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- Volume 4, Issue 38 Atari Online News, Etc. September 20, 2002
-
-
- Published and Copyright (c) 1999 - 2002
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
- Rob Mahlert, Associate Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- "CC: Classic Chips"
- Rob Mahlert -- Web site
- Thomas J. Andrews -- "Keeper of the Flame"
-
-
- With Contributions by:
-
- Kevin Savetz
- Marc-Anton Kehr
- Erik Hall
- Fred Horvat
-
-
- To subscribe to A-ONE, change e-mail addresses, or unsubscribe,
- log on to our website at: www.atarinews.org
- and click on "Subscriptions".
- OR subscribe to A-ONE by sending a message to: dpj@atarinews.org
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribe from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphiforums.com/dpj/a-one.htm
- http://www.icwhen.com/aone/
- http://a1mag.atari.org
- Now available:
- http://www.atarinews.org
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphiforums.com/atari/
-
-
-
- =~=~=~=
-
-
-
- A-ONE #0404 01/25/02
-
- ~ The :-) Turns 20! ~ People Are Talking! ~ MyMail Update News!
- ~ Bidding For Napster! ~ HotMail To Can Spam?! ~ Ellison Exits Apple
- ~ Cybersecurity Plan Off ~ Faster PowerMacs Ship! ~ Mac OS X Update!
- ~ New Linux Worm and DOS ~ EasyMINT Forum Open! ~ Virus Armageddon?
-
- -* Gemulator 10th Anniversary! *-
- -* History of Antic's Cyber Software! *-
- -* Rivals: Microsoft Violates Antitrust Deal! *-
-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- I'll probably regret it, but I'm going to give Joe an opportunity to do his
- famous ROTFLOL impersonation. Officially, I'm old today! Yes, I know, I
- said that when I turned 30, then 40, and also 50. But, I can no longer say
- that I'm 50. Egads! 51! I'm more than a half a century old! I wonder how
- long it will take to get used to this! Well, I guess you're as old as you
- feel, according to many. Ahhhh, I feel much younger now!
-
- It's been a great week weather-wise. It was nice to get out on the golf
- course a couple of times this past weeks and not have to worry about the
- heat. Even getting the lawn mowed is less of a task than usual. It's a
- nice time of year in New England; and it will get even better once the
- leaves start to turn in a few weeks.
-
- Okay, let's get right to this week's issue as we have lots of good stuff
- this week. And, it will also give me the opportunity to get in some
- celebrating!
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- EasyMiNT Forum Open
-
-
-
-
- Hi all,
-
- I have created a forum for EasyMiNT and other programs of mine, you can
- reach it from my HP http://mico-mint.atari.org
-
- or via direct link
-
- http://www.carookee.com/forum/EasyMiNT
-
- Have fun!
-
- Marc-Anton
-
-
-
- MyMAIL 1.58
-
-
- Hi all,
-
- New version of MyMail (1.58) is released.
-
- This is basically a binary update.
- no changes is done on the RSC, help texts or Docs.
-
- New/changes:
- ------------
- - Fixed memory leaks
- - Added loadable charset
- - Some minor bug fixes
-
- Languages supported:
- --------------------
- - English
- - Swedish
- - German
- - French
- - Polish
-
-
- Download from:
- --------------
- http://erikhall.atari.org/programs/mymail.html
-
-
- MyMail mailing list
- -------------------
- You can add or remove yourself from MyMAIL mailing list.
- The add/remove page is found at:
- http://www2.tripnet.se/~erikhall/mymailupdates.html
-
-
- MyMail WWWBoard
- ---------------
- http://erikhall.atari.org/mymailboard/wwwboard.html
-
-
- Best Regards
- Erik Hall
-
-
-
- 10th Anniversary of Gemulator
-
-
- Hello from Emulators Inc. in Seattle,
-
- You are receiving this email because you registered your email address
- with us at the Emulators online store (which you visited either through
- http://softmac2000.com or http://softmacxp.com). I am writing to update
- you on the status of our products.
-
- Earlier this summer just prior to Macworld we sent out a mailing to
- thousands of our customers and people like yourself to announce the latest
- SoftMac Xpress release. Due to the strong response which we have received
- we are currently backlogged several weeks in our order processing. If you
- placed an order with us this summer, you have likely already received
- another email from me to notify you of this delay. We expect to have the
- backlog cleared by later this month and be back on our 5 to 7 day order
- turnaround schedule.
-
- September is the 10th anniversary of the release of our Gemulator product,
- the world's first 68000 emulator for MS-DOS which featured both Atari ST
- and Apple Macintosh emulation for the PC. We first released Gemulator to
- the "net", not quite the Internet at the time, but rather to a series of
- BBSes as well as America Online and CompuServe, back in September 1992. The
- same month that I launched it in person at the 1992 Glendale Atari Fair. It
- is amazing how fast these past 10 years have gone by, and incredible number
- of product releases that we have made during that time. Including Windows
- 3.1, Windows 95, and Windows 2000 releases of Gemulator, the 68030
- emulation featured in Gemulator Pro, and the 68030 and 68040 Apple
- Macintosh emulation featured in our SoftMac product lines. Not to mention
- ST Xformer and PC Xformer Atari 8-bit emulators for GEM and DOS, the
- Xformer 98 and Xformer 2000 emulators for Windows, and the popular
- Gemulator Explorer file exchange utility for reading Atari ST and Macintosh
- disks on the PC.
-
- We are preparing a 10th anniversary Gemulator release, which I'll be
- announcing on the Emulators web site in a few weeks as well as other news.
- I am glad to report that work on the SoftMac Professional emulator
- continues, with an expected release next year which will bring even faster
- 68040 emulation to the PC and new PowerPC emulation. I will once again be
- attending our booth at next year's Macworld Expo in New York to demonstrate
- the product as I did last year. I am also happy to announce that contrary
- to previous reports, we will posting a free release of the PowerPC emulator
- to the web. It will not be a pay-only product as some have reported.
-
- Which bring me to my final topic, that being to remind everyone that as has
- been our policy these past 10 years, and really, for the whole 15 years
- since I first posted the Xformer Atari 8-bit emulator to CompuServe back in
- January 1997, that our products are FREE for non-commercial home use. All
- our of emulators and cross-platform utilities - Gemulator Classic for
- MS-DOS, Gemulator 2000 for Windows, SoftMac 2000, Xformer, Gemulator
- Explorer, SoftMac XP - can be downloaded from our web site. These are
- non-demo releases, and are the same releases which we sell on CD-ROM and
- license to schools and corporate customers, a concept strange to some but
- familiar to anyone who uses free products such as Linux and a concept I've
- always believed in. As someone who started my career in the computer
- industry as a teenage hobbyist in the 1970's, I learned from free software
- I downloaded from BBSes and learned from free listings printed in computer
- magazines. So I've always made it a point to freely give away most of our
- products for home use and why I remain so vigilant against computer
- consumers getting ripped off by multi-national multi-billion dollar
- corporations. And as with the free SoftMac XP 8.2 and the file system
- driver source code release earlier this year, we will continue to release
- new updates to our products and source code to some of our products free of
- charge via our web site. and yes, that will include the PowerPC emulator.
-
- Please don't email me asking for release dates or other unannounced
- information or for pre-releases. Remember to simply visit the
- http://www.emulators.com web site every few weeks for new announcements
- and new download. And don't forget to tell your friends that free
- emulators still _do_ exist on the web and will continue to be maintained
- and developed in the future.
-
- If you have any comments concerning our products, our Emulators web site
- at http://www.emulators.com, or have computer tips you wish to share with
- me for publication on our Secrets page http://www.emulators.com/secrets.htm,
- please feel to email me directly at darekm@emulators.com.
-
- Thank you for your time and enjoy our emulators!
-
- Darek Mihocka
- President, Emulators Inc.
- http://www.emulators.com <http://www.emulators.com/>
-
-
-
- History of Antic Cyber Graphics Software
-
-
- Martin Doudoroff has created an amazing history of the Cyber graphics
- software that Antic published for the ST.
-
- "This Web site documents some moderately obscure computer graphics
- software history: a suite of animation products produced in the late
- 1980's for the Atari ST personal computer platform. Although the fact is
- not widely known, this Atari software, published by a defunct computer
- magazine called Antic, directly preceded and led to the Autodesk 3D
- Studio and Discreet 3ds max products used by thousands of people today.
- The articles herein basically comprise an oral history: the information
- is drawn from interviews and hands-on exploration of the software,
- running under emulation or on original equipment."
-
- http://asterius.com/atari
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- joe@atarinews.org
-
-
-
- Hidi ho friends and neighbors. Before we get to the stuff from the
- Usenet, I want to mention two things.
-
- First, people are idiots. They really are getting dumber and dumber. On
- my way to work this morning, I came upon an intersection that I come to
- every morning. This time, there was a flatbed truck in the middle of the
- intersection. Now, we're not talking about a busy street. We're talking
- about a small road that goes from a town of about 20,000 people to a
- town of about 35,000 people. The truck evidently began going straight
- through the intersection and then decided that it should have made a
- left turn. Unfortunately, there were cars at two points of the
- intersection with a two cars behind the truck ahead of me.
-
- Obviously, the only move for the truck driver was reverse. So, being the
- last car behind the truck, I put it in reverse and moved back about a
- car length. I smiled a small smile as the car ahead of me also began to
- back up.
-
- The smile went a way quickly as I watched the driver cut his wheels to
- the left and pull out into the oncoming lane and end up directly in the
- middle of the intersection, next to the cab of the flatbed. Now, no one
- could move. And no one did for several minutes. I sat there in mute
- amazement as one or two beeped their horns and made various hand
- gestures at no one in particular.
-
- The "Stalemate of Stupidity" finally ended when one of the cars
- perpendicular to the road I was on decided to turn around and seek an
- easier way to work. From there... one by one... vehicles left the
- intersection until the truck was able to make the turn that it had
- intended to make in the first place.
-
- As far as I'm concerned, this instance is proof in a supreme deity. How
- could such people possibly exist without divine intervention??
-
-
- The second thing I want to mention is that the TEAM ATARI search group has
- just passed ONE HUNDRED years of contributed CPU time searching for radio
- signals from an extraterrestrial intelligence. Just think of it, a hundred
- years of CPU time contributed by fifty people in under forty months!
- HAPPY CENTENNIAL!!!
-
- You might have noticed that I said "fifty" people contributed CPU time,
- and that there are actually 52 people participating in TEAM ATARI.
- That's because two people haven't returned any results.
-
- It's not too late to join up either. If you're interested in joining,
- point your browser to: http://setiathome.ssl.berkeley.edu and join
- SETI@home. Then go to:
- http://setiathome.ssl.berkeley.edu/stats/team/team_21046.html and join
- TEAM ATARI.
-
- After three years of doing this, I still think it would be the coolest
- thing in the world to have the first signal from an extraterrestrial
- intelligence found by an Atari user!
-
- C'mon and join us. Maybe we'll have a big online party for our
- bicentennial! <grin>
-
-
- Well, let's get to the news, hints, tips, and info from the UseNet.
-
-
- From the comp.sys.atari.st NewsGroup
- ====================================
-
-
- Derryck Croker asks:
-
- "Anyone any idea if the word "Ansch" in this line:
-
- LiA -3 5250 4 ; LiA(Ansch,rest,length)|Linear depreciation per period
- has an English meaning, and if so, what?"
-
-
- Gerhard Stoll tells Derryck:
-
- "In my dictionary stand:
-
- Anschaffungswert = cost (or acquisition) value."
-
-
- Derryck tells Gerhard:
-
- "Thanks Gerhard, I've used "cost" - I'm no mathematician so I hope all
- this stuff is correct"
-
-
- Jim DeClercq jumps in and tells Derryck:
-
- "Did you know that you can type "ansch*" into LEO, and get all the words
- that contain that root, and get as confused as I did?
-
- It seems to have the English meaning of "origin" or "original", as in
- "original cost" which seems to be the sense in context.
-
- If true, where the percentage entry? "Rest" I do not recognize.
-
- If we are on the same page, I would expect to see "original value",
- "percent per period" and "number of periods" in a linear depreciation
- calculation."
-
-
- Peter West adds his interpretation:
-
- "It's obviously an abbreviation, possibly for 'Anschaffung' =
- acquisition or purchase. Could also be 'Anschlag' = plot or estimate
- or 'Anschluss' = addition or 'Anschreiben' = put to one's account.
- 'Anschwellen' = increase (a less likely possibility).
-
- I'd go for the first one if the context is something like compound
- interest on a loan or mortgage."
-
-
- Derryck tells Peter:
-
- "It looks like "cost" is the most probable translation.
-
- Once this is confirmed I'll be releasing the English Texel 2.20 resource
- files and other data files.
-
- I'm not sure if I'll be able to do the text that's embedded in the
- binary however, it's a very complex job."
-
-
- Claude Bourgoin asks about using a ZIP drive with his Falcon:
-
- "I have a Falcon030 with a 100 meg iomega SCSI zip drive. I used HDriver
- 7.+ to format and partition. The problem I am having is when I run Magic
- 5.11 the Falcon030 sees the zip drive, when I just run TOS 4.04 the
- falcon can no longer see the zip drive. Does anyone know what I am doing
- wrong or missing a step in the process?"
-
-
- Uwe Seimet tells Claude:
-
- "Sounds as if you have created a DOS compatible partition on your ZIP
- cartridge. Please refer to the HDDRIVER manual for more information on
- partition types."
-
-
- Claude tells Uwe:
-
- "Yes, that is exactly what I did. Because I needed to transfer some
- large files from my PC to the Falcon. I tried running Bigdos but the
- falcon still didn't see the zip drive."
-
-
- Uwe adds:
-
- "I forgot to mention that the best solution in your case is most likely
- a partition that is both DOS/Windows and TOS compatible. This way you do
- not need any additional software for the Atari."
-
-
- Claude now asks about his Falcon and SC1224 monitor:
-
- "When I connect the Falcon030 to an Atari SC1224 monitor under tos the
- SC1224 monitor works fine. If I run Magic 5.11 using MAGXBOOT.PRG from
- the auto folder, as soon as the MAGXBOOT runs the monitor starts to
- scroll rapidly. Is their a solution to this problem?"
-
-
- Don Wolfe tells Claude:
-
- "I have one machine that has a similar problem, a MSTE-4mg with a 1224
- monitor running MagIC 4.1 during the boot process the screen will start
- pulling and distorting. The cure for mine is a small program called
- Rezflip in the Auto folder and all is well."
-
-
- Britt Park asks about a mouse for his Falcon:
-
- "Does anyone know a supplier for a Falcon030 compatible mouse? Is the
- mouse the same for the Falcon030 as for earlier STs?"
-
-
- James Alexander tells Britt:
-
- "In short, yes you can use any st compatible mouse with a falcon,
- whether its the plain st mouse, beetle mouse, golden image or one of the
- others."
-
-
-
- Well folks, I know it's very short, but things have been a little slow
- in comp.sys.atari.st lately. Tune in again next week, same time, same
- station, and be ready to listen to what they are saying when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - Gearing Up for Cyber Wars!
- """"""""""""""""""""""""""""" Sony Ships 40 Million PS2s Globally!
-
-
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- Japanese Game Developers Gear Up for Cyber Wars
-
-
- Online gaming is still seen as a risky business, but Japanese software
- developers are positioning themselves -- some aggressively and others
- cautiously -- for a new battle over the next frontier of videogame play.
-
- And analysts say online games, in which users go head-to-head over Internet
- connections, could hold the key to success in boosting their war chests
- over the long term.
-
- "We are talking about incremental revenues, subscription-based business and
- very stable revenue streams for a company that is engaged in a hit-or-miss
- business," said Jay Defibaugh, an analyst at Credit Suisse First Boston.
- Japanese game publishers are expected to ring up profits, at least for a
- few years, from brisk sales of traditional software as the three mega
- console makers -- Sony Corp., Nintendo Co. Ltd. and Microsoft Corp. -- wage
- price wars, spurring demand for hardware as well as software.
-
- But the longer-term prospects for Japanese game publishers appear less rosy
- than they would like.
-
- The costs of developing software titles are rising as consoles have become
- highly advanced, armed with powerful chips that offer faster games and
- dazzling graphics.
-
- Some analysts also noted that ordinary packaged games, which usually sell
- for 6,800 yen ($55.50), now look expensive compared with the consoles and
- may have to undergo price cuts.
-
- Following a series of price reductions this year, Nintendo's GameCube now
- sells for 19,800 yen, Microsoft's Xbox costs 24,800 yen and Sony's
- PlayStation 2 retails at open prices.
-
- Japan's declining birthrate and shrinking gaming population are also
- concerns, with data from the Computer Entertainment Suppliers Association
- showing that sales of game software in the country declined to 517.4
- billion yen in 2001 from 577.9 billion a year earlier.
-
- But Nomura Research Institute has estimated the online game market in
- Japan will grow nearly eight times to 271 billion yen in 2006 from 35
- billion yen in 2001.
-
- With console systems all hooking up to the Web, growth of the online game
- market is expected to accelerate.
-
- Sony began selling network adapters early this year while Nintendo, which
- had been the most wary about online gaming among the three, plans to
- release a similar device in October.
-
- Microsoft, the most aggressive of the three, will start a trial run for its
- online game service, Xbox Live, some time after October in Japan.
-
- Daisuke Kobayashi, a game developer at mid-sized software firm Enix Corp.,
- says having a head start is key as players tend to concentrate on a few
- online game Web sites and are unlikely to move on to newer offerings.
-
- Unlike conventional software business where games can be popular even if
- similar titles exist, only one or two online games per genre can survive,
- he said.
-
- "It's very much like an oligopoly," said Kobayashi. "It's first come, first
- served."
-
- In July 2001, Enix launched the online game "Cross Gate" for personal
- computers and now has six million registered players in Asia, including
- Japan, with one tenth of them being avid users.
-
- Kengo Nakajima, president of CommunityEngine Inc, an Enix affiliate that
- offers online game system solutions, said publishers need time to groom
- new types of creators as online games require a different set of skills
- than traditional titles.
-
- "You need people who know the power of having a mass audience, who can
- communicate with them and are flexible about listening to them," Nakajima
- said. "It's like being a politician, and we don't see many people who meet
- these criteria." Capcom Co. Ltd. rolled out racing and fighting online
- games in 2000 for dial-up connections on PlayStation 2, and plans to offer
- its hit "Biohazard" action game for possibly broadband and "Tekki" for Xbox
- Live.
-
- "We are at the stage of planting seeds before the blooming season comes," a
- Capcom spokesman said.
-
- Sega Corp also started offering its role-playing mainstay "Phantasy Star
- Online" games for Nintendo's GameCube earlier this month in Japan.
-
- Still, some analysts said community-type online games in which a large
- number of players participate won't take off for a few years, as they
- require hefty investments to run Internet servers and support other network
- systems.
-
- Instead, they said, online games where people play one-on-one, or with a
- small number of people, will likely be the main format.
-
- "Until the next generation of game consoles comes out, people will likely
- play peer-to-peer online games," said Takashi Oya, a senior analyst at
- Deutsche Securities. Oya also said software developers have been
- disappointed by a slow start for Square Co Ltd.'s "Final Fantasy XI," an
- online version of its popular role-playing game that sold more than 38
- million copies globally.
-
- Since its May launch, the online game so far has amassed 120,000 players.
-
- Credit Suisse First Boston's Defibaugh said financial strength is a
- crucial factor, but added that just as original ideas brought major success
- to some small Internet businesses, online gaming could represent a vital
- opportunity for many firms.
-
- "I'm quite sure that they do see opportunities here and they do feel that
- at least early on, some amount of investment is required and appropriate,"
- he said.
-
- ($1=122.22 yen)
-
-
-
- Sony Ships 40 Million Playstation2 Globally
-
-
- Japanese electronics group Sony Corp. said on Thursday that it had shipped
- 40 million units of its blockbuster PlayStation 2 home video game console
- globally, after passing the 30-million mark on May 5.
-
- Sony Computer Entertainment Inc, the game division of the consumer
- electronics giant, said 10.97 million of the units shipped to Japan, 17.01
- million to the United States and 12.06 million to Europe.
-
- The company aims to ship 20 million consoles globally in the year to March
- 2003, aiming to solidify its leadership position and widen the gap with
- Microsoft Corp's Xbox and Nintendo Co Ltd's GameCube.
-
- Xbox, launched more than a year after PlayStation 2, has struggled to gain
- a foothold in the competitive gaming market.
-
- Weekly Famitsu, a major Japanese game publication, said Microsoft has sold
- 274,000 Xboxes since debuting in Japan on February 22, while Nintendo has
- sold 1.565 million GameCubes in Japan since its launch in September 2001.
-
- To shore up sales, Microsoft said on Thursday it would unveil five new
- software titles for Xbox at the Tokyo Game Show which kicks off on Friday.
-
- The U.S. software giant said it plans to showcase 18 games, including five
- new offerings and two online games.
-
- The new five titles includes "Battlefield Pizza Girl" whose content has
- not been unveiled yet, fighting game "The Wild Rings" and "Natural
- Ultimate Digital Experiment (N.U.D.E.)" in which a player assumes the role
- of a caretaker of a girl, who would then develop her own character and
- emotions.
-
- The two online games are "True Fantasy Live Online," an adventure game set
- in a fantasy world, fishing game "Fishing Live Online."
-
- Microsoft plans to start a trial run for its online gaming service, Xbox
- Live, sometime after late October in Japan with 5,000 players. Microsoft
- has been making a big bet on online games, building a proprietary online
- service. Xbox comes with built-in hard drive and an Ethernet port.
-
- Sony and Nintendo, on the other hand, are less aggressive, both letting
- software publishers run their own networks and charge whatever they want.
- PlayStation 2 and GameCube require separate add-ons to play online games.
-
- Also, users of Xbox need broadband connections while those for PlayStation
- 2 and GameCube can use either a broadband or a narrowband connection
- service.
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- The Coming Virus Armageddon
-
-
- Computer virus writers are known for building on each other's work to
- create ever-deadlier malware. In the future, a truly malicious code might
- not create an immediate uproar by hitting the Internet with a big bang.
- Instead, it could slowly and quietly seize control of a vast number of
- computers, doing significant but not immediately apparent damage to data.
-
- How conceivable is the supervirus threat? "We never say never in this
- business," McAfee.com virus research manager April Goostree told
- NewsFactor. "We've never really seen it, but we've seen some things that
- are pretty darn close. I really don't see why it couldn't be done."
-
- But Trend Micro global director of education David Perry disagreed, telling
- NewsFactor that given the nature of viruses today, it is unlikely that one
- could cripple the Web. "I really don't believe in the concept of there
- being an ultimate computer virus," he said. "There are rumors about there
- being a metavirus or megavirus, but it's fiction."
-
- Regardless of probability, Goostree and Perry agreed that the key trait of
- a virus with the ability to knock out the Internet has nothing to do with
- technology. Rather, the ultimate virus would hinge on social engineering
- -- antivirus jargon for the tricks virus writers use to fool people into
- infecting themselves and others.
-
- While most viruses use a mass-mailer to spread infection via e-mail,
- Goostree said it is even more effective to spread viruses surreptitiously,
- via a slow dissemination that draws little attention as it infects and
- inflicts damage.
-
- Perry agreed, saying, "The worst viruses are the viruses that don't make
- any noise at all."
-
- In addition to being stealthy, experts said, the ultimate computer virus
- would be polymorphic -- able to change its code, message and form to avoid
- detection. For the most part, antivirus software vendors detect and
- identify malicious code by using virus definitions, or virus fingerprints,
- that are unique to a specific virus.
-
- One polymorphic virus in the wild is Hybris, which climbed the charts this
- year as it spread. "It changes so that antivirus products that could have
- caught it in x form won't pick it up anymore," Goostree said.
-
- Recently, malware also has begun to grow more deadly by targeting computer
- defenses, as the Yaha worm does. For example, malicious code might disable
- antivirus and firewall software.
-
- Such interference, coupled with installation of a Trojan program that would
- enable an attacker to control a machine remotely, could leave users "dead
- in the water," Goostree said. "You'd have no antivirus, no connection and
- no communication method to try and get help. It would effectively really
- cripple our communication system."
-
- While most damage done by viruses today comes in the form of computer
- downtime and lost productivity, the ultimate computer virus of the future
- probably would destroy or overwrite files, according to Goostree.
-
- However, execution of a lethal payload would be an impediment if a virus
- writer wanted to infect a large number of users, because data destruction
- would alert users to the virus' presence. "People would figure it out and
- fix it immediately," she added.
-
- Although Trend Micro's Perry discounted the threat of a supervirus that
- could bring the Internet to its knees, he said emerging communications
- platforms -- including wireless and peer-to-peer networks -- are likely to
- come under fire from virus writers.
-
- "I would stop thinking in terms of the Internet model we use to access
- computers today," Perry said. "As we proliferate more and more and more --
- streaming media, video, new media, cell phones, PDAs and other
- internetworked devices, including the automobile -- all of those things are
- going to be eligible for viruses."
-
- However, fear of viruses often does more damage than actual viruses, Perry
- noted, adding that if data is treated like property -- such as a home or
- automobile -- it will remain safe. "The proper technology and proper user
- education will lead us to a world where data is more secure," he said.
-
-
-
- New Linux Worm Threatens Serious Denial Of Service Attacks
-
-
- Security vendors are warning users running Linux Apache Web servers that
- they're vulnerable to attack from the first worm to use peer-to-peer
- networking technology. Dubbed the Linux.Slapper.Worm, it exploits a buffer
- overflow vulnerability within OpenSSL, often used in Apache Web servers.
-
- Internet Security Systems Inc. is reporting in an advisory that the worm
- has "very powerful" distributed denial-of-service capabilities. Because of
- the worm, ISS has raised its Internet warning status to AlertCon 3, one
- notch below its highest level, AlertCon 4. Internet Security Systems
- estimates that the worm is spreading slowly and has infected 11,000 to
- 13,000 Web servers.
-
- The Linux.Slapper.Worm spreads in similar fashion to last year's Nimda and
- Code Red worms, by scanning for, and then infecting, vulnerable systems.
- Because this worm establishes peer-to-peer links among infected servers,
- experts fear it could create a powerful platform to launch
- denial-of-service attacks against virtually any target on the Internet.
-
- According to Dan Ingevaldson, team lead of the X-Force R&D division at ISS,
- the first version may be a test to see how well the worm works before more
- deadlier versions surface. "Unlike Code Red and Nimda, where virus writers
- didn't have immediate access to the source code, the source code for this
- worm is already widely public," he says. "I'd expect new versions to start
- to surface."
-
- Users of OpenSSL through versions 0.96d or 0.9.7beta1 are urged to upgrade
- to the latest version of OpenSSL, currently 0.9.6g. The OpenSSL
- vulnerability the worm attacks was first reported at the end of July.
-
-
-
- Cybersecurity Plan Offers Tips, Not Rules
-
-
- A Bush administration plan to improve computer security will impose no new
- regulations but instead use the "bully pulpit" and the federal checkbook to
- reduce cyberattacks, administration and industry sources said on Monday.
-
- When cybersecurity czar Richard Clarke releases the long-awaited proposal
- on Wednesday in Silicon Valley, he will shine a spotlight on "safe
- computing" practices that security experts say are not widely enough used
- by Internet users.
-
- Observers expect Clarke to announce that the federal government will direct
- some of the $50 billion it spends each year on software, computers and
- other information technology toward products that meet certain security
- standards.
-
- But the former counterterrorism expert will shy away from imposing similar
- rules on an industry that has lobbied for months against them.
-
- Instead, Clarke will offer a wide range of suggestions to businesses,
- universities and individuals about how to voluntarily shore up their online
- defenses, and will ask the private sector to offer suggestions of its own.
-
- High-tech officials say the hands-off approach will allow them to lock
- down cyberspace faster than they could if they had to follow new laws or
- regulations.
-
- "Talking and spending is probably the most effective means to get something
- done, rather than proposing legislation," said Stratton Sclavos, chief
- executive of security company VeriSign Inc..
-
- But others said businesses were unlikely to spend extra money to secure
- their networks in the midst of a recession if they were not required to do
- so.
-
- "Security budgets are flat for most corporations. If anything, they took
- money away from cybersecurity over the past year," said Ed Skoudis, vice
- president of security strategy for New York consulting firm Predictive
- Systems.
-
- A Bush Administration official said the sheer scope of the project required
- the private sector, which control 85 percent of the Internet, to take the
- initiative. Voluntary "best practices" would get quicker results than laws
- which could take months or years to pass, he said.
-
- While early drafts of the proposal required Internet service providers
- (ISPs) to bundle firewalls and other security software with their service,
- Clarke will now only suggest their use, high-tech officials said.
-
- "ISPs take the position, quite rightly, that they're not security
- specialists," said Harris Miller, president of the Information Technology
- Association of America. "There are important issues about capacity,
- liability, cost."
-
- Alan Paller, research director at the System Administration, Networking
- and Security (SANS) Institute, said Internet service providers can easily
- detect and stop Internet attacks. But they don't want to spend the extra
- money needed to upgrade their systems to help prevent worms or
- denial-of-service attacks, Paller said. They also don't want to be held
- liable for failing to do enough.
-
- A proposal to ban the use of wireless networks by government workers, as
- the Department of Defense is considering, has similarly been softened.
-
- "I think earlier versions of the draft did either imply or direct federal
- agencies to make pretty radical breaks with wireless technology until the
- security improves," said Mario Correa, director of Internet and network
- security policy at the Business Software Alliance, a high-tech trade group.
-
- The latest version of the proposal only suggests that federal agencies and
- departments should not use wireless technologies in certain circumstances,
- Correa said.
-
- The plan also suggests that federal agencies should follow the Department
- of Defense's lead in buying only software and hardware that have received
- certain security certifications.
-
- In addition, the proposal asks industry to ship products that are more
- secure or in default secure settings, and get software patches and fixes
- out more quickly.
-
- Clarke will also ask power plants, water-treatment facilities and other
- "critical infrastructures" to ensure that their internal networks cannot
- be hacked by outsiders, and ask universities to better monitor their
- systems so they are not used in cyberattacks.
-
-
-
- Hotmail Aims to Can Spam
-
-
- MSN Hotmail users may see a decrease in spam clogging up their inboxes in
- coming weeks, Microsoft said Wednesday, as it announced a deal with
- Brightmail to incorporate the company's spam-filter technology in its free
- e-mail service.
-
- Microsoft said that it will deploy Brightmail's Solution Suite to filter
- spam at the incoming SMTP gateway, before it is delivered to Hotmail users'
- inboxes.
-
- The spam guard will be fully deployed later this year, Microsoft said, to
- serve Hotmail's 110 million worldwide users.
-
- The Redmond, Washington, company's spam-stymieing move is nothing new for
- free e-mail services, many of which have already adopted spam-fighting
- measures. Yahoo, for example, routes unsolicited e-mail to a bulk e-mail
- folder in users' inboxes.
-
- The Brightmail solution works by leveraging a collection of more than 200
- million e-mail addresses designed to attract spam, allowing Brightmail to
- identify and eliminate spam before it reaches users' inboxes.
-
- San Francisco-based Brightmail to have a significant foothold on the
- antispam market, boasting clients such as Earthlink, AT&T WorldNet, and
- now MSN.
-
-
-
- Apple Releases Mac OS X 10.2.1
-
-
- Apple today released the first update to the company's new operating
- system, bringing it to version 10.2.1.
-
- According to Apple, the update delivers enhancements and improvements to
- the following applications, technologies and components: Mail, Image
- Capture, Help Viewer, graphics, printing, networking, Rendezvous, Kerberos,
- USB, FireWire, SCSI device compatibility and includes additional Digital
- Hub peripheral device support.
-
- The update is currently available via the Software Update Control Panel
- in Mac OS X.
-
-
-
- Apple Now Shipping 1.25GHz Power Mac
-
-
- Apple Wednesday announced that its dual 1.25GHz Power Mac system is now
- shipping. The company introduced new Power Mac G4 systems on August 13,
- moving the entire line to dual processor configurations.
-
- The new dual processor machines feature Xserve architecture with support
- for up to 2GB of Double Data Rate (DDR) memory at up to 333MHz, an ATI
- Radeon 9000 Pro graphics card and an enhanced enclosure with increased
- storage up to nearly half a terabyte, according to Apple.
-
- "The Power Mac G4 with dual processors running at 1.25 GHz is the fastest
- Mac ever made," said Philip Schiller, Apple's senior vice president of
- Worldwide Product Marketing in a statement today. "The combination of the
- Xserve architecture and Mac OS X version 10.2 'Jaguar' provides an
- incredibly powerful and stable platform for our professional customers."
-
- Each Power Mac system has two 400Mbps FireWire ports and four 12Mbps USB
- ports (two on system, two on keyboard). In addition, the systems have a
- front headphone jack; Stereo audio line in and line out minijacks; Built-in
- 56K v.92 modem; and an Apple speaker minijack. Currently the v.92 modem is
- available on the PowerMac and the eMac -- the iMac is still equipped with
- the v.90 modem.
-
- Using graphics cards from Nvidia and ATI, Apple's desktop systems feature
- dual display support across the product line. A single AGP 4x graphics card
- has both the Apple Display Connector (ADC) and a DVI connector.
-
- The dual 1.25 GHz Power Mac G4, for a suggested retail price of $3,299,
- includes 256K on-chip level 2 cache and 2MB of DDR SRAM backside level 3
- cache per processor; 512MB of DDR SDRAM memory; ATI Radeon 9000 Pro
- graphics card with 64MB DDR SDRAM in 4x AGP slot; 120GB Ultra ATA/100
- 7200 rpm hard disk drive; and SuperDrive DVD-R/CD-RW optical drive.
-
-
-
- Apple: .Mac Membership Swells to More Than 100,000
-
-
- Apple announced Tuesday that more than 100,000 Mac users have already
- subscribed to its .Mac service. .Mac was unveiled to attendees of Macworld
- Expo New York this past July as the successor to Apple's free iTools
- service.
-
- Available for US$99.95 per year, Apple's .Mac service offers customers
- 100MB of Internet storage capacity, hosting for home pages, the ability
- to share files and calendars via Apple's recently releases iCal calendar
- application, file backup capabilities, anti-virus protection and e-mail
- service through IMAP, POP and Webmail-based services. .Mac has been made
- available to existing iTools for a reduced price of $49.95 since the
- service was first unveiled in July.
-
- .Mac has been the focus of some controversy since it was unveiled and
- Apple announced plans to discontinue the free iTools service; some iTools
- subscribers had wanted their free service to continue, or had hoped for a
- lower tier of .Mac services that would cost less money with reduced
- features. That hasn't come to pass, however, and users have been forced to
- either migrate their existing iTools accounts to .Mac accounts or face
- losing them come September 30.
-
- With tight integration like Finder-based iDisk access and more, Apple is
- leveraging .Mac as an extension of the operating system. Additionally,
- newly introduced features like iCal calendar publishing and Backup 1.2 are
- only available to Mac users who have Mac OS X 10.2, "Jaguar" or later
- installed.
-
- New Mac users can sign up for a free 60-day .Mac trial from the Web site.
- The .Mac package is also available as a retail package available through
- Apple Stores and participating authorized resellers.
-
-
-
- Rivals Say Microsoft Violates Antitrust Deal
-
-
- Microsoft Corp.'s rivals complained to the U.S. Justice Department on
- Wednesday that the company is reneging on some of the promises it made to
- settle its antitrust case last year.
-
- In a letter to the department, a trade group representing Microsoft's
- critics and competitors said the software giant had not lived up to a
- promise to make it easy to substitute non-Microsoft software for some
- features in the Windows operating system.
-
- Under the proposed settlement, Microsoft is required to provide a way for
- consumers and computer makers to enable or remove access to key software
- features such as the Internet browser and media player.
-
- To comply with that provision, Microsoft added a feature to Windows XP in a
- "service pack" update to the operating system that the company released on
- Sept. 9. It allows computer users to remove access to some Microsoft
- features such as Internet Explorer and Windows Media Player and add similar
- software from other companies.
-
- But the anti-Microsoft trade group, known as ProComp, complained the move
- is "hopelessly inadequate and misleading" because the company had made the
- new utility difficult to obtain and hard to use.
-
- ProComp said Microsoft should have offered the utility separately, not as
- part of the bulky, hard-to-download Windows update. And it said the company
- has not given it a prominent place in the Windows "start button," as it
- promised to do in the settlement.
-
- Microsoft spokesman Jim Desler said the complaints were groundless. He said
- the changes had been made in consultation with officials from the
- government and the computer industry.
-
- "We are doing a great deal and are committed to implementing the proposed
- settlement, and will work closely with government and industry to ensure
- its success," Desler said.
-
- "It's unfortunate but hardly surprising that this special interest group
- chose to play politics rather than participate in this process," Desler
- said.
-
- The settlement crafted by Microsoft and the U.S. Justice Department in
- November of 2001 gives computer makers greater freedom to feature rival
- software on their machines by allowing them to hide some Microsoft icons
- on the Windows desktop.
-
- Nine of the 18 states in the lawsuit agreed to sign on to the deal, but
- nine others have asked U.S. District Judge Colleen Kollar-Kotelly for
- tougher restrictions. Her decision is pending.
-
-
-
- Ellison Resigns From Apple Board
-
-
- Software mogul Larry Ellison resigned from Apple Computer Inc.'s board
- Friday, in a move that analysts attributed to investors' demands for more
- vigilant directors.
-
- Ellison, the flamboyant chief executive officer of Oracle Corp., had
- attended less than 75 percent of Apple's board meetings during each of his
- five years as a director, according to Securities and Exchange Commission
- filings. No other Apple director missed as many meetings during that time.
-
- Ellison stepped down after concluding that his attendance record wouldn't
- improve in the upcoming months, given his duties at slumping Oracle and
- his upcoming bid to win the America's Cup yacht race.
-
- "My schedule does not currently allow me to attend enough of the formal
- board meetings to warrant a role as a director," Ellison said.
-
- Ellison's spotty attendance record at Apple's board meetings hadn't been
- an issue until a recent wave of corporate accounting scandals sharpened
- Wall Street's focus on the watchdog role of company boards.
-
- The current push for more aggressive directors outweighed the cachet
- Ellison brought to the board as a Silicon Valley legend and one of the
- world's wealthiest men, said Soundview Technology analyst Mark Specker.
-
- "It's the end of the dilettante board era," Specker said. "Investors won't
- tolerate having a director miss board meetings because he is too busy
- racing sailboats."
-
- Ellison's departure leaves Cupertino-based Apple with just five board
- members, including its CEO, Steve Jobs.
-
- Ellison and Jobs have been close friends for years, a kinship that could
- have raised hackles with investors on the lookout for possible conflicts
- of interest.
-
- But analysts said Ellison's chumminess with Jobs probably wouldn't have
- prevented him from remaining on the board if he could have shown up at
- more board meetings.
-
- "Financial ties are more of a problem than friendships," said Charles
- Elson, director of the Center for Corporate Governance at the University
- of Delaware.
-
- Still, if Apple replaces Ellison, "it would be nice to see someone from
- outside the Silicon Valley who isn't just another buddy of the CEO," said
- A.G. Edwards & Sons analyst Brett Miller.
-
- Elson said shareholders should have been raising concerns about Ellison's
- frequent absences from board meetings long ago.
-
- "Like the saying goes, 90 percent of life is about just showing up. If a
- director can't come to more than 75 percent of the board meetings, then he
- shouldn't be on the board," Elson said.
-
- Ellison joined Apple's board in 1997 when Jobs rejoined the computer
- company that he co-founded during the 1970s.
-
- With Apple suffering major losses at the time Jobs returned, Ellison
- helped give the company badly needed credibility and guidance, analysts
- said.
-
- "It was nice to have a friend like (Ellison) on your board because he is a
- guy who has made his big dreams happen," Specker said.
-
- Ellison said he will continue to counsel Apple's management and Jobs said
- the advice will be welcomed.
-
- Ellison, with an estimated fortune of $15 billion, didn't receive cash for
- serving on Apple's board. Apple began paying its directors with stock
- options in 1997. Ellison held 70,000 Apple stock options, according to the
- company's most recent SEC disclosures.
-
-
-
- Bidders Vie for Napster Remains
-
-
- The most recent bidding in the auction for the remaining assets of the
- bankrupt file-swapping service Napster closed late Tuesday and the process
- of sorting through those offers has begun.
-
- "There were over two dozen inquires from around the world with two
- additional bids put forward in the court hearing on Friday. There are less
- than 12 formal bids and we are now determining which one of those bids has
- the highest probability of closing. Our goal is to present that bid to the
- bankruptcy court in Delaware on September 27," says Rick Chance, managing
- director of Investment Banking at Trenwith Securities.
-
- Trenwith, the company conducting the auction for Napster, is a wholly
- owned subsidiary of BDO Seidman, with headquarters in Costa Mesa,
- California.
-
- Chance declines to name the companies bidding for the remaining assets of
- Napster, though one bidder, Private Media Group, an adult entertainment
- media company based in Barcelona, Spain, last week made public its offer
- of 1 million shares of common stock in exchange for the Napster trademark
- and Napster.com domain name.
-
- Earlier this month, Judge Peter Walsh of the U.S. Bankruptcy Court for the
- District of Delaware, in Wilmington, Delaware, blocked the sale of
- Napster's assets to media giant Bertelsmann, due in part to objections
- from record labels and music publishers.
-
- Along with its brand, Napster's remaining assets also include its
- technology for file sharing and DRM, or digital rights management.
-
- "Because the assets of Napster have always mainly been the intellectual
- property and the technology, its primary assets are still intact oddly
- enough. There are also the hard assets, as well as the management team and
- employees. Though most of the employees are gone, some have expressed an
- interest in being rehired by the new owners," Chance says.
-
- According to Chance, some of the bidders for Napster's assets have "very
- interesting business models" that make use of the file swapping technology.
-
- "Some of the business models involve music sharing in a way that would not
- require music labels to authorize the use of content, and some of the
- models are non-music related. There were really a wide range of bids from
- all over the world," Chance says.
-
-
-
- Online 'Smiley Face' :-) Turns 20
-
-
- It was 20 years ago Thursday that Scott Fahlman taught the 'Net how to
- smile.
-
- Other computer scientists know the IBM researcher for his work with neural
- networks -- a computer technique designed to mimic the human brain -- and
- helping to develop Common Lisp, a computer language that uses symbols
- instead of numbers.
-
- But the planet's 500 million Internet users can thank Fahlman for a flash
- of inspiration 20 years ago that helped to define online culture, in all of
- its ungrammatical glory.
-
- On Sept. 19, 1982, Fahlman typed :-) in an online message.
-
- The "smiley face" has since become a staple of online communication,
- allowing 12-year-old girls and corporate lawyers alike to punctuate their
- messages with a quick symbol that says, "Hey, I'm only joking."
-
- Fahlman's innovation has since inspired countless other "emoticons," like
- ;-) to signify a wink, :-0 to show surprise, and (:)-) to say, "I am a
- scuba diver."
-
- "I've certainly spent 10 times as much time talking with people about it as
- I did coming up with it in the first place," Fahlman said from his
- Pittsburgh home. "Hopefully my actual research career will add up to more
- in the long run."
-
- In the early 1980s, computer networks were rarely found outside university
- science departments and secretive government facilities.
-
- But even then, discussions on primitive online "bulletin boards" could
- quickly turn nasty when touchy users misinterpreted remarks meant to be
- taken lightly.
-
- After a particularly tangled joke about mercury contamination in an
- elevator, users of a Carnegie Mellon University bulletin board proposed
- a variety of markers for humorous comments, including *, %, &, (#) and
- \__/.
-
- Fahlman suggested :-), along with the admonition to "read it sideways."
- Before long, other bulletin board users were placing the smiley face in
- their messages. The practice spread as Internet users found the symbol
- useful as a rough approximation of a twinkle in the eye.
-
- Predictably, the smiley face encountered a few frowns as the online
- population exploded.
-
- "Humans have managed to communicate with the written word for thousands
- of years without strewing crudely fashioned ideograms across their
- parchments. It is as if the written word were a cutting-edge technology
- without useful precedents," groused Neal Stephenson in the New Republic in
- 1993.
-
- Fahlman stands by his creation. "If Shakespeare were tossing off a quick
- note complaining about the lack of employee parking spaces near the Globe
- Theater, he might have produced the same kind of sloppy prose that the rest
- of us do," Fahlman writes on his Web site.
-
- Emoticons now crop up regularly in advertisements, and could eventually
- become an accepted part of the English language, said humor expert and
- Long Island University professor Jim Lyttle.
-
- "Eventually, yeah, they'll creep in and become accepted," Lyttle said.
- "Most of the things that are in our language crept in colloquially."
-
- Yahoo!, Microsoft and America Online all incorporate emoticons into their
- instant-messaging systems, while telecom firms, jewelry makers and online
- retailers have filed trademark applications for products and slogans that
- incorporate Fahlman's smiley face.
-
- But Fahlman has never seen a dime from his creation.
-
- "If it cost people a nickel to use it, nobody would have used it," he said.
- "This is my little gift to the world."
-
-
-
-
- Net Use Ho-Hum for College Students
-
-
- Andy Perez uses the library at Rice University in Houston for the quiet,
- not the books. He does his research online.
-
- Edell Fiedler taps into the Internet to register for classes and check
- grades at Minnesota State University, Mankato, sometimes saving her the
- 60-mile drive to school. Rakesh Patel regularly uses e-mail to ask his
- professors at Chicago's DePaul University questions about assignments.
-
- Stories like those have become increasingly common on college campuses.
- Now a new survey, released Sunday by the Pew Internet & American Life
- Project, has confirmed what they suggest: the Internet has become an
- integral part of college life, and not just for studying.
-
- The survey of college students across the country found that 86 percent
- use the Internet, compared with 59 percent of the overall U.S. population.
-
- "For this group of college students, the Internet just works. It's like
- turning on the tap and getting water or turning on the TV," says Steve
- Jones, the report's lead author and chairman of the communications
- department at the University of Illinois at Chicago.
-
- Anyone walking into a college computer lab, or classrooms that have
- computers, is likely to find students flipping through any number of
- Internet activities. They surf for information for assignments, download
- music files and play online games - all the while taking time to message
- friends who may be across campus or across the world.
-
- It's what David Silver, an assistant professor of communication and the
- director of the Resource Center for Cyberculture Studies at the University
- of Washington, calls "social multitasking."
-
- The survey found that much of students' Internet surfing is not related to
- schoolwork. In fact, 42 percent of students who use the Internet say they
- use it most often to keep in touch with friends by instant message or
- e-mail, compared with 38 percent who use the Internet most often for
- academics. Nearly three-quarters say most of the e-mail they send is to
- friends.
-
- "My old roommate had Instant Messenger open 24 hours a day," Perez says,
- referring to the America Online service that allows private, real-time
- conversations via computer.
-
- Though he thinks that's a bit excessive, Perez acknowledges checking his
- own e-mail "every minute" he's logged on.
-
- That doesn't mean students are slacking off. Jones says his research
- indicates that students are simply using the Internet to help them pack
- more activity into less time.
-
- Nearly 80 percent of students surveyed said the Internet has added to
- their college academic experience, while 56 percent said e-mail alone has
- enhanced their relationships with professors. The survey, which has a
- margin of error of 2 percentage points, was distributed randomly and
- answered by 2,054 students this spring.
-
- E-mail "gives you the ability to revise and edit your thoughts more
- carefully, whereas you might become nervous and slip in a public setting,"
- says Ron Ayers, a Boston resident who recently graduated from Clarkson
- University in Potsdam, N.Y.
-
- At Clarkson, Ayers oversaw that school's version of the Daily Jolt, a
- group of student-run Web sites that include everything from campus news
- and weather reports to dining hall menus.
-
- "If they didn't have the Internet, I find it highly doubtful that they
- would read newspapers," Ayers says of his college peers,
-
-
-
-
- =~=~=~=
-
-
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- Atari community. Reprint permission is granted, unless otherwise noted
- at the beginning of any article, to Atari user groups and not for
- profit publications only under the following terms: articles must
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-
- Opinions presented herein are those of the individual authors and do
- not necessarily reflect those of the staff, or of the publishers. All
- material herein is believed to be accurate at the time of publishing.
-