home *** CD-ROM | disk | FTP | other *** search
Text File | 2000-03-24 | 83.6 KB | 1,808 lines |
- Volume 2, Issue 12 Atari Online News, Etc. March 24, 2000
-
-
- Published and Copyright (c) 2000
- All Rights Reserved
-
- Atari Online News, Etc.
- A-ONE Online Magazine
- Dana P. Jacobson, Publisher/Managing Editor
- Joseph Mirando, Managing Editor
-
-
- Atari Online News, Etc. Staff
-
- Dana P. Jacobson -- Editor
- Joe Mirando -- "People Are Talking"
- Michael Burkley -- "Unabashed Atariophile"
- Albert Dayes -- CC: Classic Chips
-
-
-
- To subscribe to A-ONE, send a message to: dpj@delphi.com
- and your address will be added to the distribution list.
- To unsubscribe from A-ONE, send the following: Unsubscribe A-ONE
- Please make sure that you include the same address that you used to
- subscribe from.
-
- To download A-ONE, set your browser bookmarks to one of the
- following sites:
-
- http://people.delphi.com/dpj/a-one.htm
- http://www.icwhen.com/aone/
- http://a1mag.atari.org
-
-
- Visit the Atari Advantage Forum on Delphi!
- http://forums.delphi.com/m/main.asp?sigdir=atari
-
-
-
- =~=~=~=
-
-
-
- A-ONE #0212 03/24/00
-
- ~ Net Tax Plan Defeated! ~ People Are Talking! ~ Linux Adventure
- ~ WebTV Hit By "Virus"! ~ New Pentium IIIs Out! ~ Live at the Greek!
- ~ MS Seeks Whistler Leak ~ Microsoft To Settle? ~ PSX2 DVD Flaw!
- ~ PSX SimTheme Park Out! ~ BattleSphere Sold Out! ~ RollerJam For PSX
-
- -* Kmart Has BlueLight Special! *-
- -* U.S. Seeks Serious Microsoft Remedy *-
- -* Authorities Going For Online Scam Artists! *-
-
-
-
- =~=~=~=
-
-
-
- ->From the Editor's Keyboard "Saying it like it is!"
- """"""""""""""""""""""""""
-
-
-
- I think I just figured out how the mood of my editorials are determined week
- after week - it has to be relative to when I write them. If I start an
- editorial during the week, I'm usually in a foul mood. If I write them on
- Friday evening, just before our issue is completed and published, I'm in a
- much better mood! It's Friday!
-
- Over the years, I can remember complaining about my job and the various
- stress incurred because of it. Well, a certain amount of stress is to be
- expected in any job, especially one which can be fast-paced and full of
- pressure. Well, I finally decided to do something about it. A new position
- has been created in my department and I've thrown my hat into the ring. It
- would be a good opportunity for me; and it would certainly help to reduce
- stress. I'll keep you posted.
-
- Spring is officially here, and the weather seems to bear it out. Finally,
- the days are getting warmer, and longer. I'll be out in the yard in no
- time. It's a great time of year!
-
- So, what do you think will be the final outcome in the Microsoft antitrust
- case? It appears that a settlement is the way this is headed. It will be
- interesting to see what happens, as a result.
-
- It's about time that authorities are going after online scams. Whether it
- be these foolish pyramid schemes, or any of the other countless rackets
- going on in the world. The internet is a perfect medium for these types of
- scams due to the anonymity of the source. Now if there was a good way to
- rid the world of telemarketers, I'd be in heaven!
-
- Until next time...
-
-
-
- =~=~=~=
-
-
-
- PEOPLE ARE TALKING
- compiled by Joe Mirando
- jmirando@portone.com
-
-
-
- Hidi ho friends and neighbors. It seems that we are well and truly on
- our way to spring... finally.
-
- The funny thing is that I'm a "winter person". No, I don't ski or
- snowmobile or anything, I'm just more at home in the cold weather. I
- figure that if you get too cold you can always throw on another blanket.
- But if you're too hot...
-
- Anyway, we've got that article on Linux on the PC that I mentioned last
- week. Take a look at it if you're interested in "alternative" operating
- systems. There will be a follow-up article on Linux on the Atari, but
- it's been hard to find the time to shoehorn everything into 24 hour days.
- But take my word for it, it is in the works.
-
- Well, let's take a look at what's going on with the UseNet folks.
-
-
- From the comp.sys.atari.st NewsGroup
- ====================================
-
- Douglas Zander asks for help with his hard drive:
-
- "Hello, I have a problem with my hard drive. I have an 520ST with tos
- 1.4 (Rainbow tos) and 720Meg hard drive with partitions C thru J. My
- boot drive is the C: partition with a whole bunch of auto programs in
- the auto folder, including "TOS14FIX.PRG", "POOLFIX3.PRG",
- "CACHEXXX.PRG", "FOLDERXXX.PRG" as well as some fix for the serial port
- called "HSMODEM6.PRG" IIRC. Originally, I had the order correct for
- all the programs in the auto folder but then I copied them all out of
- the auto folder and erased all the programs in the auto folder and then
- copied them all back into the auto folder. Unfortunately, I failed to
- copy them back in in the correct order. The drive boots and the desktop
- appears with all the disk icons but then the mouse appears as a busy bee
- and the C partition window doesn't appear.
-
- I cannot get control of the computer and the mouse stays as a busy bee.
- As the hard drive boots I see all the messages from the auto programs
- and one of them says "use xxxx to fix!" but I forget what it says.
-
- My question is, is it possible to boot up the system without running
- any of the programs in the C drive's auto folder? If I was able to do
- that, then I believe I could rearrange the order of the programs and
- correct everything. I do not want to reformat or lose any data on my
- hard drive."
-
- John Logan tells Douglas:
-
- "With more modern TOSs you can hold down CONTROL when booting. I have a
- feeling you can't do that with 1.4 but what you can do is have a floppy
- with a hard drive boot program in drive A and press ALT whenever the
- drive access light goes on during boot. This will boot from floppy.
- Then install a drive called C and you should be able to open it."
-
- Steve Sweet adds:
-
- "You don't make it obvious but do you realise that the XXX in the cache
- and folder prog's need to be substituted with with the number of extra
- folders required in the case of FOLDR, eg FOLDR200.PRG, and the number of
- cache blocks required, I think its in blocks of 256 bytes eg,
- cache64.prg. It's been a while since I've used this bunch of prgs, but if
- I had to start with them i'd pick the order..
-
- FOLDR200.PRG
- CACHE64.PRG
- TOS14FIX.PRG
- POOLFIX3.PRG
- HSMODEM6.PRG"
-
- Here's a sad post from Martin Byttebier that took me completely by
- surprise:
-
- "Today I discovered that Katherine Ellis' homepage has been hacked by
- some idiots who call themselves *pro-MagiC* lovers. This is the most
- despicable act I ever have seem in Atari land. Why can _some_ MagiC
- lovers or should I say *MagiC-morons* not accept the existence of
- another OS? Where are the days that we Atarians were one happy family?
-
- This is surely a very sad day for me."
-
- Daniel Dreibelbis tells Martin:
-
- "Like you I was equally shocked about what happened to Kellis' web
- page. I am glad, though that Bengy Collins (who the scumbags had left
- his URL for MagiC Online on the hacked page) has made clear he does
- not condone or support what these idiots did. Who would have thought
- that some Atarians would have stooped to sinclap's level?
-
- I'd suggest that when her page is back up that we send letters of
- support for her, to show that there are people in this community who
- do care about her page and what she's done in her support of the
- platform."
-
- Dan Ackerman tells Daniel and Martin:
-
- "I agree totally. This is one area where I never minded the
- atari community not being up to date.
-
- The really lame bit about this is that unlike people that hack a
- company's web site etc, is that kellis had no control over the security
- in use the web site. It was simply what the ISP provided. There are
- lots of areas in the world where people are lucky enough to have a local
- ISP let alone one that has up to date and modern security."
-
- Chris Swinson asks:
-
- "I don't want to seam ignorant but what's Kellis' web ???
-
- Daniel tells Chris:
-
- "http://kellis.atari.org.
-
- She has a number of her own programs she's developed (many of which
- work happily on most Ataris), icons, desktop pictures and links to a
- variety of Atari sites."
-
- Terry May asks:
-
- "Do you know what they did aside from changing the opening page? Did
- she lose her entire site, or just the opening? Hopefully she has good
- backups."
-
- George Crissman adds his own thoughts:
-
- "What?? The number-one proponent of MiNT??
- How DASTARDLY!!
-
- ... and what's the point, since the Milan II
- will (apparently) ship with Magic AND MiNT
- and well as singleTOS (your choice)?
-
- Katherine -- don't let the turkeys get you
- down!! You've got a lot of admirers out here
- cheering you on!"
-
- Very well put, George! I've learned a lot from Katherine over the past
- few years. I've never met her in person, or even had a conversation with
- her, but reading her replies to questions had, if not given me answers,
- at least shown me where to look for the answers. I've missed her posts
- recently, as I'm sure that others have. I along with many others wish
- her the best of luck in getting the website back up and in tip-top shape.
-
- Dan Ackerman posts this about CAB Overlay:
-
- "CAB.OVL 1.4002
-
- binary update available now at
- http://www.netset.com/~baldrick/
-
- Changes:
-
- Authentication now aborts if too many failures on the same document.
-
- Patch for handling servers that just return html files instead of http
- headers. (This seems to have been part of the problem at least with the
- connection reset crashes)."
-
- William Sayers asks about his 520's memory:
-
- "On my 520ST I thought I had the default 512k of RAM but it can
- copy 720k floppies without swapping disks halfway, Whereas when
- I use pacifist set up for 512k of RAM it stops halfway and switches
- disks before switching back. So does the fact that my machine can
- copy the 720's without swapping mean that it's been upgraded in the
- past??"
-
- Nicholas Bales tells William:
-
- "Are you sure they are 720K disks? Early 520s had a single sided floppy
- with the 360K capacity.
-
- If you are in doubt, use the sysinfo utility from:
- http://bales.online.fr/atari/files"
-
- Well folks, that's it for this week. I know it's short but look at it
- this way: Now you have more time to read the Linux article! <grin>
-
- Till next time, keep your ears open and be ready to listen to what they
- are saying when...
-
- PEOPLE ARE TALKING
-
-
-
- =~=~=~=
-
-
-
- ->In This Week's Gaming Section - PlayStation2 DVD Flaw!
- """"""""""""""""""""""""""""" SimTheme Park for PSX! Worms64!
- BattleSphere Sells Out First Run!
- And much more!
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE's Game Console Industry News - The Latest Gaming News!
- """"""""""""""""""""""""""""""""""
-
-
-
- Sony Embarrassed by Another PlayStation2 Flaw
-
-
- Japanese electronics giant Sony Corp. faced fresh embarrassment on Friday
- when its new, hugely hyped PlayStation2 (PS2) game console revealed another
- flaw, sending its share price sliding.
-
- Sony's game making unit Sony Computer Entertainment (SCE) said it had found
- users of PS2, launched two weeks ago in Japan amid huge publicity and
- frenzied demand, could manipulate it to watch digital video disk (DVD)
- software sold overseas.
-
- That is in breach of an agreement among DVD player makers worldwide that
- stipulates machines can only play domestically sold disks equipped with
- disenabling codes.
-
- ``Film makers in Hollywood could file a lawsuit against the maker because
- of violation of copyright," Hideyuki Irie, a Japanese director at
- DVD-Forum, an industry body, told Reuters.
-
- ``Sony could be accused of selling DVD players whose functions on copyright
- protection can be easily altered," he said.
-
- Sony said the problem had been identified but played down the significance
- of the second glitch in a week.
-
- ``We have not launched a recall or stopped shipments, although we can't
- completely dismiss for now the possibility of a recall," an SCE spokesman
- said.
-
- Just a week ago, the world's second-largest consumer electronics maker
- revealed another DVD-related problem on its PS2, saying it had received 340
- complaints from clients about memory cards glitches that caused
- malfunctions, such as erasing data or programs needed to playing the disks.
-
- The number of reported problem memory cards had risen to 1,000 by Friday,
- the spokesman said.
-
- Concerns over the flaws sent Sony shares down to close at 1.37 percent, at
- 26,640 yen, recovering slightly from early losses.
-
- ``We have found a problem in that PS2 users can watch DVDs sold overseas
- that are not supposed to be played on machines sold in Japan," another SCE
- official said. Users can manipulate the software to change the regional
- codes on disks, he said. SCE, Japan's top video game maker, has already
- taken action to fix the problem by modifying the software of its consoles
- to limit use of the DVD function, the spokesman said.
-
- As early as next week, the company plans to start shipping PlayStation2
- players with an upgraded utility software disk and memory card that will
- prevent users from changing the regional code, he added.
-
- SCE said it would take appropriate steps to solve the problem on machines
- already shipped after consulting DVD-Forum, he added.
-
- DVD players sold in Japan can usually only play disks with region code
- number two, which is also the code for Europe. There are six codes in all,
- with North America having code number one.
-
- ``These codes were created because of demands by Hollywood filmmakers who
- usually launch new movies in the United States first and in other regions
- later," DVD-FORUM's Irie said.
-
- Since movie makers, major suppliers of DVD content, are extremely sensitive
- over copyright, fearing loss of revenue if audiences don't then bother to
- go to cinemas, DVD player manufacturers are anxious to avoid upsetting
- them, he said.
-
- ``The Sony issue may add to the difficulties in ongoing format negotiations
- between music providers and DVD manufacturers and could even bring a new
- demand from film makers to reinforce codings," Irie said.
-
- Total shipments of PlayStation2, the successor to the blockbuster
- PlayStation game console, topped one million on Wednesday, only 12 days
- after its launch.
-
- Sony plans to ship 1.4 million consoles by the end of this month and
- 500,000 a month from April.
-
- ``We are asking buyers to return memory cards or consoles for checks and
- repairs while at the same time investigating the reasons for the
- glitches," the spokesman said.
-
-
-
- Electronic Arts Ships SimTheme Park for the PlayStation
-
-
- Ten people just threw up on the roller coaster. There are twenty screaming
- kids waiting for a bathroom. On top of that the Dino Bounce just broke
- down! It's just another day of managing the park's front office when
- playing SimTheme Park. Electronic Arts and Bullfrog Productions Wednesday
- announced the release of SimTheme Park for the PlayStation game console
- system, a new 3D simulation game in the tradition of SimCity 3000 and the
- original Theme Park.
-
- In SimTheme Park, players can create and operate the most exciting,
- attractive and feature-packed amusement parks their imaginations can
- conjure. Unlike other titles in this category, SimTheme Park allows players
- to ride their creations and experience them from a first-person
- perspective. In addition, the PlayStation version offers a redesigned
- interface to take advantage of the PlayStation controls and several fun
- ``mini-games" that can be enjoyed throughout the park. While building the
- theme park of their dreams, players can take time out and try their hand at
- Dino Racing, the Strength Test, Smash 'Em, Shooting Gallery, Fortune
- Teller, Giant Puzzle and Coconut Shy.
-
- Players construct their parks based on one of four different themes: Space
- Zone, The Lost Kingdom, Land of Wonders and Halloween. Each themed area
- features a variety of rides, concessions and attractions from which to
- choose. A simple and intuitive user interface allows players to jump right
- in and start building. Players can create amazing roller coasters and log
- flumes with the flexible track-building interface, as well as exciting
- go-kart tracks and water-rapids complete with crossovers, jumps and
- tunnels. An advisor gives instant feedback to help create a successful
- theme park.
-
- After designing the most gut-wrenching roller coasters imaginable, players
- can take their thrilling creations for a test drive to judge whether they
- need more loops, steeper drops or faster turns.
-
- Aside from building fun rides, players must keep their park visitors happy
- in a number of other ways. They need to make sure admission prices cover
- operating expenses, staffing is adequate, restroom facilities are
- sufficient and that rides aren't too intense to be enjoyed -- all while
- staying on budget. To supplement park income, players can build shops and
- kiosks and set up sideshows. Every aspect of running the park is at the
- player's fingertips.
-
- SimTheme Park carries an ESRB rating of ``E" for everyone. It is available
- in stores now for a suggested retail price of US $39.95 or by direct order
- from the EA StoreSM at http://www.store.ea.com or by calling 800-245-4525.
- More information on SimTheme Park can be found on the Internet at
- www.simthemepark.com.
-
-
-
- Infogrames North America, Inc. Attacks
- Nintendo 64 With Worms: Armageddon
-
-
- Whether you like yours drenched in ketchup and mustard, deep fried in
- butter and cornmeal or blown to smithereens with a flying sheep bomb, you
- can cook up some fat, juicy grubs with Infogrames North America Inc.'s
- latest release, Worms: Armageddon for Nintendo 64, hitting store shelves
- this week. The game packs the strategy and action of a sophisticated war
- scenario into a fun-filled, hilarious and sometimes misguided battalion of
- angst-ridden worms.
-
- As in previous versions of the Worms series, Worms: Armageddon is a
- turn-based strategy game, where teams battle across bizarre, randomly
- generated landscapes or finely crafted custom designed levels. Players have
- a set amount of time to make a move with their army of worms before the
- game automatically switches to the next team, giving the players time to
- conjure up their next maneuver by choosing from a nearly endless arsenal of
- madcap weapons. In addition, the random terrain generator makes it so that
- no multi-player game of Worms: Armageddon is ever the same, making
- game-play virtually endless.
-
- ``Worms: Armageddon combines strategy and comedy in a way that makes it one
- of the most entertaining games on the market," said David Riley, director
- of marketing for Infogrames North America, Inc.'s Action and Strategy
- Label. ``The 4-player multi-player capacity of the Nintendo 64 is the
- perfect platform for this type of turn-based strategy game and will provide
- hours of laugh-out-loud fun and in-depth strategic action to Worms fans and
- their friends. It's addictive, hysterical, ingenious fun." Worms:
- Armageddon features an in-depth single player option and intense
- multi-player action. Players either compete against a computer opponent, or
- take turns blasting friends. Other options include using the wind as a tool
- in shooting accuracy, selecting the energy level for each worm, determining
- the amount of worms on a team, and choosing from a variety of different
- weapons. Players can choose from such creatively destructive weapons as
- bazookas, which wreak havoc on worms and the surrounding landscapes, to
- exploding sheep, top-secret furry friends that relentlessly run toward the
- enemy worm and detonate on command.
-
- Developed by Infogrames' Lyon Studios, Worms: Armageddon is available for
- Nintendo 64 at an estimated retail price of $49.95 and can be found at most
- major retail outlets.
-
-
-
- Electronic Arts Laces Up Its Skates for the First
- Ever RollerJam Game for the PlayStation
-
-
- Bust out your spandex and lace up those in-line skates, Electronic Arts
- revealed plans to bring the action packed sport of RollerJam from the World
- Skating League (WSL) to the PlayStation video game system. RollerJam will
- allow gamers to race around the track as their favorite RollerJam stars,
- perform signature moves and pass other skaters in pursuit of points to win
- the coveted Founders Cup. Players will be able to choose from stars of the
- five popular hard-hitting RollerJam teams including the California Quakes
- and New York Enforcers.
-
- ``The sport of RollerJam is an exciting and entertaining experience that
- lends itself well to a video game,'' says executive producer Steve Sims,
- Electronic Arts. ``We are thrilled to bring RollerJam to PlayStation
- fans.''
-
- Gamers will be able to play as any of the stars from the five WSL teams --
- California Quakes, New York Enforcers, Florida Sundogs, Nevada Hot Dice and
- Illinois Riot. Each player comes with his or her own signature move such as
- Sean Atkinson's ``Superman" and Mark D'Amato's ``Screamer." RollerJam
- will feature a variety of modes including a Season mode that will let
- players build the skills of their favorite skaters and save them for use in
- multiplayer competition. Also included in the game is a signature Pummel
- Time mode, where two skaters will battle it out with each other to settle
- the score. Other modes include a head-to-head multiplayer mode and a quick
- race mode.
-
- RollerJam will slam and jam its way to the PlayStation in the summer of
- 2000.
-
- RollerJam is a modern take on the classic Roller Derby format of throwing
- moves and passing other skaters for points. It is an up and coming hardcore
- sport that blends the fast-paced action of hockey with the power and
- showmanship of today's wrestling. Two teams consisting of six men and six
- women skate around an oval rink and battle it out for the lead position. In
- order to retain the lead, team members must score points through powerful
- attacks at high speeds. The result is an exciting sport that includes fast
- paced action and special moves that sometimes lead to extremely heated
- confrontations. WSL's RollerJam is televised every Friday on TNN, a CBS
- Cable Network.
-
-
-
- Activision Sets the Stage for Mind-Blowing Skate
- Action with Tony Hawk's Pro Skater for the
- Nintendo 64 and Game Boy Color
-
-
- Activision, Inc.'s highly anticipated Tony Hawk's Pro Skater for the
- Nintendo 64 and Game Boy Color will shred up retail shelves when the games
- ship in North America this week. Tony Hawk's Pro Skater for the Nintendo 64
- will carry a suggested retail price of $49.99, and the Game Boy Color title
- will carry a suggested retail price of $29.95. Both titles have been rated
- ``E" (for Everyone) by the ESRB.
-
- ``The ultimate skateboarding experience, Tony Hawk's Pro Skater is a
- must-have title for any Nintendo 64 or Game Boy owner," says Mitch Lasky,
- executive vice president, Activision Studios. ``Now, more gamers and
- extreme sports enthusiasts will be able to experience the fun and
- adrenaline-pumping action of this critically acclaimed game."
-
- Tony Hawk's Pro Skater for the Nintendo 64 features a sophisticated yet
- easy-to-learn trick and combo system that allows players to perform
- hundreds of combination moves in an effort to become the highest-rated
- skate champ. Players choose from Tony Hawk and nine top-ranked skaters as
- they tear through real-world tracks, performing signature tricks with the
- speed and agility of the seasoned skate pros. An added feature for the
- Nintendo 64 version is the tutorial practice screen for each character and
- their trick sets, allowing players to perform more difficult moves.
-
- Developed by Edge of Reality, Tony Hawk's Pro Skater for the Nintendo 64
- also offers several modes of play. The two-player split-screen trick attack
- mode gives skaters the ability to interact with other players while
- competing on ramps and in skateparks for style points, racing between
- various obstacles on the tracks or playing a brutal game of tag. Also
- featured are two additional multiplayer modes, including S-K-A-T-E
- (skaters' version of basketball's H-O-R-S-E) and Graffiti mode in which two
- players ``tag" different obstacles in an environment by pulling big tricks
- off of them. The game also features a replay mode where players can view
- the highlights of each run.
-
- Developed by Natsume, Tony Hawk's Pro Skater for the Game Boy Color also
- offers multiple modes of play, including tournament, half-pipe and race
- mode. The game's tournament mode allows players to skate as one of ten
- characters, competing against one of three opponents on a variety of street
- courses. The half-pipe mode challenges players to pull off as many tricks
- and stunts as possible within a time limit. In the game's race mode,
- players can go head-to-head against an A.I. opponent or against a friend
- with the use of a link cable.
-
-
-
- GOOD DOGGIE! MDK2 Finals for the Sega Dreamcast
-
-
- Interplay Entertainment Corp. announced Tuesday that Sega of America, Inc.
- has approved the highly anticipated sci-fi action thriller, MDK2, for the
- Sega Dreamcast. Now in duplication, this gorgeously constructed title may
- begin to hit store shelves as early as the end of this month.
-
- Developed by BioWare Corp., the team that brought you 1998's ``Best RPG of
- the Year, Baldur's Gate," MDK2 expands upon the legacy of action, intrigue
- and humor established by its predecessor, MDK. Players will return to the
- strange, dark and kooky world inhabited by Kurt Hectic, Max the robotic
- dog, and the eccentric Dr. Hawkins. The result will be a surreal and
- cinematic romp through ten levels of vast 3D environments and engaging
- storylines. MDK2 promises superlative graphic detail, stunning visuals and
- dramatic gameplay.
-
- ``We're all very excited about MDK2," said Brian Fargo, chief executive
- officer of Interplay. ``It accurately represents the type of high-quality
- console title that consumers will be seeing a lot more of from Interplay."
- As the sequel to the award-winning MDK, MDK2 hosts an array of dynamic new
- features and gaming technology. It makes full use of the Sega Dreamcast's
- high performance graphics, audio and CPU technology, while offering players
- a standard of quality that redefines the experience of console gaming.
-
-
-
- Take a Spin with Walt Disney World Quest-Magical Racing Tour
-
-
- Eidos Interactive is sprinkling the pixie dust on its newest PlayStation
- video game Walt Disney World Quest-Magical Racing Tour shipping now to
- stores nationwide.
-
- Developed by Eidos' internal studio Crystal Dynamics, the easy-to-play,
- colorful multi-player cart-style racing adventure is the first video game
- based on Walt Disney World Resort.
-
- Combining an engaging storyline with compelling gameplay, a few of Disney's
- beloved characters, and some Disney classic attractions and water parks as
- settings, Walt Disney World Quest-Magical Racing Tour provides hours of
- quality family fun and entertainment.
-
- Players race a variety of vehicles on 13 tracks based on popular Walt
- Disney World Resort attractions from its theme parks and water parks
- including: the Haunted Mansion from the Magic Kingdom Park; Rock 'n Roller
- Coaster from the Disney Studios; the Test Track at Epcot; and Disney's
- Blizzard Beach water park.
-
- From the lovable Jiminy Cricket to the huggable chipmunks Chip 'n Dale,
- players can choose from 13 characters in all, ten of which are new. All new
- characters designed for the game by Disney artists include a spoiled duck
- named Tiara Damage and a skateboarding, roller blading surfer dude named
- Ned Shredbetter.
-
- ``Walt Disney World Quest-Magical Racing Tour has something for everyone,
- from lovable Disney characters and fun cart-style racing to a setting based
- on one of the most famous theme park destinations on earth," said Chip
- Blundell, senior product marketing manager, Eidos Interactive. ``The new
- title is for anyone who loves Walt Disney World."
-
- The game starts when inquisitive chipmunks Chip n' Dale investigate the
- famous theme park's fireworks machine, the mechanical contraption
- responsible for Walt Disney World Resort's nightly shower of beautiful
- fireworks. The trouble begins when Dale accidentally drops an acorn into
- the machine. The fireworks machine breaks down, scattering pieces all over
- the resort. In the game's one-player adventure mode, players must race each
- track and finish in first place to earn back the nine different pieces of
- the machine before nightfall. Single players can also test their driving
- skills in additional pennant, trophy and bonus races. In the two-player
- split-screen mode, players can compete against friends and family members
- in three-lap races.
-
- In both modes, adding to the excitement, racers can use different power ups
- such as spells (turn your opponent into a frog) or launch different items,
- such as acorns and teacups, to help them beat their opponents. Vehicle
- types include a rocket, pirate ship, snowmobile, and various other styles
- of cars. Adding to the ambiance, authentic music from the Disney library
- such as ``It's a Small World" and ``Zip-a-dee-doo-dah" accompanies each
- track.
-
- Available in stores now for the PlayStation game console, Walt Disney World
- Quest-Magical Racing Tour will also be available on Sega Dreamcast and
- Game Boy Color this summer.
-
-
-
- 3DO Ships Sammy Sosa High Heat Baseball 2001 for PlayStation
-
-
- The 3DO Company Wednesday announced that the Sammy Sosa High Heat Baseball
- 2001 game for the PlayStation game console began shipping this week to
- retail outlets throughout North America and online shopping sites. The
- Sammy Sosa High Heat Baseball 2001 game is the latest edition of the
- critically acclaimed baseball simulation.
-
- This year, the Sammy Sosa High Heat Baseball 2001 game continues to offer
- the most immersive sports experience available without actually taking the
- field, with an improved, state-of-the-art, 3-D engine, true-to-life base
- running, fielding, and managing with TruPlay AI technology, and an
- extremely true-to-life pitcher-batter confrontation. Forty-five
- realistically crafted stadiums include classics such as Baker Bowl and
- Shibe Park, and an all-new ``smart" camera that takes you to the action
- like a top television producer would. The Action vs. Simulation setting
- lets the player decide how much real life stats influence in-game
- performance.
-
- The Sammy Sosa High Heat Baseball 2001 game will be supported by a national
- marketing and public relations campaign featuring television, print, and
- online advertising starring Sosa.
-
- Trip Hawkins, chairman and CEO of The 3DO Company, is the driving force
- behind the original High Heat game concept and the establishment of a
- development team dedicated to bringing the most realistic baseball
- experience to consumers. ``Baseball is very important to our culture. For
- years I have felt there should be a video game that is truly authentic in
- capturing the fun, the skills, the heroes, and the strategies of
- baseball," said Hawkins. ``With Sammy Sosa emerging as the leading hero
- for the game, 3DO is thrilled to have his endorsement of the High Heat
- Baseball game." Hawkins has penned a 28-page strategy guide on the finer
- points of our national pastime, which is included with every game.
-
-
-
- Acclaim Entertainment Announces Three New Titles for the PlayStation 2
-
-
- Acclaim Entertainment Tuesday announced its first of several video game
- releases for the PlayStation2 computer entertainment system. Acclaim will
- release its gold-standard sports title All-Star Baseball 2002 as well a new
- games based on the Ferrari Formula 1 and 360 Challenge series on the
- PlayStation 2 computer entertainment system. Acclaim's upcoming games
- promise to take full advantage of the new hardware system's powerful
- technology by featuring breath-taking graphics, immersive gameplay, and
- incredible digital sound.
-
- Acclaim is currently developing several new games for the PlayStation 2
- computer entertainment system to be released during the Company's fiscal
- year 2001 (Sept. 1, 2000 - Aug. 31, 2001).
-
- As part of the Acclaim's PlayStation 2 strategy, Acclaim will develop new
- and unique character-based games that will be platform exclusive. ``We are
- dedicated to working closely with Sony Computer Entertainment to develop
- unique titles that take full advantage of this groundbreaking next
- generation system," said Greg Fischbach, co-chairman and CEO of Acclaim
- Entertainment
-
- ``We will vigorously support the PlayStation 2 computer entertainment
- system with the introduction of new, exciting and high-quality titles
- during the launch period and ongoing. We will launch several new strong
- brands, such as Ferrari, and introduce Acclaim Sports titles leading with
- All Star Baseball 2002."
-
- Officially licensed by Major League Baseball and the Major League Baseball
- Players Association, Acclaim's All-Star Baseball features award-winning
- gameplay and stunningly realistic graphics, and All-Star Baseball 2002
- (Spring '01) for the PlayStation 2 computer entertainment system will be no
- exception. All-Star Baseball 2002 will feature a realistic physics-based
- engine and stunning graphics. For example, there are more polygons in each
- player's head than the number used to create an entire stadium in Acclaim's
- previous Nintendo«64 games. Acclaim will also develop and publish the most
- intensive, thrilling game to hit the racing sector, based on the Ferrari
- 360 Challenge, a car that was totally developed and conceived for racing.
- The Ferrari 360 Challenge was unveiled at the 1999 International Frankfurt
- Motor Show and has been described as one of the most significant sports
- cars ever to be built at Maranello.
-
- Also as part of Acclaim's agreement with Ferrari, a Ferrari Grand Prix game
- is also under development for the PlayStation 2. The game will feature all
- the thrills and innovations of the Ferrari Formula 1 racing team. With its
- spectacular cars and its world-beating drivers, Ferrari, eight-time winner
- of the Formula 1 drivers' championship and nine times constructors'
- champions, is the most evocative name in Grand Prix racing.
-
- Acclaim will announce more specific details on the upcoming games and
- provide a release schedule over the next several months.
-
-
-
- Sega Dreamcast Scores with Virtua Striker 2
-
-
- Sega of America announced Tuesday that ``Virtua Striker 2," the first
- soccer title to hit the 128-bit, Internet-ready Sega Dreamcast videogame
- console, is now available at retailers nationwide for $49.95. With
- thirty-two international teams, six world class arenas, and full stadium
- sound effects, ``Virtua Striker 2" sets the standard by delivering the most
- true-to-life gameplay ever to grace the digital soccer field.
-
- ``Before the arrival of the Sega Dreamcast, moving from arcade to console
- meant losing key aspects of a game," said Martha Hill, director of sports
- marketing for Sega of America. ``Sega Dreamcast has removed the element of
- compromise. Short of the scent of cut grass and the taste to sliced
- oranges," `Virtua Striker' has it all.``
-
- ``Virtua Striker 2" recreates pro soccer's on-field action through
- motion-captured moves, team specific attributes, individual team jerseys
- and ultra-realistic 3D graphics. Like the pros, players can perform slide
- tackles, headers and bicycle kicks, and watch dramatic goals again and
- again from different camera angles with the instant replay feature.
-
- The six stadiums in ``Virtua Striker 2" represent various styles of arenas,
- from enormous championship-sized stadiums to intimate soccer venues. Each
- is packed with chanting fans and colorful backdrops, recreating the frenzy
- of pro soccer. As time passes in the real world, so it does in the ``Virtua
- Striker 2" world, changing the Sega Dreamcast sky from day to night as the
- game progresses. With the virtual time feature, time can be altered to
- allow 24 hours of lighting to elapse in two hours.
-
- Gamers can choose from arcade, international cup, tournament, league,
- ranking and match play mode. Up to thirty-two players can participate in
- the tournament mode, each gamer playing with one team.
-
- ``Virtua Striker 2" is now available at retailers nationwide and at
- www.sega.com.
-
-
-
- =~=~=~=
-
-
-
- ->A-ONE Gaming Online - Online Users Growl & Purr!
- """""""""""""""""""
-
-
-
- March 15, 2000
-
- For immediate release:
-
-
- Requests for BattleSphere Are Now Being Taken by ScataLOGIC Inc.
-
-
- ScatoLOGIC Inc. has begun taking requests for the eagerly awaited
- BattleSphere, the infamous game which recently rekindled interest in older
- videogame systems.
-
- In spite of the high costs of producing cartridges in small quantities,
- ScatoLOGIC has announced that the price of the game will be the same $69.99
- that mass produced games for the Jaguar originally listed for, and all
- profits from sales are to be donated to diabetes research.
-
- "By taking our time and carefully working out the details of purchasing
- materials and manufacturing with companies who aren't out to gouge the
- classic gaming community, we were able to keep our costs down to a level
- which is the same as these cartridges were at when they were made in
- large-scale runs." said Stephanie Wukovitz, ScatoLOGIC CTO. "We feel that
- our new price point is the maximum reasonable price which people would be
- willing to pay for a 32-Megabit cartridge game. Of course, even at this
- price there will be a very nice profit left over for diabetes research."
- added Douglas Engel, ScatoLOGIC COO. Scott Le Grand, ScatoLOGIC CEO also
- added "We've had such great support from the gaming community that we put
- extra effort into meeting this price goal."
-
- Requests for the first batch of BattleSphere cartridges are now being
- taken on the ScatoLOGIC/BattleSphere website. Go to
- http://www.scatologic.com or http://www.battlesphere.com to place a
- request.
-
- BattleSphere is the awesome full 3D networked action shooter for the Jaguar.
- The game was developed by renowned Jaguar, NUON, PSX2 and PC developer
- 4Play, which recently merged with ScatoLOGIC Inc. to form the newest
- industry powerhouse development team.
-
- Copyright 2000 ScatoLOGIC Inc. All rights reserved. This article may be
- reprinted in its entirety. BattleSphere is copyright and trademark
- 4Play/ScatoLOGIC. All rights reserved.
-
-
-
- =~=~=~=
-
-
-
- The following article appeared in the "LINUX ADVOCATE" section of the
- March 17, 2000 issue of STReport (http://www.streport.com).
-
-
-
- Linux: Chicken Soup for the CPU?
-
- by Joe Mirando
-
-
- For years I have been an opponent of most of Microsoft's operating system
- offerings. I have always found them either too limited in their ability to
- allow a user to quickly and easily do what they need to do, or too
- complicated to allow them to do the same.
-
- In either case, the user had to settle for what the operating system and
- its creators could provide. Later incarnations of operating systems, in
- addition to including the above-mentioned shortcomings, added massive
- drains upon memory and processor power. For those willing to upgrade
- computer equipment on a regular basis, this is not a major concern, but
- it has always seemed odd to me that machines designed and marketed to
- make our lives easier and more interesting should become part of the
- "other side of the equation"... Now, in addition to having to juggle the
- various responsibilities of our daily lives, we have added the necessity
- of computer maintenance.
-
- I have spent the lion's share of my computer time on one or another
- 16/32 bit Atari computer. I found the operating system, based on Digital
- Research's GEM interface, to be quite intuitive, sophisticated, and easy
- to use. While the Atari ST was once rated amongst the top echelon of
- state-of-the-art computing technology, the company's inability or
- unwillingness to keep pace with the rest of the computing world left
- this wonderful line of machines largely forgotten and unlamented.
-
- Although I've shunned Microsoft in my private life, that has not been
- possible in my professional life. Businesses in general see Microsoft as
- the top level of technology and seem comforted by the familiarity
- afforded by Microsoft's advertising campaigns. The fact that I dislike
- Microsoft should not be interpreted as ignorance or a lack of
- familiarity with their products. Sometimes familiarity really does breed
- contempt.
-
- I don't mind telling you that, although I also have a high-end PC
- laptop, I still use my Atari TT for all but the most demanding computing
- tasks.
-
- Meanwhile, that spiffy PC laptop gives me fits at regular intervals
- because of the operating system that was provided with it. Windows 98
- may indeed be the de-facto standard in the PC world, but the reasons for
- it are not what the casual observer might expect. Pressure, both subtle
- and not so subtle, has been exerted against and upon computer
- manufacturers and developers for years now.
-
- Then a friend, an acquaintance really, started asking me if I might be
- interested in running Linux on the laptop. I had considered Linux for
- the Atari, but had never seemed to be able to get around to it.
-
- Finally, I took the plunge and purchased Red Hat version 6.1 at a local
- office supply store. Of course, being so different from either the
- Windows operating system that I dislike, or the Atari operating system
- that I love, I had a bushel full of questions for this friend once I
- finally got Red Hat installed. To his credit, he answered all but the
- most elementary questions; leaving those for me to figure out on my own.
- Ah, the true essence of tutelage.
-
- Once I was, if not proficient at least able to use the new OS, he asked
- me to write a bit about my feelings and Linux itself.
-
- Now, if you are reading this, I figure that there's a ninety percent
- chance that you know more about Linux than I will for quite some time.
- So what could I possibly write about that would interest you? Well, how
- about the (mis)adventures of a Linux newbie? Sound like a good idea?
- Well, if you've used Linux for a while, you'll no doubt find at least a
- few things to make you nod and smile. If you haven't used Linux, it may
- give you an idea of what you might expect.
-
- First of all, the commercial Red Hat package wasn't my first attempt at
- installing Linux on the PC laptop. My first attempt was with several
- Linux distributions purchased over the internet. Unfortunately, some of
- the laptop's hardware was new enough that the X server didn't recognize
- them. No matter what I tried, I could not get any of the GUIs or sound to
- work. Several email conversations with my learned friend (okay, okay, if
- you haven't figured it out by now, this friend I keep referring to is
- Scott Dowdle) confirmed that my problem was that my hardware was too
- new.
-
- Linux got put on hold for several months while I waited for the
- appropriate snippits of code necessary for sound and graphics. In the
- meantime I continued to use the laptop with the OS provided. Finally the
- updated X server was out, and I quickly downloaded it. Now I knew
- exactly what it meant to be in over your head. I didn't have all of the
- files I needed and, even if I had, I had no idea of exactly what I
- needed to do. It seemed that no matter how much detail anyone
- well-versed in Linux went into there was always something taken for
- granted that would keep me from completing the upgrade successfully. To
- put it into perspective, try writing down the steps needed to tie your
- shoes. It's a simple thing that we all do every day. But having to go
- into minute detail is really quite hard. Now imagine how much harder it
- is to detail what needs to be done to upgrade an operating system.
-
- It is at this point that I finally broke down and purchased the
- commercial Red Hat package. It was the best thing I ever did. I don't
- want it to sound like I'm holding one distribution above another, but
- the commercial version gave me a printed manual and online support.
- Those two things made a big difference in my OS independence.
-
- Red Hat 6.1 installed easily and solved one of my two problems. I could
- now make use of the built-in graphics card. All of the GUIs now worked
- as advertised and after modifying a configuration file or two I was
- tooling around at 1024 X 786 resolution with 32 bit color. The only
- thing left was the sound card. No matter what I tried, the sound card
- remained mute. The problem was the same one as before: The lack of a
- driver (I believe that in the Linux world they're called servers?) that
- understood exactly what my sound card was. There was a beta version of a
- driver for the card available, but installing it involved re-compiling
- the kernel with the proper module settings and all manner of other
- things that I'm simply not well-versed enough to deal with yet. I'm
- still new enough at Linux that it amazes me that you can do things like
- this. At any rate, I decided to wait and see if an easier way to get
- sound working presented itself. Heck, I didn't want to overdo it. I had
- already gotten better graphics than I had expected and I had even
- figured out how to put Linux on the same drive as Windows. I figured
- that I'd better quit while I was ahead... for at least the time being.
-
- A friend sent me a copy of Corel Linux. From what I'd heard of it, I
- couldn't wait to try it out. Sound still didn't work and something about
- it seemed slower to me. Whether or not it was actually true, it colored
- my opinion. I also found it wanting in the number of applications and
- utilities that came with it. So back to Red Hat I went.
-
- When Mandrake 7.0 was released I eagerly read the list of supported
- devices. Joy of joys, my sound card was supported! I bullied a friend
- into downloading the ISO image and burning a CD for me. It arrived in
- short order and I fired it up. I was quite impressed with the
- installation routines despite the one flaw I found (accounts other than
- Root created during installation are hobbled because permissions are set
- as "root"), I liked it almost instantly. Of course, I'm not saying that
- the installation went without a hitch. First, there was the fact that
- the sound server seemed to lock the machine up tight on bootup. It
- turned out that, while Red Hat was okay with leaving the BIOS boot
- default as "Windows", Mandrake demanded that it be set to "Other". Once
- that was changed, everything worked "as advertised". The first thing I
- did was to test out my new found sound ability by playing a Jimmy
- Buffett CD. Cheeseburger in Paradise, I think. As with anything you've
- worked for instead of being able to take it for granted, it was a great
- feeling to finally hear sound from Linux that wasn't from the default PC
- speaker.
-
- That hurdle overcome, I now found that my PC card modem, which worked
- perfectly under Red Hat, was not even detected under Mandrake. I had
- assumed that, since they used the same kernel... the "Linux" part of any
- Linux distribution... that things like that would be safe. What I hadn't
- taken into account was that Mandrake, even though it is based upon Red
- Hat, was a more recent release , was using a slightly newer kernel
- version, and it did a few things a bit differently. It turned out that
- one of my pet peeves about Windows was at fault. A simple IRQ conflict
- was the cause. Three minutes with a text editor solved the problem and I
- was off like a shot... again.
-
- With everything on an even keel for the time being, I'm slowly but
- surely learning more about this new operating system and some of the
- things it can do. I have no doubt but that more interesting obstacles
- will present themselves, but there's nothing wrong with that as long as
- you can learn something from it.
-
- So, in my opinion, is Linux for everyone? No. But for someone looking
- for an incredibly stable, robust operating system supported by a
- constantly growing number of developers, it's a good solid choice.
-
-
-
- =~=~=~=
-
-
-
- A-ONE's Headline News
- The Latest in Computer Technology News
- Compiled by: Dana P. Jacobson
-
-
-
- Internet Tax Panel Lacks Pact Ahead of Dallas Meet
-
-
- A blue ribbon panel reviewing how the United States should tax online
- purchases appeared on Friday to be headed for failure just days before the
- group holds its crucial final meeting in Dallas next week.
-
- With time running out before the March 20-21 meeting, a flurry of
- negotiations among members of the 19-member Advisory Commission on
- Electronic Commerce has so far failed to reach a consensus on how -- if
- at all -- to tax burgeoning electronic commerce and Internet access fees.
-
- ``I had optimism up until the latter part of yesterday. I do not have
- optimism that we will have a delineating report," e-commerce commissioner
- and Utah Gov. Michael Leavitt said during a telephone conference call with
- reporters on Friday. "In fact it is likely we will have no report at all."
-
- Leavitt's remarks came three days before the commission of three Clinton
- administration officials, eight representatives from state and local
- governments and eight from the electronic commerce industry vote at its
- March 20-21 meeting.
-
- A formal recommendation to Congress requires a supermajority vote, or 13
- votes, of the commissioners in favor of proposals.
-
- ``At this point there appears that there will not be 13 votes for any
- proposal," Leavitt said, without detailing why the talks fell apart.
-
- Leavitt has said failing to tax electronic commerce would result in lost
- revenue that could be used for education, roads and other services.
-
- All sides in the debate agree that the current system is outmoded, but
- there is little consensus about how to reform the convoluted laws and
- rules that allow states, cities and other government bodies to set their
- own sales tax rates.
-
- Recent talks among members of the commission, which could pave the way
- for e-commerce taxation in the ``new economy," have gained momentum
- behind a ``business caucus" proposal.
-
- The proposal would extend the current moratorium on new, multiple or
- discriminatory taxes on electronic commerce and Internet access fees for
- five years. It also called for the elimination of existing access taxes
- and a 3 percent federal tax on telecommunications.
-
- The most controversial provision of the plan would exempt from taxation
- anything sold on the Internet in digital form, like downloadable computer
- software, an electronic book or musical recording. And the exemption
- would apply to ``tangible" equivalents, meaning no tax on sales of
- books, compact disks and movies, for example.
-
- On Thursday, 12 commissioners, including Virginia Gov. Jim Gilmore, who
- chairs the commission and favors a ``tax-free zone" on the Internet,
- backed the proposal set by the business caucus, which includes AT&T, Time
- Warner Inc., America Online, Charles Schwab & Co., Inc. and Gateway Inc.
-
- There has speculation the three administration representatives will abstain
- from the voting. A White House spokesman said Friday a final decision had
- not been made.
-
- But a vote from the Republican Utah governor would have achieved the
- supermajority requirement laid out by the Internet Tax Freedom Act, which
- was passed by Congress and signed by President Clinton in October 1998.
-
- Without Leavitt, who is against Internet access charges but favors taxing
- all online transactions, any chance of an agreement seems doomed.
-
- Leavitt says he wants a ``level playing field," siding with
- brick-and-mortar stores, that charge customers the sales tax rate where
- they are located. Online companies, like mail order catalog retailers,
- are not required to collect sales taxes unless they have a physical
- presence in the customer's area.
-
- Experts say that even if the commission could reach a consensus on
- electronic commerce taxation, Congress would not necessarily approve the
- panel's recommendations.
-
- ``The only binding nature is that Congress needs to act on them if they
- receive a formal recommendation from the commission," said Kent Johnson,
- an Internet taxation consultant at KPMG. ``It doesn't mean they have to
- pass it."
-
- Lawmakers could throw in amendments, alter the recommendations, or in the
- heat of an election year, put off the entire matter until next year.
-
- ``All sorts of things could happen" Johnson said.
-
-
-
- Panel Endorses Web Access Tax Ban
-
-
- Congress should permanently ban taxes on access to the Internet and repeal
- a century-old telephone tax, and lawmakers should refrain for now from
- trying to apply state sales taxes to purchases online, a federal e-commerce
- panel decided Monday.
-
- A majority of the 19-member Advisory Commission on Electronic Commerce
- endorsed a proposal from its business members that also would extend by
- five years a moratorium expiring in October 2001 on new Internet taxes.
- The proposal also would encourage state and local governments to simplify
- their sales tax systems.
-
- ``This is definitely a no-new-taxes-on-the-Internet proposal, but it's
- not a no-sales-taxes-ever proposal," said David Pottruck, president of
- Charles Schwab Corp. ``It's a starting point."
-
- The proposal also asks Congress to define what the Supreme Court meant in
- a 1993 ruling that requires a business based outside a state's borders to
- have a physical presence, or ``nexus," in the state before sales taxes
- apply to remote sellers - catalog, Internet or telephone. The plan suggests
- that such things as Internet service providers and World Wide Web pages
- should never be considered a physical presence.
-
- Several state and local government representatives on the panel objected
- to that section and to language exempting sale of digital products such
- as books and music, as well as their physical counterparts sold in stores.
-
- Dallas Mayor Ron Kirk, a Democrat, called that ``a huge money grab for the
- business members of this commission." The panel includes top executives of
- AT&T, America Online, Time Warner and MCI Worldcom.
-
- ``I don't think business is at all grabbing for money," responded Robert
- Pittman, president and chief operating officer at AOL. ``It's less about
- taxes than it is about where you deploy your resources."
-
- The vote marked a defeat for most of the state and local officials on the
- commission, who wanted a clear statement supporting equal sales tax
- application to goods sold in stores or via the Internet. Business members
- said if states simplified their thousands of different sales tax rates,
- the tax eventually could apply to the Web.
-
- ``I don't think any form of distribution should have an advantage over
- any other form of distribution," said AT&T Chairman Michael Armstrong.
-
- The panel planned another meeting Tuesday to wrap up its work, which is
- due April 21 in Congress. Given its freeform rules, it was possible that
- the commission could endorse one of several other positions, or that a
- two-thirds majority could be achieved in last-minute negotiations over
- sales taxes.
-
- ``We are awfully close to getting the required consensus," Kirk said.
-
- In Monday's vote, the six business members gained support of the panel's
- chairman, Gov. Jim Gilmore, R-Va., and others who have taken fierce
- anti-tax positions throughout the panel's 10-month life.
-
- All three Clinton administration members of the panel abstained on the
- business proposal, along with Govs. Gary Locke, D-Wash., and Mike
- Leavitt, R-Utah, and other local government officials. Kirk cast the lone
- vote against. The final vote was 11 in favor, one against and seven
- abstentions.
-
- Aside from fears that increasing e-commerce will cut deeply into $150
- billion in annual sales tax collections and threaten state and local
- services, opponents protested a ruling by Gilmore that the panel's final
- report to Congress did not have to gain a two-thirds vote to be forwarded.
- Gilmore said that while formal recommendations needed those 13 votes,
- Congress deserved to know the items that achieved simple majorities.
-
- ``We've just changed the rules at the 11th hour," Kirk said.
-
- But House Speaker Dennis Hastert, R-Ill., and Senate Majority Leader Trent
- Lott, R-Miss., have said Congress would take a look at whatever the
- majority produces as long as it doesn't suggest tax increases.
-
- ``The best judgment is not always a consensus judgment," Lott said in a
- letter to Gilmore. ``I hop the commission's report will inform us of
- proposals that gain at least majority support."
-
- The Clinton administration also opposes outright repeal of the 3 percent
- telephone excise tax, which was imposed originally to finance the
- Spanish-American War in 1898. The cost of $52 billion over 10 years ``must
- be weighed against other important priorities" in government, Deputy
- Treasury Secretary Stuart Eizenstat said Monday.
-
-
-
- U.S. Seeks Serious Microsoft Remedy
-
-
- Assistant Attorney General Joel Klein, whose department is in the middle of
- mediation talks to settle the landmark Microsoft Corp. antitrust case, said
- Wednesday any solution must match the firm's serious anti-competitive acts.
-
- ``The findings of fact reveal a serious pattern of anti-competitive
- conduct," Klein told a congressional hearing in reference to findings
- handed down by a federal judge. ``I think that a remedy ought to be
- commensurate with those practices."
-
- District Court Judge Thomas Penfield Jackson found last year that Microsoft
- abused monopoly power over the Windows operating system for personal
- computers, hurting customers, competitors and other companies.
-
- Klein made clear there was no certainty any settlement would be reached.
-
- ``Settlement is better than litigation but the settlement would have to be,
- of course, appropriate to deal with the concerns that the Court documented
- in its opinion," he said.
-
- The most serious possible remedy mentioned by commentators is to break the
- company into pieces, as Standard Oil was broken up after a 1911 Supreme
- Court decision finding it had used illegal means to dominate the oil
- industry. Shareholders benefited richly from the break-up of Standard Oil
- as its progeny thrived.
-
- At Jackson's suggestion, U.S. Court of Appeals Judge Richard Posner in
- Chicago is conducting mediation talks, acting in a private capacity.
-
- If the talks succeed, then the trial ends. If the talks fail, then Jackson
- will hand down his conclusions of law.
-
- Jackson is expected to conclude that Microsoft violated the nation's
- antitrust law, which would lead to a third phase of the trial to determine
- the appropriate remedies. The trial would possibly end around October.
-
- Klein declined to comment on the progress of the confidential talks, noting
- only that his department was ``in the middle" of them.
-
- A Microsoft spokesman also declined to comment on the talks, citing the
- same reasons as Klein. The spokesman had no comment on Klein's remarks.
-
-
-
- Microsoft Talks Near End, Prospects Unclear
-
-
- Large differences remain between Microsoft and government negotiators as
- settlement talks in the antitrust case against the No. 1 software company
- near an end, an industry source said Thursday.
-
- Mediation talks have been under way to settle the case since late last
- year, after District Judge Thomas Penfield Jackson found that Microsoft
- Corp. abused monopoly power in its Windows computer operating system,
- harming customers, consumers and other companies.
-
- Jackson is expected to rule soon on whether those actions violated the
- nation's antitrust laws as alleged by the Justice Department and 19 states.
-
- Two newspapers on Thursday carried reports quoting people close to the
- talks saying a deal between the two sides was possible and broadly outlined
- what settlement terms might emerge.
-
- Even so, big differences remain, according to a person not directly
- involved in the case but briefed on the discussions.
-
- ``There is no new serious turn in the negotiations," the industry source
- said. ``Substantial differences remain between the parties."
-
- The newspapers said any settlement would require restrictions on
- Microsoft's business practices, rather than breaking up the company.
-
- Although both remedies involving restructuring the company and restricting
- its conduct have been discussed in the earlier stage of the settlement
- talks, Microsoft has repeatedly insisted that it would not accept a
- break-up.
-
- The mediator in the talks, U.S. Court of Appeals Judge Richard Posner in
- Chicago, acting in a private capacity, has told both sides that they must
- not speak to reporters about what is going on in the talks.
-
- Representatives of both the Justice Department and Microsoft condemned the
- leaks.
-
- Gina Talamona, a spokeswoman for the Justice Department, said: ``Whoever is
- making these kinds of statements is just engaged in a public relations
- effort that should not be taken seriously."
-
- Mark Murray, a spokesman for Microsoft, said: ``We're not going to comment
- on anything related to mediation. We think it's inappropriate for anyone to
- be commenting on anything related to this confidential mediation."
-
- Iowa Attorney General Tom Miller and Connecticut Attorney General Richard
- Blumenthal declined to comment at a meeting of state attorneys general in
- Washington.
-
- If no agreement is reached and Jackson issues conclusions of law
- unfavorable to Microsoft, Jackson would move to a third phase of the trial
- to set remedies. That would be expected to end some time in October.
-
-
-
- Government Retreats From Microsoft Split
-
-
- The Justice Department appears to be retreating from demands in secret
- negotiations to break up the Microsoft Corp., a concession that would
- dramatically improve chances for settling the landmark antitrust case.
-
- Microsoft has indicated it will not accept any settlement that divides the
- company, and U.S. Assistant Attorney General Joel I. Klein believes such a
- punishment may not be necessary to adequately restrain what the trial judge
- characterized as Microsoft's monopoly power over the technology industry,
- said two people close to the case, speaking on condition of anonymity.
-
- The move represents a fundamental shift by the federal government, which
- largely decided months ago to press for a breakup while anticipating a
- strongly favorable ruling from U.S. District Judge Thomas Penfield Jackson
- in the coming weeks. It also puts Justice's stance at odds with some state
- attorneys general, who believe that only the harshest punishment is
- appropriate.
-
- New York's attorney general, Eliot Spitzer, on Thursday praised Klein's
- handling of the antitrust trial but acknowledged that past cooperation
- between states and Justice ``doesn't mean we're going to agree on every
- piece, every remedy."
-
- Spitzer, who declined to comment on settlement talks, described a ``healthy
- dynamic" among the 19 states and Justice debating punishments.
-
- Antitrust experts offered several explanations why Justice now may be
- inclined to accept lesser punishment than a breakup as part of a
- settlement, even though the trial judge strongly has hinted he will rule
- that Microsoft violated antitrust laws.
-
- Punishment worked out under settlement could apply immediately to Microsoft
- - even before the next election - without the uncertainty over the outcome
- of lengthy appeals. Government lawyers also could negotiate a punishment
- broadly enough they would apply to controversial practices that were not
- part of the current trial, such as Microsoft's dominance in Internet
- ``server" software and in the market for word processors and spreadsheets.
-
- ``What Justice has to balance is the benefits in the short run of having a
- settlement that might apply arguably to some things more long term that
- haven't been litigated, against the more certain relief of a structural
- divestiture that Microsoft would oppose," said Glenn B. Manishin, an
- antitrust lawyer who advocates breaking up Microsoft.
-
- The Justice Department also faces an apparent dearth of support among the
- public and the technology industry to break up Microsoft, as well as active
- debate among some attorneys general on their best course.
-
- Jackson bluntly told government lawyers in November that he would ``not
- like to have to deal with divergent points of view" on proposed
- punishments. Ohio's Betty Montgomery, for example, said earlier that
- lawyers should seek prohibitions on Microsoft's conduct, not a breakup.
-
- Microsoft has indicated it would never agree to any settlement that
- included a breakup; the company's chief executive, Steve Ballmer, called
- those proposals ``reckless and irresponsible."
-
- The first surprise suggestions that a settlement might be possible came
- earlier this month after prominent financial analysts met privately with
- Microsoft's new financial officer.
-
- Walter Winnitzki of Chase Hambrecht & Quist said afterward that he believed
- ``there was a near-term opportunity to have this settled, some language
- being given that they wouldn't have any change in culture or structure."
-
- But there also remain signs of continued acrimony. Sounding far from
- placated, Klein told a Senate subcommittee this week that any remedy
- ``ought to be commensurate" with Microsoft's aggressive business
- practices.
-
- Also, Microsoft e-mailed a newsletter to thousands of subscribers Wednesday
- harshly critical of the government. It described as ``unseemly at best"
- Justice's efforts to persuade industry leaders to support a breakup. It
- also derided breakup plans as ``an extreme and reckless resolution to the
- government's antitrust suit."
-
-
-
- New Pentium IIIs Hit The Street
-
-
- Intel ships 850MHz and 866MHz Pentium IIIs. For consumers, the chips will
- make for high-performance PCs that cost about $2,000.
-
- Intel Corp. Monday rolled out a pair of new Pentium III processors.
-
- The Santa Clara, Calif., company's expected announcement proclaims it is
- now shipping its 850MHz and 866MHz Pentium III chips.
-
- For consumers, the chips will make for high performance PCs that cost
- about $2,000. They are significantly less expensive than 1GHz (1,000MHz)
- Pentium III PCs, which began shipping in the past week from Dell Computer
- Corp., IBM Corp. and Hewlett-Packard Co.
-
- Intel however, appears to be still somewhat out of breath from the
- gigahertz race with rival Advanced Micro Devices Inc. Intel and AMD each
- announced their 1,000MHz or 1GHz desktop PC chips, two weeks ago.
-
- While Intel officials say that the 850MHz and 866MHz chips are readily
- available, the high-speed Intel chips will be tough to come by at first.
-
- Dell, for example, is quoting customers 12 to 15-day lead times on
- Dimension desktop PCs with the new chips.
-
- Customers should expect the models with the 866MHz Pentium III chip to
- have lead times of about 12 days, while PCs with the 850MHz Pentium III
- are expected to ship in about 15 days, a Dell spokeswoman said. By way of
- comparison, an 800MHz Dimension could be delivered in just four days, she
- said.
-
- "We expect lead times (on the 850MHz and 866MHz chips) to go to our
- standard three to five business days within a few weeks," said the Dell
- spokeswoman. Intel "just doesn't have quantities right now."
-
- The main difference between the two chips is in the bus speed. The 850MHz
- Pentium III supports a 100MHz system bus, while the 866MHz Pentium III
- supports a 133MHz bus. The system bus provides a data pipeline between the
- processor and system components, such as memory.
-
- Different bus speeds mean the two chips will be used with different chip
- sets, and will likely see different markets. While the 850MHz will be used
- with Intel's 440BX or possibly its 810E chip set, the 866MHz will be
- paired with Intel's performance 820 chip set or its forthcoming 815.
-
- Pricing on Dell's 866MHz Dimension XPS B866r starts at $2,149. The desktop
- comes configured with the 866MHz chip, 128MB of Rambus Direct RAM, a 20GB
- hard drive and 17-inch monitor. Pricing for the XPS T850 starts at $1,949,
- which includes the 850MHz Pentium III, 128MB of RAM, a 20GB hard drive and
- 17-inch monitor.
-
- Pricing on the processors themselves, are $765 for the 850MHz and $776 for
- the 866MHz, according to Intel. These prices are for 1,000 unit
- quantities.
-
- A 933MHz Pentium III chip is also forthcoming from Intel. However, it's
- not clear when the chip will ship.
-
- Rival AMD announced its 900MHz and 950MHz, along with its 1GHz Athlon, on
- March 6.
-
-
-
- BlueLight.com Signs On 1 Million Customers
-
-
- America loves a blue-light special.
-
- In just six weeks, Kmart has signed up 1 million customers to its free
- Internet service, making it the fastest-growing Internet service provider
- on the market, the company announced today.
-
- One reason for the blistering growth at BlueLight.com, Kmart's Internet
- arm, is that many of its customers are firmly rooted in the middle class
- and are just joining the Internet revolution, executives say.
-
- Analysts say it's a smart move to tap into Middle America, the next big
- wave of e-commerce shoppers who are looking for a way onto the Net. By
- offering free Internet access, Kmart builds an online customer base.
-
- "Kmart is going to be extending their brand name to a mass market," said
- Zia Wigder, an analyst at Jupiter Communications. "Kmart wants to be in
- their face every day."
-
- Kmart, which has 2,200 stores and has more than 30 million customers every
- day, has been handing out the free software on disks at checkout counters.
-
- The Kmart Web page will automatically greet customers when they log on.
-
- The free ISP is the result of a deal struck in December among Kmart, Yahoo
- and Softbank Venture Capital. It was one of the earliest deals between a
- large Internet company and a brick-and-mortar retailer to offer Internet
- access.
-
- Microsoft has partnered with Tandy, and America Online has struck deals
- with Wal-Mart, Circuit City and Sears, but those Internet access programs
- are not free.
-
- Unlike most ISPs that rely on marketing or partnerships to distribute
- software, Kmart used its vast network of brick-and-mortar stores. Roughly
- 80 percent of Americans live within six miles of a Kmart.
-
- In addition to the huge number of customers, the companies said they also
- had altruistic goals of helping bridge the so-called digital divide.
-
- "We wanted to enable Kmart customers to make their everyday purchases on
- the Web," said Drew Lanham, Yahoo's senior director of business
- development. "And to make their life more convenient."
-
- Studies show that Internet users have evolved from a mostly male, affluent
- and well-educated audience to a much larger group that is less educated,
- less affluent and includes more women, according to The Boston Consulting
- Group, an Internet research firm.
-
- And while they are less affluent, they still represent tremendous buying
- power.
-
- "Yes we want to make money, but we also believe that everybody should have
- the same access to the knowledge the Internet provides," said Fran Maier,
- vice president of marketing at BlueLight.
-
-
-
- Authorities Target Online Scammers
-
-
- Pyramid schemes, outrageous claims and other schemes draw the attention of
- international law enforcement.
-
- Law enforcement officials from 27 countries and 45 states have conducted a
- massive sweep of the Internet searching for "get-rich-quick" schemes and
- scams, the Federal Trade Commission said Thursday.
-
- More than 1,600 sites were uncovered in the "Get-Rich-Quick.con" program,
- one of several "surfs" the agency has held looking for problems and crimes
- on the Net.
-
- The latest sweep hooked up law enforcement officials across state and
- national borders, and involved hundreds of researchers who scoured the Net
- of scam artists.
-
- "We want them to know that the borderless Internet marketplace is not a
- free zone for fraud," said Jodie Bernstein, director of the FTC Bureau of
- Consumer Protection. "Though we speak different languages on the subject
- of Internet fraud, we speak with one voice. Our message is: Con artists
- will not threaten the safety of the Net."
-
- Some of the schemes promised users rewards such as "surf the Net and earn
- $100 an hour," he said. Authorities also found a variety of pyramid
- schemes, outrageous product claims and outright fraud.
-
- The sites are sent e-mail warnings, and documentation of the sites is
- provided to law enforcement agencies in the various jurisdictions, which
- will be able to further investigate, and press charges if necessary.
-
- Bernstein said the agencies could begin filing cases in June or July.
-
- "As an old prosecutor I'm looking forward to phase two. Once we've
- investigated, as the old sheriff would do, we're going to run them out of
- town, and run them off the Web," said Drew Edmondson, Attorney General of
- Oklahoma. "And where appropriate we'll put them in jail."
-
- It came as no surprise to speakers at Thursday's press conference that
- they had migrated onto the Web. About half of the U.S. Postal Services'
- mail fraud investigations begin as online solicitations, said Lawrence
- Maxwell, inspector in charge, fraud prohibited mailings and forfeiture.
-
- It's easy for con artists to target consumers "in an age dominated by a
- Who Wants to be a Millionaire mentality," said Richard Walker, director,
- division of enforcement Securities and Exchange Commission.
-
-
-
-
- WebTV Wages War On 'Virus'
-
-
- Macro code in e-mail signatures causes some users to inadvertently flood
- WebTV news groups.
-
- An HTML command that acts like a computer virus caused headaches for
- Internet-over-TV provider WebTV Networks Inc. this weekend.
-
- While not destructive, the so-called "Flood Virus" -- in reality, a line
- of HTML macro code -- uses a security hole to attach itself to a user's
- e-mail signature file and send messages to certain newsgroups whenever
- that user sends an e-mail.
-
- The result: Several of WebTV's newsgroups -- listed in the macro code --
- have been flooded by spurious postings, making them essentially unreadable.
- By the weekend, 14 users had complained to WebTV.
-
- WebTV has not taken the attack, essentially a prank, sitting down. The
- company's network administrators are monitoring the service's newsgroups
- 24 hours a day to minimize the effect of the virus.
-
- In addition, the company has promised to patch the network hole by the end
- of this week.
-
- While the service provider refuses to call the HTML sleight-of-hand a
- "virus," the fact that the code spreads itself to other WebTV users fits
- the definition.
-
- The macro code uses WebTV-specific HTML commands known as "WebTV tricks"
- to copy itself to users' signatures and forward copies of any mail sent to
- certain WebTV news groups.
-
- The virus cannot affect non-WebTV users, and can only infect users of the
- WebTV Classic system.
-
- While one report claimed almost 600,000 users could potentially be
- affected, the company claimed only a fraction of its 1 million users were
- susceptible to the hack.
-
- Net4TV, a WebTV community follower, reported the "e-mail signature hack" a
- week ago, though at the time, the viral properties of the hack were not
- known.
-
- "Normally, the 'WebTV tricks' only work in the parts of the browser that
- WebTV controls," said Brian Bock, editor-in-chief of the online Web site.
- "What happened was there's a bug in the browser that let the code affect
- users' signatures."
-
- While the virus does not damage users' data, it has certainly trashed
- WebTV's previous claims that its service is immune to viruses. At press
- time, however, the company had not released a statement.
-
- The company has not yet tried to find out who began spreading the
- malicious code.
-
-
-
- Microsoft Says Investigating Possible Windows Leak
-
-
- Software giant Microsoft Corp. said on Wednesday it was investigating
- whether a future version of its Windows operating system had been posted to
- several Web sites where people could download it for free.
-
- The software was a rudimentary version of Windows code named ``Whistler"
- that targets home consumers, according to a report on ActiveWin, a Web site
- that follows Microsoft news.
-
- Microsoft hasn't revealed many details, but Whistler is scheduled for
- release in 2001 to replace the upcoming Windows Millennium, also called
- Windows Me, due out later this year.
-
- Another technology Web site, BetaNews, said Whistler was made available for
- download on several college and Internet sites. It was unclear how many
- people downloaded the software.
-
- A Microsoft spokesman declined to confirm if the software had been posted,
- saying only, ``We're looking into it."
-
- With more than a year to go before its release, the final version of
- Whistler will likely contain many changes and bug fixes from the current
- test versions.
-
- Whistler is supposed to bridge the gap between consumer Windows, like
- Windows 95 and 98, which are based on older DOS technology, and business
- Windows, like 2000, which is built using the more stable NT code. Whistler
- will be the first consumer-oriented platform to use NT technology.
-
- Windows Me will be the Redmond, Wash.-based company's biggest product
- release since it unveiled the Windows 2000 platform for businesses last
- month.
-
-
-
- Jimmy Page/Black Crowes Album Takes Flight on Net
-
-
- It's one of the hottest new rock albums of the year. But you won't find it
- in stores.
-
- ``Live at the Greek" is the recorded document of former Led Zeppelin
- guitarist Jimmy Page and the Black Crowes' joint concerts last fall in
- Los Angeles, part of a six-date mini-tour that included shows in New York
- City and Worcester, Mass.
-
- The album is available exclusively via the Web site
- http://www.musicmaker.com, which is selling it in a pre-selected two-CD
- package or allowing fans to download customized versions of the album.
-
- There are 19 songs to choose from, a collection of Led Zeppelin favorites
- and covers of blues chestnuts and rock oldies such as Fleetwood Mac's
- ``Oh Well" and ``Shapes of Things" from another of Page's old bands,
- the Yardbirds.
-
- The unconventional sales method hasn't dampened fans' appetite for the
- music. In fact, so many people tried to buy copies when ``Live at the
- Greek" went on sale Feb. 29 that it temporarily crashed the site --
- which also is slated to carry a live album by the Who later this spring.
-
- ``It's really great to do it this way, because we don't have to
- compromise anything, which we'd have done through the regular channel of
- releases," says two-time Rock and Roll Hall of Fame inductee Page.
- Hooked up with the Crowes for the fall jaunt after asking them to perform
- with him at a charity gig in London the previous July.
-
- Crowes frontman Chris Robinson says several labels were interested in
- releasing the album. But he feels the Internet method is more true to the
- nature of the collaboration.
-
- ``It wasn't a project that someone at a record company put together to
- make money," Robinson says. ``We were doing it for music's sake, doing
- it for people who love music. So I think it's best that we put it out in
- a new way, without any hassles and without (record company) guys telling
- us what to do and without trying to beat it over people's heads."
-
- For the musicians, ``Live at the Greek" is a souvenir of an outing they
- enjoyed as much as the relatively few fans who were able to see it in
- person and the critics who generally heaped praise upon the shows.
-
- The engagement gave Page an opportunity to work live again after his chief
- collaborator, former Led Zeppelin singer Robert Plant, went on hiatus from
- their work together.
-
- ``I felt we had one good album at least left inside us, and we should have
- done that," Page, 56, says of his partnership with Plant. ``I can't keep
- trying to motivate somebody if they just definitely don't seem to want to
- know."
-
- Instead, he worked with the Crowes, who, he notes, ``really committed
- themselves to really learning these numbers and understanding all the
- subtleties of them." Some Crowes songs were performed, too, but
- American/Columbia Records, the group's former label, barred them from
- being included in the set.
-
- Page points particularly to the song ``Ten Years Gone," which, like a
- number of other Led Zeppelin selections the assemblage performed, received
- its most faithful live presentation ever thanks to the presence of three
- guitarists -- Page and the Crowes' Rich Robinson and Audley Freed.
-
- ``When we played 'Ten Years Gone' with Led Zeppelin onstage, it was one
- guitar trying to do its best to sort of fill in for a guitar army that
- was on the record," Page explains. ``All of a sudden I was in the middle
- of this ambient thing, all these guitar harmonies. All this music was
- living. It was a fantastic experience."
-
- The Crowes certainly agree. ``There's always been a pretty healthy dose
- of Zeppelinesque qualities to all of our records," says Chris Robinson,
- 33. ``You're talking about these archetypal, rock 'n' roll culture songs,
- y'know? You don't want to (mess) 'em up, man."
-
- But younger brother Rich Robinson insists the Crowes were not intimidated
- by working with one of their heroes.
-
- ``I'm humble in the face of Jimmy and his work and all the amazing things
- he's done," the 30-year-old guitarist says. "But I'm also proud and
- confident in what we do. I knew deep down that, of any band, we're really
- one of the only ones that could have pulled this off well. And when we
- started playing the stuff ourselves ... it just became more apparent."
-
- The question now is whether Page and the Crowes will do it again. There
- are strong rumors of summer tours, including one that would pair them
- with the Who, and of joint recording projects. But Page and the Robinsons
- are being discreet.
-
- ``There's discussions," Page says. ``There's many things that have been
- hinted at. We need the chance to sit down and have a good conversation
- about it. When the time comes, we'll let everybody know what we're
- doing."
-
- In the meantime, both parties are pursuing their own endeavors. Besides
- checking off on a new Led Zeppelin collection, ``Latter Days ... The Best
- of, Vol. 2," Page says he has quite a few songs written that were
- intended to be worked on with Plant; he's now ascertaining what he wants
- to do with that material.
-
- The Crowes are working on a new recording contract as well as songs for
- their next album. The Robinsons say they have nearly 20 new songs
- written, and Chris describes them as "definitely very moody and intense
- ... really honest, really emotional.
-
- ``And you can definitely hear Mr. Page's influence on us."
-
-
-
-
- =~=~=~=
-
-
- Atari Online News, Etc.is a weekly publication covering the entire
- Atari community. Reprint permission is granted, unless otherwise noted
- at the beginning of any article, to Atari user groups and not for
- profit publications only under the following terms: articles must
- remain unedited and include the issue number and author at the top of
- each article reprinted. Other reprints granted upon approval of
- request. Send requests to: dpj@delphi.com
-
- No issue of Atari Online News, Etc. may be included on any commercial
- media, nor uploaded or transmitted to any commercial online service or
- internet site, in whole or in part, by any agent or means, without
- the expressed consent or permission from the Publisher or Editor of
- Atari Online News, Etc.
-
- Opinions presented herein are those of the individual authors and do
- not necessarily reflect those of the staff, or of the publishers. All
- material herein is believed to be accurate at the time of publishing.
-