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- Volume 2, Issue 20 Atari Online News, Etc. May 19, 2000
-
-
- Published and Copyright (c) 2000
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- CC: Classic Chips
-
- With Contributions by:
-
- Carl Forhan
-
-
-
- To subscribe to A-ONE, send a message to: dpj@delphi.com
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribe from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphi.com/dpj/a-one.htm
- http://www.icwhen.com/aone/
- http://a1mag.atari.org
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphi.com/m/main.asp?sigdir=atari
-
-
- =~=~=~=
-
-
- A-ONE #0220 05/19/00
-
- ~ Mac WordPerfect Killed ~ People Are Talking! ~ Mac OS X Delayed!
- ~ Anti-Spam Forces Gain! ~ New Compaq Notebook! ~ Lycos Sold!
- ~ House to FCC: Hands Off ~ MS Proposal Rejected? ~ Connectix Wins!
- ~ AOL Free For Schools? ~ Mac IE5 Security Bugs! ~ CCAG 2000 News!
-
- -* MS To Alter Outlook E-Mail! *-
- -* AOL To Pay $3.5 Million Fine By SEC *-
- -* MS' X-Box Garners Lots of Attention At E3! *-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- This has been one of those weeks where I didn't mind so much that things
- were hectic because the week flew by! And, better yet, I'm on vacation
- until after the Memorial Day holiday! I'm in desperate need of some "mental
- health" days!
-
- I'll be spending time playing some golf, working in the yard, getting the
- pool ready to open, and relaxing on the deck with quite a few cold ones!
- It's definitely going to be a week for rest and relaxation! It even looks
- like the weather is going to cooperate next week.
-
- It appears that the government isn't going to let Microsoft off the hook
- after seeing its counter-proposal to the break-up plans. We'll have to see
- just how this all works out in the end.
-
- I'm glad to see that the anti-spam movement is once again working to reduce
- or help eliminate the proliferation of spam. Spam is just as bad as
- telemarketing! Both are an invasion of our privacy. Want to sell me
- something, send me paper mail so it will cost you money and I can throw it
- in the trash without opening! I got CallerID just so I could ignore every
- "out of area" or "blocked call" message that comes up when my phone rings 4-
- 5 times a night. Spam e-mail is a little tougher to notice, but they
- usually get deleted without opening. What a waste of everyone's time!
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE User Group Notes! - Meetings, Shows, and Info!
- """""""""""""""""""""""
-
-
-
- Classic Computer and Gaming (CCAG) Fair 2000
-
-
- The Classic Computer And Gaming (CCAG) Fair 2000 is being held at the
- National Guard Armory on Route 57, Lorain Ohio on the 16th and 17th of
- June.
-
- The 16th is setup for people at the armory. The 17th is the actual show.
-
- So far, TI and Atari groups are going to be there. Other groups are welcome!
- If you want a table, please email me. Setup times are on Friday afternoon,
- and early Saturday morning.
-
- The CCAG 2000 is free to all comers. And for those looking for consoles
- and retro gaming, there is bound to be plenty for all to get, and deals
- galore!
-
- Our Atari group here has two tables just for selling everything from 8-bit
- Atari to 16 bit ST's and equipment. Plus game carts.
-
- Setup on Friday the 16th is 6PM to 10PM, with the fair opening at 9Am on
- the 17th. 9AM to 6PM.
-
- ADDRESS/DIRECTIONS:
- 3520 Grove Avenue
- Lorain, Ohio 44055-2048
-
- You need to get to 71 North, rather than 75. Take 71 North to 480/turnpike.
- Get on the turnpike and get off on the Route 57 exit. Go north on 57. The
- N.G. Armory will be on your left about 2 miles from the turnpike exit. On
- the corner of a park. Can't miss it.
-
- See you at the CCAG!
-
- Jim W. Krych
- Cleveland Atari Classic User Group
-
- jwkrych@n2net.net
-
-
- NOTE: Please email jwkrych@n2net.net with any questions about CCAG.
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- jmirando@portone.com
-
-
-
- Hidi ho friends and neighbors. I'm going to forgo my usual ranting and
- raving to talk about something that's not really computer related, but
- is very important none the less.
-
- Last week in the comp.sys.atari.st NewsGroup our friend Dennis Vermeire
- posted the following:
-
-
- Last week I got this mail from Jo Vandeweghe (Dipching), I realize that
- this is not really the right place, but...
-
- Jo has send this mail privately to some people he knows quite well in
- Belgium and France, it's been on my mind and bugging me the whole week
- through....
-
- <SNIP>
- >I'm not used to do this, but I really need your "little" help ....
- >A few weeks ago, Louise, my 6 years old niece contracted leukemia and
- >she is now in a sterile room for about 6 weeks without the ability to
- >go out to see and/or meet her friends, only her parents are allowed to
- >visit, one at each time under very strict conditions ...
- >What I'm asking is: please, could you send just a little postcard to
- >her; this is very appreciated at this moment .... Just say hello on
- >the card and she will be so happy for a few moments ...
- >
- >Send the cards to:
- >Louise Hespel
- >Clinique Saint Luc
- >Unit 82 - pediatrie
- >Avenue Hippocrate 10
- >B-1200 Bruxelles
- >BELGIUM
- >
- >I want to thank you very much for this action, which, though looking
- >so poor, will however being of an exceptional quality .... pure
- >happiness moments.
-
- >THANK YOU VERY MUCH.
- >
- >Truly yours.
- >
- >Jo
- >
- <SNAP>
-
- Well, I suppose you'll all know what I would really like to happen? :-)
-
- A simple postcard will not really cure the little girl, but should give
- the parents an enormous boost of moral, knowing that people from all
- over the world care....just think what a small attention like this
- would mean to yourself when facing a similar situation....
-
- Cheers from Belgium
- Dennis
-
-
- Now we all know Dennis. If not personally, then at least by his posts.
- And Jo needs no introduction to our community either. But more than
- that, there is something very simple that we can do to help someone...
- even if it's just a simple thing like a postcard. Having been a child in
- pain alone in a hospital, I can imagine how welcomed a brief respite
- like a postcard or two from some far away place might be.
-
- Even if you don't know who Dennis or Jo are (so just where in the heck
- have you been??), there's still the "do something nice, just for the
- heck of it" aspect.
-
- If I hear anything back from either Dennis or Jo, I'll be sure to keep
- you posted. If not, I guess the only way you'll ever know if she got any
- postcards is if you send her one yourself. How's THAT?? <grin>
-
- Well, let's get on with the computer-related portion of the column. Okay?
-
-
- From the comp.sys.atari.st NewsGroup
- ====================================
-
- Paul Nurminen asks about a printer utility:
-
- "I'm not sure if I have the name right, but there used to be a utility
- program that worked with PageStream (and possibly other programs as well?)
- that sped up printing a great deal. From my understanding, it really only
- worked if you were printing multiple copies of the same page (in PageStream
- for example), as it kept the page in memory so PageStream didn't have to
- "recreate" it each time it printed.
-
- Lately I've been using PageStream quite a bit, printing out multiple
- copies of the CD jewel case inserts for my [original music] CDs, and
- the long delay before it actually prints is becoming far too annoying!
-
- I don't see the program on either Systems For Tomorrow's or
- Chro_Magic's web sites unfortunately (yes, I'm in the USA). So, does
- anyone here know where I can get it, or whether it is perhaps freeware
- or shareware these days?"
-
- Ken Springer tells Paul:
-
- "It was series of printer drivers done by Straight Edge Software. In
- Canada, I believe. He also wrote drivers for Calamus. I have a copy,
- but not handy, and danged if I can remember the authors name."
-
- John Garone adds:
-
- "OutBurST is by Frank Pawlowski & Straight Edge Software in New Hampshire
- but I don't know if it's gone PD or Freeware."
-
- Mike Harvey adds his knowledge about the program:
-
- "Outburst was the program, it speeds up the TOS control's to the
- parallel printer port which greatly increases it's speed up to about
- twice what the standard TOS controlled rate was. I used it for some
- type until I got a SLM-605 laser which hooks up via a different
- method, but greatly speeds up something like a deskjet.. Even printing
- one page, it increases the rate the data is transferred to the printer,
- thus faster printing, for one page or more than one.. Don't think it
- matter's if your printing the same page multiple times or not."
-
- Phil Walding adds:
-
- "I had the same problem when I first started label printing (before my
- first postscript laser) and my workaround was GemSpool, where I could
- tell it to print hundreds of labels but only had to output it from
- Pagestream once. With the ram cache set high enough as a buffer between
- the disk spooled file and the printer port, the spooling was virtually
- unnoticeable if I wanted to keep working on designs while printing. The
- only thing I'd notice was an occasional fractional pause on the
- keyboard."
-
- Paul tells Phil:
-
- "That sounds like a good idea. Is GEMSpool available on any ftp or web sites
- that you know of, or was it a commercial program?"
-
- Phil answers:
-
- "It was shareware (at least the releases I have). I have two versions at
- least and I think the later ones had limitations of some sort (i.e.
- maximum spooled file size of 10k, or such like)."
-
- Daniel Dreibelbis posts this announcement:
-
- "Well, I'm doing a bit of work now as an unofficial "Atari guru" for
- the website MacGorilla (http://www.macgorilla.com), providing them with
- info on some of the upcoming stuff for the Atari and Milan.
-
- Check it out, and if you have an announcement Atari-related, be sure
- to drop off a tip or press release at the email link.
-
- As well as Atari, they also deal with Mac, Linux and Amiga news. It's
- an interesting site."
-
- TJ Andrews asks about ink cartridge refills:
-
- "A while ago I wrote about getting a replacement printer for my SLM804.
- Well, I found a nearly pristine Deskjet 500 at a garage sale for next to
- nothing, and now I want to learn about refilling the ink cartridges.
-
- I've seen ads on tv for a syringe-and-needle type of re-filler, and it looks
- like it should work well. Of course, tv ads _always_ look that way. Is
- this the best type? I've seen squeeze bottle types in catalogs, and they
- don't impress me nearly as much.
-
- Does anybody have any suggestions about where to get ink? I'm looking for
- a good price, but more importantly I'm looking for a good _value_. I'd
- rather pay $30 for a pint of good-quality ink than pay $20 for poor stuff.
- Of course, I'm not adverse to paying $20 for that good-quality ink if I can
- get it.
-
- What about cartridges? I understand there is a practical limit to how many
- times a Deskjet cartridge can be refilled, so I'll need new ones from time
- to time. While I can find them almost anywhere, even the local
- drugstore(!), I'd rather not pay that much. Where's a good place to find
- cartridges?
-
- Is it possible to get a Deskjet 500 cartridge that is filled with a color
- ink other than black? I have an occasional use for green ink, if I could
- get it. I can use the green ribbon I have for my Epson 9-pin if I have to,
- but it just isn't the same.
-
- Any tips anyone can give me on using the Deskjet would be greatly
- appreciated. I've been able to get it working ok on most things, but there
- are a few that elude me."
-
- John Nicholas Oakes tells TJ:
-
- "If your able to get hold of some cartridges and a refill kit
- you could try this method. With the colour (color) cartridges try and
- empty the Magenta colour.
-
- A.. Carefully prise open the the grey cover cap, you will see three
- cells magenta, cyan and yellow. Now Syringe off the magenta as much as
- you can. This will leave you with cyan and yellow for you to fill.
- Then reseal with sellotape (clear tape) and set to print black.
- Eventually Magenta will clear the system and your left with Green from
- the mixture of CYAN AND YELLOW.
-
- B.. Problem with Black only is that it has a small inflated bag inside,
- as soon as you open the cap. It is effectively useless, only refill
- version are better as the space is fill with a sponge.
- The two methods open to you, would be to have the cartridge filled at
- source or fill the empty black cartridge with equal amounts of CYAN AND
- YELLOW. I hope this will prove useful."
-
- Marek Dankowski asks:
-
- "Can you recommended for me a some good Fax Program for Atari ST?
- I prefer freeware/shareware."
-
- Greg Goodwin tells Marek:
-
- "I know a shareware solution exists (several actually), but I
- think every one I've seen is crippleware. I use STraightFax 2.
- It hasn't been supported for years, but fortunately, the FAX
- standard hasn't changed in years."
-
- Edward Baiz adds:
-
- "I use StarFax (comes with the StarCall Pro package). There is also
- Straight Fax...."
-
- Greg Goodwin now asks:
-
- "I know they're expensive, but I noticed recently that most LCD
- monitors have RGB inputs. Does anyone know if a LCD monitor
- could be used with a ST? I don't intend to try it, but I'm
- curious."
-
- Shiuming Lai tells Greg:
-
- "Yes, I've tried it with an Apple Studio panel. Hi-res only.
- It looked cool."
-
- Paul Nurminen asks about his Falcon's keyboard:
-
- "My Falcon's keyboard is getting a bit worn out I think.
-
- Certain keys like "v", "2", [CONTROL], and "j" seem to occasionally not
- work. The situation improves a bit as the keyboard is typed on during a
- particular session. But when the computer is first booted after sitting for
- a day or so, they can take a bit of "working in" before they function
- reliably.
-
- About 5 or so years ago, I _did_ install those TT-Touch keyboard contacts,
- so I'm thinking some of them may be getting worn out. I know I have some
- extras, as well as my original "mushy" key contacts, but does this problem
- sound like something more is wrong, like maybe:
-
- - Aging / cracked traces?
- - Partially unseated chip?
- - Chip going bad?
-
- Any suggestions before I open her up and see what's going on?
-
- P.S. I do have my old STE in the closet, so I guess if the keyboards are
- compatible I could swap that one into the Falcon???
-
- P.P.S. And I do like the idea of Mario Becroft's PC-keyboard adaptor, but
- seeing as a very nice PC keyboard can be bought for less than $10 USD here
- in California, the ~$69 USD price of the adaptor seems a bit steep for me.
- (no offence Mario!)"
-
- Jo Even Skarstein tells Paul:
-
- "It's most likely the "mushrooms" that's worn out.
-
- The STE and Falcon keyboards are 100% compatible."
-
-
- Well folks, that's it for this week. Tune in again next week, same
- time, same station, and be ready to listen to what they are saying
- when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - More E3 Reports! X-Box Impresses!
- """"""""""""""""""""""""""""" New 'Ms PacMan'! The Simpsons!
- Connectix Wins! No Mercy!
- And much more!
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- Microsoft's X-Box Rocks E3 Expo
-
-
- X marked the spot at the Electronic Entertainment Expo in the Los Angeles
- Convention Center last week.
-
- The exhibition of Microsoft's first video game console, the X-Box,
- garnered excited attention -- a line to see the device stretched around
- the Microsoft booth -- even though the player is not due to be released
- for almost a year and a half.
-
- The console is expected to compete with Sony's PlayStation 2 and
- Nintendo's Dolphin players, whose capabilities are expected to further
- fuel Hollywood's home video and music markets.
-
- The PlayStation 2 will be the first out of the block, bowing across North
- America and Europe in October. The X-Box and the Dolphin should debut
- around the same time toward the end of 2001.
-
- The X-Box console will include a hard drive and capabilities for broadband
- access. The PlayStation 2 is offering these features as accessories to its
- system.
-
- In a behind-closed-doors demonstration, Seamus Blackley, manager of the
- Advanced Technology Group, ran through a series of gee-whiz examples of
- what the X-Box can do.
-
- The prototype console is an aluminum ``X" with a bright green center,
- making it look something like a rejected logo for ``The X-Files."
- Blackley said the design will be rejiggered before release of the console.
-
- ``We're 16 1/2 months away from launch," Blackley said. ``We're showing a
- lot more than anybody else this far out."
-
- The graphics capability and sound of the X-Box were demonstrated via an
- interactive scene in a garden. Each of the more than 1,000 butterflies
- that populate the virtual garden were programmed to include artificial
- intelligence and physics models for a lifelike appearance. When the user
- zooms in to look at a butterfly, it skitters away.
-
- The graphics chip was customized for the X-Box by manufacturer NVidia. The
- X-Box runs on a Pentium III processor chip.
-
- All of these techie goodies will be used in the X-Box to encourage the
- talent behind video game design to push the envelope, Blackley said.
-
- ``In order to win in this market, you need the best games," he said. ``In
- order to get the best games, you need happy developers."
-
- And since the X-Box was announced by Microsoft Chairman Bill Gates in
- March, developers have responded enthusiastically. Although Microsoft is
- keeping mum on game announcements until this summer, video game developers
- are some of the biggest cheerleaders for the console.
-
- ``X-Box is going to be the most powerful video game console that's ever
- been produced," said John Rowe, vice chairman of game developer Midway.
- ``Developers are going to make great games, and when consumers see these
- games, they're going to say, 'Wow, this is like playing television. ' I
- think consumers are going to really perceive the X-Box as revolutionary."
-
-
-
- Court Dismisses Most Sony Claims Against Connectix
-
-
- A San Francisco court on Tuesday dismissed Sony's copyright and trademark
- claims against Connectix, the developer of Virtual Game Station (VGS). The
- decision should come as no surprise: In February, an appeals court lifted
- a preliminary injunction that prevented Connectix from shipping VGS. In
- that ruling, the judges sided with Connectix on the key issues in the
- dispute and remanded the case to the lower court for a final decision.
-
- Sony alleged that VGS, a program that allows Macs to run many games
- designed for Sony's PlayStation, violated its copyrights. In Tuesday's
- ruling, Judge Charles Legge dismissed seven of Sony's nine claims against
- Connectix. The two remaining claims involve charges of trade secret
- violations and unfair competition. The judge has established a 90-day
- schedule for reviewing the remaining claims.
-
- Connectix, in a press release, held out the possibility that the two
- remaining charges will also be dismissed.
-
- "Once again, the court has found that both copyright and trademark law
- favor broad consumer choice," said Connectix CEO Roy McDonald in the
- prepared statement. "We are confident that we will prevail on the
- remaining issues. We hope that this decisive outcome will allow both
- parties to quickly close this matter and find ways to mutually benefit
- from our innovative cross-platform technology."
-
- Sony filed a separate action in February alleging that VGS violates its
- patents. Connectix said that a hearing on its motion to dismiss the patent
- claims will be held May 19.
-
-
-
- Ms. Pac-Man Makes 3D Debut as Star of Ms. Pac-Man Maze Madness
-
- The Most Popular Female Video Game Character Ever Enters
- Another Dimension to Tackle a-MAZE-ing New Adventures
-
-
- A year after Pac-Man's three-dimensional return, Namco Hometek announced
- today Ms. Pac-Man's upcoming lead role in the outrageously fun 3D action
- maze game, Ms. Pac-Man Maze Madness, available this fall for the
- PlayStation game console, Nintendo 64 and Sega Dreamcast. Namco's latest
- Ms. Pac-Man title offers the original arcade version for the nostalgic at
- heart, while its enhanced environments and challenging puzzles will seize
- a new generation of Ms. Pac-Man fans.
-
- With over 180 mazes and a myriad of puzzles, Ms. Pac-Man Maze Madness
- offers endless exciting gameplay. Players can enjoy the game solo,
- ``chilling" to its hypnotic grooves and mesmerizing state-of-the-art 3D
- graphics. In multi-player mode, Maze Madness pumps up the volume by
- allowing up to four players to engage in a variety of games, including
- Ghost Tag, where one player is Ms. Pac-Man feasting on dots, while the
- other players are the ghosts trying to feast on her; and Dot Mania, in
- which players compete to eat all the dots in a maze.
-
- ``It's fitting that Ms. Pac-Man, who turns 19 this year, has a new game
- where she exudes her world-famous attitude for fun and proves once again
- her awesome ability to conquer obstacles to get what she wants," said Mike
- Fischer, Namco's director of marketing. ``The exotic and complex
- environments she travels through in Maze Madness are sure to satisfy fans
- of the original game and spur a new wave of maze mania."
-
- Remaining true to the original game, no buttons are used in Ms. Pac-Man
- Maze Madness, just directional keys. So that the game offers complex
- challenges, each level introduces new mechanics such as lava rivers, where
- Ms. Pac-Man must push ice blocks onto molten lava to save herself;
- lightning corridors, where she uses lightning switches to divert bolts and
- avoid being struck; explodable barrels, which allow Ms. Pac-Man to blow up
- and pass through walls; rev wheels, which allow her to move faster; and
- popper pads, which propel her to desired locations she can't get to on
- foot. In all, over 30 new mechanics are included.
-
- Ms. Pac-Man journeys through four distinct worlds, facing 15 new
- enemies--in addition to a gang of hungry ghosts--on her path to the Witch's
- Castle, where she must defeat her ultimate foe. Not only has the Witch
- turned the Enchanted Palace into Haunted Halloween, she has kidnapped
- Professor Pac and a beautiful princess. In each world, Ms. Pac-Man must
- collect a virtue gem and several icons to reverse the Witch's evil spells
- and gain entrance to another world. A-maze-ing worlds include:
-
- *Cleopactra - Players must help Ms. Pac-Man avoid spell-casting anubises,
- sphinxes, snappy alligators and marauding centipedes in her quest to find
- the Generosity Gem.
-
- *Crystal Caves - Ms. Pac-Man has to watch out for the Neanderpacs, the
- legendary Pac-Foot and hungry Saber-Pacs. As she travels further inside the
- icy caverns, she will encounter deep molten lava rivers which she can cross
- with the help of ice blocks in her quest for the Truth Gem. Watch out for
- falling boulders and ice corridors!
-
- *Pac Ping Harbor - With the ghosts spreading gunpowder everywhere and the
- fire-breathing dragons ready to set the whole place ablaze, Ms. Pac-Man
- needs assistance finding the Gem of Wisdom. Avoiding Roman candles, she can
- use rocket launchers to help clear a path through one of the toughest and
- most challenging maze areas.
-
- *Haunted Halloween - This is Ms. Pac-Man's last chance to store up lives
- before meeting the Witch. Here she must hunt for the Gem of Courage,
- fending off Bat Draculas and Frankenpacs who charge their powers on the
- numerous bolts of lightning. In this nightmarish castle, lightning bolts
- threaten to destroy Ms. Pac-Man as she avoids evil gargoyles and vicious
- Hellhounds.
-
- Ms. Pac-Man Maze Madness contains 12 stages, 4 hidden stages, 3 bonus round
- mini-games, a BOSS round and a secret BOSS round. Players earn a gold star
- in every stage in which Ms. Pac-Man consumes all of the pac-dots or all
- seven juicy pieces of fruit. Upon defeating the Witch for the first time,
- players gain a Witch key that opens previously locked areas of the game;
- gamers earn extra gold stars by completing stages within a certain time
- limit, or by completing the bonus games. Those who have gathered the
- required number of gold stars throughout the game can then progress to the
- first hidden stage.
-
- The more gold stars earned, the more likely one is to get to all four
- secret stages and advance to the hidden BOSS level. Multi-player mode
- contains three different tournament games for up to four players, boasting
- four maps, four characters, four hidden maps and two secret characters.
-
- Debuting in 1981, Ms. Pac-Man, with her famous pink bow and in-your-face
- red lips, has long enjoyed the powerful spotlight of popularity. An
- independent and unstoppable woman, Ms. Pac-Man starred in the most popular
- video game in American arcade history. Since then, the Ms. Pac-Man game has
- been developed for nearly every video game platform and this September, Ms.
- Pac-Man Maze Madness will munch its way onto retail shelves for a suggested
- retail price of $29.95.
-
-
-
- 'Let's Get Ready to ... D'Oh!' -- The Simpsons Hit the Mats
-
-
- Fox Interactive announced its plans to publish ``The Simpsons Wrestling"
- for PlayStation, a game based on the popular, long-running animated
- television satire.
-
- Scheduled for a Winter 2000 release, The Simpsons Wrestling is an
- interactive all-out humorous 3D wrestling/fighting game, complete with all
- of Springfield's colorful characters including Bart, Homer, Marge, Lisa,
- Maggie plus Burns, Smithers, Apu, Mo and Flanders. The game can be played
- in two modes, tournament style single-player and grudge match with two
- players. If players are lucky enough to get to the bonus match, they can
- also unlock secret characters and venues.
-
- ``The Simpsons is America's most popular prime-time family," stated Karly
- Young, director of worldwide brand marketing, Fox Interactive. ``With such
- an overwhelming response to our previous Simpsons titles, we want to give
- fans another dose of Bart and Homer -- this time for PlayStation gamers."
-
- Mimicking other popular wrestling titles, ``Simpsons Wrestling" is the
- first humorous title of its genre. This 3D wrestling/fighting game will
- feature the characters and locations of FOX's popular television satire
- ``The Simpsons." Players will take on the identity of their favorite
- Simpsons character and battle their way to the ultimate title -- Champion
- of Springfield. ``The Simpsons Wrestling" emphasizes wacky physical and
- verbal comedy where players can control the characters' actual voices with
- 240 verbal taunts to choose from.
-
- Simpsons Wrestling features 22 characters from the television show, 13 of
- which are playable. Each character executes his or her own exclusive moves
- and gestures and power moves such as Homer's Strangulator, Bart's Wedgie,
- Lisa's Pop Quiz and Barney's Duff Cloud Burp. Players must learn to exploit
- the numerous ``Power-ups" including the chocolate donut that increases
- speed, bowling pins that can be used as clubs and bubble gum that slows
- players down.
-
- The game also contains richly detailed 3D locations from Springfield
- including the schoolyard, Power Plant, Simpson House, Krusty Lu Studios,
- Moe's Tavern, Barney's Bowl-O-Rama, Kwik-E-Mart, Town Hall, Mr. Burns'
- Mansion, Alien Spaceship and Itchy and Scratchy Land.
-
-
-
- 'WWF No Mercy' for Nintendo 64 and Game Boy Color
-
-
- THQ and JAKKS Pacific announced their new World Wrestling Federation
- licensed video game release, ``WWF No Mercy," developed by AKI Corporation
- for Nintendo 64 and Game Boy Color game consoles.
-
- The announcement coincides with the naming of their ``WWF Wrestlemania
- 2000(TM)" game as a finalist for ``Best Console Fighting Game of the
- Year" from the Academy of Interactive Arts and Sciences (AIAS). If named
- the winner May 11 at the Electronics Entertainment Expo, it will be a
- ``three-peat" for AKI/THQ team series, which has already won the honor for
- two consecutive years. Both the Nintendo 64 and Game Boy Color versions of
- ``WWF No Mercy" are scheduled to ship in fall 2000.
-
- With more than 65 WWF Superstars to choose from, enhanced graphics, plus
- all-new gameplay modes including the high-flying, hair-raising Ladder
- Match(TM) and hard-hitting Tag Team Match modes, ``WWF No Mercy" players
- will enjoy even more of what makes WWF bedlam so popular. The
- Create-A-Superstar feature is back and more robust than ever, allowing
- players to design characters in unprecedented detail, from physical size
- and appearance, to personality, attitude, and of course signature moves.
-
- ``WWF No Mercy" also takes advantage of the Nintendo 64 Transfer Pak, so
- Game Boy Color players can wreak havoc and earn points on the go, then
- transfer the data to their Nintendo 64 system and continue the pandemonium.
-
- ``After the overwhelming success of 'WWF WrestleMania 2000,' resulting in
- sales in excess of 1 million units in less than two months, we are
- certainly prepared for 'WWF No Mercy' to meet very positive customer
- response," said Alison Locke, senior vice president of sales and marketing
- for THQ.
-
- ``Following the momentum generated with 'WWF Wrestlemania 2000,' we believe
- 'WWF No Mercy' will be another award-winning game, delighting fans and
- further elevating the entire WWF franchise," said Jennifer Richmond, vice
- president of marketing, JAKKS Pacific Inc.
-
- ``All along, THQ and JAKKS have proven their ability to create the WWF
- environment on the top gaming platforms with incredible authenticity,"
- said Jim Byrne, senior vice president of marketing, WWFE. ``'WWF No Mercy'
- is the latest creation from this successful partnership, and we feel that
- WWF fans and gamers can look forward to another great product."
-
-
-
- 3DO Announces World Destruction League:
- Thunder Tanks for The PlayStation
-
-
- The 3DO Company announced the World Destruction League: Thunder Tanks game
- for the PlayStation game console at this year's Electronic Entertainment
- Expo (E3). The World Destruction League: Thunder Tanks game brings home the
- extreme action of the hardcore bouts of tank combat that take place when
- infamous gladiators are equipped with high-caliber weaponry and sent out to
- conduct a campaign of terror that's different every single time the game is
- played.
-
- Set in the post-apocalyptic world of the near future, World Destruction
- League coverage focuses upon the vicious competitions waged between
- participants in the most fiercely brutal televised sport ever witnessed by
- mankind. Assuming the role of a rising star, players take control of one of
- 9 monstrous tanks, each of which boasts tremendous special abilities,
- unique advantages, and its own method of handling, as they fight and die
- for the honor of holding the championship title. While combatants struggle
- for control of the tournament, two over-the-top announcers call out all the
- cheap shots and don't pull any punches.
-
- Players will compete on a global circuit that covers six international
- post-apocalyptic environments including Italy, Moscow, Tokyo, Canada and
- the top secret NORAD Facility. As the battle rages through the mud, sand
- and snow, they'll stop and destroy recognizable landmarks such as the Tower
- of Pisa, St. Basil's Cathedral and Tokyo's Ginza District. Provided
- aspiring champions aren't too busy fending off nine win-at-all-costs
- competitors, they can even redecorate their famous surroundings using
- devastating new weapons like artillery strikes, shock rings, death
- blossoms, and the nano wall.
-
- With over thirty different battlefields to choose from and dedicated
- support for two-player head to head split-screen trials, World Destruction
- League is the most high-stakes game of tank warfare ever to storm onto the
- PlayStation game console. Totally accessible thanks to a default pick up
- and play system, players of all ages and skill levels can enjoy ten deadly
- modes of play which include Gauntlet, King of the Hill, Convoy, Renegade
- and Frenzy amongst others.
-
- ``Gamers love tanks, and we've had great success with tank games. Our
- customers have been teaching us what they want, and we're going to give it
- to them," said Trip Hawkins, chairman and CEO of The 3DO Company. ``World
- Destruction League will have more and better tank gameplay but will also go
- over the top and let you make fun of the situation and laugh it up."
-
-
-
- Square Ships Vagrant Story for the PlayStation
-
-
- Square Electronic Arts announced the release of Vagrant Story for the
- PlayStation game console.
-
- The title, a medieval adventure role-playing game (RPG) with a unique
- battle system, gives the player the ability to attack different regions of
- the enemy. By inflicting damage on certain body parts, the player can
- lessen the effectiveness of enemy attacks, allowing the player to use a
- more strategic approach when in battle.
-
- Vagrant Story puts players in the role of Agent Ashley Riot, a member of a
- special breed of knights known as ``Risk-Breakers" who protect the
- government from dangerous and hardened criminals. When a Duke is
- assassinated, Ashley finds that he has been falsely accused of slaying one
- of the very people he has vowed to protect and must flee into hiding to
- uncover the truth behind the murder.
-
- As Ashley, players embark on a labyrinthine path through a richly detailed
- medieval city to unlock the mystery behind the murder and expose a villain
- who claims to be a prophet of the Apocalypse. Along the way, players must
- evade the Duke's men and face various deadly monsters in one-on-one combat
- as they travel through dungeons, fortresses and underground passageways in
- their search.
-
- Vagrant Story offers a full 360-degree world to explore. Players can look
- in every direction -- left, right, up, down, and even straight up at the
- sky -- just as real humans. Vagrant Story also includes a host of
- innovative features such as real-time action that lets players roam freely
- throughout the medieval city and a weapon customization system that allows
- players to mix and match different weapon and armor parts to create custom
- medieval weaponry.
-
- ``Vagrant Story creates the feeling of playing in an action movie," said
- Kenji Mimura, marketing manager at Square EA. ``With cinematic camera work
- and a stunning level of realism, the game fully immerses the player in a
- fantasy world."
-
- Square implemented two new battlesystems to enhance the fighting and
- provide for more realistic action in Vagrant Story. The ``Chain Craft
- System," which is made up of the Chain and Defense Abilities, requires
- both coordination and timing. Executed successfully, players can chain
- attacks or perform counterattacks for optimal damage and recovery. The
- ``Targeted Attack System" creates a spherical map of potential targets on
- the enemy, letting players use more strategy in deciding where they will
- attack. On top of these two innovative systems, a host of special
- techniques known as ``Break Arts" and magic spells can be unveiled,
- providing players with even more attack and defense options to choose from.
-
- In addition to these unique features, Vagrant Story uses stunning
- movie-like cinematics throughout the game that draws players into the
- action. It also presents cinematic qualities like shifting camera angles
- and a fast-paced editing style which cuts between different perspectives
- during action sequences. Perspective also changes from third-person to
- first-person at certain sequences in the story, offering a more fully
- realized 3D environment.
-
- Vagrant Story is compatible with the DUALSHOCK(tm) analog controller and
- has a suggested retail price of US $40. The game carries an ESRB rating of
- ``T" (Teen).
-
-
-
- Midway Sports Asylum Releases ``Kurt Warner's Arena
- Football Unleashed" Exclusively for the PlayStation
-
-
- Midway Sports Asylum, the sports brand of leading software industry
- publisher and developer Midway Games Inc., announced that ``Kurt Warner's
- Arena Football Unleashed" for the PlayStation game console will be
- available in retail outlets today.
-
- ``Kurt Warner's Arena Football Unleashed" expands upon the excitement of
- the Arena Football League (AFL), also known as the ``50-Yard Indoor War,"
- with six-on-six, wall-slamming, helmet- rattling action and outrageous
- player animations. With an exclusive AFL license, all of the AFL teams and
- players are included.
-
- ``Kurt Warner's Arena Football Unleashed" also features the short AFL
- fields and endzone nets that keep the ball in play and provide players with
- ``never-a-dull-moment" action.
-
- ```Kurt Warner's Arena Football Unleashed' delivers Midway Sports Asylum's
- hallmark arcade-style hard hits and rule-breaking game play," said Helene
- Sheeler, vice president of marketing, Midway Games West. ``This game is
- hard-core, with over-the-top football action that isn't available in any
- other licensed football video game."
-
- In April, Midway signed an exclusive licensing deal with Arena Football
- League hero and Super Bowl XXXIV MVP Kurt Warner. Midway has licensed use
- of Warner's name and likeness for in-game and promotional opportunities.
-
- Warner, a former Arena Football player for the Iowa Barnstormers, achieved
- notoriety last season when he established himself as the top quarterback in
- the NFL by winning both the regular season and Super Bowl MVP awards.
-
- ``Kurt Warner's Arena Football Unleashed" features all 17 Arena Football
- League teams and arenas, adding to the overall gameplay experience. Midway
- Sports Asylum expects gamers to pick up on the growing interest in arena
- football, bolstered by Kurt Warner's high- profile success, and the
- extreme-styled gameplay the title exclusively offers.
-
- ``Kurt Warner's Arena Football Unleashed" Key Features
-
- * Six-on-six arcade-style action with no penalties;
- * In-game announcing by sportscaster Larry Beil;
- * Hard hits -- head-butts, body slams, head slaps, upper cuts
- and more -- not found anywhere else;
- *Special codes let players make Kurt Warner the quarterback of any AFL
- team;
- *Realistic model of arena football field: a padded indoor surface,
- 85 feet by 50 yards, with eight-yard endzones and 48-inch-high sideline
- barriers;
- * Includes all 17 AFL teams and arenas;
- * Real AFL-style gameplay: forward pass that rebounds off the
- endzone net is a live ball and in play until it touches the
- playing surface;
- *Kick field goals through AFL-style goal posts (9 feet wide,
- with a crossbar height of 15 feet -- NFL goal posts are 18-1/2
- feet wide, with the crossbar at 10 feet);
- * Power Up Mode gets your team ``charged up";
- * Play Editor with customizable playbooks and audibles;
- * Four-player support for wall-slamming team action.
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- AOL Agrees To Pay $3.5 Million Fine
-
-
- America Online Inc. has agreed to pay a $3.5 million fine to settle federal
- allegations it violated financial reporting rules by counting advertising
- costs as assets, the Securities and Exchange Commission announced Monday.
-
- The advertising costs in question included AOL's well-known practice of
- flooding the mail with computer disks and a special offer to solicit new
- customers for the company's Internet service.
-
- The expenses totaled about $385 million by Sept. 30, 1996. The SEC said
- AOL should have reported those costs as expenses rather than assets on its
- balance sheets.
-
- If not for the improper accounting, the world's biggest Internet services
- company would have shown a net loss rather than profits for six of eight
- quarters in its fiscal years beginning Oct. 1, 1994, and Oct. 1, 1995, the
- SEC said.
-
- ``This action reflects the (SEC's) close scrutiny of accounting practices
- in the technology industry to make certain that the financial disclosure
- of companies in this area reflects present reality, not hopes about the
- future," SEC Enforcement Director Richard Walker said in a statement.
-
- AOL, based in Dulles, Va., said in a statement that it will restate its
- financial results from 1995 to 1997 to reflect the change. The company
- noted that it had stopped engaging in the accounting practices in question
- more than 31/2 years ago.
-
- Accounting rules do not allow a company to count direct-response
- advertising costs as assets unless it can show from past experience that
- future revenues resulting from the advertising will exceed its costs, the
- SEC said.
-
- The SEC said AOL, whose customer base was rapidly growing and changing,
- did not have sufficient evidence to assume that its advertising costs
- would be adequately recovered by new business.
-
- AOL, which now has more than 20 million subscribers, neither admitted to
- nor denied the allegations in settlling the case, a civil lawsuit filed by
- the SEC in federal court in Washington.
-
- The SEC said it was the first time it had taken an enforcement action
- against a publicly owned company for improperly reporting on advertising
- costs from soliciting new customers.
-
- In January, the agency accused database software maker Informix Corp.
- of fraudulently inflating its revenues and earnings over several years.
- Informix agreed in a settlement with the SEC to refrain from future
- violations and to cooperate with the agency's continuing investigation of
- the case. Informix, based in Menlo Park, Calif., neither admitted to nor
- denied the allegations.
-
- The SEC has been pushing publicly traded companies in general to improve
- their financial reporting and avoid manipulating their earnings to meet
- Wall Street analysts' projections.
-
- The agency in September accused 68 people and companies - including Hall
- of Fame quarterback and Atlanta businessman Fran Tarkenton - of accounting
- fraud in the first nationwide ``sweep" against inflating earnings and
- other alleged reporting misconduct.
-
-
-
- U.S. To Reject Microsoft Proposal
-
-
- The government was poised Wednesday to defend its proposed breakup of
- Microsoft and likely to urge a federal judge to reject milder sanctions
- suggested as alternatives by the software giant.
-
- In its reply to arguments outlined by Microsoft last week, the government
- was expected to reinforce its assertion that a breakup would be the best
- way to prevent illegal behavior by a company found to have acted in wide
- violation of federal antitrust laws.
-
- Under a plan submitted last month by the Justice Department and 17 of the
- states that successfully sued Microsoft on antitrust charges, Microsoft
- would be broken up into two companies. One would develop the company's
- dominant Windows computer operating system and the other, everything else,
- including Microsoft's Office software and its Internet services. The two
- companies would have to stay separate for at least 10 years.
-
- The government plan also would impose numerous temporary restrictions on
- Microsoft's business practices while the case moves through the appeals
- process.
-
- Microsoft was found to have violated federal antitrust laws through
- predatory and anticompetitive behavior in an April 3 ruling by U.S.
- District Judge Thomas Penfield Jackson.
-
- Microsoft plans to appeal the ruling.
-
- In its formal response to the government's plan, the Redmond, Wash.-based
- company asked Jackson to dismiss the government's proposal, saying such a
- severe punishment lacks a basis. Microsoft also suggested that splitting
- up the company would have a dangerous impact on the country's high-tech
- industry and economy.
-
- Microsoft instead offered Jackson milder remedies it promised to impose on
- itself. The remedies would curb the company's conduct against competitors
- and clients dealing with rivals.
-
- The brief filed Wednesday by the government essentially will be the last
- official word before Jackson holds a hearing on the issue. The next round
- in the antitrust battle takes place in the judge's courtroom on May 24,
- when both the government and Microsoft will offer arguments in support of
- their proposals. Jackson is likely to set out a timetable for proceeding
- with the case at the hearing.
-
-
-
- Microsoft Alters Outlook E-mail
-
-
- Charged with enabling easy access for computer viruses like the Love Bug,
- Microsoft is altering its popular Outlook e-mail software to prevent users
- from running any ``executable" program attachments, good or bad.
-
- As an additional safeguard, any time a computer program attempts to access
- Outlook's address book or tries to send e-mail via Outlook, users will
- receive a warning and will be urged not to allow it.
-
- The software ``patch" announced Monday for Microsoft Outlook 98 and
- Office 2000 will be available on a Microsoft Web site starting next week.
-
- But as a tradeoff for the added security, users will find that Outlook
- will also block some attachments that are harmless or possibly even
- beneficial.
-
- The moves come two weeks after the Love Bug, also known as the ``ILOVEYOU"
- virus, clogged e-mail systems around the world and infected millions of
- computers, destroying music and graphics files stored on many machines. The
- virus, which only worked against users of Microsoft Outlook, caused as much
- as $10 billion in damage, mostly in lost work time.
-
- ``We've been taking a really hard look at the security issues with regard
- to Outlook over the past few weeks," said Steven Sinofsky, senior vice
- president for Microsoft Office, a package of software programs that
- includes Outlook.
-
- Sinofsky said many of the perceived security lapses in Outlook are related
- to features that make the program more appealing for users.
-
- ``We are constantly in a balance between power, flexibility and openness
- versus security," he said, maintaining that capabilities lost to the new
- safeguards can be substituted through alternative distribution methods,
- such as having a program available on a Web page.
-
- Reaction from computer security experts was mixed.
-
- ``The e-mail alerts are very, very good. But preventing every single kind
- of executable from ever running is overkill," said Ira Winkler, president
- of Internet Security Advisors Group. ``I use executables to encrypt the
- contracts I send to my clients. If I'm going to have to change the way I
- do business, there are going to be many others out there who will have to
- do the same thing."
-
- Winkler noted that some companies use executable e-mail attachments to do
- business - for example, delivering greeting cards and advertisements - and
- could be hurt by the changes to Outlook.
-
- Microsoft Outlook will still accept file attachments, such as MP3 music
- files or Microsoft Word documents. While viruses can be hidden within
- those documents, the new address book and e-mail alerts will help stop
- their spread, Sinofsky said.
-
- Legitimate programs that access Outlook, such as the synchronization
- software for Palm organizers and other handheld devices, will also be
- flagged, though users can simply click ``Yes" and allow the transfer of
- information to take place.
-
- Carey Nachenberg, chief researcher at Symantec Corp.'s Anti-Virus Research
- Center, said Microsoft should be applauded for the new safeguards, but
- insisted that even more needs to be done to protect users from viruses.
-
- ``With 300 million PCs running nearly the same hardware and software, and
- with all of them connected to each other nearly all the time, I take more
- of a paranoid approach," said Nachenberg, whose researchers aided
- Microsoft in its Outlook patch. ``I think this is just a start. Most
- viruses are sent via e-mail, but there are many other ways to slip
- malicious code into a computer network."
-
-
-
- Microsoft Flags Mac IE 5 Security Gap
-
-
- A glitch that affects the browser's Java implementation resurfaces after a
- three-year hiatus.
-
- Microsoft Corp. acknowledged Wednesday that a potential security gap has
- resurfaced in the Mac version of Internet Explorer after a three-year
- hiatus.
-
- "We believe that this is going to affect very few people, but obviously,
- since it's a security issue, we take it very seriously, and we're working
- on an update," said Irving Kwong, a product manager with Microsoft's
- Macintosh Business Unit. However, Kwong said he couldn't specify when the
- fix would be ready.
-
- The company blamed the flaw -- what it calls a "Java redirect issue" -- on
- its implementation of Apple's Macintosh Runtime for Java, or MRJ, in the
- browser.
-
- The glitch, which cropped up under Internet Explorer 3.0 in 1997,
- resurfaced again in IE 5. "With Internet Explorer 5, when we implemented
- Apple's MRJ, we tried to create a more secure Java session by offering the
- whole Secure Sockets Layer," Kwong said. "Doing that, we opened up a hole
- that was there before."
-
- Microsoft said security would be compromised only under a specific set of
- conditions: "Our current understanding of the problem is that when an
- unknowing user visits a Web site with malicious code, the site could
- download an image from another Web site, such as an intranet that the user
- has permission to access, without the user's permission."
-
- Kwong said a malicious Web developer would need to know details of the
- exact path within the intranet from that specific user's computer. Users
- behind a firewall or on a network that employs intelligent authentication
- are safe from the glitch, he said.
-
- The company recommended that concerned users disable Internet Explorer's
- use of Java until the problem is fixed.
-
- In the meantime, "we've not seen anybody who's been harmed by this or has
- been able to exploit it," Kwong said.
-
-
-
- Apple Delays Final Release of Operating Software
-
-
- Apple Computer Inc. on Monday delayed the release of the final version of
- its eagerly awaited next-generation operating system software until next
- year to give software developers and customers more time to work with the
- new system.
-
- Speaking at its annual software developers conference here, Apple Chief
- Executive Steve Jobs said the company will release a so-called public beta,
- or test, version of Mac OS X sometime this summer, instead of releasing a
- final version to customers this summer, as previously planned.
-
- The company said the final version of Mac OS X will be preinstalled on new
- Macintosh computers in January, which is still in line with its earlier
- schedules.
-
- ``That is the schedule, and we are very confident in that," Jobs told
- Apple's annual Worldwide Developer Conference, where over 3,600 software
- developers have gathered to get updates on Apple's software schedule.
-
- At the conference, developers will receive a CD preview of Mac OS X, called
- Preview 4, which includes a version of Microsoft Corp.'s Internet Explorer
- 5.0, developed specifically for the Macintosh.
-
- Apple executives tried to put the best spin on the delay, which was also
- downplayed by Wall Street analysts and some developers attending the
- conference.
-
- ``Really, we are delivering the same software at the same time, but with
- different names," Phil Schiller, Apple's vice president of worldwide
- marketing, said in an interview. "Customers have asked us for a public
- beta ... That release will be called public beta, instead of calling it
- Version 1.0."
-
- Schiller said that the change in the schedule was primarily driven by
- developer and customer feedback, and not because of any major technical
- glitches in the software.
-
- ``Each release adds new capabilities and features," he said. ``I think
- what we have delivered today is developer complete. There is certainly more
- work to finish off the details of it. There is some fine tuning, but the
- majority of the product is in place, and it's working beautifully now."
-
- Apple also said it was slashing the price of its Web applications software
- WebObjects to $699 from $50,000 to put the technology in the hands of more
- software developers.
-
- ``We have a nice revenue stream, but we've decided to take this technology
- and put it in the hands of more people," Jobs told the conference. He said
- Apple has over 3,000 customers using WebObjects to create Web applications
- that are ten times faster than other Web development software.
-
- Analysts who follow the company were not concerned over the delay.
-
- ``I am never particularly surprised with software delays," said David
- Bailey, an analyst with Gerard Klauer Mattison & Co. "I wouldn't really
- worry about the schedule. It (the software) is more important from a
- strategic point of view. It shows that the company is more than just the
- iMac and the iBook."
-
- Cupertino, Calif.-based Apple also said that more than 50 million copies of
- its QuickTime 4 player software used to view video over the Web have been
- distributed for both Macintosh computers and for those using Microsoft
- Corp.'s Windows operating system.
-
-
-
- Corel Kills WordPerfect For The Mac
-
-
- In an announcement that should take no one by surprise, Corel said on
- Friday that it will no longer develop WordPerfect 3.5 for the Mac. The
- software--once a major competitor to Microsoft Word--was last upgraded in
- 1996 and was never made PowerPC-native. Graham Brown, who heads Corel's
- WordPerfect engineering team, told MacWEEK that it would have taken
- another two years to develop a PowerPC version. Corel will continue to
- offer Windows and Linux versions of WordPerfect.
-
- Corel ended technical support for the Mac version last year, although the
- company's Web site still includes support information.
-
- By canceling WordPerfect, Brown said that Corel can devote greater
- resources to its Mac graphics applications, including its flagship
- CorelDraw product and the graphics packages recently acquired from
- MetaCreations: Painter, Bryce, Kai's Power Tools and KPT Vector Effects.
- The company also offers Corel Knockout 1.1, a masking program developed by
- Ultimatte.
-
- "We can do a greater service to more people this way," he said.
-
- Brown readily admitted that WordPerfect for Mac still has many loyal users
- who will be disappointed by the decision. Corel frequently gets requests
- for a new version, and Brown noted that many users have downloaded Corel's
- free WordPerfect enhancement pack, which includes a variety of software
- add-ons.
-
- In April, MacWEEK reported that Corel will face a difficult challenge in
- upgrading the MetaCreations products, particularly Bryce. "Bryce is a very
- complex application, and the 3-D piece is going to be a challenge for us
- to fully get up to speed," said Corel graphics software chief Ian LeGrow
- at the time.
-
- Corel has caught plenty of heat from Mac users, especially graphics
- professionals, who believe the company has not devoted sufficient
- resources to the Mac. However, in a recent interview with MacWEEK, Painter
- creator Mark Zimmer said that Mac users "will be pleasantly surprised" by
- what they see from Corel. "As I understand it, Corel is actually seeking
- to establish a larger Mac presence through these acquisitions," he said,
- referring to Painter, Bryce and KPT. All three programs, he said, "have a
- fabulous Mac following and (Corel) knows it. I think you are going to see
- many more professionals using Corel products."
-
- Zimmer, along with Tom Hedges and John Derry, are serving as consultants
- to Corel as its software engineers work to upgrade Painter to a new
- version.
-
-
-
- It's Official: Lycos Sold For $12.5 Billion
-
-
- Terra Networks is buying Lycos in a stock-for-stock transaction valued at
- $12.5 billion, sources confirmed ahead of the announcement.
-
- The new company will be called Terra Lycos Inc. Bob Davis, the president
- and CEO of Lycos, will be CEO of the combined firm. Juan Villalonga,
- chairman and CEO of Telefonica, the Spanish phone giant that owns Terra
- Networks, will serve as chairman, the sources said.
-
- Abel Linares, who is CEO of Terra, is expected to become the chief
- operating officer of the new company. Ted Philip, who is the chief
- financial officer, will remain as chief financial officer of Terra Lycos.
-
- Lycos shareholders would receive $97.55 per share in Terra ordinary
- shares, or their equivalent in Terra American Depository Receipts.
-
- At the completion of the deal, Lycos shareholders will have a 37 percent
- stake in the combined company.
-
- As part of the deal, Telefonica has committed to underwrite a $2 billion
- rights offering by Terra before the merger closes. Sources said Terra
- Lycos expects to have more than $3 billion in cash after the offering.
-
- The sweeping agreement also involves what sources described as a "broad
- strategic relationship" with Bertelsmann AG, the German-owned media
- company, which will buy about $1 billion worth of advertising and services
- from Terra Lycos over five years.
-
- Terra Lycos, meanwhile, will gain access to Bertelsmann's books, music,
- television, film and other media content, on preferred terms.
-
- This alliance builds on the existing Lycos-Bertelsmann joint venture in
- Europe, Lycos Europe, of which Bertelsmann will remain a significant
- shareholder.
-
- Terra Lycos will also have a 49 percent ownership stake in a wireless
- joint venture that is going to be established with Telefonica.
-
- The combined company will have pro forma 2000 revenues of about $500
- million and together currently have an estimated 50 million unique users
- and 175 million page views per day.
-
-
-
- House: FCC Hands Off on Web Charges
-
-
- Driven by phantoms and fear of real-life bureaucrats and lawyers, the House
- voted Tuesday to permanently ban the Federal Communications Commission from
- extending certain telephone access charges to the Internet.
-
- Much of the House debate centered on a rumor spreading on the Internet
- about a phony piece of legislation - sponsored by an equally nonexistent
- Rep. Tony Schnell - that would supposedly impose a per-minute access
- charge on Internet service providers, ultimately to be passed on to
- consumers.
-
- Congressional offices have been bombarded with thousands of e-mail
- messages protesting the false move, which some lawmakers said was the main
- reason the House was rushing to consider the real piece of legislation. It
- passed on voice vote.
-
- ``What we are considering today is a fabricated solution to an imaginary
- problem," said Rep. John Dingell, D-Mich. ``We have here a bill that
- solves a problem that doesn't really exist."
-
- Sponsors, however, said the measure would put the force of law behind an
- existing FCC universal service access charge exemption for Internet
- service providers and prevent some local telephone companies from winning
- challenges to the exemption in court.
-
- ``The issue is not bogus," said Rep. W.J. ``Billy" Tauzin, R-La. ``There
- are real lawyers litigating in the courts on this issue today."
-
- FCC spokeswoman Joy Howell repeated Tuesday that the agency has ``no
- intention of imposing access charges to the Internet. Congress has the
- prerogative ... and we respect that right."
-
- The measure, recommended to Congress by a majority of the Advisory
- Commission on Electronic Commerce, is one of three bills being rushed
- through the House this month as part of the Republican ``E-Contract 2000"
- agenda. The House last week passed a five-year extension of the current
- Internet tax moratorium and next week will begin moving a bill repealing
- the 3 percent excise tax on telephone service.
-
- Rep. Fred Upton, R-Mich., said the access charge measure would ``prevent a
- stopwatch from being placed on the Internet" by ensuring that the FCC
- would never extend to the Internet the existing access charges on
- long-distance calls.
-
- These charges, paid by long-distance carriers to local phone companies to
- connect their calls, partly support universal service in high-cost poor
- and rural areas. The costs are usually passed on by long-distance
- companies to their customers.
-
- The legislation does not address the long-term problem of whether Internet
- service providers should eventually help provide this universal service by
- paying for their use of the local telephone network, particularly as more
- phone service migrates to the Internet. Some lawmakers said the bill
- wouldn't ban access charges on the Internet that pay for something other
- than universal service.
-
- ``This bill only does part of it," said Rep. Ed Markey, D-Mass. ``We're
- going to protect the phone companies so they can make more profits."
-
- The bill doesn't preclude the possibility that Internet long-distance
- calls made on personal computers might someday have to contribute to the
- universal service fund. There is a growing debate about whether calls
- routed over the Internet should be treated differently from those made on
- the traditional phone system.
-
- Jan Horsfall, president and chief executive officer of Phonefree.com, an
- Internet voice phone service provider, called the House bill a
- ``legislative wolf in sheep's clothing" that could unfairly lead to
- higher costs for Internet phone users.
-
- ``What Congress is really trying to protect is the traditional
- telecommunications giants who are slower, more expensive but obviously
- more influential in Washington," Horsfall said.
-
-
-
- Anti-Spam Forces Gaining Ground
-
-
- The daily furor over unsolicited electronic mail seems to have died
- somewhat, but the cause is alive and well in Washington, D.C., and there
- is even a new proposal to offer bounties for errant bulk commercial
- e-mailers.
-
- The idea of establishing a bounty for spammers' scalps came up during the
- Spam Summit 2000 conference, held recently in the nation's capital.
-
- The problem with anti-spam laws, some participants said, is that unless
- the unsolicited message onslaught is particularly troublesome, Internet
- service providers (ISPs) have little incentive to pursue the spammers in
- court.
-
- A bounty, however, might make the idea of pursuing spammers in court more
- appealing. Bounties could even be distributed to individual Netizens,
- instead of just ISPs.
-
- Ed Taliaferro, vice president of international auditing and information
- security at RCN Telecom Services, a company that offers bundled phone,
- cable and Internet services, said the bounty idea marks "the beginning of
- more proactive initiatives" on the spam front.
-
- "People will start to realize that the reactive mode is more costly,"
- Taliaferro said.
-
- Overall, the anti-spam lobby appears to be gaining ground.
-
- "It's remarkable, considering this is a slow year for Congress," said
- online privacy consultant Jason Catlett, president of Junkbusters.
- "There's a lot of consensus between industry associations, activists and
- what ordinary people - constituents - want. Even the Direct Marketing
- Association wants to remove fraudulent spam and spam that misrepresents
- its origin . . . There's a strong alignment of interests here."
-
- Such was the mood at the Spam Summit. And the number 3113 came up a lot.
- As in, H.R. 3113, the Unsolicited Electronic Mail Act of 2000.
-
- The bill, introduced last year by Rep. Heather Wilson, R-N.M., was amended
- in March with provisions of another bill, California's Rep. Gary Miller's
- Can Spam Act, H.R. 2162. It was passed by the House Commerce Committee's
- subcommittee on Telecommunications, Trade and Consumer Protection in
- March, and awaits consideration by the Commerce committee before the full
- House of Representatives weighs in.
-
- Among other things, the providions of the bill would:
-
- * Require unsolicited commercial e-mail messages to be labeled.
- * Prohibit the use of an ISP's facilities to send unsolicited
- commercial e-mail if the provider's policy forbids such uses.
- * Give ISPs the right to sue spammers that violate their policies.
-
- Many activists involved in the fight against spam applaud 3113, and the
- mood will become downright jubilant if the Senate decides to take up its
- own spam bill this session.
-
- According to several sources, who did not want to be identified, a
- companion bill will be introduced in the Senate during the next several
- weeks.
-
- "Congress is paying more attention to privacy issues in general, which is
- part of the reason spam legislation may do better this year than in the
- past," said David Sorkin, a law professor at the John Marshall Law
- School's Center for Information Technology and Privacy Law.
-
- Sunil Paul, chairman of Brightmail, was less enthusiastic about
- legislative remedies to spam, mainly because, he said, "we analyzed 10
- million pieces of spam in 1999, and there's virtually no compliance with
- state laws."
-
- Why, he asked, should a federal law modeled after many state laws perform
- any better?
-
- The future of spam suppression, Paul said, rests with technologies such as
- Brightmail's, which lets ISPs quickly identify spam and remove it before
- reaching a Netizen's mail box.
-
- "Now," he said, "The anti-spam community sees hope on the technology
- front."
-
- In Brightmail's case, the company receives millions of spam messages from
- corporations and individuals. The company's "Spam Masters" are constantly
- analyzing the data and sending hourly updates to client ISPs about spam
- mail. The ISPs can then update their software to filter out the
- unsolicited e-mails.
-
-
-
- AOL Offers Free Service To Schools
-
-
- America Online Inc. will offer a free service to schools that will make it
- easier for students to use the Internet, which many educators feel is too
- unwieldy for classroom use, company officials said Tuesday.
-
- AOLSchool, to be launched Wednesday, will have separate portals for
- elementary, middle and high school students that will help pupils reach
- the best educational Web sites, officials said.
-
- Students will see no ads - other than the AOL logo - will not be able to
- purchase goods online and will be blocked from accessing pornography or
- other offensive material, officials said. Students will be able to send
- e-mail and instant messages to encourage group online activities or to
- establish pen pals in faraway schools.
-
- The only revenue, which will not cover the cost of providing the service,
- will be from ads targeted at teachers and administrators in separate areas
- inaccessible to students, they said.
-
- ``We don't think of this as a business opportunity," chief executive
- Steve Case said in a conference call.
-
- Others said the initiative sounds good but raises concerns.
-
- ``I'm suspicious," said Andrew Hagelshaw, executive director of the
- Center for Commercial-Free Public Education, based in Oakland, Calif.
-
- The venture could be a cash cow in the future because it will help build
- brand loyalty and perhaps create a generation of future AOL customers, he
- said.
-
- Also, schools spend vast sums on supplies, textbooks and other goods, so a
- company like Amazon.com or an office supply chain could negotiate
- exclusive rights to market their goods to school administrators, he said.
-
- ``I would tell school boards: Before you sign up for this, make sure to
- approve a commercialism policy that lays out what activities are
- acceptable," he added.
-
- Alex Molnar, head of the Center for the Analysis of Commercialism in
- Education at the University of Wisconsin-Milwaukee, said AOLSchool sounds
- like an improvement over ventures such as Channel One, which provides free
- television service to schools by featuring ads targeted at youths.
-
- ``The fact they have made a decision to keep it clear of ads is good," he
- said. ``But we'll have to keep our eyes on this."
-
- Case declined to give the cost of building and providing the service and
- stressed that it is a contribution to the nation's schools.
-
- No marketing information would be gathered on students because they only
- use their first name and a password to access the service, officials said.
-
- About 95 percent of schools are connected to the Internet, although most
- educators feel their already hectic schedules make it difficult for them
- to use its full potential in the classroom, Case said.
-
- AOL, based in Dulles, worked with education groups representing school
- boards, administrators and teachers to find the Web sites to be accessed
- by students. Among the sites featured are the Library of Congress; Ask Dr.
- Universe, a site run by Washington State University where scientific
- questions are answered; and webmath.com which gives step-by-step solutions
- to math problems, from decimals to dreaded word problems.
-
- Schools will be notified in newspaper ads and through various education
- associations. The program was launched now to give schools time to install
- the software and have it operating for fall classes.
-
- Critics of the commercialization of America's schools have complained
- about ads that appear in some textbooks and the exclusive contracts
- Coca-Cola and Pepsi-Cola have negotiated with education officials to put
- their machines in schools. Other companies put company logos in hallways
- or on buses.
-
-
-
- Compaq Unveils $999 Notebook
-
-
- Compaq Computer Corp. on Thursday unveiled its low-priced $999 Presario
- 1200 XL-450 notebook computer, available immediately.
-
- The Presario 1200 series is powered by an Advanced Micro Devices Inc.
- AMD K62-450 megahertz processor and is equipped with 32 megabytes (MB) of
- random access memory (RAM) and a 5.9 gigabyte (GB) hard drive. It also
- contains preloaded software such as Microsoft Corp.'s Microsoft Works 2000,
- Money 2000, Word 2000 and Encarta 2000.
-
-
-
-
- =~=~=~=
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