patents, or the courts could find that Microsoft's patent
- isn't valid.
-
- If Microsoft were to start suing, it could also kick off a patent war on
- a grand scale. An organization called the Open Innovation Network, funded
- by IBM Corp., Red Hat Inc. and others, has amassed a vast number of
- software patents. In the event of a Microsoft lawsuit against open source
- companies or customers, the OIN would retaliate in kind.
-
- "We believe it's highly likely that Microsoft would infringe some of our
- patents," said Jerry Rosenthal, OIN's chief executive.
-
-
-
- eBay Condemned for Allowing "Rampant" Ivory Trade
-
-
- The elephant, the world's largest land mammal, is being threatened with
- global extinction by a "rampant trade" in ivory on the eBay online auction
- site, animal welfare campaigners said on Tuesday.
-
- International Fund for Animal Welfare (IFAW) said it had conducted a
- survey in Britain, Australia, China, Germany, the Netherlands, France,
- Canada and the United States and tracked more than 2,200 elephant ivory
- items listed on eBay websites.
-
- It found more than 90 percent of the listings breached even eBay's own
- wildlife policies.
-
- International wildlife trade laws differ from country to country and are
- often complex, but according to the IFAW in general it is illegal to sell
- carved or uncarved ivory unless it is antique and accompanied by a proof
- of age certificate.
-
- The Fund says the only way to protect elephants from poachers is to shut
- down the markets where illegal ivory can easily be passed off as antique.
-
- "As the world's largest online shop window, eBay has a special
- responsibility to lead the way by banning ivory from their sites, said
- Robbie Marsland, IFAW's British director.
-
- "Only a global ban on all ivory sales will remove the cover under which
- this criminal activity currently operates and as a result, seriously help
- to decrease illegal trade and the cruel and unnecessary slaughter of
- elephants."
-
- Gareth Streeter, a spokesman for eBay in London, said in a statement the
- Web site operated policies to "restrict the sale of ivory in accordance
- with existing UK and international law.
-
- "We have had a number of positive and fruitful discussions with the IFAW
- about how we can work together to ensure that our policies are
- effectively enforced, and we are committed to working with them to tackle
- the problem of illegal ivory sales," he said.
-
- Marsland urged eBay to ban all trade in ivory.
-
- "Elephants are facing extinction, in part because of Internet ivory
- trade. It is time for action," he said.
-
-
-
- New Study Renews Click Fraud Debate
-
-
- Deceptive clicks on Internet advertising links distributed by Google Inc.,
- Yahoo Inc. and other online marketing vehicles are probably occurring far
- more frequently than the network operators acknowledge, according to a
- study by fraud detection specialist Fair Isaac Corp.
-
- The chicanery involves automated computer programs or scam artists who
- repeatedly click on ad links with no intention of buying anything. The
- short ad links, which appear alongside search results and other content at
- thousands of Web sites, typically trigger a commission with each click - a
- financial formula ripe for mischief, Minneapolis-based Fair Isaac found.
-
- The study's preliminary conclusions, scheduled to be discussed Friday
- during a Fair Isaac conference in San Francisco, threaten to revive
- suspicions among advertisers that they have been overcharged as part of a
- ruse known as "click fraud."
-
- After reviewing a handful of Web sites since last August, Fair Isaac
- believes 10 to 15 percent of the advertising traffic is "pathological,"
- indicating a likelihood of click fraud, said Joseph Milana, the company's
- chief scientist of research and development.
-
- "It's still an early result," Milana said. "The question remains about
- how broad the problem is in the entire marketplace."
-
- The culprits behind click fraud typically are either trying to make more
- money from the ads appearing on their own Web sites or maliciously trying
- to drain the marketing budgets of a competitor.
-
- Google, which runs the Internet's largest ad network, maintains its
- engineers and filters identify all but 0.02 percent of the click fraud on
- its network. The Mountain View-based company says it doesn't bill
- advertisers for any of the flagged click fraud.
-
- Yahoo, which runs the second-largest ad network, also maintains its
- preventive measures weed out all but a small portion of click fraud.
-
- Fair Isaac's initial estimates fall in the same range as those made by
- Click Forensics, a San Antonio-based consulting service that compiles a
- quarterly index tracking click fraud rates.
-
- Other studies have estimated click fraud rates as high as 30 percent, a
- figure implying advertisers have paid billions of dollars for bogus sales
- referrals during the past few years.
-
- Google and Yahoo have consistently ridiculed double-digit click fraud
- estimates as the handiwork of search engine consultants trying to drum up
- more demand for their services by alarming advertisers.
-
- On the flip side, Google and Yahoo have a powerful incentive to debunk the
- click fraud claims to preserve confidence in a system that generates most
- of their profits. Last year alone, Google and Yahoo sold a combined $16
- billion in Internet ads.
-
- Fair Isaac enters the debate with a track record for ferreting out
- fraudulent conduct in other industries.
-
- Best known for a scoring system that rates the creditworthiness of
- consumers, Fair Isaac also has helped banks fight credit card fraud for
- 15 years. More recently, the company has sold anti-fraud tools to health
- care providers and telecommunications companies.
-
- Now, Fair Isaac is trying to determine whether click fraud is a big enough
- problem to justify the company developing a potential solution that could
- help boost its own profits. "This is a problem that fits well in our sweet
- spot," Milana said.
-
- Click fraud doesn't appear to be a major problem when the ads appear on
- Google's and Yahoo's respective Web sites, Milana said.
-
- The trouble starts cropping up once Google and Yahoo deliver the ads to
- other Web sites that are part of their vast marketing networks.
-
- "They just don't know what happens beyond their own firewalls," Milana
- said of Google and Yahoo.
-
- Ads on other Web sites accounted for $4.16 billion, or 39 percent, of
- Google's revenue last year. Google shared $3.31 billion of that revenue
- with its advertising partners. Yahoo doesn't break out how much of its
- revenue comes from ads on other Web sites.
-
-
-
- Unlimited Yahoo Mail Goes Live
-
-
- Yahoo Mail has started offering unlimited email storage, fulfilling the
- promise it made in March.
-
- The company said all Yahoo Mail user accounts would be upgraded over the
- coming months, making it the first of the world's three largest webmail
- providers to provide unlimited email storage.
-
- Until about three years ago, most major webmail providers offered very
- limited storage, often in the 2MB to 10MB range. This forced users to
- regularly delete or download their email messages instead of keeping them
- on the webmail providers' servers. That all changed in April 2004 with
- Google's introduction of Gmail and its then-unprecedented 1GB inbox,
- which ignited the storage race.
-
- But now Yahoo is claiming the bragging rights. "By beginning the roll out
- of unlimited email storage, we're continuing to build upon the industry's
- best webmail service," said George Hadjigeorgiou, General Manager Yahoo!
- Communication & Community Products Europe.
-
-
-
- Pentagon Limits Troops' Web Access
-
-
- Lt. Daniel Zimmerman, an infantry platoon leader in Iraq, puts a blog on
- the Internet every now and then "to basically keep my friends and family
- up to date" back home.
-
- It just got tougher to do that for Zimmerman and a lot of other U.S.
- soldiers. No more using the military's computer system to socialize and
- trade videos on MySpace, YouTube and nine other Web sites, the Pentagon
- says.
-
- Citing security concerns and technological limits, the Pentagon has cut
- off access to those sites for personnel using the Defense Department's
- computer network. The change limits use of the popular outlets for
- service members on the front lines, who regularly post videos and
- journals.
-
- "I put my blog on there and my family reads it," said Zimmerman, 29, a
- platoon leader with B Company, 1st Battalion, 28th Infantry Regiment.
-
- "It scares the crap out of them sometimes," he said.
-
- "I keep it as vague as possible," he said. "I'm pretty responsible about
- it. It's just basically to tell a little bit about my life over here" he
- said.
-
- He's regularly at a base where he doesn't have Defense Department access
- to the Internet, but he has used it when he goes to bigger bases. He'll
- have to rely on a private account all the time now.
-
- Memos about the change went out in February, and it took effect last
- week. It does not affect the Internet cafes that soldiers in Iraq use
- that are not connected to the Defense Department's network. The cafe
- sites are run by a private vendor, FUBI (For US By Iraqis).
-
- Also, the ban also does not affect other sites, such as Yahoo, and does
- not prevent soldiers from sending messages and photos to their families
- by e-mail.
-
- Internet use has become a troublesome issue for the military as it
- struggles to balance security concerns with privacy rights. As blogs and
- video-sharing become more common, the military has voiced increasing
- concern about service members revealing details about military
- operations or other information about equipment or procedures that will
- aid the enemy.
-
- At the same time, service members have used the Web sites to chronicle
- their time in battle, posting videos and writing journals that provide a
- powerful, personal glimpse into their days at war.
-
- "These actions were taken to enhance and increase network security and
- protect the use of the bandwidth," said Col. Gary Keck, a Pentagon
- spokesman.
-
- The Pentagon said that use of the video sites in particular was putting
- a strain on the network, and also opening it to potential viruses or
- penetration by so-called "phishing" attacks in which scam artists try to
- steal sensitive data by mimicking legitimate Web sites.
-
- "The U.S. Army's not going to pay the bill for you to get on MySpace and
- YouTube," said Maj. Bruce Mumford, of Chester, Neb., who is serving as
- the brigade communications officer for the 4th Brigade, 1st Infantry
- Division, in Iraq. "Soldiers need to know what they can and cannot do,
- but we shouldn't be facilitating it."
-
- Warnings of the shutdown went out in February, and allowed troops to
- seek waivers if the sites were necessary for their jobs. Often insurgent
- groups post videos, including ones of attacks or - in some high profile
- cases - of U.S. or coalition soldiers who have been captured or killed.
-
- "I guess it's a good general policy," Zimmerman said about the ban on
- MySpace and YouTube." If people could be trusted not to break
- operational security, then they wouldn't need to have the policy."
-
- If the restrictions are intended to prevent soldiers from giving or
- receiving bad news, they could also prevent them from providing positive
- reports from the field, said Noah Shachtman, who runs a national
- security blog for Wired Magazine.
-
- "This is as much an information war as it is bombs and bullets," he
- said. "And they are muzzling their best voices."
-
- The sites covered by the ban are the video-sharing sites YouTube,
- Metacafe, IFilm, StupidVideos and FileCabi; social networking sites
- MySpace, BlackPlanet and Hi5; music sites Pandora, MTV, 1.fm and
- live365, and the photo-sharing site Photobucket.
-
-
-
- Pentagon Defends Move To Block Web Sites
-
-
- The Pentagon on Thursday defended a decision to block popular Web sites
- including YouTube and MySpace on U.S. military computers, saying it
- needed to keep its network clear for operations.
-
- Military officials said they had restricted access to more than a dozen
- recreational sites because they had registered high levels of use on
- Department of Defense computers.
-
- Rear Adm. Elizabeth Hight, deputy head of the Defense Information Systems
- Agency, said the Pentagon needed to ensure bandwidth on its network of
- more than 5 million computers was not clogged by the use of those sites.
-
- "This network is critical for our effective and efficient and safe combat
- operations," Hight told reporters.
-
- "We use it for everything from ordering supplies to sending orders to
- providing logistics information, scheduling people to get on an airplane,
- scheduling goods to move from point to point," she told reporters at the
- Pentagon.
-
- Rep. Ed Markey, the chairman of the House of Representatives subcommittee
- on telecommunications and the Internet, has called on the Pentagon to
- reverse the decision, which took effect on Monday.
-
- In a letter to Defense Secretary Robert Gates earlier this week, Markey
- said troops overseas had used many of the blocked sites to communicate
- with family and friends and that those contacts were critical for morale.
-
- But the Pentagon said many of the sites had already been blocked on
- military computers in Iraq and Afghanistan for more than two years and
- troops had many other ways of keeping in touch with loved ones.
-
- The Pentagon agency responsible for morale provided commercial Internet
- services free of charge at bases across Iraq and Afghanistan and those
- would be unaffected by the decision, Hight said.
-
- She said the Pentagon had not banned troops from using the sites but had
- simply decided they could not be accessed from U.S. military computers to
- preserve bandwidth.
-
- New technologies such as streaming video were real "bandwidth hogs,"
- Hight said.
-
- "We just simply cannot accommodate the growth in the bandwidth demands
- of this newer technology for both official reasons and recreational
- sites," she said.
-
- The Pentagon said the blocked sites included YouTube, 1.fm, Pandora,
- MySpace, PhotoBucket, Live365, hi5, Metacafe, MTV, ifilm.com,
- Blackplanet, stupidvideos and filecabi.
-
-
-
- =~=~=~=
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-
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