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- Volume 3, Issue 23 Atari Online News, Etc. June 8, 2001
-
-
- Published and Copyright (c) 1999 - 2001
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
- Rob Mahlert, Associate Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- "CC: Classic Chips"
- Rob Mahlert -- Web site
- Thomas J. Andrews -- "Keeper of the Flame"
-
-
- With Contributions by:
-
- Pascal Ricard
-
-
- To subscribe to A-ONE, change e-mail addresses, or unsubscribe,
- log on to our website at: www.atarinews.org
- and click on "Subscriptions".
- OR subscribe to A-ONE by sending a message to: dpj@atarinews.org
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribe from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphi.com/dpj/a-one.htm
- http://www.icwhen.com/aone/
- http://a1mag.atari.org
- Now available:
- http://www.atarinews.org
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphi.com/m/main.asp?sigdir=atari
-
-
-
- =~=~=~=
-
-
-
- A-ONE #0323 06/08/01
-
- ~ Netzero, Juno To Merge ~ People Are Talking! ~ New IBook Has Style
- ~ MS, AOL Resume Talks! ~ Napster Close to Deal! ~ MagiC SDK Offer!
- ~ Anti-spam Law Upheld ~ IBM Increases Speed! ~ Snoop-Ware: Bugnosis!
- ~ Office 97 Support Ends ~ Microsoft TV Software! ~ Brainier Games Wanted
-
- -* Infogrames To Become Atari?? *-
- -* Real Virus Piggybacks On Email Hoax *-
- -* Microsoft, Red Hat Set Open Source Debate! *-
-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- Well, it was no surprise at all! My two-week vacation ends, and the nice
- weather arrives. Typical! I guess I can't complain too much is was good to
- get away from work for a couple of weeks. And, I actually did accomplish
- quite a bit out in the yard, now that I look at everything. So it will take
- a little longer than I had hoped to get it all done. The "worst" is over,
- so that's a plus. And, even though I returned to work this week, I had a
- day off to play in a golf tournament, for free, and have a great time! Our
- team didn't win, but we placed high (we were two strokes behind the
- winners!).
-
- Nothing to update you regarding the anti-spam bill that is still being
- discussed on Capitol Hill. I still fume when I think about it. To feel
- better, I hung up on no less than a dozen telemarketers this past week.
- Usually I just let the phone ring unanswered, but I picked them up and then
- hung up on them. At least make the companies end up with phone charges!
-
- Otherwise, it's been a quiet week overall. Nothing really earth-shattering
- going on. However, I did learn of an interesting rumor pertaining to Atari
- which I will pass along to you in the A-ONE Gaming section of this week's
- issue. Other than that, I'll just let everyone get on with this week's
- issue and I'll relax.
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- General Public MagiC SDK
-
-
- Hello,
-
- Following a lot of requests, Europe Shareware now offers the MagiC SDK
- to all Atari users without any restraint. The kit includes:
-
- o either MagiC Atari or MagiC Mac or MagiC PC, with paper manual
- o The GCC kit
- o GCC Shell, registered version
- o Resource Master, registered version, with paper manual
- o Windom libraries with its printed documentation (200 pages)
- o EZ Edit text editor (with syntax "colourisation")
- o Many development libraries
- o Many development tools
-
- All this for only 99.00 Euros !
-
- (reminder: for active developers the price remains 75.00 Euros).
-
- Have a look at the MagiC SDK page:
-
- http://www.europe-shareware.org/atari/logiciels/magic_sdk.html
-
- Best regards,
- P. Ricard (ES)
- --
- Europe Shareware http://www.europe-shareware.org
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- jmirando@portone.com
-
-
-
- Hidi ho friends and neighbors. I don't have much to talk about this
- week, so you're getting off easy. <grin>
-
- I do want to say a few things about the current discussion on the
- Timothy McVeigh case and the possibility of having to re-examine the
- case, the verdict, and the sentence.
-
- It is one of the cornerstone ideals of the American system of justice
- that it is better for a hundred guilty men to go free than for one
- innocent man to be wrongly sentenced. While I have no doubt that Mr.
- McVeigh is guilty and that his crime does indeed warrant the sentence
- that was handed down, what is more important in my mind is the
- integrity of the decision and that of the system that handed it down.
-
- The Attorney General of The United States giving a flat-out statement
- is usually a bad thing. When it deals with the integrity of our legal
- system, it is not only a bad thing, it's the WORST thing.
-
- The slip-shod "because I said so, that's why" attitude of the current
- administration makes me nervous. It wreaks of entitlement and
- self-serving self-interest.
-
- My heart goes out to the victims and their families, and I realize that
- they want... that they need closure. But a victory is a hollow,
- meaningless thing unless it is genuine.
-
- Okay, let's get on with the news, hints, tips, and info from the UseNet.
-
-
- From the comp.sys.atari.st NewsGroup
- ====================
-
-
- Edward Baiz asks about a new browser called Opera:
-
- "Is there an Opera version for Linux?? I am re-installing that
- on my Hades..."
-
- Dr. Uwe Seimet tells Edward:
-
- "Yes, but not for Linux-68K. But just try Mozilla under Linux on the TT.
- After that you will never want to use a browser again, because it is so
- painfully slow."
-
- Edward tells Uwe:
-
- "I have heard about Mozilla. I probably will try that. It should run
- a little faster on a Hades060."
-
- Uwe replies to Edward (and quite rightly, in my opinion):
-
- "A little won't help much."
-
- 'Don' asks about CLAB's MKX Falcon:
-
- "Does anyone know if CLAB made their own version of the Falcon
- motherboard or did they just modify Atari Falcon motherboard. I thought
- they just made mods to the Atari Falcon motherboard but, I could be
- wrong. If they did how can one tell which motherboard they have?"
-
- Robert Schaffner tells Don:
-
- "Same Board as from Atari. Small modifications on audio subsystem
- and they remove on scsi port internal termination to fit an internal
- scsi drive. DOITF030 contains any modification."
-
- Mike Freeman adds:
-
- "From what I could tell, C-Lab bought the remaining Falcon motherboards
- from the Atari warehouses when Atari was winding down. So they should
- be pretty new boards. On the motherboard's front right corner, there is
- a revision letter. This will tell you which board you have."
-
- David Johnson posts this about his choice of hard drives:
-
- "I made the mistake of purchasing an IBM HD. It doesn't seem to be very
- compatible with either the onboard scsi interface of my TT (of course
- that has problems of its own) or the Link 2 interface i've already got
- hanging off my STe.
-
- So, with that in mind. What would be a good scsi drive choice these days
- for an atari? Any brands safe? Should any brands be avoided?"
-
- Lyndon Amsdon tells David:
-
- "I am putting a list together slowly (exams take priority) but check out
- http://www.lyndonamsdon.co.uk then go to devices and select the SCSI
- drives section. Should be there, I think IDE HDs aren't there but you
- want SCSI. I will need to add comments like if the drive is from the
- same family. eg seagate barracuda then all barracudas should work, as
- the firmware is the same throughout the family.
-
- Also, don't get differential SCSI, wide or ultra is fine as long as you
- have appropriate adaptor. And SCA is just 80pin AFAIK and again should
- work with appropriate adaptor.
-
- What model and size is your IBM and what is the problem?"
-
- Uwe Seimet jumps in again and adds:
-
- "The TT interface is a standard interface that is known to work
- flawlessly. It's more likely that there is something wrong with the
- termination or cables. Without more details this is hard to tell. I have
- never heard of IBM hard disk drives not working with the TT or Falcon.
- IBM drives are quite often used for the Atari.
-
- Honestly, I recommend IBM drives.'
-
- David tells Uwe:
-
- "Hmm. It was an IBM Orion DORS 31080S. I tried using it with the term
- resistor jumper on and off.
-
- Couldn't get it to work But I'm pretty clueless when it comes to SCSI."
-
- Uwe tells Dave:
-
- "At least one of these settings has definitely been wrong because you
- have to terminate according to the SCSI standard. The devices at the end
- of the SCSI chain *must* be terminated, the other devices *must not* be
- terminated.
-
- A minority of SCSI drives requires the computer to have a SCSI ID of
- it's own (initiator identification). This can be solved by software for
- the TT and Falcon. But as far as the ST/STE is concerned the only host
- adapters that work with such a drive are the LINK96 and LINK97.
- In the case of your drive I know that a lot of users (not only Atari but
- also Mac users, even experienced ones) had problems with it. Not because
- something is wrong with the drive but simply because this drive is
- *very* sensitive with respect to wrong termination."
-
- Steve Stupple adds:
-
- "I've used IBM & Seagate with no problems at all.
- Make sure the drive is SCSI-1/2 and not ultra wide etc...
- Some adapters also don't like parity set!"
-
- Uwe adds:
-
- "The drive may also be SCSI-3. As far as drives with a 16 bit bus
- interface are concerned (it's already quite hard to purchase drives that
- still have an 8 bit interface) adapters are available. These adapters
- are nothing Atari-specific but standard computer equipment."
-
- James Alexander adds his experiences:
-
- "I had a similar IBM 1Gig drive on my STe (I use adscsi+). I formatted
- it into 4 equal partitions. My only problem was I forgot that the
- dealer I bought my original HD setup from had configured the ICD
- drivers not to recognize drives beyond I: once that was fixed I've had
- smooth sailing. Of course this hasn't made me immune to problems with
- other IBM hardware but that's another story."
-
- Tom Brady asks for help with his new 1040 STE:
-
- "I just got a new 1040 STe (first time ST user) and I have a mono
- monitor. I'm using this for MIDI but I don't really *need* to use it
- for just that... (could always play a game). I've tried running the
- signal through an old 2600 switchbox on my TV but no luck. What do I
- need to get the damn TV jack to work?!"
-
- David Wade tells Tom:
-
- "A couple of thoughts. Firstly you may need to unplug the mono monitor.
- When that is plugged in it changes the line sync to a rate you TV can't
- understand. Secondly the TV output jack is RF so it should just go to
- the TV antenna/aerial socket and does not need any other converter. If
- your TV has RGB/SCART inputs you get a much better picture from those.
- You need a lead which goes into the monitor socket on the STE.
- Instructions for making a lead for these appeared on here a little ago.
- Try searching the list archives at groups.google.com (was Deja News).."
-
- Mike Freeman adds:
-
- "If I'm not mistaken, you can use an old game switchbox, like the ones
- that came with the Atari 2600's, and use a terminal adapter that has
- screw terminals on one side (which the box connects to) and a coaxial
- connector on the other to connect to the TV. They may now even make the
- boxes with the coaxial connector built in. If you're in the U.S., any
- Radio Shack or equivalent store should carry both of these."
-
-
- Well folks, that's it for this time around. Tune in next week, same
- time, same station, and be ready to listen to what they are saying
- when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - Infogrames To Change To Atari??!
- """"""""""""""""""""""""""""" Sega and Sony To Link Consoles Via Web!
- 'Dragon Ball Z'! 'Commander Keen'!
- And much much more!
-
-
-
- ->From the Editor's Controller - Playin' it like it is!
- """"""""""""""""""""""""""""
-
-
- Under different circumstances, and perhaps if this happened a few years ago
- I might be more excited about the possibility. I found a message on the
- Jaguar Interactive II web site, as well as having the "news" sent to me via
- various sources. The message was found on Atari Times web site and it
- stated that there were rumors floating around about the possibility that
- Infogrames, who purchased Hasbro Interactive which included the rights to
- Atari, will change its name to Atari. One of the reasons given, as you'll
- see elsewhere in this section, was that the Atari name is more recognizable.
- While it would be great to see the Atari name out in the forefront more,
- let's not get carried away with this news. First of all, it hasn't been
- verified that it's going to happen. And if it does, it really doesn't mean
- much. In fact, if this does happen, the thing that most true Atari fans
- hated hearing would become a reality - that Atari is a gaming company! For
- true Atari fans, most of us hated to hear the typical comment made when the
- name Atari was mentioned: "Oh, Atari. Didn't they used to make video
- games?" Atari was much more than that! It's true, many of us first got
- hooked on the Atari name back when the Atari 2600 console exploded onto the
- scene. But Atari was more than that. The 8-bit computers, the ST through
- Falcon computers, the Lynx and Jaguar, the clones, etc. Atari is as much of
- a culture as it is a company.
-
- So Infogrames changes its name to Atari. It won't be the same company that
- brought you the joys of yesteryear - not even close. Infogrames is a game
- publisher. And not all games that they publish were created internally! So
- they stick the Atari name on a piece of game software. It's just not the
- same. Atari died in the early '90s.
-
- I know I'll read and hear people say (or fantasize) that Infogrames will
- build a new game console. Or that they'll create a new computer with the
- Atari name. Or... Keep dreaming! I'm sure I'll be blasted as an Atari
- heretic for not buying into the hopes and dreams of a few. Sorry. I've
- been a fan of Atari products since the 2600. I still own and use them on a
- daily basis. Infogrames' potential change to the Atari name will do no more
- than keep the name alive. And the company will need to publish a lot of
- great games for the new and future game consoles to stay "alive".
- Otherwise, especially the way things are going in today's world, the company
- will get gobbled up by someone else and the name will go back into obscurity
- once again. I was a dreamer too, and had some wild ideas of where I thought
- Atari was headed with the Atari Falcon, the Lynx and Jaguar. Then reality
- took hold and I stopped dreaming. Too many setbacks and disappointments to
- even consider that Atari would ever manage to make a strong comeback again.
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- Sega and Sony to Link Game Consoles Via Internet
-
-
- Japanese game maker Sega Corp and Sony Corp's game unit plan to enable
- users of their consoles to play video games via the Internet.
-
- The move, letting Sega's Dreamcast console connect with Sony Computer
- Entertainment's (SCE) PlayStation 2 -- the industry's first cross-console
- networking -- is aimed at expanding the online gaming market, a Sega
- spokesman said on Tuesday.
-
- The announcement came as little surprise to the share market as the firms,
- once rivals in a game hardware battle, said in January they would
- collaborate in online game applications and services.
-
- Sega, in the midst of dramatic transformation to a game software maker
- after pulling the plug on its loss-making game hardware business, plans to
- release a new version of its popular online game software series in August
- for Dreamcast.
-
- This will be followed by the release of the same titles for PlayStation 2
- and personal computers.
-
- The discontinued Dreamcast console, launched in 1999, was the first
- advanced game system offering realistic graphics and online play, and has
- attracted around 800,000 online members, nearly 30 percent of the total
- Dreamcast users in Japan.
-
- Sega, known for its ``Sonic The Hedgehog" game character, is also
- discussing similar deals with Nintendo Co Ltd. and Microsoft Corp, both of
- which are ramping up for the release of new high-powered game boxes later
- this year, the spokesman said.
-
- The agreement is also part of Sony's groundwork for an online strategy,
- with the aim of making the PlayStation 2 a home entertainment center rather
- than just a game machine.
-
- Sony, the market-share leader with its PlayStation series, envisages its
- consoles becoming all-in-one consumer entertainment systems, complete with
- the ability to play movies and music and to browse the Web.
-
-
-
- Infogrames, Inc. Reveals Its First Dragon Ball Z
- Game, The Legacy of Goku
-
- Phenomenally Popular Property Headed to Game
- Boy Advance This Winter
-
-
- Unveiling the first details surrounding its lineup of eagerly anticipated
- video games based on the Dragon Ball Z property, WizardWorks, a division
- of Infogrames, Inc., announced today The Legacy of Goku for the Game Boy
- Advance. Developed by Webfoot Technologies, Inc., The Legacy of Goku is an
- action-adventure game complimented by engaging role-playing elements, that
- challenges players to defeat enemies throughout various quests in an effort
- to save Earth from the Saiyans, and save the galaxy from the evil Frieza.
- As the story unfolds, players explore vast lands and interact with numerous
- characters as they attempt to complete their quest.
-
- ``Dragon Ball Z has a loyal following in the millions, and our primary
- goal with The Legacy of Goku is to provide them with a compelling
- interactive game that stays true to the cartoon series," said Paul Rinde,
- senior vice president and general manager of WizardWorks. ``To that end,
- we've incorporated the same distinctive visual style and deep character
- development, and combined them with proven game features such as multi-play
- and dynamic story telling."
-
- In The Legacy of Goku, the kidnapping of Goku's son sets off a chain of
- events that ultimately threatens the safety of the galaxy. Powerful alien
- forces converge on Earth to acquire the powerful Dragon Balls -- objects
- which when brought together grant the possessor a single wish. Ultimately,
- the stage moves to the distant planet of Namek, one of the sources of the
- Dragon Balls, where an entity of mind-boggling strength, Frieza, is
- preparing to gain immortality by enslaving the galaxy. It's up to Goku and
- his friends to stop Frieza before it's too late.
-
- Throughout The Legacy of Goku, players can build up and maximize their
- character's powers to aid their quest during future battles. Success in
- combat depends on mastering the balance of Melee versus Ki fighting. In
- story mode, the primary mode of single-player action, players move from
- chapter to chapter, completing quests and fighting battles. However, gamers
- can also play several chapters at once, simultaneously controlling
- different characters and accomplishing different tasks.
-
-
-
- id Software and Activision Save the Cosmos With the
- Release Of Commander Keen for Nintendo's Game Boy Color
-
- id's Original Hero Hits Retail Shelves
-
-
- America's spunkiest alien basher is powering up his ray gun and blasting
- onto retail shelves with the release of Commander Keen for the Game Boy
- Color from id Software and Activision, Inc. An action-packed, comedic quest
- to save the cosmos, Commander Keen is rated ``E," for ``Everyone," by the
- ESRB and is considered suitable for ages six and older. Commander Keen is
- also compatible with the Game Boy Advance system available early this
- summer for a suggested retail price of $29.99.
-
- ``Our philosophy at id is simple -- we make games that we want to play,"
- said Todd Hollenshead, CEO, id Software. ``Commander Keen is a perfect
- universe for the Game Boy Color and delivers straight-up fun for people of
- all ages." Based on id's original Commander Keen series on the PC,
- Commander Keen finds precocious 8-year-old superhero Billy Blaze on an
- all-new quest to save the cosmos. With his trusty Neural Ray Gun in hand,
- Billy must battle his old alien adversaries, the Droidiccus, Shikadi and
- Bloogs of Fribbulus Xax, in a race to uncover the super-powerful plasma
- crystals hidden on three separate alien worlds.
-
- A scrolling platform game, each of the three unique alien worlds in
- Commander Keen contains several multi-level maps rife with progressively
- precarious puzzles. Throughout the adventure, Keen will encounter more than
- 35 different aliens, as well as mega-bosses, puzzles, slime pits, magical
- platforms, secret rooms and teleporters.
-
- ``Commander Keen on the Game Boy Color features the same irreverent wit and
- memorable characters that made the original such an unforgettable
- experience," said Larry Goldberg, executive vice president, Activision
- Worldwide Studios. ``With classic gameplay and scores of colorful
- characters, Commander Keen promises an addictive experience to a whole new
- generation of hand-held gamers."
-
-
-
- Embark on a Heroic Adventure With ICO
- This Summer on the PlayStation2
-
-
- Sony Computer Entertainment America announced the Summer 2001 release of
- ICO, a unique, heroic adventure available exclusively for the PlayStation2
- computer entertainment system. Taking advantage of the technological
- capabilities of the PlayStation 2, ICO will astound gamers of all ages with
- its beautiful graphics, immersive storyline and a complementary blend of
- adventure, role-playing, fighting, puzzle and strategy elements.
-
- The heroic adventure of ICO will captivate players as they wander into a
- mysterious forgotten world. In this mythical land, every generation a young
- boy is born with horns and traditionally sacrificed to help cleanse the
- community of evil spirits. Ico, this generation's boy born with horns, is
- consequently kidnapped from his village and taken to an isolated castle
- where he is placed in a tomb to be sacrificed. Surrounded by solitude, Ico
- begins to rock the tomb, causing it to tumble and break open, freeing him
- on the floor below. In the fall, Ico is knocked unconscious and dreams of a
- young princess trapped inside the castle, calling out to him to rescue her.
- Ico awakens, and is astonished to find out his dream has become a reality.
- Realizing his fate, Ico sets off to save the princess, as well as himself,
- from the wicked queen and the evil spirits that reside within the castle.
-
- ``ICO utilizes the technology and power of PlayStation 2 to deliver a
- riveting storyline featuring breathtakingly brilliant landscapes,
- beautifully-rendered characters and spectacular lighting effects," said
- Ami Blaire, director, product marketing, Sony Computer Entertainment
- America Inc. ``Gamers will truly enjoy this unique interactive experience
- filled with logical puzzles and adventure which features graphics so
- realistic, gamers will find it difficult to differentiate reality from
- fantasy."
-
- Not easily deterred or intimidated by the queen or other evil elements
- lurking throughout the adventure, ICO prepares gamers for a perilous
- escapade through a vast environment of challenging puzzles, from complex
- brain teasers to simple mazes. As he leads the princess through the
- secluded castle, murky dungeons, shadowy corridors and magnificent river
- scenes, Ico must battle spine-chilling monsters and confront the sinister
- queen.
-
- ICO takes full advantage of the technological capabilities of the
- PlayStation 2 to deliver stunning graphics, interactive backgrounds,
- intriguing character interaction and cinematic cut-scenes, guaranteed to
- excite and capture the attention of gamers for hours on end this summer.
-
- The independent Entertainment Software Rating Board (ESRB) has not yet
- rated ICO.
-
-
-
- THQ Ships 'GT Advance Championship Racing'
- for Game Boy Advance
-
-
- THQ Inc. announced the release of ``GT Advance Championship Racing" for
- Nintendo's highly anticipated Game Boy Advance system.
-
- ``GT Advance Championship Racing" for Game Boy Advance has already gained
- critical acclaim as a realistic, fun and intense racing game featuring
- authentic cars from top manufacturers. Developed by MTO, Co. Ltd. in Japan,
- ``GT Advance Championship Racing" for Game Boy Advance will be available
- at retail outlets nationwide on June 11, with the launch of the Game Boy
- Advance hardware.
-
- ``THQ is a strong supporter of Nintendo's handheld systems and plans to
- extend our No. 1 third-party Game Boy Color publisher position to the
- highly anticipated Game Boy Advance," said Alison Locke, executive vice
- president, North American Publishing, THQ. ``We currently have more than 15
- games in development and are thrilled to have such a strong title available
- day and date with the hardware launch."
-
- True gamers are giving ``GT Advance Championship Racing" for Game Boy
- Advance high praise from within the videogame community:
-
- * ``... most impressive real-world handheld racing game available!" --
- IGNPocket.com
- * ``There's never been a handheld racing game like GT for pure racing
- fun." -- Nintendo Power
- * ``... is a must-buy for racing fans." -- Electronic Gaming Monthly
-
- ``GT Advance Championship Racing" for Game Boy Advance features more than
- 40 authentic cars with parts that can be upgraded from eight top car
- manufacturers including Honda, Mazda and Mitsubishi. As players progress,
- they can unlock cars with varying acceleration, top speeds and overall
- handling in order to master the 32 tracks. ``GT Advance Championship
- Racing" also allows players to race head-to-head with friends using the
- Game Boy Advance link cable.
-
-
-
- Activision Brings the Speed, Action and Insanity
- of World's Scariest Police Chases to the
- PlayStation Game Console
-
-
- Fans of FOX Broadcasting's hit television show ``World's Scariest Police
- Chases" can now experience the adrenaline-pumping action of the series
- from the driver's seat with Activision Inc.'s launch of World's Scariest
- Police Chases for the PlayStation game console. The title, developed by Big
- Ape and produced by Fox Interactive, features the running commentary of the
- series' host, retired Sheriff John Bunnell, and is currently available in
- stores nationwide for a suggested retail price of $39.99. World's Scariest
- Police Chases carries a ``T" (Teen - Mild Animated Violence and Mild
- Language - content suitable for persons ages 13 and older) rating from the
- ESRB.
-
- ``World's Scariest Police Chases allows gamers to experience the visceral
- thrill of chasing down criminals and bringing them to justice," said Larry
- Goldberg, executive vice president, Activision Worldwide Studios. ``The
- arcade-style gameplay and over-the-top content will keep players
- entertained for hours on end."
-
- World's Scariest Police Chases for the PlayStation game console is a wild,
- no-holds-barred driving game that puts players in control of the action as
- a police officer chasing and apprehending law-breaking criminals. Players
- will take on over 20 action-packed missions with a slew of hazardous,
- breakneck chases as they try to avoid being captured for such crimes as
- drunk driving, drug smuggling and terrorism. Players will pursue their
- suspects in 13 different vehicles through an interactive city, taking
- shortcuts and using aggressive tactics as necessary to apprehend them. The
- game also features a multiplayer cooperative mode that allows two players
- to team up as a driver and his or her gun-toting partner to apprehend
- criminals. As in the television show, the game features running commentary
- from retired Sheriff John Bunnell, complete with extreme hyperbole and the
- requisite bad puns.
-
-
-
- Midway Sports Asylum Delivers Exclusive 4-On-4,
- Adrenaline-style Hockey Videogame NHL Hitz 20-02
-
- NHL Hitz 20-02 Provides Realistic Hockey
- Action Combined with Big Hits, Big Checks and
- Lightning-fast Gameplay
-
-
- Midway Sports Asylum announced that NHL Hitz 20-02, an all-new
- adrenaline-style, 4-on-4 hockey videogame, is in development for the
- PlayStation2 computer entertainment system, the Xbox videogame system from
- Microsoft and the Nintendo GameCube.
-
- Officially licensed by the NHL and the NHLPA with real NHL teams and
- players, NHL Hitz 20-02 is scheduled to ship in Winter 2001.
-
- Developed by the accomplished hockey development team Black Box Games,
- Ltd., NHL Hitz 20-02 brings the realism of over-the-top hockey action to
- players in stunning detail, with rich animations and robust player models.
- NHL Hitz 20-02 features lightning-fast gameplay, play-by-play commentary
- and a ``never-before-seen" interactive 3D crowd that reacts based on the
- action on the ice -- crowds will bang on the glass, throw hats on ice and
- walk out on bad games. Gamers will definitely feel the burn of a 125MPH
- slap shot as the frenzied fans heckle them from the bleachers.
-
- In true NHL fashion, players skate full-speed into the boards to retrieve
- a loose puck, sacrifice their bodies by sliding in front of a 125MPH
- slapshot and throw down their gloves to defend their team. NHL Hitz 20-02
- also features Midway's classic ``on-fire mode" where players will
- literally catch fire and become unstoppable.
-
- ``NHL Hitz 20-02 will set the standard for hockey videogames on the
- next-generation platforms," said Helene Sheeler, vice president of
- marketing, Midway. ``NHL Hitz 20-02 has a great mix of frenetic gameplay,
- hockey realism and revolutionary features."
-
- Players will have the chance to play as their favorite NHL star presented
- in amazing detail with real player stats and attributes. Shatter the boards
- and slice through the net in 30 arenas with 32 unique and hidden fantasy
- rinks and unlockable secret players and teams.
-
- Mini games with authentic NHL super skills competitions help players hone
- their skills before games, while multiplayer hockey allows one to six
- gamers (PlayStation 2 computer entertainment system and Xbox) to battle it
- out head-to-head. Gamers can also create the ultimate ice warrior with the
- Create-A-Player feature.
-
- NHL Hitz Key Features
-
- * Adrenaline-Style, Over-the-Top Gameplay -- Players leap, glide, check,
- fight, pass and score on would be defenders
- * Outrageous, Over-the-Top Animations -- Watch out for the blistering
- ``on fire" puck
- * NHL and NHLPA Licensed Product -- Play your favorite NHL teams and
- players
- * Classic Midway Sports Asylum On-Fire Mode -- Players and teams catch
- fire and become almost unstoppable
- * Fully 3D Modeled Crowd -- First interactive 3D crowd in any sports
- videogame
- * Fantasy Stadiums, Hidden Teams and Players -- Secret arenas for every
- team presented in a unique fantasy setting, as well as hidden teams
- and special players to unlock along the way
- * Next Generation Graphics -- Photo-realistic graphics that deliver
- hockey like never before
- * Big Players -- Huge player models with real player faces and
- expressions
- * Mini-Games -- Including skills competitions straight from the official
- NHL and NHLPA super skills competition
- * Create-A-Player -- Allows players to design their ultimate ice warrior
- * High Powered Play-by-Play -- Commentary to describe all of the
- outrageous action
- * Big Hits -- Aggressive hits that break the glass, putting players over
- the boards
- * Different Player Skill Sets -- Real player stats, abilities and
- attributes
- * Multiplayer Hockey -- One to six players
- * Ice Deterioration -- As the game progresses, the ice will show
- wear-and-tear
-
-
-
- Acclaim Entertainment, Inc. Ships 'Fur Fighters:
- Viggo's Revenge' for the Playstation2 Computer
- Entertainment System
-
-
- The fur will surely fly at retail, as Acclaim Entertainment, Inc. has
- shipped its award-winning new game, Fur Fighters: Viggo's Revenge for the
- PlayStation2 computer entertainment system.
-
- Heralded by the leading dedicated video game publications as one of the
- best titles ever published for the next-generation system, Fur Fighters:
- Viggo's Revenge is an action-filled adventure, with rich characters,
- environments and features.
-
- ``Fur Fighters: Viggo's Revenge is testimony to the creative talent of
- Bizzare Creations and offers a truly unique gaming experience, which has
- already generated incredible reviews among the media," said Evan Stein,
- vice president of Brand. ``On the heels of our successful launch of Crazy
- Taxi for the PlayStation«2 computer entertainment system, Fur Fighters:
- Viggo's Revenge expands the breadth and depth of our product lineup for the
- next-generation systems and is poised to be a 'must have' title among
- consumers."
-
- The media had the following to say about Fur Fighters: Viggo's Revenge:
- ``...The Reigning King of PS2 Action Games! 4 1/2 out of 5 Stars"
- *Gamers' Republic
-
- "One of the best playing, best looking and most clever games ever
- made...should be played by everyone that owns a PS2. Rating -
- 99%/Platinum``
- *PS2 Extreme
-
- ``One of the more enjoyable deathmatch experiences on the PS2"
- *PSM: PlayStation Magazine
-
- Developed by Bizzare Creations, Fur Fighters: Viggo's Revenge is a
- humorous, zany experience set in an original cartoon world. Once upon a
- time, peace and serenity surrounded Fur Fighter Village. That peace is
- shattered by General Viggo as he begins to enact his plans for world
- domination. Realizing the Fur Fighters are the only thing standing in the
- way of his diabolical plan, he decides to make a preemptive strike. What
- the General doesn't know is that he just messed with the wrong bunch of fur
- balls.
-
- Features of Fur Fighters: Viggo's Revenge include:
-
- * More than 30 levels set in six progressively tougher worlds;
- * Over 25 types of characters with a total of six differently skilled
- characters;
- * 20 bizarre weapons, all-new enemies and additional power-ups;
- * 15 multiplayer 'Fluffmatches' supporting up to four players
- split-screen.
-
- Fur Fighters: Viggo's Revenge is available for the PlayStation2 computer
- entertainment system for an expected retail price of $49.99.
-
-
-
- Midway Sports Asylum's Ready 2 Rumble Boxing:
- Round 2 Packs a Punch as Launch Title for
- Nintendo's Game Boy Advance
-
-
- Midway Sports Asylum announced that its popular boxing title Ready 2 Rumble
- Boxing: Round 2, is now available for the Game Boy Advance, Nintendo's
- highly-anticipated new 32-bit handheld video game system.
-
- Ready 2 Rumble Boxing: Round 2 brings a new level of style and attitude to
- handheld gaming, combining the intense boxing competition and outrageous
- action that made Ready 2 Rumble Boxing: Round 2 a huge success on home
- consoles.
-
- ``Ready 2 Rumble Boxing: Round 2 for the Game Boy Advance is a great
- addition to the handheld system," said Helene Sheeler, vice president of
- marketing, Midway. ``Players will be wowed by the high resolution graphics,
- unique boxers and incredible 3D rotating ring."
-
- The Game Boy Advance version features 11 characters including Ready 2 Rumble
- franchise fighters Afro Thunder and Jet ``Iron" Chin, along with new-comers
- to the circuit, Robox RESE-4 and Mama Tua. Each character fights their way
- through the world's top competitors using signature combination punches and
- training techniques, allowing players to unleash a ``Rumble Flurry" on their
- opponent.
-
- Rounding out the characters are celebrity boxing announcer Michael Buffer,
- ``The Voice of Champions" and his famous ``Let's Get Ready to Rumble"
- trademark call, and two hidden celebrity boxers - NBA big-man Shaquille
- O'Neal and ``King of Pop" Michael Jackson - who enter the ring with
- distinctive flair and personality. Superstar Jackson was motion-captured and
- digitally photographed so that his seemingly endless dance moves and
- inimitable style could be incorporated into the game. As with each of the
- characters, Jackson and O'Neal appear as larger-than-life ``Rumble-ized"
- versions of themselves.
-
- Four different player modes are available on Ready 2 Rumble Boxing: Round 2
- for the Game Boy Advance. Players can choose Arcade Mode to pick a boxer and
- an opponent for a quick fight or compete for the belt in Championship Mode
- by bringing a boxer up through the ranks. Produce a number one contender
- with various training techniques including speed bag, heavy bag and barbell
- lift in the Training Mode. Test a fighter's stamina in Survival Mode by
- facing 11 fighters using only one energy meter.
-
- Characters
-
- Afro Thunder - franchise Rumble boxer/aspiring actor
-
- Lulu Valentine - boxer/fashion designer and fastest punch on the Rumble
- circuit
-
- Johnny ``Bad" Blood - brother of former Rumble boxer Jimmy Blood
-
- Angel ``Raging" Rivera - showboat boxer who prefers flash over technique
-
- Mama Tua - mother of former Rumble boxer-turned-wrestler Salua
-
- Robox RESE-4 - state of the art boxing robot
-
- Joey T. - hitman turned boxer
-
- Jet ``Iron" Chin - boxer/trainer, a.k.a. ``the Beast from the East"
-
- Rumble Man - Michael Buffer
-
- Shaquille O'Neal - 1999-2000 NBA MVP
-
- Michael Jackson - the King of Pop
-
- Ready 2 Rumble Boxing: Round 2 Game Boy Advance Key Features
-
- Enhanced Graphics: A higher resolution - 240x160 - and double buffering
- presents larger, more colorful boxers and a 3D rotating ring
-
- Rumble Flurry: With each hard-hitting blow to an opponent, players receive
- a letter to spell the word ``RUMBLE" and unleash the flurry
-
- Unlock secret boxers
-
- Training Games: Interactive training games added to guide players through
- Championship Mode
-
- Password System: Save a championship run with the easy to use password
- system
-
- Michael Buffer: The ``Let's Get Ready to Rumble" call of famed boxing
- announcer Michael Buffer
-
-
-
- Game Makers Pushing for More Brains
-
-
- Batman winces!
-
- And a legion of video game players share his pain, weep like toddlers and
- reach for their wallets!
-
- That's what game makers hope will happen.
-
- After years of stuffing store shelves with games offering little more than
- guns and gore - a genre often called ``twitch" - game makers are realizing
- their aging audience is yearning to stimulate more than just trigger
- fingers.
-
- Gamers want puzzles, plot twists and penitence.
-
- With some raging exceptions, such as top-seller ``Myst," brainier
- adventure games have bombed among the industry's most lucrative audience -
- the 20-something man who buys at least one new game every month.
-
- Now, however, inspired by best sellers like ``Half-Life," even producers
- with the most mindless and macho of reputations say their new games are
- eschewing a rapid-fire button in favor of more storytelling and, believe it
- or not, emotion.
-
- ``You can only shoot so many enemies or destroy so many buildings," said
- Reid Schneider, a producer with San Francisco-based game maker Ubi Soft.
- ``At some point, people want to feel involved in something."
-
- In Ubi Soft's ``Batman: Vengeance," scheduled for release in September,
- the Dark Knight's face grows pinched when he's wounded, giving the
- real-world player a silicon glimpse of pain.
-
- Ubi Soft credits the move away from stony-faced heroes to the PlayStation
- 2, released last fall. The console's Emotion software engine let developers
- add facial expressions to characters during game play.
-
- Some software designers attribute the changes to an aging market that's
- careering toward a third decade of gaming.
-
- Others say this simply the technology evolving naturally, that more
- computing power means pixilated heroes and villains can be smarter, faster
- and vulnerable. In short, more lifelike than ever before.
-
- Still others credit 1998's ``Half-Life," which married action to a deep
- and complicated plot and gave players the chance to play god. The game is
- full of terrified scientists, edgy guards and balky machinery.
-
- In ``Half-Life", players get to crawl into the skin of a scientist who
- must battle creatures from another dimension after an experiment at his lab
- goes awry.
-
- ``Players have experienced in-your-face shooting in the past, and now they
- want more," said Todd Hollenshead, chief executive of Id Software, a
- developer in Mesquite, Tex. ``Call it 'been there, done that.' Players are
- looking for the next thing that is going to wow them."
-
- Id has long been the boss of twitch and is credited with popularizing
- shooting games with a first-person perspective.
-
- The company's titles include ``Quake," ``Quake II" and the earlier
- ``Doom," which Id says has been downloaded from the Internet more than 15
- million times.
-
- ``Quake II" has been on the shelves a year longer than ``Half-Life",
- which is considered the series' biggest blockbuster. But ``Half-Life" has
- sold 800,000 more copies than ``Quake II" - a 50 percent difference -
- according to the companies.
-
- That's a testament to the changing tastes of players.
-
- So, in Id's upcoming ``Return to Castle Wolfenstein," players will have to
- carve their way through a horde of virtual Nazis. They'll also have to read
- clues from an on-screen clipboard if they want to win.
-
- And they'll have to think before attacking. For instance, shooting an enemy
- instead of silently knifing him could trigger an alarm.
-
- The Nazis themselves will also be more lifelike, able to behave in several
- different ``modes," instead of just the usual sleeping or attacking. They
- might lose sight of a player who ducks around a corner, act nervous if they
- hear noises or play with a radio if they grow bored.
-
- ``Schindler's List" it's not, but it's a far cry from earlier games in
- which enemies automatically attacked and always seemed to know where the
- player was, Hollenshead said.
-
- Smarter bad guys need more computing power.
-
- Thankfully, developers say, improved graphics accelerators and chips can
- handle the chore of creating detailed backgrounds and entertaining
- foregrounds without hogging memory or crashing the PC.
-
- That leaves the computer's main processor free to ``think" for the
- opponents.
-
- The developments are coming just in time for older players like Rob Stein,
- 27, of Wilmington, Del.
-
- Stein has forsaken former favorite ``Quake" for an online ``Half-Life"
- version called ``Counterstrike" - the No. 1 action game played online, the
- company says.
-
- ``There is a realism in 'Counterstrike' that adds to the game," Stein
- said. ``The weapons are based in the real world, and it is also a strategic
- and a team-based game, which makes it a better game."
-
- He's noticed his fellow gamers maturing.
-
- ``When I was a kid, nobody older than me played video games," Stein said.
- ``Now ... there are a lot of 30-year-olds."
-
- Indeed, 39.1 percent of personal computer gamers are age 36 or older and
- nearly a third of PC gamers are ages 18 to 35, according to the Interactive
- Digital Software Association, a trade group.
-
- In the world of console games - Sega Dreamcast or Nintendo 64, for example
- - roughly 36 percent of the audience is 18 to 35. Another 21 percent is 36
- or older.
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE Gaming Online - Online Users Growl & Purr!
- """""""""""""""""""
-
-
-
- [Editor's note: The following message was found on the Jaguar Interactive II
- web site, and not verified as of time of publication]
-
-
-
- Infogrames to Change Their Name to Atari!
-
-
- Read this on the Atari Time Machine Web Site and Atari Age.
-
- ATM Exclusive:
-
- Date: 7th June 2001
-
- It has come to our attention, that a decision has been made at Infogrames
- to change its name to Atari. This news has been confirmed by very reliable
- sources, and will come into affect before the end of the summer, or even
- sooner. Sources indicate that the decision was made due to the lack of
- awareness in some global territories of the existing Infogrames brand, and
- that the head of Infogrames, Bruno Bonnell (Chairman & CEO) was very aware
- that the Atari brand would be a stronger and more recognizable asset for
- the company.
-
- At this time, we do not have any other information as to the future
- direction of the company under the Atari brand, but it seems that all
- software published under the existing Infogrames brand will change
- worldwide to Atari.
-
- Of course, if any of this information changes, we will update this page
- immediately. ATM and AHS only provide this information based on extremely
- reliable sources, and cannot be responsible for any errors or omissions at
- this time.
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- Microsoft, AOL Reconvene Talks
-
-
- AOL Time Warner Inc. and Microsoft Corp. are back at the bargaining table
- over whether AOL's software will be included in the soon-to-be released
- Windows XP operating system, after talks broke down late last week.
-
- ``We're back at the table, we're happy to be back at the table, and hope to
- reach a mutually beneficial conclusion." said Microsoft spokesman Jim
- Cullinan. A five-year deal that gave AOL coveted placement on the Windows
- desktop and made Microsoft's Internet Explorer the default browser on
- America Online's flagship service expired on January 1. Windows XP is
- scheduled for an October 25 launch. The talks to renew the deal were called
- off when the companies, both vying to become the dominant force on the
- Internet, could not agree to terms.
-
- Although the talks are now back on, a source close to the negotiations said
- the companies are still ``far apart" on key issues, ``from technical
- questions to the overall relationship."
-
- ``When you consider over the past few years, the efforts by AOL and
- competitors to bring legal action against Microsoft, that isn't really a
- good atmosphere for a positive relationship," the source said.
-
- One potential sticking point is whether AOL's software will support
- Microsoft's Windows Media Player in addition to its current support for
- RealNetworks Inc.'s RealPlayer format. RealNetwork's stock plunged May 29
- on concerns that AOL would sign an exclusive deal supporting Windows Media
- Player. But a source close to AOL said, ``There is no validity to the
- notion that the RealPlayer would be disadvantaged by anything in the
- discussions."
-
- ``Carriage (or placement) on Windows is no longer a meaningful mechanism
- for advancing AOL's subscription growth," the source added. ``From our
- perspective, these discussions are not a big deal. If they move forward,
- that's terrific, but if they ultimately don't, that's fine too."
-
- Microsoft and AOL have also sparred over instant messaging, with Microsoft
- asking AOL to make its service -- by far the world's largest -- open to
- compatibility with other IM services. But the source close to AOL said the
- companies have agreed to delay discussing IM until a ``later round of
- discussion."
-
- The March 1996 deal now being renegotiated was central in the U.S.
- antitrust case against Microsoft, currently being reviewed by a federal
- appeals court. At issue was whether Microsoft used its dominance of the PC
- desktop to increase its power in the Internet market. Helped by the AOL
- deal, Internet Explorer supplanted Netscape as the dominant way to navigate
- the Web; Netscape was eventually purchased by AOL.
-
- For AOL, placement on the ubiquitous Windows desktop helped propel it to
- its current position as the No. 1 Internet access provider, with some 29
- million subscribers to its flagship service.
-
-
-
- Napster Close to Distribution Deal with Major Labels
-
-
- According to sources close to the proceedings, music-swapping pioneer
- Napster is in the final stages of negotiations with three of the five
- major record labels to distribute their music over Napster's new pay
- subscription service.
-
- AOL Time Warner's Warner Bros. music division, Bertelsmann A.G.'s BMG
- Entertainment and the EMI Group are seeking to have Napster license their
- music from their MusicNet partnership for an undisclosed period of time.
-
- MusicNet, which will use a new secure technology developed by RealNetworks,
- is working to create a viable platform from which to distribute the
- companies' music.
-
- Under the deal presently being negotiated, Napster would act as one of
- MusicNet's distribution affiliates. Napster, which boasts over 70 million
- members, would offer Warner Bros., BMG and EMI a large and loyal target
- audience to aid in their quest to dominate the digital music realm.
-
- Approval of the deal, however, will not cancel the lawsuit that is still
- pending between Napster and the five major record companies for alleged
- copyright violations. Moreover, AOL Time Warner, Bertelsmann and EMI would
- each reserve the right to void the agreement should Napster fail to
- demonstrate its ability to maintain an acceptable level of security in
- distributing their music files.
-
- "This deal will likely be contingent on Napster's filtering technology
- continuing to evolve and satisfy Judge Patel's directions," Gartner Group
- senior music analyst P.J. McNealy told NewsFactor Network.
-
- If all involved parties approve the proposed deal, Napster may find itself
- once again positioned to become the leading distribution channel for
- online music. Last fall, Bertelsmann agreed to finance Napster's plan to
- change over from its present state to a fee-based subscription service,
- but events including Bertelsmann's decision to ally with the MusicNet
- partners had left Napster's fate up in the air.
-
- "If this deal goes through, it is a major step in rehabilitating the
- Napster brand to one that is friendly to copyright holders," McNealy told
- NewsFactor.
-
- The other two major record companies, Sony and Vivendi Universal, recently
- partnered to form a rival Internet service called Duet. The MusicNet group
- is hoping that its alliance with Napster and its substantial user base will
- lure Sony and Vivendi Universal into signing on with MusicNet.
-
- According to McNealy, all five labels need to be on-board in order for
- Napster's rehabilitation to fully succeed. "Having three of the five is
- interesting, but only five out of five is compelling to consumers,"
- McNealy told NewsFactor.
-
- Giga Information Group analyst Jim Grady told NewsFactor that he found the
- developments surprising in light of the bitter court disputes between
- Napster and the five major labels. However, Grady said that perhaps the
- labels' motivation proved the wisdom of the proverb about keeping one's
- enemies close.
-
- "There was a fear that Napster would cut a deal with AOL or another large
- media conglomerate that would recognize Napster and then compete directly
- with the major labels," Grady told NewsFactor. "What's often ignored here
- is that there is an opportunity for some other media conglomerate to form
- an Internet-centric label" that could get an edge on the Big Five.
-
- As a result, said Grady, the major labels are purchasing new technologies
- in order to gain a competitive advantage against its rivals. Moreover,
- uncertainty over the future of Internet music is also driving these deals.
-
- "[Companies like] Napster and Aimster have pushed the major labels into
- it," said Grady. "Given a choice, they'd rather not have to capitulate to
- [these new media companies], but the goal is to have the same control over
- the industry as before."
-
- And Napster's is the only technology that has really been tested, Grady
- added.
-
-
-
- Microsoft, Red Hat Set Open-Source Debate
-
-
- After claiming last month that the open-source model is flawed and
- "responsible for releasing unhealthy code," Microsoft Senior Vice
- President Craig Mundie is set to debate the issue at an open-source
- conference in July.
-
- Mundie is expected to explain why Microsoft's vision of "shared source"
- software, where the software giant makes the source code of some of its
- products available to customers and partners while still maintaining the
- intellectual property rights, is better than open source. An open-source
- application is one where people have the right to see and change its code
- and are bound to freely distribute any changes they make.
-
- Michael Tiemann, chief technical officer of Red Hat, will present the case
- for open source. Red Hat sells a popular version of Linux, the open-source
- operating system and rival to Microsoft's Windows. The debate will take
- place at the O'Reilly Open Source Convention in San Diego, Calif., July
- 26.
-
- Mundie attracted a storm of criticism after making his original comments
- at New York University's School of Business. In a speech, he argued that
- open-source code can be a security risk. He also said developers writing
- and releasing open-source software such as the Linux operating system
- would not be able to create powerful, easy-to-use programs that are
- broadly accessible to consumers.
-
- In a report issued around the time of his speech, Mundie also claimed that
- the companies who offer open-source software to consumers don't have a
- valid business model.
-
- "A common trait of many of the companies that failed is that they gave
- away for free or at a loss the very thing they produced that was of
- greatest value--in the hope that somehow they'd make money selling
- something else," wrote Mundie.
-
- Linus Torvalds, open-source advocate and creator of Linux, was unimpressed
- by Mundie's comments and accused him of disregarding the basic principles
- of intellectual property that have driven science for hundreds of years.
-
- "Mundie throws all that away because he wants Microsoft to own it all and
- to make tons of money from it," Torvalds said in an interview last month.
-
-
-
- NetZero, Juno To Form Second-Largest ISP
-
-
- Faced with mounting losses and investor backlash against dot-com stocks,
- the last two independent companies offering free Internet access announced
- that they will merge in an all-stock deal worth US$70.7 million.
-
- NetZero of Westlake Village, California, and New York-based Juno Online
- Services, said late Thursday that combining the former rivals will create
- the second-largest Internet service provider in the U.S. with 7 million
- subscribers -- second only to AOL Time Warner's AOL, which has 29 million
- users.
-
- The deal essentially eliminates competition in the free Internet access
- space, a move analysts said has been coming for months.
-
- "When the online advertising market dried up last year, it sent out a
- message that ISPs had to charge a fee or go out of business," Lydia Leong,
- an analyst with Gartner Dataquest, told NewsFactor Network.
-
- The new company, which will be called United Online, said service will
- continue to be free. Both service providers offer a number of fee-based
- premium options and services to about 1 million billable customers.
-
- The two companies hope that the 7 million total subscribers will be enough
- to attract more advertisers to their combined site -- something neither
- could accomplish alone.
-
- The only other major free-access player is Bluelight.com, which is more of
- a marketing vehicle for owner Kmart Corp.
-
- Until the announcement, NetZero and Juno had been fighting each other in
- court. NetZero was defending a patent it owns regarding the delivery of
- ads, and Juno lost a patent infringement case over Eudora e-mail software.
-
- Juno CEO Charles Ardai said the combined company had more than $200
- million in cash as of March 31st. Costs associated with the restructuring
- and transaction will drain $20 million to $25 million from the coffers.
-
- "Where we stood," Ardai told NewsFactor, "each company had the same kind
- of pull on advertisers as a magazine. But anything over 5 million
- subscribers is something of a magic number for many advertisers."
-
- Not everyone was impressed with the deal. Michael McQuary, president of
- fee-based EarthLink, said in a published report: "If you add more weight to
- a sinking ship, it will sink that much faster."
-
- Few ISPs make money when they charge customers the average $20 a month
- fee, which led to McQuary's barb. EarthLink has about 4.8 subscribers.
-
- AOL last month announced it would begin charging subscribers $23.90 per
- month for unlimited access, a 9 percent increase from the current $21.95
- fee.
-
- Youssef Squali, Internet analyst for FAC/Equities, told NewsFactor that
- the merger is coming about a year too late.
-
- "They are putting two non-working models together," he said. "What's the
- point?"
-
- Wall Street has treated the two firms poorly over the past year, driving
- their stock down. NetZero, which was trading at $8.50 a year ago, opened
- Friday at 95 cents. Juno, meanwhile, has seen its stock fall to $1.48 from
- $13.50 last year.
-
- Because its price has fallen below $1 per share, NetZero was facing a
- possible delisting from Nasdaq.
-
- Under terms of the deal, NetZero shareholders will end up with about 61.5
- percent of the new firm. Juno shareholders will hold about 38.5 percent --
- getting a premium of about 15 percent.
-
- Mark Goldston, chairman and CEO of NetZero, will become chairman, CEO and
- president of United, and will continue to operate out of Southern
- California. Ardai will leave after the merger is completed later this
- year.
-
-
-
- Real Virus Piggybacks On E-mail Hoax
-
-
- It sounds like the newest twist in a second-rate thriller: Just when you
- were lulled into thinking it was a harmless prank, the killer virus
- attacks!
-
- A hoax e-mail warning people that their PCs might contain a virus duped an
- untold number of people into deleting the sulfnbk.exe file from their hard
- drives last week. But now some computer users are receiving another e-mail
- with "sulfnbk.exe" in the subject line--and this time it may actually
- contain a harmful virus.
-
- People who have received the virus say that launching the attached
- application lets loose a worm that could do substantial harm to the user's
- computer and to the machines of everyone on their e-mail lists.
-
- "My concern is that because of the original hoax, people will have their
- guard down where this file is concerned," a system administrator wrote in
- an e-mail message. The company's anti-virus software caught the worm on a
- worker's computer.
-
- But antivirus experts say a prankster did not send computer users a hoax
- to lull them into an actual attack. The sulfnbk.exe file is safe and does
- not contain a virus. Instead, a second attachment in the same e-mail
- contains the harmful W32Magistr@MM virus.
-
- The virus, dubbed "Magistrate," has a variety of official file names that
- include numbers before the @ symbol. First detected March 13, Magistrate
- files may also be named W32Magistr.24876@mm.
-
- Most anitvirus software detects and destroys Magistrate before it harms
- users' computers, but letting Magistrate loose could have disastrous
- consequences. Security experts at Symantec rate it a four on a scale of
- 1-5 for its potential danger, which includes system crashes and the
- release of confidential information.
-
- The self-propagating worm infects Windows files and sends itself to all
- addresses in the Outlook/Outlook Express e-mail folders, the "sent items"
- file from Netscape and the Windows address book. Although it picks random
- copy from infected users' hard drives, Symantec cautions that the virus
- could send confidential Microsoft Word documents to others on the user's
- e-mail list.
-
- E-mail sent from machines infected with Magistrate may have up to two
- attachments, as well as randomly generated subject lines and message
- bodies.
-
- The sulfnbk.exe hoax began at least a month ago and quickly spread around
- the world as computer users, on heightened alert after a slew of media
- reports regarding nasty viruses, passed e-mail warnings about the
- potential threat. Many people deleted sulfnbk.exe--a Windows system file
- that helps identify long file names.
-
- Magistrate-infected computers then received the well-intentioned warning
- and spammed others with e-mail. The randomly generated subject line reads
- "sulfnbk.exe" and includes the harmless sulfnbk.exe file. The other
- attachment is the Magistrate virus.
-
- "Magistrate is a particularly nasty one," said Vincent Weafer, director of
- Symantec's antivirus research center. "It's definitely in the wild because
- we still get fairly constant reports of it."
-
- Rob Rosenberger, editor of virus information site Vmyths.com, says the
- quick spread of the sulfnbk.exe hoax and the piggyback Magistrate virus
- reflects the complicated propagation of viruses, but it's also a simple
- indictment of security companies and the antivirus software they sell.
-
- "People don't trust their antivirus software," Rosenberger said. "For
- years, we've been given antivirus software that regularly fails, and when
- it fails it fails spectacularly.
-
- "People have been conditioned over the years that their antivirus software
- will fail. People trust their eyeballs more than they trust software, so
- when they see an e-mail from their friend warning of a virus, they believe
- it more than the software."
-
- Confusion about which warnings are hoaxes and which are real could mount
- in the future as virus creators become more sophisticated. Microsoft
- called the sulfnbk.exe hoax an example of "social engineering," and
- experts agree that computer users may soon become the target of hackers
- who play sophisticated psychological games with computer users.
-
- Symantec has already detected legitimate viruses sent after hoax viruses
- meant to lower computer users' guard. Rosenberger calls the increasingly
- common phenomenon "ex-post hoaxo."
-
- "I've got a funny feeling that hoaxters are going to create more ex-post
- hoaxos," Rosenberger said. "It wouldn't be hard for somebody to write a
- worm that spreads itself as sulfnbk.exe. The e-mail can say, 'Hey Connie,
- in case you got duped by the hoax, go ahead and put this attachment in
- your Windows/command directory.'"
-
-
-
- IBM Announces Major Computer Chip Speed Boost
-
-
- IBM claims to be rewriting Moore's Law with a new chip technology that will
- increase chip speeds by up to 35 percent, the company said in a statement
- released Friday morning.
-
- The "breakthrough" method stretches the silicon on the microchip, speeding
- the flow of electrons through the transistors and reducing the amount of
- power required to run the chip. The new technology could be available on
- chips as early as 2003, IBM said.
-
- IBM scientists will present details of the new technology at a chip
- conference next week in Kyoto, Japan.
-
- "The concept of strained silicon enhancing the flow of electrons has been
- around for about 10 years," IBM Research vice president of science and
- technology Randy Isaac told NewsFactor Network.
-
- "What's new this time is that we've built it into conventional transistors
- -- the kind used in today's chips -- and that's the first time that's been
- done."
-
- The strained silicon takes advantage of the natural tendency of atoms to
- align with each other. When silicon is put on top of a substrate with
- atoms spaced farther apart, the silicon atoms stretch to line up with the
- substrate atoms below.
-
- In the strained silicon, the resistance is reduced, allowing electrons to
- flow up to 70 percent faster. This can lead to chips that are 35 percent
- faster, IBM says.
-
- Moore's Law, which has been an industry "standard" for decades, says that
- chip speeds will double every 18 months as transistors are continually
- miniaturized. The strained-silicon method rewrites Moore's Law in that it
- significantly increases chip speed without altering transistor size, Isaac
- told NewsFactor.
-
- "This is a way to improve the performance without making [transistors]
- smaller," Isaac said. "It shifts the curve, giving you better performance
- without reducing the transistor size."
-
- The new technology is not expected to make chips any more expensive,
- because IBM's existing factories will be able to manufacture the new chips
- simply by changing the substrate used in the manufacturing process, Isaac
- said.
-
- "By using a strained silicon substrate, you can use exactly the same
- factory and get a 35 percent performance boost. Usually to get that much
- [improvement] you need a whole new factory," he said.
-
- IBM has produced a number of significant developments in semiconductor
- technology in the last several years. In 1997, the company began
- substituting copper for aluminum on chips, improving the connections
- between transistors. IBM credits its labs with five "major breakthroughs"
- in chip technology in less than four years.
-
- "Most of the industry is struggling with extending chip performance as we
- approach the fundamental physical limits of silicon," Isaac said in a
- statement.
-
- "We're able to maintain our technology lead by focusing our research on
- innovative ways to improve chip materials, device structures and design."
-
- IBM predicts that the strained silicon technology will give Big Blue a
- two-year lead over its competitors in the industry.
-
-
-
- Net Privacy Group Offers Free 'Snoop-Ware'
-
-
- A non-profit Internet privacy group released free software Thursday that
- it says enables online users to find out whether they are being tracked --
- and, if so, who is doing the tracking.
-
- The Privacy Foundation said its "Bugnosis" is a browser extension designed
- to identify the increasingly widespread "bugs" that are often hidden in
- Web pages, surreptitiously collecting information about users and passing
- it on to others.
-
- "Our goal with the software is to reveal how Web bugs are tracking all of
- us on the Internet, and to get companies to 'fess up about why they are
- using them," the foundation's chief technology officer, Richard Smith,
- said in a statement.
-
- "Any company that uses Web bugs on their site should say so clearly in
- their privacy policies and explain the following: why they are being used,
- what data is sent by a bug, who gets the data and what they are doing with
- it."
-
- Web bugs -- 1 x 1 pixel graphic files embedded in the code of Web pages --
- are becoming standard practice for advertising and marketing companies. A
- company called Intelytics recently scanned 51 million Web pages and found
- that nearly a third used tracking devices, and of the top 100 e-commerce
- sites, 74 used bugs that tracked visitors from third-party Web sites.
-
- Internet tracking and security company Security Space offers a monthly
- report identifying companies that benefit from Web bugs. That list has
- included such online giants as Yahoo! and America Online, as well as
- online ad company DoubleClick.
-
- Some of the data collected by bugs might be considered unobtrusive, such
- as that which companies use to gauge the effectiveness of ads, confirm
- purchases, or collect demographic data for "online profiling" purposes.
- But bugs can also be used as small eavesdropping devices, and are often
- used to tell other companies where to put their "cookies," those text
- files marketers put on computers to identify users and their buying
- habits.
-
- "They're watching what you do on the Internet," Smith told NewsFactor
- Network. "Sometimes, they use [bugs] to give away your name and e-mail
- address, even though they sometimes say they never do that sort of thing.
- That's where you get into some legal issues."
-
- Bugs can determine the IP address of the computer that fetched the bug,
- the URL of the main Web site, the URL of the Web bug image and a
- previously set "cookie value." That means, for example, that a user's
- e-mail address, given in confidence at one site, can be sent to any number
- of third-party sites without the user's knowledge or permission.
-
- Also, such personal information as health interests, political
- affiliations and sexual disclosures can be shared.
-
- "Whatever is expressed at one Web site could be carried by a Web bug to
- many other Web sites," the Privacy Foundation site explains.
-
- Bugnosis works with Internet Explorer 5 or greater for Windows. It
- analyzes the Web pages a user visits and sounds an alert when it finds any
- Web bugs. It also provides some details about the bug in a small window,
- and makes the Web bug visible on the page. In some cases, it can provide
- the e-mail address of the company that placed the bug.
-
- It cannot block bugs, nor can it detect spyware or surveillance software.
- At the moment it also cannot detect bugs sent via e-mail, but developers
- plan a subsequent version to scan Outlook and Outlook Express e-mails.
-
-
-
- Court Upholds Washington Anti-spam Law
-
-
- The Washington state Supreme Court finds that a state law cracking down on
- junk e-mail doesn't violate interstate commerce laws.
-
- The Washington state Supreme Court upheld the state's strict anti-spam
- law, which prohibits senders of unsolicited e-mails from forging headers
- or faking addresses when sending messages to or from Washington-based
- computers.
-
- In a ruling issued Wednesday, the court said the anti-spam law does not
- violate federal interstate commerce regulations, overturning a lower court
- finding that it unfairly burdened companies.
-
- "To be weighed against the act's local benefits, the only burden the act
- places on spammers is the requirement of truthfulness, a requirement that
- does not burden commerce at all but actually facilitates it by eliminating
- fraud and deception," the ruling stated.
-
- Washington approved its anti-spam law in 1998. Four months after the law
- went into effect, the state attorney general filed its first spam suit
- against Jason Heckel, an Oregon resident who had been sending unsolicited
- offers of an online booklet titled "How to Profit from the Internet" for
- $39.95.
-
- Last year, a trial judge ruled the act "unduly restrictive and
- burdensome"--partly because it requires companies to distinguish between
- Washington residents and those living in other states. The judge also
- awarded Heckel attorney's fees. However, the state attorney general
- appealed that finding, resulting in Wednesday's ruling.
-
- Since Washington passed its law, about 18 states have enacted some type of
- prohibition on spam, though the regulations have had little teeth because
- they've been difficult to enforce.
-
- Anti-spam legislation also is moving through Congress. The federal bills
- would outlaw some spam practices such as using fake e-mail addresses.
-
- Critics think the proposed regulations have only a slim chance of passing,
- however. The bills have become progressively weaker under criticism from
- people who say they violate free-speech rights and commerce laws. Two
- weeks ago, a House committee cut wording that would have let consumers sue
- spammers who don't follow requests to be removed from a mailing list.
-
-
-
- Microsoft TV Software Debuts
-
-
- Microsoft Corp. on Thursday launched its bid to carve out a share of the
- fledgling interactive television market with the commercial rollout of the
- world's first broadband set-top boxes.
-
- Interactive television, offering Internet access and online services
- through TV sets, is expected to generate billions of dollars in revenue
- worldwide in coming years. The market for personal computers, meanwhile,
- has registered sluggish growth.
-
- Portugal's TV Cabo became the world's first cable company to deploy
- advanced set-top boxes running Microsoft's new TV software.
-
- Microsoft Chief Executive Steve Ballmer described the launch as ``a
- landmark day" for interactive television because it introduced innovative
- technology which can expand the market and provided a new source of revenue
- for the software powerhouse.
-
- ``I'm very optimistic about the market on a global basis for interactive
- television," Ballmer said during a news conference.
-
- Microsoft officials declined to provide details of their sales targets but
- said they hoped the launch would draw potential customers to its new
- product.
-
- ``People will look at it and say it's something they want to go for," said
- Jim Beveridge, Microsoft's head of television sales in Europe.
-
- London-based analysts Ovum Consulting predict the number of households
- worldwide capable of receiving interactive television will grow from 62
- million to 357 million by 2006, while revenue from sales made is expected
- to grow from about $58 million last year to $44.8 billion.
-
- Microsoft has spent the past six years investing in the research and
- development of software for interactive television in the hope of tapping
- that potential market, according to Ballmer.
-
- However, months of setbacks, including snags with adapting the architecture
- of its PC operating software to the more limited processing power of
- set-top boxes, delayed the debut.
-
- Tests over the past six months in Portuguese homes were successful, TV Cabo
- said.
-
- ``We all believe the technology is ready," Ballmer said.
-
- Microsoft faces competition from rival systems developed by Liberate
- Technologies Inc. and OpenTV Corp., both based in California.
-
- TV Cabo was selected as Microsoft's partner because of its ``foresight and
- vision" in developing interactive television, Ballmer said.
-
- The set-top box device provides online shopping, home banking, games,
- digital video recording, Internet access and e-mail.
-
- The system is operated from a wireless keyboard or a handheld remote
- control device.
-
- Ballmer said Microsoft also is developing a lower-end set-top box with a
- more limited range of features.
-
- TV Cabo is charging $13 per month for the box and access to the interactive
- service. An initial cost of $127 will also be charged.
-
- TV Cabo president Jose Graca Bau said his company expected to show a profit
- on the system after three years. The cable company has almost 1 million
- subscribers.
-
- ``Of course, interactive TV is only now being born and everyone has to
- change the way they use their TV sets," Graca Bau said.
-
- Interactive TV has spread quickly in Europe, though its growth has been
- slower in the United States.
-
- The interactive satellite system of Britain's BSkyB, controlled by Rupert
- Murdoch's News Corp., has nearly 5 million subscribers, while the
- comparable service of France's Canal Plus has 1.5 million users. Canal Plus
- operates similar services in Spain, Italy, Belgium, Poland, Scandinavia and
- parts of Africa.
-
-
-
- New IBook Has Style
-
-
- Not long after the first Macintosh appeared in 1984, Apple computers began
- resembling other PCs in beige boxes. Back then, the company seemed to
- ``Think Different'' mainly with its operating system and hefty price tags.
-
- After Steve Jobs returned in 1997, the style pendulum swung in the other
- direction with egg-shaped iMacs, sleek Cubes and iBooks laptops that looked
- like Fisher-Price toys. But the price was still premium.
-
- Now, with the introduction of its latest iBook, Apple got it right. This
- laptop is light, stylish and cool without looking like a toy. It performs
- well, is loaded with features and boasts a very competitive price.
-
- The base model with 64 megabytes of memory and a CD-ROM lists at $1,299.
- The high-end model, tested here, costs $1,799 and includes a combination
- DVD-ROM/CD-RW drive and 128 megabytes of memory.
-
- The iBook sets up within minutes. Instead of a heavy black block, the power
- supply is a silver disk only slightly larger and heavier than a deck of
- cards. The cord wraps inside to prevent tangling.
-
- At only 4.9 pounds (2 pounds less than the previous iBook models), 1.35
- inches deep and about as wide and long as a sheet of paper, the iBook is
- small and light enough to carry around.
-
- The lithium-ion battery lasts up to 5 hours between recharges, long enough
- to play a full-length movie on DVD.
-
- Internet setup was a breeze, both via the included 56K modem and Ethernet.
- So was the optional $99 AirPort card, which snaps underneath the keyboard
- and provides wireless connectivity to a $299 base station plugged into our
- high-speed home network.
-
- Before long, my wife was pulling up recipes off the Web in the kitchen and
- looking up information on bugs from the garden. Instead of browsing endless
- summer reruns from the couch, I checked out Web sites - when I could pry
- the iBook away from my wife.
-
- This iBook is much more than just another nifty Web appliance, though.
-
- It comes with software that can create MP3 files from compact discs, burn
- CDs and play DVDs, depending on the options purchased. It handles typical
- desktop applications, such as the AppleWorks and Microsoft Office for Macs,
- with no trouble.
-
- I ripped several CDs and surfed the Internet at the same time. Unlike my
- 733 MHz Pentium III desktop PC, the iBook with its 500 MHz PowerPC
- processor managed to create MP3 files without popping and clicking noises.
-
- Its rounded edges and silvery-white finish are a welcome departure from the
- iBook's colorful 1999 predecessors - not to mention the countless gray and
- black PC notebooks sold today.
-
- In an elegant touch, the white Apple logo on the top of the case glows when
- the machine is on.
-
- It goes into sleep mode when the lid is closed - and reawakens when
- reopened, unlike my PC laptop. When in sleep mode, a white light softly
- pulses at the front of the unit.
-
- Two Universal Serial Bus ports and a single FireWire ports for high-speed
- peripherals are easily accessible on the left side, next to its Ethernet
- and modem connections.
-
- A unique hinge lowers the screen below the main unit - something that will
- make for easier viewing in tight areas such as an airplane seat.
-
- Though the monitor is only 12.1 inches measured diagonally, the
- active-matrix display is among the sharpest and richest I have seen. The
- screen supports a resolution of 1,024-by-768 picture elements, so there's
- plenty of real estate.
-
- My grandmother, who uses a 19-inch monitor on her home PC because of poor
- eyesight, had no problem reading text on the iBook.
-
- The biggest problem is the size of the hard drive. At only 10 gigabytes, it
- can quickly fill up with audio and video files. Apple does offer a 20 gig
- drive, but it costs another $200. External hard drives are another option,
- but portability is lost.
-
- I also found the iBook's stereo speakers to sound a bit tinny, and one had
- an annoying rattle. Through headphones, the sound quality rivaled that of
- my home stereo.
-
- Like all its other recent Apples, the iBook does not include a floppy disk
- drive. But who really uses those any more?
-
- If the CD burner option is purchased, CDs are a good portable data medium.
- Another option - especially for those with high-speed Internet connections
- - is Apple's iDisk, an online storage service.
-
- IBooks with 128 megabytes of memory also can handle Apple's new OS X
- operating system. I did notice a significant slowdown when starting up and
- launching applications in OS X compared to OS 9.1.
-
- But once the applications were loaded, they ran smoothly and were always
- responsive. As promised, the new operating system handled crashes very
- well, allowing sick programs to die without bringing down the entire
- system.
-
- My Epson Sylus 740 printer and Rio 600 MP3 player each were instantly
- recognized by OS X after plugging them into the USB port.
-
- With its sleek look, flexibility and price, the iBook is clearly targeted
- at the education and home users. Students who want to do research online,
- write reports and run multimedia applications will be more than satisfied.
-
- OS X also opens up a new realm for Apple users. Based on an open-source
- variant of the stable Unix operating system, OS X has an established core
- of developers, particularly in universities.
-
- By Matthew Fordahl, AP Technology Writer
-
-
-
- Microsoft Ends Free Support for Office 97
-
-
- In another move at least partly aimed at prodding people to upgrading
- their software, Microsoft has ended its free support for customers of its
- most popular business software product.
-
- The Redmond, Wash.-based software giant on Friday began charging for
- person-to-person troubleshooting advice regarding Office 97. People
- wishing to pay the fee may call Microsoft or submit a personal service
- request on Microsoft's support site. Or they can scan Microsoft's online
- support library and try to find answers themselves for free.
-
- The move is part of the company's year-old policy to provide free support
- exclusively for the current version and the immediately preceding version
- of its software. For the company's office productivity suite, that means
- Microsoft will provide free support for Office XP, which debuted last
- week, and its predecessor, Office 2000.
-
- CIBC World Markets analyst Melissa Eisenstat said the new fees may not go
- over well with Office 97 customers, who now have two options: pay
- Microsoft $14.95 per service request or buy an upgrade to Office XP.
-
- "They've got customers by the short hairs," Eisenstat said.
-
- The company also axed free support for Visio 5.0, Frontpage 98 and Outlook
- 98 as of last Friday. Microsoft will continue to provide free phone
- support for Office 98, a Mac-only version of the software, as well as the
- current Mac version, Office 2001.
-
- Analysts have said Microsoft is under significant financial pressure to
- convince Office customers to upgraded to the XP version. Office and other
- desktop applications accounted for 37 percent of Microsoft's $6.46 billion
- in revenue in the most recent quarter, and the company needs a steady cash
- influx as it prepares to launch its new Windows XP operating systems and
- the Xbox video game console.
-
- Yet Office customers have been reluctant to upgrade in the past.
- Approximately 55 percent of the world's 120 million licensed Office
- customers still have the 97 version, according to Microsoft. Approximately
- 5 percent have Office 95, which no longer comes with free personal
- assistance, and the remaining 40 percent have Office 2000.
-
- Microsoft outlined a new licensing program last month that forced the
- majority of its business customers to either upgrade to Office XP before
- Oct. 1 or pay a heftier purchase price later. In the process, Microsoft
- raised costs anywhere from 33 percent to 107 percent for the majority of
- customers, according to Gartner.
-
- It also eliminated the most popular licensing plan for upgrading to new
- versions of its software, replacing it with a new program called Software
- Assurance. The new program guarantees customers access to the latest
- versions of Microsoft's business software, including Office and Windows.
-
- Microsoft support managers could not be reached to comment on the fee
- structure, but a company representative sent an e-mail to CNET News.com,
- calling the new structure a "positive step to enable customers to plan
- their use of Microsoft products and their migration to new product
- versions."
-
- The Microsoft Product Support Lifecycle site also hailed the policy for
- helping people make a "graceful" transition to updated versions of the
- popular suite of Office software.
-
- "Periodically, Microsoft will expire support for products which have
- recorded a low or zero support demand for a significant period of time,
- allowing you to enjoy our full focus on your current products," the site
- says. "When a product does reach the end of it's lifecycle, Microsoft is
- committed to making your transition a graceful one."
-
-
-
-
- =~=~=~=
-
-
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- profit publications only under the following terms: articles must
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- material herein is believed to be accurate at the time of publishing.
-