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- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :: Volume 3 - Issue 11 ATARI EXPLORER ONLINE 12 September 1994 ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :: ::
- :: ATARI .............. News, reviews, & solutions ............ ATARI ::
- :: EXPLORER ............ for the online Atari .......... EXPLORER ::
- :: ONLINE ................. Community .............. ONLINE ::
- :: ::
- :: Published and Copyright (c) 1993-1994 by Subspace Publishers ::
- :: All Rights Reserved ::
- :: """""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ::
- :: Publisher ........................... Michael Lindsay EXPLORER ::
- :: Editor .................................. Travis Guy AEO.MAG ::
- :: Assistant Editor GEnie................ Ron Robinson EXPLORER.1 ::
- :: Assistant Editor CompuServe.......... Albert Dayes AEO.1 ::
- :: Assistant Editor Delphi......... Andreas Barbiero AEO.2 ::
- :: Assistant Editor Internet........ Timothy Wilson AEO.8 ::
- :: Atari Asylum ... [Closed] ...... Gregg Anderson AEO.7 ::
- :: Unabashed Atariophile ..... Michael R. Burkley AEO.4 ::
- :: Atari Artist ................... Peter Donoso EXPLORER.2 ::
- :: Jaguar Junkie ............... Tal Funke-Bilu EXPLORER.5 ::
- :: User Group Coordinator ........ Ron Whittam EXPLORER.4 ::
- :: UK Correspondent ............. Lea Anthony ::
- :: ::
- :: Contributors: ::
- :: """"""""""""" ::
- :: Michael Forget, Greg Kopchak ::
- :: Adam Urbano, David A. Wright ::
- :: ::
- :: ::
- :: Telecommunicated to you via: ::
- :: """""""""""""""""""""""""""" ::
- :: GEnie: AEO.MAG ::
- :: CompuServe: 70007,3615 ::
- :: Delphi: AEO_MAG ::
- :: Fnet: AEO Conference, Node 319 ::
- :: AtariNet: AEO Conference, Node 51:1/10 ::
- :: ::
- :: Internet mailing address: aeo.mag@genie.geis.com ::
- :: FTP recent AEO issues from: rahul.net:pub/wilsont/AEO ::
- :: Search gopherspace under "aeo" for back issues ::
- :: ::
- :: Internet subscription service: stzmagazine-request@virginia.edu ::
- :: (Internet subscription requests ONLY!) ::
- :: ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-
-
- Table of Contents
-
-
- * From the Editors ........................................... Remember us?
-
- * Digital Briefs ....................... Computer, high-tech and videogame
- industry news.
-
- * Rare Gems ......................................... Quotes worth quoting.
-
- * Brutal Sports Football Rreview ................. Hack, slash, SCORE! Tal
- goes over Telegames'
- first Jaguar title.
-
- * Jaguar Tackboard ................... Development list - Brodie on Jaguar
- status - Bumpersticker Photo
- Contest Winner - KN info -
- Press Releases.
-
- * Jaguar Focus Group Market Research ....... How would you like to be part
- of a marketing group that is
- asked what Jaguar products
- you would like to see?
- Here's a report.
-
- * Videogame Profiteering ................. How do videogame manufacturer's
- control their profit machines?
-
- * Atari Artist .................. CT show report - New hardware & software
- for the creative Atarian!
-
- * Andreas' Den ........................ Publishing, software and standards.
-
- * Binary <-> ASCII Conversion ............. ESS-Code's author explains how
- to store and retrieve (and
- EMail) binary data as text!
-
- * The Unabashed Atariophile ................... PD and Shareware files for
- _your_ Atari computer.
-
- * Seattle FilmWorks ....................... They're not Photo CDs, but you
- CAN put your photos on disk.
-
- * Developing News ..................... ORA Announces TrueImage
- ... and Papyrus Gold
- NeoDesk 4 Ships
- Put your Falcon in Overdrive
- Take the Fast Path from TraceTech
- Avant Vector 2.0
-
- * Shutdown ............................ Around the world and up your block.
-
-
- --==--==--==--==--
-
-
- ||| From the Editors ....... Atari Explorer Online: The Next Generation
- ||| Travis Guy
- / | \ GEnie: AEO.MAG Delphi: AEO_MAG Internet: aeo.mag@genie.geis.com
- -------------------------------------------------------------------
-
- Hello everyone, we're back!
-
- After a year and a half of running AEO, I was advised by a close
- friend inside Atari to take a vacation. It wasn't an easy thing to do,
- but after enjoying the splendors of NW Florida for a month, I can now
- say that I'm well rejuvenated, and ready to go.
-
- Reading online discussions for the past month, I've got a few things
- I want to get off my chest regarding the Jaguar "Game Drain".
-
- I took a few weeks off, hoping that things would be rolling by the
- time I got back.
-
- Personally, I am not happy that KN/CD/CF/etc. aren't in production
- yet... but I know that they (and more) will be in production VERY
- SOON. New versions of a few games were shown inside Atari last week,
- and the people who saw them have commented on how much better things
- look than they did at CES.
-
- Can AvP look and sound better than it did on the AEO video? YES. How
- does KN compare to 3DO's Way of the Warrior? (Close to twice the
- animation frames than the CD-based WOTW.) Can CF be a Virtua Racing
- killer? Looks like it.
-
- (On another subject, I'm glad to report that television advertisements
- HAVE STARTED airing on cable in the US. Don't have cable? Don't have a
- cow, man - the ads will also appear on selected network shows.)
-
- Writing a "perfect" piece of software takes time. Once the ROM masks
- are burned (or the CD master is cut), it's difficult to justify going
- back and redoing something. Atari's crackerjack testing department
- noticed a few =minor= flaws in Alien vs Predator during the past few
- days. As a result, the roll to production was brought to a momentary
- halt, as fixes were added and tested. I have been assured (as of 5pm
- CDT today) that "AvP production is imminent. (Soon.)" I am glad that
- Atari are holding their programmers to a high degree of quality.
-
- As far as I can discern, videogame programming is a little bit of
- science, a little bit of math, and a little bit of art. No one can
- "force it to happen" any quicker than it does. No Jaguar programmer
- can be bribed into coding faster and with less bugs than he or she
- currently is. Only a handful of developers have had development
- systems for over a year.
-
- Neither Atari nor any of the programmers benefit from NOT having a
- game ready. It is not in anyone's interest to have dissatisfied
- customers. Think about it people.
-
- This Holiday season will be an Jaguar owner's dream. Count on it,
- Veronica.
-
-
- --==--==--==--==--
-
-
- ||| Digital Briefs - Industry News
- ||| By: Albert Dayes
- / | \ CIS: 70007,3615 GEnie: AEO.1
- -----------------------------------------------------------------
-
- =-=-=-=-=-=-=-=-=-=-=-=
- //// Technology Update
- =-=-=-=-=-=-=-=-=-=-=-=
-
- //// Airspace Management in 3D - US Air Force Special Operations
- """""""""""""""""""""""""""""" Command has selected E-Systems
- Dynamic Airspace Management System as the standard tool for airspace
- management. DAMS is a 3-dimensional airspace planning, scheduling and
- deconfliction software program for use on commercial workstations. It
- dramatically increases the ability of the airspace manager to detect
- flight path conflicts and more efficiently allocate flight time.
-
- //// Wings Discovered?? - Discover Magazine named Aviation Partners a
- """"""""""""""""""""""" finalist of the magazine's annual awards
- ceremony for Technological Innovation in the Aviation and Aerospace
- category.
-
- Louis B. Gratzer, Ph.D., chief aerodynamicist for Aviation Partners
- and the person responsible for the design of the SPIROID Winglet
- invention accepted the award. The SPIROID Winglet innovation is an
- aerodynamic device comprising a uniquely shaped spiral surface which
- can be mounted on aircraft wing tips to improve efficiency and
- performance in all flight situations. This is accomplished by the
- SPIROID reducing drag by more than 10 percent relative to the basic
- airplane. In addition to better fuel consumption, SPIROID also
- promises reduction in noise because of better climb and descent
- performance and reduced vortex (wake turbulence) which safer flights
- around congested
-
- //// BattleZone 21st Century? - Motorola Government and Systems
- """"""""""""""""""""""""""""" Technology Group (GSTG) has been
- awarded a contract with estimated value up to $44 million from the
- Department of Defense for development of the 21st Century Land Warrior
- Generation II Soldier system.
-
- The Generation II Soldier is an advanced head-to-toe fighting system
- with data, communication and protective equipment designed for ground
- forces. It will provide night vision, friend or foe identification
- and enemy position knowledge, and other capabilities designed to give
- soldiers enhanced fighting and survival ability.
-
- //// 50 years of Data Communications - ACM's Special Interest Group
- """""""""""""""""""""""""""""""""""" in Data Communications -
- SIGCOMM - has given Paul Green, of the IBM Thomas J. Watson Research
- Center, the group's prestigious lifetime achievement award for his
- outstanding contributions to the field. Green's work in data
- communications theory, protocols, architectures and technology spans
- 50 years, making a major contribution in each of five decades: the
- first spread-spectrum system in the 1950s, channel-adaptive receivers
- in the 1960s, peer-centralized networks in the 1970s, protocol
- conversion in the 1980s and most recently, all-optical networks with
- IBM's wavelength-division multiplexing project in the 1990s.
-
- //// TI Loses Patent Fight with Fujitsu - Texas Instruments today
- """"""""""""""""""""""""""""""""""""""" announced it will appeal
- the Tokyo District Court's ruling that Texas Instruments Japanese
- Patent 320,275 - known as the Kilby Patent - is not infringed by
- Fujitsu in its manufacturing of 1-megabit and 4-megabit dynamic random
- access memories (DRAMs) and 32K erasable, programmable, read-only
- memories (EPROMs).
-
- Speaking of the court's decision, Richard J. Agnich, TI senior vice
- president and general counsel said, "We are disappointed. The
- inventor, Jack Kilby, his invention of the integrated circuit and the
- resulting patents have been recognized by industry and academia in
- Japan and throughout the world, and by legal systems throughout the
- world outside of Japan.
-
- "We are deeply disturbed by a patent system that keeps a major
- invention tied up in the Japan Patent Office for 29 years, and, when
- the patent is issued, in effect claims that it covers old technology
- and does not pertain to products made today," said Mr. Agnich. "The
- decision by the court calls into question the availability of
- intellectual property protection in Japan. TI has manufactured and
- operated in Japan for 30 years. We have had Japanese lawyers and
- patent professionals working with the Japanese Patent Office and the
- courts for decades. We have played by Japanese rules, seeking to
- obtain recognition for the Kilby invention within the framework
- established by Japan."
-
- Fujitsu filed suit against TI in 1991 asking the court to declare
- that the Kilby Patent does not pertain to its products. TI filed a
- "Kari Shobun" (injunctive relief) action to stop the use, production
- and sale by Fujitsu of products that infringe TI's '275 Kilby Patent.
- Because of the similarity of the two cases, the court heard them
- together. The court ruled that Fujitsu's production of 1-megabit and
- 4-megabit DRAMs and 32K EPROMs does not infringe the Kilby Patent.
-
- //// Pizza on the Internet - The Santa Cruz Operation (SCO) and Pizza
- """""""""""""""""""""""""" Hut announced "PizzaNet," a pilot
- program that enables computer users, for the first time, to
- electronically order pizza delivery from their local Pizza Hut
- restaurant via the worldwide Internet.
-
-
- =-=-=-=-=-=-=-=-=-=
- //// Computer News
- -=-=-=-=-=-=-=-=-=-=
-
- //// Software Patents for free? - The Software Patent Institute (SPI)
- """"""""""""""""""""""""""""""" announced that it has become an
- independent non-profit corporation. "Being independent will allow SPI
- to redouble and focus its efforts on building its on-line database of
- software technologies and its courses for patent examiners and
- others," says Bernard Galler, chair of the Board of Trustees. "After
- two and one-half years of being a project at the Industrial Technology
- Institutein Ann Arbor, Michigan, we are ready to move to the next
- stage of making our efforts available to the United States Patent &
- Trademark Office (USPTO), patent professionals, the software industry,
- and the general public."
-
- //// Reality is Virtual - RPI Advanced Technology Group announced
- """"""""""""""""""""""" availability of an industrial, wearable
- virtual reality and visualization product incorporating voice command,
- VGA resolution glasses, a wearable computer, noise cancellation
- headphones, wireless interface and telecommunications.
-
- The device, PortaVis, consists of the world's smallest head mounted
- display and a wearable mini-computer. Twenty-year old technology
- foundry, RPI, produced the first consumer virtual reality headsets and
- is now providing complete systems to the growing marketplace for
- visualization and networked use.
-
- Applications for the system include security guards with nightvision
- and intruder maps projected in their field-of-vision; warehouse
- directories that show exact items and their locations; training
- systems that assist in facility layout prior to hammering the first
- nail; police in-the-field tactical displays that show the positions of
- all officers, suspects and tactical data; wireless military infantry
- vehicle-side support; medical training systems showing actual surgical
- data overlaid on the patient; high-end walk-through entertainment
- environments and various other deployments.
-
- //// 300 MHz Semiconductor - DEC reported a major breakthrough in
- """""""""""""""""""""""""" semiconductor technology with the
- introduction of the world's first commercially available
- microprocessor capable of issuing more than one billion instructions
- per second (BIPS). In announcing the accomplishment, Digial's
- President and CEO Robert Palmer said the Alpha AXP 21164 chip (over 9
- million transistors) is also the computer industry's most powerful and
- the first to break the 300MHz barrier.
-
- //// Computers burned? - The U.S. economy has wasted $1 trillion
- """""""""""""""""""""" over the past decade on computing resources
- it hasn't used, and - says Charles B. Wang, one of the world's leading
- experts on business computing - these losses will continue unless
- business leaders overcome their techno-illiteracy with techno-vision.
- Chairman of $2.1 billion Computer Associates International and author
- of the forthcoming book "Techno Vision - The Executive's Survival
- Guide to Understanding and Managing Information Technology," Wang
- called "The misuse and abuse of technology a screw-up of tragic
- proportions."
-
- //// PostScript Added - The Adobe and Aldus merger was approved by
- """"""""""""""""""""" shareholders making it the fourth largest
- software maker. The previous lawsuit involving Aldus was settled
- recently paving the way for this over 400 million dollar merger.
-
- //// Syquest goes Mad! - Syquest licensed MAD magazine's boy called
- """""""""""""""""""""" Alfred. "We chose the Alfred character
- because he's a cultural icon that represents the epitome of 'ignorant
- bliss,'" noted Ronald Brown, vice president of corporate marketing for
- SyQuest. "Additionally, with the line 'What - Me Worry?' and his
- reputation for being overly optimistic, Alfred is the perfect tie to
- the dangers of not backing up data," added Brown.
-
- //// Computers Paid More than Humans - Nearly 40% of the 908 computer
- """""""""""""""""""""""""""""""""""" professionals responding to
- Computerworld newspaper's eighth annual salary survey said their
- companies offer pay-for-performance compensation plans tied directly
- to job, company or information systems (IS) department performance -
- and of those whose companies don't offer such plans, 41% wish they
- did.
-
- //// Yearly Windows - Microsoft announced Windows(TM) 95 as the
- """"""""""""""""""" official name for the next major release of the
- Microsoft(R) Windows(TM) operating system, previously known by its
- code name, "Chicago." The name Windows 95 was chosen to make it easier
- for consumers to identify the most current version of Microsoft
- Windows.
-
- //// The Crime Network Online - Science Applications International
- """"""""""""""""""""""""""""" Corp (SAIC) has won a major contract
- to design and develop the FBI's Interstate Identification Index
- computer system. This system is an on-line criminal SAIC will provide
- IAFIS with criminal and civil subject search capabilities, criminal
- history file maintenance, response generation, ad hoc queries of the
- criminal history file and storage and retrieval of criminal subject
- photographs. It also will provide access to federal, state and local
- law enforcement agencies via the National Crime Information Center
- network.
-
- Under the eight-year contract, the SAIC team will design, implement
- and provide operations and maintenance support for the Interstate
- Identification Index. The contract has an estimated value of $27.6
- million.
-
-
- =-=-=-=-=-=-=-=-=
- //// Video Games
- =-=-=-=-=-=-=-=-=
-
- //// 3D0 Set to Follow Jaguar to 64-bit Realm - The 3DO Company plans
- """"""""""""""""""""""""""""""""""""""""""""" to introduce the M2
- Accelerator, an add-on upgrade designed to provide current owners of
- the 3DO Interactive Multiplayer system with the power and punch of
- true 64-bit performance.
-
- As part of this strategy, the company announced that it is working
- with IBM, Motorola, and Matsushita Electric Industrial, Co., Ltd., to
- develop a new, state-of-the-art, 64-bit multiprocessor that will
- include a PowerPC microprocessor specifically designed for this kind
- of application, and multiple custom graphics and sound processors
- designed by 3DO. IBM and Motorola plan to engineer and manufacture
- the PowerPC microprocessor for 3DO.
-
- //// Sega Downloaded - Beginning Aug. 22, over 200 video games for
- """""""""""""""""""" the Sega Genesis system will be available in
- unlimited quantities in 10 Columbia area Blockbuster Video stores.
- The Game Factory system (designed by NewLeaf Entertainment) stores
- video game software electronically at retail stores and then it
- downloads on-demand onto specially-designed reprogrammable video game
- cartridges. Once a game has been programmed onto a cartridge, it
- looks and plays just like a standard video game cartridge.
-
- //// Another 3DO Cut - Matsushita Consumer Electronics announced on
- """""""""""""""""""" August 31, a price reduction of 20 percent on
- the Panasonic FZ-1 REAL(TM) 3D0(TM) Interactive Multiplayer(TM).
- Effective immediately, the manufacturer's suggested retail price will
- be $399.95.
-
- //// TWI is Active Everywhere - Time Warner Interactive announced the
- """"""""""""""""""""""""""""" creation of the TWi Forum on America
- Online. The forum is available 24 hours a day, free of charge to
- America Online subscribers and will serve as an information source and
- meeting place for TWI customers and others interested in what the
- company is doing.
-
- Establishing the TWi Forum on America Online is the first step for
- Time Warner Interactive, which has plans to set up similar forums on
- CompuServe, GEnie, eWorld, Delphi, ImagiNation and Prodigy.
-
-
- --==--==--==--==--
-
-
- ||| Rare Gems
- ||| Compiled by: David A. Wright
- / | \ Internet:centaur@hartford.com
- ----------------------------------------------------------------
-
- The following are the "Rare Gems (sm)" selections for August 21 to 27,
- 1994. "Rare Gems" is a service mark (sm) of Rare Breed Noninc. and
- David Alan Wright. (Internet: CENTAUR@HARTFORD.COM) Compilation
- copyright 1994 by same. All Wright's rights reserved. Each weekly or
- monthly collection may be distributed freely as long as this notice is
- retained. Multiple collections, such as CD-ROM, print, electronic, and
- other publications, may not be distributed without further
- authorization. All quotes covered by "fair use" of copyright law. May
- cause mass hysteria. --:Dave
-
- ===
-
- Beware what you preach. The gullible have limits. --Unknown
-
- "Oh boy... What's the world coming to?" "My house, to collect
- money." --"Momma" strip by Mell Lazarus
-
- Travel is fatal to prejudice, bigotry and narrow-mindedness.
- --Mark Twain
-
- It is easier to live through someone else than to become complete
- yourself. --Betty Friedan
-
- Don't let your opinion sway your judgment. --Samuel Goldwyn
-
- The trouble with life in the fast lane is that you get to the end
- in an awful hurry. --Unknown
-
- The journey is the reward. --Tao saying
-
-
- The following are the "Rare Gems (sm)" selections for August 28 to
- September 3, 1994. "Rare Gems" is a service mark (sm) of Rare Breed
- Noninc. and David Alan Wright. (Internet: CENTAUR@HARTFORD.COM)
- Compilation copyright 1994 by same. All Wright's rights reserved. Each
- weekly or monthly collection may be distributed freely as long as this
- notice is retained. Multiple collections, such as CD-ROM, print,
- electronic, and other publications, may not be distributed without
- further authorization. All quotes covered by "fair use" of copyright
- law. And the award for best plot device in a crime drama goes to...
- <opening envelope> O.J. Simpson's knife! --:Dave
-
- ===
-
- If they like it, it serves four; otherwise, six.
- --Recipe by Elsie Zussman
-
- No man should travel until he has learned the language of the
- country he visits, otherwise he voluntarily makes himself a great
- baby - so helpless and ridiculous. --Ralph Waldo Emerson
-
- A marvelous creature. A model of specialization... Who else could
- suck an ant up his nose and enjoy it? --About anteaters, "B.C."
- strip by Johnny Hart
-
- Saving is a very fine thing. Especially when your parents have done
- it for you. --Winston Churchill
-
- I am debarred from putting her in her place - she hasn't got one.
- --Dame Edith Sitwell
-
- A good ninja is hard to find. --Unknown
-
- I met a lot of people in Europe. I even encountered myself.
- --James Baldwin
-
-
- The following are the "Rare Gems (sm)" selections for September 4 to
- 10, 1994. "Rare Gems" is a service mark (sm) of Rare Breed Noninc.
- and David Alan Wright. (Internet: CENTAUR@HARTFORD.COM) Compilation
- copyright 1994 by same. All Wright's rights reserved. Each weekly or
- monthly collection may be distributed freely as long as this notice is
- retained. Multiple collections, such as CD-ROM, print, electronic, and
- other publications, may not be distributed without further
- authorization. All quotes covered by "fair use" of copyright law. I
- could tell you more, but then I'd have to kill you. -- :Dave
-
- ===
-
- Trust me, but look to thyself. --Irish proverb
-
- There are no whole truths. All truths are half-truths. It is
- trying to treat them as whole truths that plays the devil.
- --Alfred North Whitehead
-
- The man who fears no truths has nothing to fear from lies.
- --Thomas Jefferson
-
- Today the real test of power is not capacity to make war but
- capacity to prevent it. --Anne O'Hare McCormick
-
- Always remember to pillage before you burn. --Unknown
-
- There is no such thing as inevitable war. If war comes it will be
- from failure of human wisdom. --Bonar Law
-
- Those who foresee the future and recognize it as tragic are often
- seized by a madness which forces them to commit the very acts which
- makes it certain that what they dread shall happen.
- --Dame Rebecca West
-
-
- --==--==--==--==--
-
-
- ||| Review: Brutal Sports Football
- ||| By: Tal Funke-Bilu
- / | \ Delphi: AEXPLORER GEnie: EXPLORER.5
- ------------------------------------------------------------------
-
- Well folks, it's been a while since the last regularly scheduled AEO,
- but I made it... about 4000 miles, 6 hours of video tape, a ton of
- orders, a new Tempest high score (4,513,945), a new job, new pad, and
- a huge crush on a new girl! Oh yeah, and a new game to add to my
- Jaguar library... all that and I still find time to write for my
- favorite online mag. ;) Seriously though, here is the official AEO
- review of the first 3rd party game to surface for the most powerful
- home entertainment system ever created, Atari's Jaguar.
-
- Brought to you by Telegames, Brutal Sports Football (BSF) captures the
- essence of rugby, football, and good ole smear the queer and throws
- them all together in to one sport. To call BSF a sport is rather
- ironic, since most sports have rules by which you abide by. BSF as you
- might already know, has no rules.
-
- The game starts off with a tip off by the referee much like
- basketball, and then, for the next seven minutes, it's a free for all.
- Use a variety of methods ranging from punching, stomping, passing,
- kicking, diving, jumping, blocking, slashing, hacking, freezing,
- decapitating, tackling, shocking, etc. to find a way to put the
- football into your opponent's goal. Yet before the game begins, you
- must choose your team. Assassins, lizards, goats, rhinos, warlords,
- and many other compilations of barbarous savages adorn your screen as
- you decide who (or what) you will use to wreak havoc against the
- opposition.
-
- Before you make that choice, you must determine how you will use your
- arsenal... whether it be in a single elimination Knockout tournament,
- a quick and simple Unfriendly match, or an entrance into actual League
- play; the choice is yours. In both Knockout and Unfriendly play, your
- team starts out at full health at the beginning of each match, while
- after each League game you have the option of using moneys won during
- play to "rebuild" your team. You can acquire new heads, more health,
- and even a speed increase for the next game. Now that we have all of
- the "pre-game" activities out of the way, let's see what the game is
- really like.
-
- [] GRAPHICS: For better or for worse, BSF's graphics have been one of
- the most talked about aspects of this game. The general consensus has
- been that BSF has 16 bit graphics. Well, they might not be
- 64-bit-in-your-face-this-is-what-the-Jag-can-do graphics like Alien
- Vs. Predator, but they definitely aren't bad. I'd say they're average.
- You have nice character animation, nice scrolling, nice body parts
- flying, nice blood. It is all NICE, nothing amazing, but very nice.
- Everything is happening at the same time which also contributes to
- this game's niceness. I didn't notice any slowdown, even though I had
- practically ten different guys on the screen all doing different
- things, with about two or three heads bouncing in different directions
- and blood spurting all over the place. I love a good decapitation!
- The bottom line? The graphics are nice, not superb, and not 16 bit
- like the many net-perfectionists make them out to be... just nice.
- Rating - 7
-
- [] PLAYABILITY: This is definitely the strongest point of BSF. It is
- one of the most fun games I have played, especially in two player
- mode. Granted, the computer is fun, but hey, we all know that you
- eventually figure out a way to beat the computer. Nothing can beat a
- good seven on seven Unfriendly tournament with a group of friends.
- The controls are very responsive. You move your players, and they go
- where you want them to. They dive where you want them to, and jump
- like you expect them to. The power-ups are a perfect addition to game
- that is already great fun to play. Swords, axes, and shields add
- another dimension to basic punching and stomping, while other
- power-ups like Lightning and Ice Cubes can be used effectively towards
- the end of a game to alter the expected outcome. The bottom line? The
- game is responsive and has enough cool power-ups to keep your interest
- much longer than a normal sports game.
- Rating - 9
-
- [] SOUND: Nothing great here. The music during gameplay is OK, and the
- sound effects are slightly better. There are a few grunts and thuds
- that would be very cool if their volume was increased, but f/x control
- in BSF was one feature that was missing. The crowd reacts to different
- tackles, punches, etc in different ways, and is definitely a good
- addition. Again, the sound effects are nice, while more would have
- been a good addition, they definitely aren't bad. The bottom line? The
- sound doesn't stand out, nor does become annoying... it sort of blends
- into the game, a feature I was not disappointed in.
- Rating - 6.5
-
- [] VALUE: While I will be the first to tell you that BSF is a very fun
- game and should definitely be played before it is discounted, I will
- warn you that I don't feel it is worth the $69.99 price tag. Sorry
- Telegames, with games like AvP, Kasumi Ninja, and Checkered Flag
- coming out at the $69.99 price range, it is hard to see paying that
- much for BSF. Maybe for Brutal Sports Baseball if they beef up the
- graphics and sound, but right now BSF looks like a $50 - $60 game.
- The bottom line? Buy it with a friend.
- Rating - 4
-
- [] OVERALL: BSF's playability is definitely the high point of this
- game. So much in fact that it makes you realize that you don't need
- the flashy graphics and sounds to make a fun game. The bottom line?
- While the graphics aren't mind blowing, and the sound isn't special,
- the game is a blast to play. My brother and about six of his friends
- had a six and a half hour BSF session last weekend, so I know I'm not
- the only one who feels that way!
- Rating - 7.5
-
- What else in Atariville? Well, if AvP isn't already in production, it
- should be by the time you read this, and when it is you will see it
- posted across many different forms of bandwidth. Whoever said
- Halloween was being a little over pessimistic ;)
-
- Speaking about AvP, how would you loyal Atarians like to be treated to
- the 1st AvP review? That's right, the first review of AvP in its FINAL
- FORM. Don't wait for it to hit the shelves for reviews, don't wait
- till next month's issues of mags with reviews of unfinished EEPROMs -
- get it here, in the virtual pages of AEO. Sound good? Keep reading the
- only online mag recommended by Atari Corporation itself! You know, if
- you guys are really cool, I might be able to snag some killer screen
- captures of some stuff that hasn't been seen before! You know, I also
- remember doing some sound files for T2K... I'm sure that could all be
- arranged. No promises, you'll just have to wait and see....;)
-
-
- --==--==--==--==--
-
-
- ||| Jaguar Tackboard
- ||| Confirmed information about Atari's Jaguar
- / | \ Compiled from online and official sources
- -----------------------------------------------------------------
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Independent Association of Jaguar Developers
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The IAJD (Independent Association of Jaguar Developers) has started
- accepting members on GEnie. The IAJD is a private group where
- confidential discussions can be freely held. (Category 64 of the ST
- RoundTable is the IAJD meeting place.) Consequently, membership in the
- IAJD is limited to Jaguar developers who are registered with Atari
- Corp. To apply for membership, send EMail to ENTRY$ on GEnie (or
- <entry$@genie.geis.com> if you're not on GEnie). Regular EMail
- correspondence with the IAJD should be sent to IAJD$ (again, or
- <iajd$@genie.geis.com> if you're not on GEnie).
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Internet Jaguar Mailing List
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Anyone with Internet EMail access can join the discussions on the
- Jaguar mailing list. To "subscribe" to the list, send an EMail to
- the following address: <listserv@ctrc.fs.saci.org>
-
- Leave the subject line blank. In the body of the EMail, include this
- line:
-
- subscribe jaguar-l FirstName LastName
-
- (Where "FirstName" is your first name and "LastName" is your last
- name.)
-
- To send mail to be read on the Jaguar list, address your letter to:
- <jaguar-l@ctrc.fs.saci.org>. It will go to the list server and be
- sent to the over 200 readers of the list.
-
- IMPORTANT: If your mail server charges you by the character or by the
- letter, please be aware that the Jaguar list can generate dozens, and
- up to a hundred EMails in a day.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Developer / Game List 1.15
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- //// Editor: The following developers, licensees and game titles have
- been confirmed to the best of AEO's ability as of September 9, 1994.
- Entries in the "S"tatus column reflects any "e"rrors, "u"pdates, "n"ew
- titles, new "d"evelopers, or "?"uestionable listings since the last
- AEO list. Titles in brackets (e.g. [Cybermorph]) have been completed
- and are available in the US.
-
- Expected dates are dates that have been provided by the developer.
-
- Expected Date
- or Titles
- S Developer/Licensee Rating under development
- " """""""""""""""""" """""" """""""""""""""""
- 20th Centrury Fox
- Interactive
- u 21st Century Software Q3/94 Pinball Dreams
- 3D Games - Rainbow Warrior
- - MORE
- e 4Play - StarBattle
- Accent Media Productions - Varuna's Forces CD-ROM
- Accolade - Al Michaels Announces Hardball
- - Brett Hull Hockey
- - Charles Barkley's Shut Up and Jam
- Acid Software
- Activision - Return to Zork CD-ROM
- Alfaro Corporation
- Limited
- All Systems Go Q1/95 Hosenose and Booger CD-ROM
- Q1/95 Video Jukebox (cart multiplexer)
- - BIOS Fear CD-ROM
- - (IR controller station)
- American Laser Games - Mad Dog McCree
- Anco Software Ltd. - Kick Off 3 (for Imagineer)
- - World Cup
- Anthill Industries
- Argonaut Software - Creature Shock CD-ROM (For Virgin)
- Atari Corp. - Battlezone 2000
- - Chaos Agenda CD-ROM
- - Club Drive
- *5* [Crescent Galaxy]
- - Highlander
- - MPEG 1 and 2 carts
- - Space War (was Star Raiders 2000)
- u 12/94 Tiny Toons Adventures
- - VR Helmet
- MORE
- Atari Games Corp. - Arcade Games Using Jaguar
- Attention to Detail - Battlemorph: Cybermorph 2 CD-ROM
- - Blue Lightning CD-ROM
- *7* [Cybermorph]
- (For Atari)
- Audio-Visual Magic
- B.S.A.
- Bando Svenska AB
- Beris
- Bethesda Softworks
- Beyond Games Inc. 12/94 Battlewheels
- Q3/94 Ultra Vortex
- BitMotion Software
- Bizzare Computing
- Black Scorpion Software
- Borta & Associates
- Brainstorm - [x86 Jaguar Development System]
- Brandlewood Computers
- Ltd.
- Bullfrog Productions Ltd. Q3/94 Syndicate (For Ocean)
- Q3/94 Theme Park (For Ocean)
- Cannonball Software
- Celebrity Systems Inc.
- Clearwater Software
- Computer Music Consulting
- Condor Software
- Cross Products Ltd. - [Jaguar Development System]
- Cybervision
- CyberWare
- DAP
- Data Design
- Delta Music Systems Inc. - Nanoterror
- - Droppings
- Denton Designs Ltd.
- Dimension Technologies
- Diskimage
- Domark Group Ltd. - F1 Racer
- DTMC - Lester the Unlikely
- - Mountain Sports
- - (Miniature Golf)
- u Eclipse Q4/94 Iron Soldier (For Atari)
- Electro Brain Corp.
- Electrom
- Elite
- E-On
- Eurosoft
- Extreme
- EZ Score Software Inc.
- Factor 5
- Flair Software Ltd.
- Frankenstein Software
- Funcom Productions a/s
- GameTek Inc.
- Genus Microprogramming
- Inc.
- Gremlin Graphics Ltd. 10/94 Zool 2
- - UNKNOWN TITLE (racing) - MORE?
- H2O Design Corp.
- Hand Made Software - Kasumi Ninja (For Atari)
- u Q4/94 Jack Nicholas Cyber Golf CD-ROM
- (For Atari through Accolade)
- High Voltage Software 10/94 White Men Can't Jump (for Trimark)
- - Ruiner (pinball)
- Hisoft
- Human Soft Ltd.
- ICD Inc. - Cat Box (AV & comm expansion box)
- id Software - Doom: Evil Unleashed
- *8* [Wolfenstein 3D]
- i-Space
- iThink - (3D simulation)
- Imagineer Company Ltd.
- Imagitec Design Inc. *6* [Evolution Dino-Dudes]
- *6* [Raiden]
- - Freelancer 2120 CD-ROM
- - Bubsy in Clawed Encounters
- of the Furried Kind (For Accolade)
- - Dino Dudes 2
- Interplay - BattleChess CD-ROM - MORE?
- Jaleco - Cisco Heat
- - Bases Loaded
- - MORE CD-ROM
- JVC Musical Industries - Valus Force
- Krisalis Software Ltd. - Soccer Kid
- Kungariket Multimedia
- Limelight Media Inc.
- LlamaSoft *10* [Tempest 2000] (For Atari)
- n - Defender 2000 (!!!!! :-) (For Atari)
- - MORE MINTER!
- Loricel S.A.
- Lost in Time Software
- Malibu Interactive
- Manley & Associates Inc.
- Maxis Software
- Media Technology Scandinavia
- Merit Industries Inc.
- Michton Inc.
- Microids 1995 Evidence
- 12/94 Commando
- Microprose - Gunship 2000
- - MORE SIMULATIONS
- MidNite Entertainment 10/94 Air Cars
- 10/94 Dungeon Depths
- Q1/95 Assault
- u Millenium/Teque *7* [Brutal Sports Football] (For Telegames)
- Miracle Designs
- Nebulous Games
- Neon-Buttner
- Network 23 Software
- NMS Software Ltd.
- Ocean Software Ltd. 12/94 Apeshi- (working title)
- 1995 Lobo CD-ROM
- Odyssey Software Inc.
- -unnamed- - -unnamed-
- Photosurrealism - Galactic Gladiators
- Phobyx
- Pixel Satori
- PIXIS Interactive - Neurodancer CD-ROM
- Rage Software Ltd. - Rally
- u Rainmaker Software Inc. - Nerves of Steel (was Tunnel Rat)
- - Virtual Warriors
- ReadySoft Incorporated - Dragon's Lair CD-ROM
- - Dragon's Lair II CD-ROM
- - Space Ace CD-ROM
- u Rebellion Software Ltd. 10/94 Alien vs. Predator (For Atari)
- u 10/94 Checkered Flag II (For Atari)
- - Legions of the Undead (For Atari)
- - Hammerhead
- Rest Energy
- Riedel Software Prod.
- Scangames Interactive
- Sculptured Software Inc.
- Selgus Limited
- Shadowsoft Inc.
- Sigma Designs Q4/94 "Jaguar on a PC" PC card
- u Silmarils Q3/94 Robinson's Requiem CD-ROM
- Sinister Developments
- Soft Enterprises
- Softgold Gmbh
- Software 2000
- Software Creations
- Software Development Systems
- Spaceball Technologies Inc.
- Steinberg Soft-und-
- Hardware Gmbh
- Tantalus Entertainment
- Tantalus Incorporated
- Team Infinity
- Team 17 Software Ltd.
- Tecnation Digital World
- Techtonics
- Telegames - Casino Royale
- - European Soccer Challenge
- u Q3/94 Ultimate Brain Games
- - Super Off-Road
- - World Class Cricket
- Teque London Ltd.
- Thrustmaster
- Tiertex Ltd. - Flashback (for U.S. Gold)
- Time-Warner Interactive - Rise of the Robots
- Titus
- Trimark Interactive
- Twlight
- U.S. Gold Ltd.
- UBI Soft International - RayMan
- - MORE (American Football)
- V-Reel Productions - Arena Football
- - Horrorscope
- Virgin Interactive
- Entertainment Ltd. - Cannon Fodder
- - Dragon
- - Demolition Man
- Virtual Artistry, Inc.
- Virtual Xperience - Indiana Jags (platform)
- - Zzyorxx II (vertical shooter)
- - Burn Out (m/c racing)
- Visual Concepts
- Visual Impact
- Wave Quest Inc.
- Williams Brothers
- u Williams Entertainment 11/94 Troy Aikman NFL Football
- Q4/94 Double Dragon 5: The Shadow Falls
- WMS Industries
- Zeppelin Games - Center Court Tennis
-
-
- Pts Stars AEO Ratings
- """ """"" """""""""""
- 10 ***** GAMING NIRVANA!!! - You have left reality behind... for good.
- 9 ****+ Unbelieveable GAME!! - Your family notices you're often absent.
- 8 **** Fantastic Game!! - You can't get enough playtime in on this.
- 7 ***+ Great Game! - Something to show off to friends or 3DOers.
- 6 *** Good game - You find yourself playing this from time to time.
- 5 **+ Ho-hum - If there's nothing else to do, you play this.
- 4 ** Waste of time - Better to play this than play in traffic.
- 3 *+ Sucks - Playing in traffic sounds like more fun.
- 2 * Sucks Badly - You'd rather face an IRS audit than play this.
- 1 + Forget it - ... but you can't; it's so badly done, it haunts you.
- 0 - Burn it - Disallow programmer from ever writing games again.
-
-
- =-=-=-=-=-=
- //// Quotes
- =-=-=-=-=-=
-
- //// Atari's former Director of Communications, Bob Brodie
- <bobbro@delphi.com> had this to say recently:
-
- [] Well you're certainly welcome to your opinion, but opinions all
- stand up a little bit better with a good dose of facts...something
- your post seems to be a tad shy of. :-)
-
- Yes, Atari is slow in getting things out the door. But you're
- overlooking a couple of things. First, when Atari had their
- initial press conference announcing the Jaguar, they showed
- prototypes of everything. Very few units (probably less than 12)
- were in the hands of developers. Some of the tools were still
- under development...indeed; the entire CD system was still in
- development. Puts quite a kink in the plans for devs that wanted
- to do strictly CD ROM development, doesn't it?
-
- Basically, it is reasonable to expect a quality title to take 9-12
- months to be developed. It's also reasonable to add say 45 days of
- slack time to any announced date, as no software from any company
- is ever ready on time. Plus, in the case of the Jaguar, you had to
- factor in another 30 days just for the developers to learn how to
- write Jaguar software since it was a brand new machine! We saw
- some nasty cases of "creeping featuritis" at Atari, as our
- programmers learned how to do a lot of things better/faster/ more
- effectively. This inevitably lead to coders wanting more time to
- re-do portions of the game so it would be better. My discussions
- with some of the software houses indicates that Atari isn't alone
- in suffering with this creeping featuritis. :-)
-
- Jags began shipping in quantity in NY and SF in November of last
- year. Some developers held off signing on until they saw that Atari
- was indeed going to push the Jaguar in the target areas. And,
- Atari did! They not only did national print advertising, but ran
- an effective TV <gasp!> campaign for the Jaguar, and supplemented
- that with co-opt print ads for major retailers, like Nobody Beats
- The Wiz, Toys R Us, Electronic Boutique, and The Good Guys. Having
- seen Atari do what they said they would, plus some of the cool
- demos from games like AvP, Tempest, and other, developers began
- signing on in good numbers in early '94. So we're just about in the
- time frame where a lot of the games (probably 20-30) should be
- complete.
-
- The downside is that the games are getting finished too late to
- get coverage for the Holidays from most of the mainstream gaming
- pubs. GamePro has over a 90 day leadtime...their Christmas issue is
- probably already done. Same thing with Video Games, EGM, Electronic
- Games, and the other pubs...about the only mag that will be able to
- do a really quick turn around on their coverage of the Jaguar will
- be Die Hard Game Fan. Their cut off is about 3 weeks prior to
- printing. Which is part of the reason that they always seem to have
- the news first.
-
- Although I'm no longer at Atari, I stay in contact with my friends
- there. And right now AvP is very close to release. And it looks
- fabulous! Is it a system seller? Absolutely!!! Just as Mario and
- Sonic made Nintendo and Sega household names, I believe that AvP
- will make the Jaguar a success.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// AEO Jaguar Bumpersticker Photo Contest Winner
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Before AEO went on hiatus, we announced a photo contest whereby
- readers would send in a photograph of their Jaguar bumpersticker on
- their vehicle to be randomly picked to receive an AEO at SCES 94
- video AND a "really cool" Atari Jaguar in-store display banner.
-
- We were stunned at the amount of photos received. You people
- certainly want to show off your Jaguar support! A large enough
- container was used to hold the photographs, and the drawing was held
- by an impartial panel. (My elderly parents, TJ & Nellie.)
-
- The winner of the AEO video and Jaguar banner is:
-
- Ken Baum, of Jenkintown, PA.
-
- Congratulations to Ken, and to all of those who entered, our thanks!
- We're brainstorming for another cool giveaway - keep reading the
- virtual pages of AEO for our next contest.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Kasumi Ninja Overview
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The story takes place on the small island of Kasumi in the West
- Pacific Rim. For many generations, the island has been the source of
- some of the greatest Ninja Warriors. The existence of the island and
- its inhabitants is a secret, and the secrecy has been maintained with
- the help of the Ninja Gods. An invisibility mist shrouds the island,
- making it undetectable, even by modern technology such as satellites
- and radar. The Ninja Gods ensure that no ships find it by diverting
- their course.
-
- Recently, one of the eldest Ninjas, Gyaku, went berserk and killed all
- of the other elders on the island. It is said that Gyaku is possessed
- by spirits from the Demon World. Now, the Evil Ninja Gyaku has
- proclaimed himself Lord of Kasumi Island.
-
- The Ninja Gods have chosen you, a neophyte Ninja, to defeat Gyaku and
- re-claim the Dragon Cloud Temple, where Gyaku is planning his
- overthrow of the Island. The Dragon Cloud temple is said to have a
- portal to the Demon World, and with such awesome power, Gyaku could
- not only rule Kasumi Island, but he could very well rule the world.
-
- The Gods cannot help you directly, but they can help you as the Ninja
- to gain more confidence and skill. This is done by your Ninja
- character assuming the persona of a great fighter from one of the
- world's fighting races. Fighting as all of the characters, and
- defeating all of the different characters will prepare you for your
- final confrontation with Gyaku.
-
- Eventually, you must find your way through the Labyrinth beneath the
- Dragon Cloud Temple, and defeat Gyaku. Before you do that, defeated
- opponents will each give you clues and items to help you find your way
- through the maze. Then, via the underground Labyrinth, you must find
- your way to the Portal. The way will be dangerous, but with the help
- of the Ninja Gods, you can make it to face Gyaku, and destroy him
- before he unleashes his Demon Minions.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Kasumi Ninja Characters
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The characters will be explained in order starting to the right
- of the long hallway the player sees at the character selection screen.
-
- //// The Orange Ninja: Habaki
-
- Habaki is the Eldest of the two Ninja brothers (by 10 minutes).
- of the Kiri-ga-kure family. The Ninja Gods have chosen Habaki to face
- Gyaku because he shows great promise as a Ninja Warrior. Habaki is
- very adept at the Ninja skill of Teleportation.
-
- //// Chagi: The Kickboxer
-
- In his nation, Kick Boxer Chagi is undefeated. He has taken
- the art of Kick Boxing and Martial Arts to their very limits. The Ninja
- Gods have chosen his persona because of his great speed and agility.
-
- //// Alaric, King of the Goths
-
- The reason the Ninja Gods have chosen Alaric, King of the
- Goths, is well known. Alaric was one of history's most feared and
- ferocious fighters. Alaric helped to bring down the mighty Roman
- Empire, and conquered great portions of Central Europe. Alaric is
- feared, because he possesses an exploding Bamboo Stick which he found
- in battle. Alaric uses this Bamboo Stick to keep his people loyal, as
- well as to defend himself.
-
- //// Thundra, The Amazon Queen
-
- Now living on the island of Mazos near Somothrace. Thundra is
- the Amazon that led her race to Victory over the Gargarians, and
- negotiated the original treaty between the two races. The Ninja Gods
- have chosen her because of her close relation to the animals of the
- jungle. This relation has helped to make her an agile and powerful
- warrior.
-
- //// Danja, The Urban Gang Leader
-
- Danja grew up to become the leader of a gang of fighting
- women. They spent many years cleaning up their turf of lower street
- life. Danja fights using the dirtiest street tricks she can come up
- with. She is well respected by her sisters in the neighborhood. Danja
- has spent most of her life learning to use the Bolas as a powerful,
- and devastating weapon. She has developed an exploding tip for the
- bolas that has proven to be deadly in combat, and, through
- elimination, made her the leader of her gang.
-
- //// Pakawa: The Comanche Indian Warrior
-
- Pakawa is the Chief of the Comanche fighting tribe
- Tu-Wee-Kah. The Tu-Wee-Kah were equivalent to the Greet Berets in
- their time. They were the ones that were sent in first, to stealthily
- attack the opposition, and disable key warriors. The rest of the tribe
- would then attack. Pakawa is very adept with his hunting blade. He has
- collected many scalps to prove his bravery, and fighting skill.
-
- //// The Green Ninja: Senzo
-
- Senzo is the younger of the Ninja Twins. The Gods have chosen
- him because of his great speed, and agility with the Ninja art of
- throwing Fireballs.
-
- //// Angus McGreggor: The Scottish Brawler
-
- Angus is a burly fighter from the Highlands. He has spent his
- life mastering the Caber Toss, and is known to use this special skill
- against unwary opponents in battle. Angus has also learned the fine
- art of tossing fireballs, although his delivery is somewhat
- unorthodox. Beware the Glasgow Kiss!
-
- //// Gyaku:
-
- No Information
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Jaguar Press Releases
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Contact: Diane Carlini Ron Beltramo
- Edelman Public Relations Atari Corporation
- (415) 433-5381 (408) 745-8852
-
- Terry Grantham
- Telegames, Inc.
- (214) 228-0690 ext.901
-
-
- For Immediate Release
-
-
- //// ATARI ABOLISHES ALL RULES -
- //// SCORES TOUCHDOWN WITH NEW "BRUTAL SPORTS FOOTBALL"
-
- Title Is First Of Many Third-Party Games For Award-Winning, 64-Bit
- Atari Jaguar
-
- SUNNYVALE, Calif. (August 22, 1994) -- Imagine no rules on the
- football field as you decapitate your opponent as he runs toward the
- goal line. The only game you'll experience it on is Brutal Sports
- Football and the only video game system you'll play it on is Atari's
- award- winning Jaguar. The first of many third-party video games,
- Brutal Sports Football also is the first sports-related, fast-action
- game developed for the 64-bit Jaguar system.
-
- Initially released for sale in mid August, with national
- availability in September, Brutal Sports Football represents a hybrid
- in video games -- coupling the sporting elements of rugby with the
- blood-and-guts mayhem of the most popular video games. The product is
- designed for action gamers and football fans who are tired of the same
- old set of moves and rules. The new rules are simple ... there are
- none. Players simply pick up the ball and run for their video game
- life while avoiding the head-hunting opposition.
-
- "Brutal Sports Football was our chance to work with the most
- sophisticated video game platform on the market, the 64-bit Jaguar,"
- said Telegames' Terry Grantham. "We've been developing software for
- Atari hardware since 1982 and believe this is our most innovative
- product yet." Brutal Sports Football, retailing for $69.95 at consumer
- electronics and toy stores nationwide, is the first of numerous games
- Telegames is developing for the Jaguar platform including World Class
- Cricket, Ultimate Brain Games, Casino Royale, and Operation Starfish
- (James Pond 3).
-
- Atari's Jaguar game system has approximately 30 software titles
- planned for release before the holiday season. Popular titles in the
- works include Alien Vs. Predator, Dragon - The Bruce Lee Story, Doom,
- Busby, Troy Aikman Football, and Kasumi Ninja.
-
- "We've challenged our software designers to develop games that
- use the full technological capacity of the 64- bit Jaguar," said Atari
- Corporation President Sam Tramiel. "This means players can look
- forward to some incredible titles in the near future because our
- developers are not constrained by less-sophisticated 16-bit or 32-bit
- technology." More than 150 independent developers currently are
- working on Jaguar-compatible products.
-
- Since its release in November 1993, Atari's Jaguar game system
- has been named the industry's "Best New Game System" (Video Games
- Magazine), "Best New Hardware System" (Game Informer) and "1993
- Technical Achievement of the Year" (DieHard GameFan). The Jaguar is
- the only video game system manufactured in the United States.
-
- Atari Corporation, based in Sunnyvale, Calif., designs and
- markets 64-bit interactive multimedia entertainment systems and video
- games.
-
- # # #
-
- Jaguar is a trademark of Atari Corporation. Atari is a registered
- trademark of Atari Corporation. Other products named may be trademarks
- or registered trademarks of their owning companies.
-
-
-
- Contact: Ron Beltramo
- Atari Corporation
- (408) 745-8852
-
-
- //// VIDEO GAMERS NEED NOT WAIT 'TILL LATE 1995 TO EXPERIENCE
- //// 64-BIT POWER
-
- Wolfenstein 3D, Alien Vs. Predator, Kasumi Ninja and Doom Among Many
- Hot New Titles Available by Christmas on the Award-Winning, 64-bit
- Atari Jaguar
-
- SUNNYVALE, CA (August 29,1994) -- Sega, Nintendo, 3DO and Sony
- continue to tell game enthusiasts that they must wait until late 1995
- to experience advanced video game technology and performance. But the
- Atari Jaguar, the world's first 64-bit multimedia home entertainment
- system, already is available. "By Christmas 1994, Jaguar fans will be
- playing 30-50 new game titles on their 64-bit systems while our
- competitors continue to play catch up and beg their followers to be
- patient," said Sam Tramiel, Atari president and CEO. "Its nice to know
- American companies are once again leading the way in technology."
-
- The Atari Jaguar is the only video game system manufactured in the
- United States. Jaguar, the most powerful multimedia system available,
- was recently named the industry's Best New Game System (Video Games
- Magazine), Best New Hardware Systems (Game Informer) and 1993
- Technical Achievement of the Year (Die Hard Game Fan). Jaguar also
- recently was given the European Computer Trade Show Award for Best
- Hardware of the Year. "We still have the best hardware on the market.
- And now we have great titles rolling in." said Tramiel. "So if you can
- buy 64-bit power today for under $250, why should you wait until 1995
- to spend close to $500?" said Tramiel.
-
- In September, Atari will launch an aggressive advertising campaign
- highlighting the great gameplay made possible by the Atari Jaguar's
- 64-bit power. One of the campaign spots stresses the immersive, 3D
- nature of Jaguar games by focusing on upcoming title Alien Vs.
- Predator. "The 3D graphics and texture mapping take full advantage of
- the Jaguar's technological superiority and create an experience that
- is out of this world," said Tramiel.
-
- Atari Corporation, based in Sunnyvale, Calif., designs and markets
- 64-bit interactive multimedia entertainment systems and video games.
-
- ###
-
- Jaguar is a trademark for Atari Corporation. Atari is a registered
- trademark of Atari Corporation. Other products named may be trademarks
- or registered trademarks of their owning companies.
-
-
- //// JAGUAR PHOTO CONTEST
-
- What would you do to promote the Jaguar? Do you have an idea that
- could be expressed on film? STReport wants to see it. And, we're
- ready to reward the person (or group) with the best idea, in picture
- format.
-
- That's right, just send us a photograph of how you would promote the
- Jaguar! You'll also need to send us your name and address, of course.
-
- 1st Prize will be an official Atari Jaguar tee-shirt AND an official
- in-store promotional Jaguar banner!
-
- 2nd prize will be a Jaguar tee-shirt (identical to the one above).
-
- 3rd prize will be a "JAG RULES!" rubber stamp which is normally
- available exclusively from Artisan Software!
-
- Photographs will be judged and prizes will be awarded by the
- Atari/Jaguar editor of STReport, Dana Jacobson.
-
- All photographs must be received by September 20, 1994. The winners
- will be announced in STReport online magazine, in the issue scheduled
- to be released on Friday, September 23, 1994.
-
- To be eligible, please submit a clear photograph (color preferred) of
- your idea. Also include your name and address with the photo! All
- photographs submitted will become the property of STReport; they will
- not be returned to you. Contest is valid in the United States and
- Canada only. Employees of Atari Corporation and staff members of
- STReport or Amiga Report are not elegible to win. This contest is
- void where prohibited by law.
-
- Send your photograph, your name and address to:
-
- Jaguar Photo Contest
- STReport Online Magazine
- 1121 Saratoga Street
- East Boston, MA 02128-1225
- USA
-
- Again, 1st prize includes a Jaguar tee-shirt and a Jaguar banner! The
- tee-shirt is 100% cotton. It's a black crew-neck shirt with the Atari
- Jaguar name on the chest. On the back is the famous Jaguar logo. The
- banner is the same as you've seen at your favorite Jaguar dealer.
- What? You haven't seen one? Well, it measures 4 feet wide and 2 feet
- tall! The Jaguar logo consists of those piercing yellow Jaguar eyes
- above the dark red Jaguar, claw marks and all! These banners are
- collector's items which are almost impossible to get anywhere! Rumor
- has it that this one may have been discovered in a rare cache
- somewhere in the bowels of Sunnyvale. And it can be all yours! Show
- it off proudly on the wall of your room or fly it out your window!
- All of your friends will want one, but only you will have one. It's
- awesome! JAG RULES!
-
- The 2nd prize consists of the Jaguar tee-shirt, as described above.
- The 3rd prize is the official "JAG RULES!" rubber stamp! Use a bright
- red ink pad (not included) for a vivid 2.25" by 1.5" image of JAG
- RULES in the impact of the Jaguar logo type style. Use it as an
- economical way to advertise your enthusiasm of the Atari Jaguar. Stamp
- your letters and your envelopes. Stamp your arm as a tattoo. Stamp
- your money. Stamp school notebooks and post-its. Writing a letter to
- your favorite software company? Stamp it! Sending a birthday card to
- your best friend? Stamp it! Dropping a postcard to your brother at
- school? Stamp it! Let everyone know you're a Jaguar gamer. After
- all, in the empire of high technology entertainment systems, JAG
- RULES!
-
- For an example of the JAG RULES logo, call the CATscan BBS. Dial
- 209/239-1552. Download file: JAGRULES.ZIP. File is ZIP'd and requires
- PKUNZIP to decompress. Or, call your favorite online service to find
- it!
-
- Need a tip to help you start thinking of some ideas? Drop us a line
- in E-Mail to either DPJ on Delphi, 71051,3327 on Compuserve,
- D.JACOBSON2 on GEnie, or Internet mail at dpj@delphi.com. Or, call us
- at Toad Hall BBS at (617)567-8642 and leave a private message to Dana
- Jacobson.
-
- Are you still here? Grab that camera and start taking some pictures!
- One of them may just be the winner!
-
- Credits: STReport and its staff would like to thank Atari Corporation
- for its generous donation of the banner and tee-shirts.
- =======================================================================
- Tradenames herein are trademarks or registered trademarks of their
- owning companies. Permission hereby granted to re-post this contest
- text, in its entirety, anywhere that you feel it would be appropriate
- - your favorite BBS, user group newsletter, magazine, etc. Please
- spread the word!
-
-
- --==--==--==--==--
-
-
- ||| Atari Jaguar Focus Group Market Research
- ||| By: Adam Urbano
- / | \ Internet: adamu@Garg.Campbell.CA.US
- -----------------------------------------------------------------
-
- On August 18, Viveros and Associates Inc, a marketing service firm,
- held a research forum dealing with the Atari Jaguar which I was
- invited to attend. It is in forums like these that companies test out
- their marketing strategies, find out about the public's opinion on
- product, and basically find out how to go about taking a market by
- storm. I could have saved Viveros a huge portion of time by telling
- them to advise Atari to just release Alien Vs. Predator <g>. These
- forums last for about three hours, and during that time the company
- tries to find out about the public's opinion through a wide variety of
- tactics.
-
- First off, well before the forum begins, the attendee is sent a letter
- containing a questionnaire. The basic premise of this is to get a feel
- for the persons views of gaming: likes and dislikes, knowledge, and
- views towards the Jaguar in an unbiased fashion. Questions asked of
- me ranged from "What systems do you own?", to "What systems will be
- released in the next year?". Also asked were questions on favorite
- games of all time, opinions towards the best and worst features of ALL
- the systems, views on the possibility of many new hardware items, and
- opinions on favorite video game print and TV ads.
-
- Upon arriving and checking in, the first thing I noticed, besides the
- free food, was the massive quantities of Jaguar boxes that are in the
- back room. It obviously took quite a large quantity of time for all
- the workers involved in this forum to set it up. There are only 10
- people invited to attend each session (one person did not show up for
- our group). This seems to be a low number until it is realized the
- massive amount of questions and discussions that go on during the
- three hours.
-
- After everyone arrived it was time for the session of 12-17 year olds
- to begin. In case anyone out there was wondering (or cares) I am 16,
- and I was probably the oldest person in our group. First off we
- entered the conference room, which consisted of a table with 10 chairs
- at the side and one at the end for the mediator, a desk for the note
- taker, 3 walls full of kiosks and Jag Hardware, and one giant mirror
- wall. It was pretty darn obvious that it was a two-way mirror with
- people watching. We began the forum by introducing ourselves, and
- giving our gaming stories (what systems we owned, favorite games,
- etc.) Collectively we owned all current systems with the exception of
- the 3DO. Everyone owned at least one 16 bit system, about four out of
- the nine owned a Jaguar, and 3 or 4 of us owned all of the major
- players.
-
- From this point on I will try to give the major opinions of the group,
- and from what kind of people they came from (i.e. Jag owners, Non-Jag
- owners), since our opinions may very well guide where the company
- heads in some respects. At the very least it will tell what people
- think of the Jaguar. This portion of the forum shed some light on our
- gaming opinions. Fighting games seemed to still be the big thing,
- although all of us "older" attendees agreed that that genre was
- beginning to get old. This was followed by sports games, and adventure
- games. The younger crowd at the group (about two 12 year olds and a
- couple 13 year olds) agreed that they liked the fighting games such as
- Mortal Kombat 2, "because they were violent and bloody", while
- everyone else seemed to be geared towards strategy, move combos, and
- ground-breaking graphics.
-
- After the introductions it was on to America's favorite pasttime,
- commercials. The basic format was to watch a commercial, answer a
- question form asking opinions/ratings on it, and then watch the next
- one. The first commercial was the already seen Tempest 2000 commercial
- with the fifties-ish characters in the foreground. Everyone seemed to
- love the lengthy game clips in the commercial, and the music in the
- game. (Who doesn't?) The 50's people were a toss up, the younger kids
- seemed to find them cute, while the older kids could care less. We all
- felt there needs to be a HUGE disclaimer saying "ACTUAL GAME MUSIC".
- I still hold strong on the fact the game sells itself, everyone there
- loved it (again, who doesn't?), but I think the game really has to be
- played to be appreciated, screen clips just do not do it justice.
-
- The next commercial is an Alien Vs. Predator specific one. It
- involved an intermixing of shots of a scared, sweaty game player, and
- game screen shots. The ending shows the boy with his mom's hand on his
- shoulder. After the camera cuts away from the boy it shows an Alien's
- arm holding out the mom's arm. Neat feature... the "DO THE MATH"
- slogan is intermixed by showing some graphics of a medical scanner
- with the slogan popping on. Everyone felt the commercial was funny and
- very well done, but again, the game sort of sells itself. There were a
- few suggestions on this one though; the game shots seemed short, in
- the one to two second range, and we felt longer clips would be better.
- (Some of the shots of the game player could have easily been cut.)
- About three or four of the people there felt that the game looked
- choppy. I was sort of, lightly, left with that impression after they
- mentioned it, but the shots where SO short it was tough to tell.
- Everyone wanted the game though (hint, hint, wink, wink, nudge,
- nudge).
-
- Finally we came to the "school teacher" commercial. This one begins
- with a teacher on the blackboard showing the 16 bit Genesis, 32 bit
- 3DO, and 64 bit Jaguar in a bit comparison. She would ask students
- (all of which where adults in suits and ties) questions as to which
- had better stats or which system was better and they would respond,
- with "duh" or "hmm". This one was obviously the "Kids, do you know
- what a Jaguar is?" commercial, designed to give them basic knowledge.
- Intertwined were VERY short clips of Kasumi Ninja, Checkered Flag
- Doom, and AVP. there were more but those stood out in my mind. All of
- these games looked EXCELLENT, and there was no doubt about their
- smoothness. The younger kids loved this one. They felt it was
- hilarious. I still don't find it directly funny, but it is when one
- realizes the similarity to the Sega commercials. It was mentioned that
- someone did not like the negative comments towards other systems. I
- for one could care less about that part, but since this is an
- introduction to the Jag commercial I mentioned they could throw in
- some specs for good measure, it would fit the commercial perfectly.
- EVERYONE felt it needed longer screen shots.
-
- After this we all filled out surveys on our opinions of possible
- hardware add-ons. These included virtual reality, voice modem,
- networking, CD-ROM, skeeball, steering wheels, and flight yokes. Keep
- in mind we where told all of these are products Atari is THINKING of
- doing. (Not INTENDING to do.)
-
- We then tested the steering and flight joysticks. The steering wheel
- was excellent, it had perfect tension on it, and it even had a pedal
- mechanism and gearshift. Everyone liked it, but the shifter was
- garbage, 2 gears, and very flimsy. The flight stick was also great, it
- was the Thrustmaster weapons control system from the PC. It seemed
- well built and it has buttons for every possible situation, and
- another "joystick" on top to change views. The only problem was that
- there has yet to be a console game that demands this type of hardware,
- hopefully that will change.
-
- Next up, after a fun-filled restroom break, was the product testing
- time. During this we were given no prices, so we would remain
- completely objective. (The prices came later.) We would rotate to each
- of the stations, spend about five minutes at each, come back and fill
- out a questionnaire, and then discuss at the end. The stations were
- Virtual Light Machine, a video puzzle game, skeeball, and Club Drive
- with voice modem.
-
- Since I am a constant reader of rec.games.video.atari (on the
- Internet), I knew of all these beforehand, so it was a little less of
- a surprise to me than the others. First up for me was Virtual Light
- Machine on the CD-ROM. I assume that from reading AEO everyone has
- already heard of it so I'll skip the explanation. The interaction had
- yet to be worked in but we could switch between the 90 or something
- displays. It was technologically great. Everything anyone may have
- heard of it is true, it is gorgeous. But, onto the group's opinion.
- As a whole it was found to be boring. No one said they would pay money
- for it because they were uninterested. I personally think some of that
- would be different if the interaction had been built in. After
- discussion it was agreed it was MUCH better than any comparable play
- system on the other CD-ROM systems. And it was EXCELLENT if one didn't
- already have a CD player. If one would play a CD, it was great to just
- leave the VLM on. Another factor that really hurt it was that they
- where never told about price. But everyone did say IF it were built in
- to the CD-ROM they would love to have it. But since I read AEO, I knew
- it was built-in from the start.
-
- Next up was VidGrid; a potential CD-ROM pack in. This was a puzzle
- that played music videos in a 1/4 box in the middle of the screen. The
- video could be broken up into 1 to 32 pieces and is randomized. The
- goal is to pick up each of these blocks with the pointer and move the
- piece until the video is put back together, BEFORE the video ends. For
- added difficulty the pieces can be flipped at the start. The music
- video constantly played and it even continued in the squares one picks
- up. There was a wide selection of musical groups, Aerosmith,
- SoundGarden, classic rock, etc., about 8 songs. It was viewed as
- relatively fun, but it was agreed it would have to have both a wide
- selection of music/upgrade and a cheap price.
-
- Next is a prototype skeeball machine. The premise is to roll a ball up
- a plastic ramp and have the Jaguar keep score. We all felt it really
- had no use for the Jaguar, and really just disliked the idea. They
- seem to be taking the "multimedia" a bit too far.
-
- Club Drive, ahh Club Drive. The game itself was said to be 90-95%
- complete. It is a pure blast. And the voice modem was great also. No
- slowdown, and it delivers a crisp clear voice. There really isn't
- much to say except, wow.
-
- We then finished with the testing and got into the heavy duty
- discussion on items and the Jag in general. All the discussion
- happened in a pretty haphazard and random way, so I'll attempt to give
- it some order.
-
- First off we discussed the products on the list. Everyone wanted
- virtual reality, and the price mentioned was $200.00. No one cared
- about the price, we all wanted it. The CD-ROM was mentioned at
- $200.00, but people's decisions to buy it were based around several
- things. Everyone wanted a pack in. Something that was graphically
- impressive was number one on the list, number two was some sort of a
- classics disk. There also needed to be a fairly large assortment of
- games for it to be a "must have". The skeeball was mentioned at about
- $50, we talked it down to about 20, but were still inactive.
-
- The driving wheel was said to be $129.95. We all thought this was a
- bit steep for a controller, especially given the historical track
- record for accessories. The price we felt was more reasonable was
- around $100 or possibly less. If there was some sort of a pack in game
- though, we all felt the $130 price was great. Some people mentioned
- that there would have to be something that was REALLY a great racing
- game, like Daytona, making it a "must purchase". But it was felt there
- needed to be at least 4 or 5 racing games out before it becomes a
- great value. A light gun was suggested by us with a possible price of
- $20. As long as there are some games, that seemed pretty good. Now for
- what we felt to be the major letdown. The possible mentioned price for
- the voice-modem was $200.00. We ALL felt this might be a little steep
- for this sort of an add-on. The price would have to be at most $150.00
- or more ideally $100 for us to bite. But again, a pack in would change
- that all.
-
- On the upper side though, the price for the network connection was
- $20.00. We felt this was GREAT, especially since you can connect more
- than 2 people.
-
- The final portion of the forum was to get a general idea of the
- public's perception of the Jaguar. From this I could tell that the
- video game magazines were really hurting Atari. The kids knew of only
- a few of the games in development, and ALL of those came from
- magazines like EGM. It seemed everyone there read Electronic Gaming
- Monthly, and thus knew VERY little of the games to come out. NONE of
- them even knew of games like Battlemorph. Everyone knew that Atari had
- 150 developers, but they said that only about 30 of them were making
- games. A lot of them where also upset with Atari's release dates as
- they were printed, and delayed. It seems to me ALL magazines should
- print the AEO developers/games list. It was the general opinion that
- the biggest thing hurting Atari was the lack of games. Walking into a
- software store and seeing 2 new games in 7 months discouraged us all,
- but we all seem encouraged by Atari's goal of 30-50 titles out by
- Christmas. I hold firm that if they try, REALLY try, the 30-50 goal
- can be reached.
-
- I'll end this article with some of the more positive things said, I
- don't want you to go away unhappy, you know! Everyone agreed that the
- Jaguar IS a 64 bit system, even after being drilled on not believing
- everything that they hear. Everyone agreed on the enormous potential
- that the Jaguar has, and the only thing stopping it from being the
- king of the jungle is the lack of software. I personally (and I think,
- everyone else there), had a great time. It was a great chance for me
- to give input on my favorite game machine. The only thing that could
- have made it better would have been me stuffing a Jag CD-ROM and a
- Club Drive EPROM in my pocket.... 8-)
-
-
- --==--==--==--==--
-
-
- ||| Profits: Videogame style
- ||| By: Andreas Barbiero
- / | \ Delphi: ABARBIERO GEnie: AEO.2
- ---------------------------------------------------------------
-
- The video game, once considered a fad, has grown into a multi-billion
- dollar industry. The video game industry is unique in many ways, but
- has some similarity to other entertainment media such as books or
- music. High turnover, a short title life-span, and a are the major
- driving factors behind these markets, and entertainment software is
- possibly even more competitive than any other consumer entertainment
- products. At an estimated $6 billion marketplace, with 13 different
- platforms in as much as 50 million homes, the competition to have
- games that sell, and quickly is enormous. Out of over 700 reported
- games released for all video game platforms only 20% of these games
- sold the magic number of over 100,000 units. This is only for the game
- console market, and it is considerably larger than the computer game
- market. The Software Publishing Association estimated that North
- America sold about $342 million in gaming software for 1992.
-
- So now we know the numbers, and with so many games released, and so
- few big winners, what do the numbers really mean? Who controls all the
- dollars? Recently in Game Developer magazine, a small sidebar
- illustrated the money trail that gives a game cartridge life in the
- hands of a user. The top two hardware manufacturers are Japanese, and
- through typical Japanese monomania they have cornered the market. This
- is not just in owning the lion's share of hardware sold, but the
- entire process of making a game.
-
- Sega and Nintendo own the mechanism that manufactures a cartridge for
- their systems - the actual cart, label, manual, box, and even warranty
- cards are all made and assembled in Japan. They also own the rest of
- the system. Until last year, all licensees were limited to three
- releases a year, and they had to be approved by Sega and Nintendo's
- evaluators. Games that scored well enough for these folks would not be
- counted though. So say you have a sure million-seller and you want to
- put your hot little cart in the hands of 14 year old game-players
- everywhere. A 50,000 unit shipment of a 12megabit cart like Street
- Fighter II with battery-backup costs $25 or more per unit. It takes
- three months for to get it manufactured, and you have to buy your
- carts, paid up front! So after four months, the carts go to the store,
- and after six months, your $1.25 million dollar order, floated for
- over six months, you get paid.
-
- New players are challenging the existing structure. Both Atari and 3DO
- have a totally new method of licensing and software development. The
- high pressure retail market is the same, slow selling titles will not
- be given precious shelf space. Video games need to sell, but the
- market will go where the money is. Even with a lower initial installed
- user-base making the profit more accessible and the costs lower to
- developers, other developers will come running. CD-ROMs are much
- cheaper as they can be made in small quantities locally. There is far
- less risk with 5000 CD-ROMS vs. a million dollars for the minimums
- demanded by the Japanese.
-
- Atari is following the same pattern, away from the Japanese model.
- This will allow a small group to develop software, even on cart for
- the Jaguar, at a lower cost and give the user a larger selection of
- software than just stuff from the people who could front a million or
- two dollars in hack for six months.
-
- Having the hardware made my IBM is a bigger step than it first may
- seem. Modern consumer electronics in the past twenty years have gone
- offshore, the Japanese have conquered the audio/video market by a
- combination of appealing to American greed, illegal dumping, and
- corporate strategic partnerships. Every item that can be made in the
- USA is a step to staunch this hemorrhage. And even items made by a
- Japanese firm in the USA is not that great a deal when the profits are
- going overseas and taxes are only paid minimally here in the US. The
- few numbers of jobs provided by these companies are actually minimal
- recompense for the loss of American manufacturing firms.
-
- When all the cards are counted, the hardware manufacturer that makes
- access to their technology as easy as possible and can control the
- quality of software to assure gameplay first and profiteering second
- will be able to take back the fire from Nintendo and Sega.
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- Delphi Sign-Up Information --==--==-- --
- -- --
- -- To enroll as a Delphi subscriber, modem call 1-800-365-4636. Press --
- -- [Return] until you see "Password:", then type IP26 [Return] --
- -- --
- -- Answer all of the questions, and you'll be cleared for Delphi --
- -- access in a few days. If you have questions about Delphi services, --
- -- give a voice call to Delphi Member Services at 1-800-544-4005. --
- -- --
- -- --==--==-- Delphi Sign-Up Information --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Atari Artist
- ||| By: Peter Donoso & Fadi Hayek
- / | \ GEnie: EXPLORER.2
- -----------------------------------------------------------------
-
- ~ ~ ~ ~ ~ ~ ]=-=-=-=-=-=-=-=-[ ~ ~ ~ ~ ~ ~
- -=-=-=-=-=-=-=-=-=-=-=-=-=- [ ATARI ARTIST ] -=-=-=-=-=-=-=-=-=-=-=-=-=-
- ~ ~ ~ ~ ~ ~ ]=-=-=-=-=-=-=-=-[ ~ ~ ~ ~ ~ ~
-
- Very much alive... and kickin'! That's the prognosis for ST/STe/TT/
- Falcon users for the remainder of '94, well on into '95... and beyond.
-
- Though the continuing development of next-generation Atari computers
- is anybody's guess at this point, (the torch looks to be falling in
- the direction of third-parties - a course which, in the overall scheme
- of things, could well be a tremendous boon to Atari lovers everywhere
- in the form of both greatly- improved user support and the real
- possibility of some exciting new directions for the platform) there
- certainly is no shortage of new and exciting software for Atari
- computers of all ages. Though the emphasis continues to be centered
- around the Atari model which offers the most possibilities for a
- variety of applications (the Falcon 030), a number of companies have
- started to adopt a more universal, feature-enabled approach in their
- development of new products for the market.
-
- While most features of a program remain accessible to ST/STe/TT users,
- some additional options that require greater processing power may only
- be available to Falcon 030 users. This is a really smart approach that
- benefits everyone. Developers are able to market their product to the
- widest possible audience, while users end up benefiting through the
- availability of continued new product. A by-product for all concerned
- is that the platform stays alive and robust. This notion, of producing
- products which offer a roster of power-packed features for the largest
- group of users while tailoring certain options to the individual
- abilities of a particular model, looks to be the industry's smart
- choice for generating both present and continued future sales.
-
- In other developments, serious discussion has begun among developers
- on adopting a set of programming standards for all applications!
- Initial discussions have begun on the subject of key commands and
- whether to use those most often favored by German programmers or those
- used by the mjority of the computer world.
-
- Of course, the common Copy, Cut and Paste functions generally all use
- the X-C-V keys, but then some programs use these in conjunction with
- the Control key while others favor the Alt key. On other functions,
- such as Close - Ctrl/W (as in Close File) the two camps seem to be
- somewhat divided bewteen Germany and the rest of the world (is this
- some kind of karmic thing or what?). The German standard is Ctrl/U, so
- go figure!
-
- At this point, any movement in the general direction of standardising
- our user interface is welcomed news indeed! Once the key command
- standard is set, the next item on the agenda is developing a program
- that will automatically alter all their present GEM-based programs'
- key commands to adopt to the final arrived at set of standards,
-
- Regular readers of Atari Artist have heard us rant on a number of
- occasions about the lack of common standards for our favorite
- platform - an approach that gave Macintosh computers' claim of being
- "user-friendly" so convincing, and one which Microsoft enviously
- recognized as the one singular must-have for their new Windows-driven
- DOS GUI! It just makes sense that the basic functions of all programs
- within a specific platform should all share a set of common
- procedures!
-
- Back to the issue of hardware versus software. Hey, let's face it, any
- intelligent, observant person will see that it's really the software
- - not necessarily the latest doubling or quadrupling of a chip's
- processor power - that provides a major portion of the fuel to push an
- otherwise "less- powerful" computer into overdrive! As far as I'm
- aware, Atari is the ONLY platform which has software-based
- accelerators, and they work as well as any clock-increased upgrade -
- without ever having to open up your machine!
-
- One need look no further than such innovative German companies as
- Steinberg, Digital Arts and DMC to see what amazing stuff can be done
- as a result of employing tight, ingenious, programming with a minimum
- of code. Hard drive storage requirements for individual
- DOS/Windows-based programs is unbelievably HUGE! No question about it
- - programming plays a mucho major role!
-
- Without software - hey, ANY computer's just a box, and that's the
- irrefutable bottom line! Keeping that in mind ,the following list is
- certainly solid proof that Atari users can expect to be fed an ever-
- increasingly powerful mixture of fuel into their favorite computer for
- years to come. Just look at what's either recently been released or
- right around the corner!
-
- //// Word Processing
-
- The evolution of word processing presses onward for greater
- flexibility and improved user interfaces, as evidenced by the upcoming
- release of Papyrus - a very promising program which brings a number of
- DTP capabilities to a feature-packed w.p. environment. There are also
- some impressive updates coming for a number of popular Atari staples.
- Write On 2, That's Write 3 and Protext 6.5 are all salted to be
- released in the next few months.
-
- //// Font Management
-
- Compo's Speedo G-DOS 5, which, as of this moment, has actually
- physically landed at Atari dealers nationwide, offers Atari computers
- a significant increase in font choices. In addition to the huge
- selection of Speedo fonts, users can now use the same true-type and
- Adobe post-script Type 1 fonts available to Windows and Mac users.
- This is indeed a major improvement to an already great font management
- system, giving Atari-based DTP users greater job opportunities in
- being able to provide clients with a customer's specific font
- requirements.
-
- //// Multi-Tasking
-
- The number of choices Atari users have for multi-tasking on their
- favorite machine continues to grow. MagiC (formerly called MagiX)
- looks to be a very versatile - and fast! - environment. Black
- Scorpion's very hot-looking DEXtrous incorporates multi-tasking
- capabilities while offering some very slick GUI file and graphic
- features. Ease is an alternate desktop with a difference - it allows
- for assembly of an Launch Applications menu, as well as simultaneous
- display of primary icon, combination icon/text, and two-column
- text-based windows which displays file name, extension and Kbyte. A
- new version of MINT is due to be released in the next month or so, and
- is rumored to bring some faster routines to Atari's Multi-TOS.
-
- //// File Management Utilities
-
- Utility programs such as Kobold bring a significant increase to file
- copying and management. Harlequin 3 and Mortimer Deluxe have brought
- two popular accessories which perform a host of functions while taking
- up only one Desk slot up to full Atari model compatibility while
- adding even more features. Powerful hard disk utilities such as
- Diamond Edge and Diamond Back have followed suit.
-
- //// DTP
-
- There's no question that desktop publishing has never looked better!
- Digital Arts has revamped its Didot Professional DTP package, and is
- soon set to release it's latest incarnation as DA's Layout TC. Calamus
- SL is also due for a significant and major update with the coming
- release of v. 2.0, Gut'n'berg, BlowUp's fully-featured
- Speedo-supported document processor, is also expected to see a late
- fall release.
-
- //// Image Processing
-
- One of the hottest new Atari areas of software development, image
- processing shows no signs of slowing down, as reflected in the number
- of both recent and soon-to-be releases. Admittedly, it took a while
- for the Atari world to catch up to its Macintosh/PC relatives in this
- area, but that's all well in the past now! In addition to the awesome
- power of Digital Art's DA's Picture, we will soon have the equally
- powerful Chroma Studio24, as well as HiSoft's TrueImage. Image Copy 3
- is around the corner, and if no one told you otherwise, you might feel
- hard-pressed to believe that such powerful editing utilities as
- Eclipse and Spectra are, in fact, PD Shareware programs.
-
- //// Painting /Drawing
-
- Artistically, the much-anticipated release of Arabesque 2 is just
- around the corner. If you were even the least bit impressed with the
- original mono version of this wonderfully versatile, must-have
- raster/vector drawing program, you'll be knocked out by this new color
- version! Elsewhere, DA's Vector is now Vector Pro, while Chagall
- continues to garnish rave reviews. Rainbow, EZ Art Professional and
- PixArt round out the addition of some incredible new paint programs to
- a roster of already impressive products.
-
- //// Music /MIDI /Digital Recording
-
- On the music end, things just get better and better. Musicom 2,
- Trackcom and Clarity Falcon all extend the capabilities of the Falcon
- 030, while the latest version of Cubase Audio 2.0 puts Atari's
- flagship bird light-years ahead of ANY other computer on the market -
- period! Sixteen tracks of digital audio right out of the box with the
- addition of only a fast external hard drive and a full compliment of
- RAM - two ingredients which are already a must-have requirement for
- any kind of serious digital-audio processing, no matter what the
- computer platform - along with a host of very powerful, detailed
- satellite modules and utilities make for THE most affordable digital
- music recording computer platform the world has ever seen. And let's
- not forget Logic, and Logic Audio, Emagic's excellent successor to the
- immensely-popular Notator sequencing /notation software. Soon-to-be
- released Atari-based voice answering systems from both HiSoft and
- Compo will offer Falcon users voice mail, as well as the ability to
- put together full production OGM messages and announcements - voice,
- music and sound effects - totally in the digital domain!
-
- //// Just the Beginning...!
-
- By the first quarter of '95 complete video editing packages, such as
- DA's Movie and Titan's video editing package (still to be named), said
- to have a number of similar features to a special video-oriented
- version of the soon to be released Chroma Studio 24. You'll also be
- seeing some easy-to-use 3-D modeling/ rendering programs that will let
- you create objects and perform texture mapping, ray tracing and
- animation without having to get bogged down in mathematical formulas
- and computations.
-
- So hang in there, all ye who have doubts - it looks to be a great
- future for Atari computer owners everywhere!
-
- This issue, we cover a number of new releases in a variety of
- categories: music, paint/drawing/image processing. We also take a
- first-hand look at two of the digital voice mail systems for the
- Falcon which are in the final stages of development. And now - away we
- go....
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - -=-=-=- [ SHOW NEWS ] -=-=-=- - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// 1994 CONNECTICUT ATARI FEST
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The major Atari eastern regional show was once again held recently in
- Connecticut at the Bridgeport Holiday Inn. Sponsored once again by the
- ACT Atari group ([A]ffiliated [C]onnecticu[T]), this marked the show's
- fourth successful year. With the sad demise of the Washington
- W.A.C.C.E. show and the announced cancellation of this year's
- traditional west coast Glendale Atari show (due primarily to personal
- difficulties for a number of the show's traditional organizers) this
- show was certainly one of the largest Atari shows of the year, and
- arguably a contender as THE strongest Atari show in the country for
- 1994. If you missed it... shame on you! For those unable to attend,
- here's a brief run-down of the show.
-
- The two-day event featured a total of 23 developers and vendors, many
- of whom were offering a number of great specials and show deals. Door
- prizes consisting of either software packages or free online time for
- Compuserve were given away every hour, and a grand prize at the end
- of each day was an Atari Jaguar entertainment system, all donated by
- Atari Corp.
-
- In addition, a major Jaguar competition consisting of five stations
- running such popular games as Tempest 2000, Cybermorph, Crescent
- Galaxy and Raiden, along with the latest (and very cool-looking)
- additions to the Jaguar game roster Brutal Sports Football and
- Wolfenstein 3D ran every hour over the course of both days. Each event
- winner received a prize and when the dust finally cleared on Sunday
- the one left standing got to walk away with a complete Jaguar system,
- also donated by Atari Corp.
-
-
- //// SHOW HIGHLIGHTS
-
- [] WIZZTRONICS picked up steam after getting a late start, hoping to
- have finished Falcon Racks to sell at the show. Unfortunately the
- spray shop was unable to meet the show deadline, though Steve
- Cohen was able to get a finished face plate complete with black
- anodizing and silk screened lettering for display. The final
- revised panel has slots for ventilation and an additional 5 1/4"
- opening for mounting either a Syquest or CD-ROM drive. The rack
- includes a 230 watt power supply, capacity for two internal hard
- drives, along with two external rear SCSI ports and an internal
- DEKA 2 keyboard interface for using any XT/AT compatible PC
- keyboard.
-
- Steve Cohen was swamped with orders for the rack case at the show.
- Wizztronics has already shipped 25 units and will begin shipping
- their second batch this week, 15 of which were show orders. Also
- for sale was the external version of their DEKA 2 unit, handsomely
- packaged in a light grey sand-textured plastic case.
-
- Wizztronics handed out their eye-catching flyer announcing the
- nearly-completed Barracuda 040 Accelerator Board, whose ultimate
- release continues to be held up in awaiting Atari's response to
- the final leg of a seemingly interminable round of contract
- negotiations. Steve was also besieged with showgoers ready to
- plunk deposits down sight-unseen on the piece - a remarkable
- showing of the level of trust Steve has managed to garner from the
- Atari community as a result of his unrelenting instance on
- customer satisfaction. It's this same continued commitment which
- prohibited him from taking any deposits until the piece is a
- reality and ready to ship - but that didn't stop him from taking
- names and phone numbers.
-
- Though it seems like everyone here in both the US and Europe are
- growing increasingly anxious to get their hands on the Barracuda,
- no one is showing more strain than Steve himself, who has been
- meeting each new setback and developmental frustration with a
- tenacious showing of perseverance and "can do" attitude. Make no
- mistake about it, the Barracuda will not only make it to market,
- but certainly blow everyone away with its outstanding quality
- construction, blistering performance and open-ended design for
- plug 'n play future expansion!
-
- Wizztronics
- P.O. Box 122
- Port Jefferson, NY 11776
- (516) 473-2507
-
- [] GRIBNIF SOFTWARE was showing off their long-awaited release of
- NEO-DESK 4 - and all I can say is WOW! The number of new and
- improved features is truly impressive, including expanded powerful
- file search capabilities, menus for each individual open window,
- grouping of folders, files and programs from any number of hard
- drive partitions, all of which can be launched with one key
- command when running under a multi-tasking system such as GENEVA
- or Multi-TOS. Though all the improvements would take a couple of
- pages to list, the one that stuck in my mind as being the most
- impressive was it's ability to perform multitasking-like
- file-related functions, such as Copy or Move, in the background -
- REGARDLESS of whether Neo-Desk is running within a multitasking
- environment or not!!! No matter what ST model you've got, you owe
- it to yourself to check out Neo-Desk 4!
-
- I was really hoping to see a pre-release demo of ARABESQUE 2, but
- no such luck. Rick Flashman did assure me that they have a
- contract in place for US distribution when it's ready - possibly
- by as a soon as the first quarter of '95.
-
- Gribnif Software
- P.O. Box 779
- Northampton, MA 01061
- (413) 247-5620 / 247-5622 Fax
-
- [] OREGON RESEARCH showed off PAPYRUS, their feature-packed word
- processor/document formatter, and TRUE IMAGE, a very easy to use
- and powerful image editing program. Demonstrations for these
- programs drew a healthy crowd and attendees were duly impressed by
- the abilities of both programs. I also finally had a chance to
- check out the new features of HARLEQUIN 3, their multi-featured
- desk accessory which does just about everything but walk the dog.
- Now fully Falcon-compatible, I was awed enough to run all the way
- back home to NYC for my Harlequin 2 disk so as to qualify for the
- upgrade!
-
- Oregon Research Associates
- 16200 SW Pacific Hwy Suite #162
- Tigard, OR 97224
- (503) 620-4919 / 624-2940 Fax
-
- [] LEXICOR SOFTWARE captured a considerable portion of my time on
- Sunday. Phase 4 maven Yat Sun started off with by putting a
- totally re-worked PRISM PAINT II through it's paces - wow! In my
- opinion the new floating icon-based multi-layered interface
- (somewhat reminiscent of Arabesque) really makes accessing the
- program's host of features much easier. Then he showed me
- XENOMORPH 2, which boasts a slew of new and improved features,
- including over 120 new texture maps and a user-creatable texture
- map feature.
-
- Next came RAYTRACER, an amazingly fast! and easy-to-use raytracing
- program which requires no math! He rendered a sphere with all of
- the program's options selected and configured in under four
- minutes! Yat began to look like a magician pulling one rabbit out
- of his hat after another. MORPH was introduced as the only program
- (pay attention StrataVision and 3-D Studio Mac users) which is
- capable of morphing 3-D texture-mapped objects in an animation. I
- saw a demo which squeezed the mouth of a horizontally-floating
- pitcher, as if it were a blow-fish which used an invisible jet of
- air to propel itself by expanding and contracting its abdomen.
- Wow! Then I watched Lexicor's GENESIS generate topographically
- rendered planets right before my eyes. The included accompanying
- TERRAIN program also did some pretty impressive imaginary
- landscapes. Phase 4's SYSTEMS UTILITIES disk includes KINETICS,
- which plays .DLT and .FLM animations, as well as their
- OVERLAY.ACC, which allows one .FLM to be overlaid on another for
- generating some interesting possible effects.
-
- Rounding out the list were two other programs. CYBER COLOR, allows
- any CYBER SCULPTURE object to color individual surfaces, offering
- full 360 rotation of the object and application of a full palette
- of colors. In addition you can also add an unlimited number of new
- surfaces without having to import your object back into CYBER
- SCULPT. CYBER COLOR can also run as an accessory. ANM LINK
- provides the vital link for transferring your animations from
- CHRONOS over to XENOMORPH 2 for texture mapping.
-
- I was very impressed with how these programs were able to work
- together, albeit as separate applications. This "unified"
- separateness made me wish Lexicor had taken an integrated
- environment approach, giving users the opportunity to access any
- and all of these programs as "modules" - an idea I think would
- make the overall system more attractive to both first-time as well
- as experienced users - much like CALAMUS SL and CUBASE - and one
- which I strongly feel warrants serious consideration. That said,
- these programs now seem to bridge a number of gaps which I felt
- were impeding the ideal of being able to bring a 3-D object from
- beginning inception through animation and texture mapping and on
- to to the final process of creating a truly impressive- looking
- finished product.
-
- Speaking of truly impressive (is that beginning to sound like a
- looped sound-bite? Observant, aren't you!) after all of this I
- took a short breather before descending into DAs PICTURE. All I
- can say is if you've been looking for Adobe PhotoShop to be
- released on the Atari - it's here! Though HiSoft's True Image is
- well-suited for the beginner and intermediately experienced user,
- and offers a number of powerful features, DAs PICTURE can take you
- way beyond into the finer points of both photo retouching and
- image manipulation. Lexicor will be distributing all of DAs
- products, including DAs VECTOR, VECTOR PRO and LAYOUT.
-
- Lastly I got a chance to see BLOWUP 030, a screen resolution
- enhancer similar to SCREENBLASTER, but which offers a more
- sophisticated configuration utility program and hence a somewhat
- more flexible range of resolutions. I was impressed (There's that
- word again...Hey, my dog ate my Thesaurus, ok?) so much so that I
- bought one right there and then... well, I'll let your imagination
- take it from there.
-
- Lexicor Software
- 58 Redwood Road
- Fairfax, CA 94930
- (415) 453-0271
-
- [] IT'S ALL RELATIVE were demoing PHOTO SHOW PRO 2.2, their great-
- looking photo CD display program which allows you to easily
- assemble multimedia presentations combining stills, graphics,
- titling (using G-DOS/Speedo fonts or the 24-bit .BMP format images
- created in true-color for MS Windows) along with any ,AVR sound
- file. There's a selection of twenty different special fades,
- dissolves, wipes and transitions which can add special effects,
- including image overlays, and it supports VGA, RGB and standard
- TVs. It also features a special Corel mode for producing shows
- using the Corel series of photo CD images, and the disk includes a
- driver for Multi-TOS, along with drivers for a large number of CD
- manufacturers. You can easily write scripts for creating specific
- effects and pics to coincide with sound and graphics display, and
- either directly access any Kodak Photo CD, which use the Kodak PCD
- format, or assemble them straight from your hard drive using the
- FTC 16-bit true color format. All I can say about the finished
- demos they had running were... wow!
-
- They also have the CD AUDIO PLAYER which turns your CD ROM player
- into a CD music disc player, complete with a control panel which
- has all the familiar features found on most CD players and it will
- let you assign song names to each track, which you can save,
- assemble into a multi-disc data base and recall later to create
- your own custom sequence lists!
-
- ART FOR KIDS is their appealing and easy to use drawing
- application which takes full advantage of the TT/Falcon models,
- combining a lot of whacky paint effects with crazy sounds and
- animation, hidden pictures that suddenly appear and a host of
- special stamps.
-
- ExtenDOS 1.21 makes plugging in any CD ROM player into any Atari
- ST/STe (using The Link from ICD) /TT/Falcon a breeze and easy to
- use. If you're thinking about getting a CD ROM unit, you NEED
- this extension! Avoid the horror stories of using Multi-TOS and
- getting weird garbage and corrupted files on your hard disk.
- ExtenDOS makes CD ROMs a plug'n play experience.
-
- It's All Relative also has a generous selection of inexpensive CD
- ROMs, both Atari-specific and generic, including the hard-to-get
- German PD/Shareware Volumes I & II, which contain a ton of
- easy-to-use programs never seen anywhere else! They have a number
- of great photo CDs, as well as clip art and Windows programs.
-
- It's All Relative
- 2233 Keeven Lane
- Florissant, MO
- (314) 831-9482
-
- [] ICD INC. had the pre-release demo of their awesome CATBOX, the
- ultimate JAGUAR accessory which allows for RGB output to a
- monitor, S-Video output, composite and ComLynx for multi-networked
- capability. In addition you have RCA stereo outs. The CATBOX PLUS
- adds two headphones jacks with volume controls and an RS422 serial
- network port for future networking features.
-
- ICD
- 1220 Rock Street
- Rockford, IL 61101
- (815) 968-2228
-
- [] STEINBERG-JONES rep Greg Undo was showing CUBASE AUDIO FALCON 2.0
- with 16 tracks of digital audio, along with their STUDIO MODULE,
- FDI SDIF optical digital in/out interface and SA-8 eight-channel
- output.
-
- Steinberg / Jones
- 17700 Raymer Street Suite 1001
- Northbridge, CA 91325
- (818) 993-4161 or 993-4091
-
- [] MAJICSOFT was showing M.A.G.E., their programming enhancement tool
- for GFA BASIC which adds over 200 commands, along with a cool game
- called NERTZ - solitaire with an attitude!
-
- Majicsoft
- 741 Bultman Drive Colony Sq.
- Sumter, SC 29150
- (800) 845-3070
-
- [] FOUCH SOFTWARE were showing off the latest version of their
- MAILING MANAGER 2 which makes it easy to perform mail merges with
- a number of Atari word processors and text editors.
-
- Fouch Software
- 1823 West 8th Street
- Erie, PA 16505
- (814) 455-1294
-
- [] A & D SOFTWARE, home of the indispensable Universal Item Selector,
- has managed to pick up a number of titles from various developers.
- They now carry Digital Horizons' excellent series of MIDI
- educational music products. Now called MIDI MUSIC LESSONS, they
- include NOTE WIZARD, CHORD WIZARD, RHYTHM TIME and SCALE MASTER,
- and can be bought as a complete package for only $69 - originally
- the average price for each program by itself!
-
- They've also picked up Phil Comeau/Wintertree's GRAM SLAM, GRAMMAR
- EXPERT, and SPELLING SENTRY. The WINTERTREE THESAURUS program,
- which was schedule to debut at the show, was unfortunately held up
- for some final bug-fixes, and will be released by September. Also
- shown was MEGA CHECK 2, the check printing/accounting/report
- program which has many new features added.
-
- A & D Software
- 280 Peach Street
- Merlin, OR 97532
- (800) 800-2563 Orders / (503) 476-0071 Voice
-
- [] BINARY SOUNDS, the new distributor of the SMPTE/EDIT TRACK series,
- was there showing these and the rest of the former Hybrid Arts/
- Barefoot Software line of Atari MIDI music products. They plan to
- continue support and development, and are currently working on a
- new notation program for use with SMPTE/EDIT TRACK.
-
- Binary Sounds
- 431 Oakdale
- Stafford, TX 77477
- (713) 776-9118
-
- [] BEST ELECTRONICS' Brad Koda brought his usual two huge suitcases,
- the contents of which he spread out amongst four tables, filled
- with but a small sampling of his huge inventory of Atari products.
- Brad did a brisk business, but I really would have loved to have
- seen the reaction of airport security as he put them through the
- x-ray machines and then had to explain all the stuff he had in
- those two bags.
-
- Best Electronics
- 2021 The Alameda, Suite 290
- San Jose, CA 95126
- (408) 243-6950
-
-
- //// SHOW A GREAT SUCCESS!
-
- Show attendance numbered a little more than 400 over the two days,
- down slightly from last year, but almost everyone there was a serious
- buyer, and the dealers I spoke to - TOAD, COMPUTER ZONE, MICRO
- COMPUTER DEPOT, SOFTWARE SPECTRUM and EAST HARTFORD COMPUTER REPAIR
- all said it was financially even better than last year and well worth
- the trip. Co-Master of ceremonies Brian & Angela Gockley did a
- fabulous job and worked hard to make sure that every exhibitor's
- requests and stomachs were well attended to. Rounding out the roster
- of leading people who made it all look easy were ACT's Doug Finch and
- Berne Paist.
-
- Can't wait for Connecticut '95 - be there!
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - -=-=-=- [ MUSIC NEWS ] -=-=-=- - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// EMAGIC UPDATE ON LOGIC / LOGIC AUDIO FALCON
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Officially released in Europe in July, Logic Audio Falcon is now
- available here in the U.S. However due to a number of market and
- hardware problems which directly relate to running Logic Audio on the
- Falcon, Emagic has had to rethink its position on the future of the
- Falcon version Audio Logic.
-
- So as not to panic users, lets start out by stating unequivocally that
- Emagic's Logic sequencer /notation program for the Atari will
- continue to receive both tech support and development for years to
- come. Though the response for Logic Audio on the Mac platform has been
- quite strong, the Falcon version has initially had far less of a
- response than was originally expected. Emagic maintains that the
- program itself is rock- solid, and works fine on Falcons that have had
- the timing fix. More on this later.
-
- //// Great Deals All Around
-
- Emagic is offering a number of special upgrade offers for both owners
- of C-Lab Notator /Creator /Alpha products and current Logic owners.
- For those C-Lab product owners who have been thinking about upgrading
- to Logic, Emagic is offering a special incentive price of $200. You
- get to keep your old sequencer software AND upgrade to the full
- version of Logic 2.0! This is the complete package, which includes
- Emagic's LOG3 MIDI interface, offering 3 additional MIDI ports, a
- built-in key which allows you to run both Logic AND Notator SL 3.2 and
- its own built-in cartridge extension port to plug in your Export or
- other C-Lab modules. Emagic will also provide Notator SL 3.2 free of
- charge to any user upgrading to Logic who requests it! In addition,
- any upgrade from those former C-Lab products to any version of Logic
- also includes a video tutorial on using Logic - a regular $39.95 value
- - free!
-
- C-Lab product owners of the above mentioned 3 programs also have the
- option of upgrading to the Windows or Mac versions of Logic for $150.
- Logic Atari owners can do the same for $100, and either Atari product
- owner also has the option of upgrading directly to the Mac version of
- Logic Audio for only $299!
-
- //// Logic Audio Falcon Deal Of A Lifetime!
-
- Now here's the real kicker! Present owners of the Atari version of
- Logic can upgrade to Logic Audio Falcon 2.0 FREE!!!. You heard me
- right - Logic owners who are lucky enough to own a Falcon can have all
- the MIDI-generated power offered by Logic AND 8 tracks of digital
- audio, as well as a number of DSP-related digital audio features, FREE
- OF CHARGE!! If you want the manual for the program, it's $30 -
- certainly reasonable. This also means that any C-Lab product owners
- who update to Atari Logic will also be eligible for this free upgrade
- to Logic Audio Falcon.
-
- What gives? Well, the down side is that, as of now, Emagic will not be
- offering tech support to Logic Audio Falcon owners and, also as of
- now, is making no promises as to future development of Logic Audio
- Falcon. As mentioned earlier, this in no way affects the Atari
- version of Logic, which will continue to receive both tech support and
- future development.
-
- The timing problem, which a number of U.S. Falcons have, requires a
- hardware fix in order to run Logic Audio (as well as Cubase Audio).
- This, in addition to Atari's uncertainty over continued computer
- development has made it financially and economically impossible for
- Emagic to continue development and support for Logic Audio Falcon.
-
- Though Atari owners reap immediate benefits from these developments,
- we feel it's really a shame. Such an excellent and promising product
- as this should really not be ending as soon as it barely begins.
- Apart from excellent notation and MIDI tools, the program offers a
- number of unique DSP processing features: simultaneous digital audio
- pitch shifting and time expansion/compression in one pass;
- audio-to-MIDI groove templates, which allow you to capture any audio
- track and save it as a groove template.
-
- Of course, Emagic will be watching closely to see whether enough
- response - translated as a large-enough user base - will warrant a
- reconsidering of their present decision. As is often the case with
- most software, it's fate is really in the hands of its users.
-
- Emagic can be reached at (916) 477-1051 /Fax 477-1052 /24-hour product
- information 477-1053
-
-
- =-=-=-=-=-=-=
- //// TRAKCOM
- =-=-=-=-=-=-=
-
- Trakcom is a mono sample sequencing program for the Falcon030.
- Although it does not support direct recording (but supports loading
- and saving Musicom and FalconD2D formats, as well as common .AVR and
- .WAV formats) it does offer some powerful sample editing features.
- Trakcom allows you to set the start, end and loop points for a sample,
- make it louder or softer, fade in and out, reverse it, or change the
- tuning.
-
- The program supports up to 10 tracks of digital audio, the maximum
- number being sample dependent. A maximum of 6 tracks will allow you to
- maintain a CD semblance of quality, while increasing the number to the
- maximum of 10 will decrease the rate to around 25Khz. Although lacking
- the cross-fade capabilities of Sound Tools, it does have a number of
- features in common.
-
- Samples can be assembled into a play list which is laid out as a
- series of columns. Each column represents a track, and along the left
- side is the common display of time which governs all tracks. If you
- simply want to play a set of samples in sequence, you only need work
- within one column (track). However, if you'd like to mix samples
- together during playback, Trakcom offers a fairly easy to use
- interface, though not exactly musical in the way you set things up.
- Patterns are determined by the number of steps, called "lines" and
- subdivided into "shifts", while tempo is measured in lines per second.
- You can cut, copy and paste samples and patterns, and mute tracks, and
- change sample rates on the fly.
-
- Trakcom will be available in September from Compo (415) 355-0862, and
- is expected to retail for somewhere around $70.
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - -=-=-=- [ HARDWARE NEWS ] -=-=-=- - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
-
- //// Digital Audio Answering Systems
-
- I would doubt that anyone who has owned a phone answering machine has
- not wanted to heave it out the window at some point during the tenure
- of it's functioning life. Maybe it never responded to your outside
- commands to retrieve messages, or it kept swallowing important
- messages that you would only find out about two weeks later, or it
- simply enjoyed eating cassettes for dinner. Sure, there are those
- sophisticated digital phone answering machines out there now, but
- they're not cheap, the amount of allotted recording time they offer is
- pretty short, and manufacturers still don't seem to see the value of
- including an Audio In jack on any of the models presently out there to
- facilitate transfer of an OGM production message from your multi-track
- or stereo cassette tape player or your Atari Falcon 030 computer.
-
- Well, within the next six months not 1, not 2, not even 3, but 4 -
- count 'em - 4 systems systems will be out, from such prestigious
- companies as HiSoft, Compo and BlowUp. Let's, as my old walk-up
- tenement residence's superintendent use to say, "gib ah louk" at what
- each system has to offer.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=
- //// T'PHONE / VOICEMAIL
- =-=-=-=-=-=-=-=-=-=-=-=-=
-
- Compo's T'Phone + VoiceMail system consists of a hardware box which
- contains two standard phone plugs - one for plugging into the wall,
- the other for attaching your phone, although if you have extension
- jacks elsewhere in the room, you don't need to plug a phone directly
- into the box - a three-foot cord which gets plugged into your Falcon's
- modem port, two wired mini jack cables which plug into the Falcon's
- mic and speaker ports and a set of mic/speaker thru ports which allow
- you continued access to those ports for other uses. If you're in front
- of your computer all day, you can plug a headset phone into these
- jacks - cool! If you use a modem, you'll also want to get an A/B box
- to avoid plugging and unplugging your modem all the time.
-
- The software includes the T_Phone accessory ,which offers you access
- to your computer's phone set-up - pulse or tone, mute, a button for
- playing a sound file - eminently suited for playing pre-recorded
- music - as well as a host of sampled phone rings. The T_Phone program
- holds a number of pre-recorded messages that lets you know the hard
- drive is full, that the outgoing recording has been disabled,
- acknowledgment of receiving a remote code before retrieving your
- messages, before incoming messages are replayed and when there are no
- messages.
-
- You can enable the familiar toll-saver feature, as well as determine
- the number of rings before the machine picks up to indicate that you
- have one or more messages. In addition, you can set an independent
- sample rate and volume for playing your outgoing message and recording
- your incoming messages, determine how many seconds of recording time
- for an incoming message as well as the number of seconds of silence to
- be detected before the program automatically disengages the line. You
- can also configure your own remote access code (up to six-digits) and
- if installed in your Auto folder T_Phone.PRG will automatically reload
- it's saved configuration and start up in answer mode when power
- resumes as the result of a power outage!
-
- The VoiceMail feature will be an additional add-on option which will
- allow you to set up a number of mailboxes and voice menus to allow
- callers to navigate through a set of menu options, as well as assign
- specific call-in codes to allow access to or restrict any number of
- mail-boxes. The system is very open-ended, powerful and extremely
- flexible, allowing for number of business applications as well as home
- use.
-
- The T_Phone is slated to be available here by the end of the year,
- retailing for somewhere around $250, while the complete system for
- will be somewhere in the neighborhood of $450.
-
-
- =-=-=-=-=-=-=-=-=-=-=
- //// TRUE ANSWER ???
- =-=-=-=-=-=-=-=-=-=-=
-
- Though HiSoft hasn't decided on a final title, one would think
- TrueVoice to be the perfect choice - that is if it wasn't for the
- fact that AT&T already has dibbs on it, having claimed it for their
- own digital voice system. Whatever it's called, the Hisoft product
- looks to be a very promising and powerful system for home and the
- small business owner. Not quite as developed as T_Phone, preliminary
- reports indicate that it will offer multiple mail boxes. a phone book,
- and such features as reset or saving individual messages for later
- monitoring. Although no hardware interface has yet been revealed, one
- would suspect that it would contain similar features to Compo's
- design. Price is rumored to be less than Compo's, due to it's
- simpler-featured home-owner /home business orientation.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// TasS DIGITAL ANSWERING SYSTEM
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- BlowUp is due to release TasS, a hardware /software package which
- offers some unique features as a digital answering machine. The
- hardware end of it will consist of an interface box which will
- interface with the Falcon's audio input/output ports, and will also
- contain a standard phone jack plug. The wild thing about the system is
- that users will not have to keep their Falcon on in order to receive
- calls!
-
- When a call comes in, TasS will automatically turn the Falcon on.
- Although exactly how this will be done has not been revealed, one
- assumes that a switched outlet in the back of BlowUp's unit will
- facilitate this, much like the ones which allow a TV to be turned on
- at the same time as a cable box. The Falcon then assumes the role of
- appearing to be like any regular answering machine, and will shut down
- when finished. Configuration software bundled with the unit will also
- allow the computer, when running under a multi-tasking system, to
- record incoming calls while it's busy doing other tasks.
-
- Voice mail, with multiple boxes will also be possible, and TasS will
- support both modem and fax transmissions as well - something the other
- systems might well be wise to consider. The system is rumored to cost
- under $200 US!
-
- =-=-=-=-=-=-=-=-=-=-=-=-=
- //// DIGITAL STOREFRONT
- =-=-=-=-=-=-=-=-=-=-=-=-=
-
- A company called Pleiades Research has announced the release of their
- Digital Storefront voice mail for the Falcon 030. The hardware has
- phone, speaker and -yes! - microphone jacks! The unit boasts
- "unsurpassed telephone line voice quality" and offers "unlimited" mail
- boxes and multi levels, each of which can be custom configured with a
- variety of features. Other features include adjustable incoming and
- outgoing message lengths, password protection and message
- time-stamping as well as forwarding. Remote features enable message
- retrieval and remote outgoing message changing. While you're working
- on your system, you get on-line status of incoming calls as well as
- the ability to screen calls, and calls can be recorded while using a
- multi-tasking operating system as a background operation if you're in
- another application. You can access a window to review and playback
- your messages, and apply system sounds, such a phone ringing, to
- various operations. This system is supposedly shipping now, and has a
- retail price of $295. (713) 488-2134 / 488-0427 Fax.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// PSI DIGITAL INTERFACE
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Germany's BlowUp, well-know for their BlowUp 030 resolution extension
- product for the Falcon, has a pulled a neat little trick from out of
- their sleeve with the release of their PSI unit. A pocket S/PDIF
- interface which plugs into the DSP port of the Falcon, the small unit
- provides a direct digital interface for connecting either a DAT or a
- CD player containing a digital out AND it can be used with Cubase
- Audio! price is somewhere around $325 US.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// PAK 68 /33Mhz Accelerator For ST/STe
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The German Atari community has always been somewhat of a world unto
- itself, producing many unique and amazing products that do all kinds
- of sophisticated things on Atari computers. What becomes available to
- the greater world at large for purchase really comprises about a third
- of the German market's Atari hardware /software product line. If you
- ever have the chance to attend a German Atari computer show, you'll
- know what I mean.
-
- One of the hardware items which has sold in Germany for quite awhile
- is the PAK 68/3, a 68030 running at 33 Mhz with an additional 32Kb
- external RAM cache on-board. though not quite available here in the
- states, the fact that it will soon be for sale in Great Britain brings
- it one step closer across the Great Pond, as it were.
-
- The size of the board requires a 1040ST/Ste or Mega STe owner to
- re-install their computer in some form of external case, but a Mega
- ST case can accommodate the board with certain limitations. Some minor
- alterations may need to be done to the housing, and if you're using
- the Mega's bus slot, you need to confirm that the installed card isn't
- taking up valuable space.
-
- //// System Requirements
-
- Although you need at least TOS 2.06 to use the PAK 68/3, TOS 3.06 is
- the far better choice, and there is a specially-patched version of
- 3.06 which will be available which will allow the PAK's 68030 to take
- advantage of the 68030's full 32 bit-wide bus and PMMU (Paged Memory
- Management Unit) support. This also facilitates multi-tasking mode
- memory protection and support for additional virtual memory via clever
- use of your hard drive's free disk space.
-
- There's even room on the board to allow for a 68882 math co-processor,
- and for those users who run critical programs that require 1.02/.04,
- the board's design provides for the option of installing switchable
- TOS versions to drop it back down to the old familiar 8Mhz speed. And
- now that I've mentioned speed, with a PAK board installed your
- ST/STe's increased speed will definitely put a heapin' "hurtz" on any
- regular TT or Falcon, leaving them standing by the proverbial
- processor highway with their "bits" still in their mouths.
-
- //// Bench Marks
-
- Although specific processor calls and functions will vary percentages,
- RAM and ROM access are increased by over 500% when compared to either
- machine, while VDI Text will only show a modest increase of 2% over a
- Falcon and 19% over a TT. Some calls, like VDI Scrolling are slower
- than either machine, but the overall CPU differential is somewhere
- around 250% faster than a Falcon and a little over 125% faster than a
- TT.
-
- The board is being supported by Systems Solutions (081-693 3355), who
- is offering three kits: the basic PAK 68 /3 with TOS 2.06 is around
- $525 US, while the special TOS 3.06 EPROMS will add another $90 or so.
- The full package, with the addition of the 688882 math co-processor
- kicks the final price up to around $750, NOT including the new case
- assembly that would be necessary for 1040ST/STe and Mega STe (and
- possibly Mega ST) users.
-
- No matter how you cut it, racing your machine can be an expensive
- proposition, but then, if you've ever ran a program with and without
- Warp 9 or NVDI, you know what the speed bug can do to you once you've
- been bit. To par-a-phrase - speed thrills! Ya payse ya money, ya
- takes ya jalopy out for some amazing dances!
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - -=-=-=- [ VIDEO NEWS ] -=-=-=- - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- =-=-=-=-=-=-=
- //// Expose
- =-=-=-=-=-=-=
-
- Titan Designs has announced the imminent release of Expose, their
- true-color video digitizer for the Falcon which will offer the ability
- to make high-resolution real-time video captures. The board plugs into
- the Falcon's internal expansion slot, while the RGB input connection
- requires a slight cut in the Falcon's casing near the cartridge port.
-
- Though Titan plans to bundle editing software with their board,
- they've tested the product with a special version of Black Scorpion's
- Chroma Studio 24, which the board will also fully support.
-
- 256x160 seems to be the best resolution for doing high frame-rate
- frame grabs, but 512x512 interlaced grabs can also be done, which the
- board converts to 512x380 on the fly for aspect ratio-corrected screen
- display. On a VGA display at 300x200 pixels, Chroma 24's "forced-fit"
- feature dithers the 512x380 grab, which, though they slow the process
- down somewhat, yield a picture with considerably more detail than the
- otherwise non-interlaced picture.
-
- The board also offers a PIP (Picture-in-Picture) display,which can be
- handy for lining up a live camcorder or simply adjusting the incoming
- feed until it's optimized to your requirements. Effects include
- multiple exposures, a morphing studio set of tools, a variety of masks
- and brush effects, image mapping to a rotating geometric surface, as
- well as handling 24-bit color single frame grabs and image enhancing
- up to 1024x768.
-
- One of the main application is certainly animation, and Expose' will
- be able to facilitate that at a number of different rates. Seconds
- here refer to the number of frames: 512x380 rez @ 7 per second;
- 512x256 @ 10 per second; 256x160 @ 17 per second; 128x80 @ 25 per
- second. All grabs are in real-time, and animations can be saved in
- industry-standard FLI format. Of course, all of this is going to
- require a large hard drive and the full 16 yards of memory.
-
- With Titan's Graffiti Genlock and Improv Pro titling software, you'll
- have a full-video production studio running from your Falcon that will
- really be able to go to town with some impressive results!
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - -=-=-=- [ GRAPHICS NEWS ] -=-=-=- - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
-
- =-=-=-=-=-=-=-=
- //// PIXART 2
- =-=-=-=-=-=-=-=
-
- An impressive paint program which boasts providing access, as well as
- displaying, up to a whopping 16.7 million colors, offers a number of
- powerful paint/drawing features. Using superior dithering routines,
- the program can convert images from color to monochrome, as well as
- convert from 24 to either 16 or 8-bit color.
-
- Maximum possible resolution is an awesome 32,000x32,000 pixels (in
- true color mode, of course!) and can easily handle Kodak CD format
- files. A flexible 1-pixel increment zoom feature allows for extremely
- detailed editing. It even comes in its own paint-can packaging!
- Available, for now, exclusively in Britain... but not for long!
-
-
- =-=-=-=-=-=
- //// Quill
- =-=-=-=-=-=
-
- Billed as a free-hand drawing program, Quill is specially designed to
- take particular advantage of the Tabby graphics tablet. It's
- singularity stems from the fact that it offers users a number of
- different pen "nibs" to simulate realistic results that, when used
- with the Tabby, offer far greater control over your work than with any
- other program which is designed around using a mouse.
-
- The software runs as either a program or an accessory in either ST
- high or medium rez, as well as on all Falcon resolutions except for
- true-color. You don't HAVE to have a Tabby to use the program, but you
- really can't get a real sense of the degree of sensitivity and control
- which the program offers with a mouse.
-
- You can alter the nib shape, size, structure and amount of "ink flow"
- while such features as Rotate and Squash Nib allow you to move your
- controller until you achieve the exact effect of shape and angle that
- you're looking for. Once a line, or series of lines have been
- executed, you can edit any or all of them, one stroke at a time if you
- so desire. A smoothing feature is also available for applying to a
- momentarily unsteady hand. One of the more interesting applications
- for the program, in conjunction with the Tabby graphics tablet, is the
- ability to trace original art right on the screen and edit it from
- there! Realistic-looking signatures can also be accomplished and then
- saved for import into word processing and desktop publishing programs.
-
- Strangely, though the vector features allow for a lot of control in
- composing and editing your work, Quill presently only saves in an .IMG
- bit-mapped format, though the program does allow for exact scaling in
- it's native vector mode beforehand, and the next update will add the
- ability to save in, as well as import a .CVG format.
-
- Geared primarily for artist, especially those who may have a difficult
- time resolving the transition from pen and paper to the virtual work
- surface of a computer screen, Quill shows to have great potential as
- THE drawing program for fine illustration work.
-
- Well, that's it for this edition. Next issue we'll have more of the
- latest in all your favorite subjects.
-
- Until next time, this is Pete Donoso & Fadi Hayek reminding you that...
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- = =
- - - [ "Today is the Tomorrow you dreamed about Yesterday." ] - -
- = =
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- --==--==--==--==--==--==--==--==--==--==--==--
- == ==
- -- C R E D I T S --
- == ==
- --==--==--==--==--==--==--==--==--==--==--==--
-
- ATARI ARTIST endeavors to bring you the latest news on what's
- happening in areas that involve the ARTS. Music & MIDI, video, and a
- host of graphic categories covering drawing, painting, animation,
- graphics, raytracing & texture mapping as well as related
- graphic-editing & rendering programs, all of which are either new
- arrivals or soon to be released both here and in Europe.
-
- We keep a somewhat loose publishing schedule, which roughly translates
- to around once a month. ATARI ARTIST's staff consists of myself, Peter
- Donoso, and my partner, Fadi Hayek. We both live and work in New York
- city.
-
- If you have any questions or suggestions concerning anything related
- to the contents or subjects mentioned here in ATARI ARTIST, you can
- leave E-Mail for either Fadi or myself on GEnie at EXPLORER.2, and
- we'll get back to you just as soon as we can.
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- CompuServe Sign-Up Information --==--==-- --
- -- --
- -- To sign up for CompuServe service, call (voice call) (800) 848-8199. --
- -- Ask for operator #198. You will be sent a $15.00 value CIS membership --
- -- kit for free. --
- -- --
- -- --==--==-- CompuServe Sign-Up Information --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Andreas' Den
- ||| By: Andreas Barbiero
- / | \ Delphi: ABARBIERO GEnie: AEO.2
- ----------------------------------------------------------------
-
- //// The future of publishing, best of software, and a call for
- standardization.
-
- Its a sad thing, but the increase of online Atarians has left the
- print magazines in a bad position. I am not going to say they are
- obsolete, or not worth subscribing to, because they do serve a purpose
- and are worth the money. Atari Explorer Online never meant to replace
- them, and with the current state of technology, cannot replace them.
- Having a print magazine to take with you is invaluable, and much
- easier to read on the go. Nevertheless, the inherent costs, time and
- effort that it takes to get a print magazine on the shelves is getting
- harder and harder. The natural cost effectiveness of an online
- magazine is beginning to make the difference. There is little turn
- around time for an online magazine which makes the information more
- "timely," and it costs almost nothing more to produce 100,000 copies
- than it does to produce the first. It is not free for us to make that
- first copy, as our phone bills can prove. If there is anything you
- would like to see, don't hesitate to mail us.
-
- Atari Explorer Online itself grew out of Atari Explorer magazine which
- unfortunately felt the cuts at Atari early on. The survival of Atari
- is, and was, reliant upon making the needed cuts. Atari Explorer
- Online is in the process of trying to go more "commercial." We are not
- trying to charge the readers of AEO, but are thinking of getting an
- improved interface going and selling advertising space. In a shrinking
- marketplace I do not think that anyone would object to a few ads
- advertizing things that you would want to buy. But then again, as a
- responsible magazine, we will only give you, our readers, what you
- want, What are your thoughts?
-
- The computer market is so bad right now that Commodore could not
- survive on its own, and reading a Macintosh magazine feel strangly
- like the Atari magazines in 1989. There is a feeling of desperation
- there, developers are leaving for the Windows platforms and new
- software is coming in more slowly than ever. In an environment where
- Apple is feeling like it is left out, where would that leave Atari?
- Sitting right behind Commodore in liquidation, that's where. The
- Falcon030 and anticipated future machines were left in the lurch when
- it was realized that the Jaguar was going to be the only chance at
- big-time profitability in the near future.
-
- Fortunately, Atari has some strong points left in the computer corner.
- The first is a good OS that is not as demanding upon system
- requirements as operating systems on other platforms. There are a few
- things that need to be updated, and I have been seeking inputs from
- people on Delphi and the Usenet as to what they would like to see in a
- new incarnation of TOS. If there is anything else that YOU would like
- to see in TOS, leave me EMAIL and I will be compiling a list of
- features and forwarding it on to the TOS group.
-
- With every game that is released, and every Jaguar that is sold, the
- resources at Atari will be freed up for computer ends. Atari Works has
- been in Beta 2.0 for quite some time and hopefully Pradip will be done
- with his Jaguar assignments and move back to Atari Works. As it
- stands, Atari Works is a good program, and with the addition of
- SpeedoGDOS v5 from Compo and Atari, the additional font types are a
- great boon to Atarists. All we need to make it perfect is direct
- importation of other computer file formats. So far, with Rich Text
- Format, (RTF) you can create a file in AtariWorks, export it in RTF
- and import it into a word processor on a PC and maintain ALL the
- characteristics of the original file.
-
- There is something else I have been meaning to talk about for some
- time now, and it is the Usenet. On Delphi, from within the Atari
- Advantage area, you can directly and easily read just about EVERY
- newsgroup out there. Not only are there the Atari related areas, but
- there are groups on just about every topic imaginable. I and my wife
- not only read comp.sys.atari.st, and the related groups, but
- rec.pet.birds, rec.pet.cats, alt.tv.red-dwarf, alt.politics.
- usa.republican and alt.food.fat-free! We read a few more irregularly,
- and always end up finding something that we wish we had the time to
- add to our list.
-
- OK, this is not hard... trust me! From the Delphi interface all you
- need to do is go into the Atari Advantage area, type USE, to get into
- the Usenet, and then you have a list of options. The Atari areas are
- available quickly by pressing a number associated with the group you
- want to read, and there you are! With a list of message threads to
- read from you can scroll throught the messages and reply to them
- without needing to type in any long addresses or anything other
- cryptic information. If you want to access a newsgroup that is not
- included in the default menu, you can select a private list of
- favorites. Type in the group you want to access, and after reading a
- few messages you find you like it, with the SAVE command you can add
- it to your private 'favorite' group. This feature alone is worth the
- $1 an hour the 20/20 plan asks. Soon to arrive is direct, easy FTP
- (File Transfer) and other Internet functions!
-
- //// Things you might have missed!
-
- In addition to everything new coming for the Jaguar, there is a hell
- of a lot of software available for the ST that may have passed you by
- in the past years. One of the biggest maker of graphic adventure games
- has been Sierra On-line. The line of products for the Atari was never
- as large as that for the PC, but some of the most memorable adventure
- games were produced by this software house and even though they are in
- a closeout status, large quantities are available and fit the
- personality that prefers to have a bit of intellect thrown in to their
- gaming.
-
- I have played the Kings Quest series, and found them to be quite good,
- and even compared with newer games the graphics as well as the puzzles
- hold up really well.
-
- One game that I have recently been sent by STeve's software, and
- consequently a recent "Golden Oldie Pick" is a game that I let slip by
- when it was new, Sierra's Codename:ICEMAN. This is a secret agent-
- oriented game with the same classic puzzle elements as the Kings Quest
- series with a bit of real-time action in a high tech submarine thrown
- in. The game runs on my TT030, and is disk-based. Being floppy only is
- the only holdback for this game as even after being exposed to the
- Jaguar and having been playing DOOM! for a few weeks, I still found
- myself drawn back to ICEMAN. I reccomend it for those turned off by
- arcade games and if you even liked the text only adventure games, this
- one has all the same intellectual quality with the added bonus of
- animated graphics and music.
-
- Next issue should see a review of the new version of Cyberdrome, the
- hoverjet simulator. If you ever wondered about how to piece together
- that perfect Falcon030 system, I wil go over some dream power-systems
- for you.... power with all the trimmings.
-
-
- --==--==--==--==--
-
-
- ||| The Art Of Binary <--> ASCII Conversion
- ||| By: Michel Forget
- / | \ Internet: mforget@elfhaven.ersys.edmonton.ab.ca
- -----------------------------------------------------------------
-
- //// Editor: Michel Forget is the author of ESS-Code, a
- //// shareware binary <-> ASCII conversion program
- //// for the TOS series of Atari computers. He wrote
- //// this article to explain the basics behind this
- //// method of file transfer for those who have never
- //// used binary <-> ASCII transfers.
-
- Computer networks can only transmit ASCII information. This is the One
- Law that we must all live with when dealing with computer networks
- such as the Internet, UseNet, or BitNet. This means that no binary
- information (pictures, sound, databases, applications, or archives)
- can be transmitted through a network.
-
- I can hear the screams arising; "False! Liar! It cannot be so!"
-
- You are absolutely correct, of course. The One Law is annoying, but
- easily circumvented. The secret lies in converting the binary
- information into ASCII information before allowing the network to
- process it, then converting the ASCII information back to binary
- information when it is received. The four most common methods of
- performing this conversion will be discussed in this article.
-
- UUEncode/UUDecode
- -----------------
-
- SYNOPSIS -- Speed: Very Fast
- Expansion: Poor (25%-30%)
- Segmentation: Yes
- Reconstruction: Automatic
-
- This method of conversion is one of the first to gain popularity, and
- is thus one of the most widely accepted/used conversion methods to
- date. It is supported on every computer platform, and provides
- reasonably good error checking. It is very fast, but not very
- efficient. The main advantages of using this conversion method are the
- speed, the ability to break up the output generated into small
- segments, and the ability to automatically reconstruct the segmented
- output. The main (perhaps only) disadvantage of using this conversion
- method is that it generates output that is 25% (or more) larger than
- the original binary information.
-
- BTOA-Encode/BTOA-Decode
- -----------------------
-
- SYNOPSIS -- Speed: Slow
- Expansion: Good (20%-25%)
- Segmentation: No
- Reconstruction: Manual
-
- While this method of conversion is popular, it is not as widely
- used/accepted as UUEncode/UUDecode. It is vastly slower than UUEncode/
- UUDecode, but it generates more compact output. The main advantage of
- using this conversion method is that it provides slightly better error
- checking that UUEncode/UUDecode. There are numerous disadvantages,
- though, such as the lack of automatic segmentation or reconstruction.
-
- SHIP-Encode/SHIP-Decode
- -----------------------
-
- SYNOPSIS -- Speed: Average
- Expansion: Good (20%-25%)
- Segmentation: Yes
- Reconstruction: Semi-Automatic
-
- While this conversion method is not as widely accepted/used as any of
- the other conversion methods, it is used extensively on HP-UNIX
- platforms. It is faster than BTOA-Encode/BTOA-Decode, and offers a
- nearly identical expansion rate, but has very light error checking.
- It can create segmented output, and has semi-automaic reconstruction
- of segmented output. There are two variations of this conversion
- method; the 'Fast' conversion algorithm is somewhat faster than the
- default conversion algorithm, but (oddly) has a nearly identical
- expansion rate.
-
- MIME-Encode/MIME-Decode
- -----------------------
-
- SYNOPSIS -- Speed: Fast
- Expansion: Average (20%-30%)
- Segmentation: Yes
- Reconstruction: Automatic
-
- This conversion method is rapidly becoming more popular than any other
- conversion method to date. It is fast, but has a low expansion rate.
- This conversion method, like UUEncode/UUDecode, has very good error
- checking. It can generate segmented output, and reconstruct that
- output with no user intervention. One of the main advantages to using
- this conversion method is that it is supported on nearly every
- computer platform; UNIX, Macintosh, IBM, Amiga, Atari, and others.
-
- //// The Exact Figures
-
- Conversion Utility: ESS-Code 6.0 (Shareware) /
- Electric Storm Software
-
- Archive #1: COMA_210.ZIP
-
- Orginal UUE BTOA SHIP MIME
- --------------------------------------------------------
- Size | 256,695 | 355,276 | 321,079 | 321,422 | 343,520 |
- Time | MM.SS.XX | 00.28.57 | 02.00.24 | 01.28.50 | 00.52.38 |
- --------------------------------------------------------
-
- Archive #2: EGEMSOZX.LZH
-
- Orginal UUE BTOA SHIP MIME
- --------------------------------------------------------
- Size | 166,715 | 233,505 | 211,131 | 211,235 | 225,937 |
- Time | MM.SS.XX | 00.20.55 | 01.20.59 | 00.59.41 | 00.36.45 |
- --------------------------------------------------------
-
- Archive #3: LPR_UTL3.ZOO
-
- Orginal UUE BTOA SHIP MIME
- --------------------------------------------------------
- Size | 117,911 | 165,181 | 149,080 | 149,412 | 159,961 |
- Time | MM.SS.XX | 00.15.11 | 00.58.59 | 00.43.22 | 00.26.52 |
- --------------------------------------------------------
-
- //// Conclusions
-
- Each of the four conversion methods is acceptable, but your specific
- situation may indicate which of the four conversion methods is best
- for you. The average user will probably prefer to use
- UUEncode/UUDecode, since it is the fastest of the four conversion
- methods, and offers automatic segmentation and automatic
- reconstruction of segmented output. People who use UNIX often should
- probably consider using MIME-Encoding; it is very common on UNIX
- systems, and is rapidly replacing all other conversion methods. If you
- are paying for data transfer by the kilobyte, though, SHIP-Encoding is
- probably the best solution for you. It creates extremely compact
- output, and offers automatic segmentation and semi-automatic
- reconstruction of segmented output. The error checking is light, but
- this is usually not a problem.
-
-
- --==--==--==--==--
-
-
- ||| The Unabashed Atariophile
- ||| By: Michael R. Burkley
- / | \ Delphi: MRBURKLEY GEnie: M.BURKLEY1
- -----------------------------------------------------------------
-
- It's been awhile since I've written an Unabashed Atariphile article.
- I've been busy with things Atari, with things Church, and with things
- Family. My family went on vacation and I didn't even take my STE with
- me (the campsite didn't have any electricity!). We had a great time at
- Rock Point Provincial Park in Ontario, Canada. That is a recommended
- park in my book!
-
- A few days after that we had to drive to Saugus, Massachusetts for
- another family time. On the way we had to dump out the coffee can we
- were using for "calls of nature." I didn't know it at the time, but
- when we stopped at the side of the New York Throughway, my wallet
- dropped into the grass. A couple of hours later I noticed it was gone,
- but I had no idea where it had gone. After a quick search of the car,
- and then a call to the credit card companies to cancel our credit
- cards, and we were on our way again. Ten days later I was back in
- Niagara Falls. I had gone that afternoon to the Motor Vehicles
- Department and gotten a new license. After dinner that night the phone
- rang. It was a person asking for Michael Burkley. It seems he had
- stopped by the side of the road for his own personal "call of nature"
- and seen my wallet lying on the ground. It was even nighttime when he
- saw it! Now that was something! It even had my travel money still in
- it (and the pictures, license, credit cards, car travel records,
- etc...) still in it. I'm thankful for honest people!
-
- You will notice in this article that I am beginning a new practice.
- From now on I will be telling you from where I have downloaded my
- described files. In no way does that mean that those are the only
- places where those files are available; just that that's where I found
- them. Enough people have bugged me about "where can I find...." that
- I've decided to make this change. I hope you find it useful.
-
- Finally.... Hello to David Gutierrez, a Christian missionary
- ministering in both rural and urban Mexico. David gets AEO from an
- Atari BBS in Mexico City, and he contacted me just a few days ago.
- Thanks for your work David! So far I've received other notes from
- people in Peru, Australia, England, France, Israel, and Canada (of
- course!). My kids enjoy seeing the stamps from around the world (I do,
- too)!
-
- Enough of this for now. On with the file descriptions!
-
- [] AMERICA is a detailed .IMG file by Bill Bencivenga which shows the
- Statue of Liberty in the top left, the quote "America, one nation
- under God" in the top center/right, in the middle a list of problems
- which both plague and are welcomed by our society, and a biblical
- quote about calling on the Lord God at the bottom. GEnie.
-
- [] AMERICA2 is a detailed 300 dpi .IMG file created in PageStream by
- Bill Bencivenga. It shows the American Flag in the top left corner and
- the Christian Cross in the bottom right. In between is a poem which
- has its roots in "America, the Beautiful." The poem, by Peter
- Marshall, Jr. (or at least quoted by him) laments the hypocricy of
- much of the thought and practice in our nation and calls us all to
- repentance. GEnie.
-
- [] ARAHOFF is a Hebrew/English word processor by Dr. Sandford Aranoff
- (and many more files - see below). This is a completely bi-lingual
- word processor has most of the features of any other wordprocessor (a
- good one, that is!). It allows you to type in English, Hebrew, or a
- mixture of both, even on the same line. In addition, it can measure
- typing speed (in English or Hebrew) in words per minute, and gives
- elapsed time. Hit ^H, and the keyboard becomes the standard Hebrew
- keyboard, with the cursor moving from right to left. Hit ^E, and it
- becomes English. You can output your work as an ASCII file compatible
- with other programs that print fancy text, such as 1ST WORD™ or
- WordUP™, including, of course, Hebrew with the proper justification.
- Hebrew text can be created with Dutch proportional spacing, for input
- to WordUP™. If you wish, it can print mailing labels, too. This is an
- excellent GEM based, multiple windowed editor for creating text with
- both English and Hebrew. Although originally written for Hebrew, it
- turned out that this is a fine general-purpose editor. It permits the
- fast typing in of your ideas. The text can then go to other editors or
- desktop publishing programs to be printed beautifully. Here's just one
- example of how you can combine both English and Hebrew on one line
- (actually, two lines in this case!):
-
- ןוגכ ,הפי תוסיפדמה תורחא תוינכתל םיאתמ ASCII ץבוקב טלפ ∙
- .ךירצש ומכ רדוסמ היהת תירבעה .1ST WORD™ וא WORD-UP™
-
- Docs included. Shareware. (note: This program takes a LONG time to
- initialize. Don't worry - your computer hasn't crashed!). This file is
- at least ST--STE compatible, but it doesn't really work with Geneva -
- if you go to the menu line it bombs. Toad Hall.
-
- Now here are all the other files in this archive!
-
- 4PAK_V1 by Yaron Kidron is a TOS/PRG file compactor. You can pack
- your files by around 60% and still run them. It also unpacks them.
-
- BLANKS by Dr. Sandford Aranoff is a small program which will convert
- TABs to spaces and blanks to indent spaces in your documents. This is
- useful in converting ASCII text to 1st Word/Wordwriter format (avoiding
- the inability of those wordprocessors to re-format imported ASCII text.
- ST--STE and Geneva compatible (at least).
-
- CIRCLES by Dr. Sandford Aranoff is a program which draws straight
- lines that look like circles! Actually what it does is a form of
- string art, drawing straight lines between points about a center. You
- can make some excellent screen views this way! You input two numbers
- and the program goes from there. ST--STE and Geneva compatible (at
- least). Shareware. Toad Hall.
-
- COPIES by Dr. Sandford Aranoff is a small program which allows you
- to easily and safely copy files from one place to another. The date
- stamp is the same as the original. This program copies to a .BAK file,
- renaming it only when the copy was successful, to insure that the
- original file was not lost. Docs included. Shareware. ST--STE and
- Geneva compatible (at least). Toad Hall.
-
- GAUSS by Dr. Sandford Aranoff is a program which solves up to 20
- linear equations simultaneously. Shareware. ST--STE and Geneva
- compatible (at least).
-
- LISTPAS by Dr. Sandford Aranoff is a program which prints a
- listing of Pascal routines. Each procedure starts a new page. Each
- page has a heading, with the date and routine name. Can be killed and
- restarted.
-
- MULTREG by Dr. Sandford Aranoff which performs multiple regression
- calculations.
-
- PROBLEMS by Dr. Sandford Aranoff is a program which gives the
- user a variety of arithmetic problems. The user can choose the level
- of difficulty and type (addition, multiplication, etc.). It will then
- output the time you spent working and the results of your testing.
- Shareware. ST--STE/Geneva compatible.
-
- STATIST by Dr. Sandford Aranoff is a program which performs linear
- regression. A plot appears, with the regression line shown. It can be
- used to plot two dependent variables: e.g. given a plot of gold vs.
- time and Swiss Franks vs. time, it can give a plot of gold vs. Swiss
- Franks. Shareware.
-
- TABS by Dr. Sandford Aranoff is a small program which will convert
- TABs to three (or whatever) spaces in your documents. This is useful
- in fixing Pascal 2 files for printing. ST--STE and Geneva compatible
- (at least). Shareware.
-
- Whew! What a lot in one archive! I hope you like it!
-
- [] AWSAMPLR is a series of eight Atari Works documents, four designed
- to help you in creating your own macros (learn how to do that! It can
- make your work SO much easier to have repetitive tasks done
- automatically!) and four which either show font samples or ways to
- best use the fonts you have. He tells you some interesting
- work-a-rounds to fix some AW bugs. By Bob Semaan of SemTek
- Development. 158K uncompressed. Toad Hall.
-
- [] COLUMS_D by Pineau Rodelphe is a Falcon only version of the game
- Columns. Actually, it's a demo, but I don't know how limited it is (it
- looks as if it plays fully, but is limited in levels). It provides you
- with 640x480x256 resolution (usable with either a VGA, RGB/TV
- monitor), and great quality music! Limited docs (enough to tell you
- how to control the pieces as they fall). Delphi.
-
- [] CUBASE is a PageStream 2 formatted article entitled, "Cubase Audio
- Falcon." It tells about the new Audio/MIDI program from Steinberg/
- Jones' and correlates the text with pictures illustrating the features
- of the program. This seems to be a great product with many amazing
- features! Uncompresses to 246K! Toad Hall.
-
- [] DIAMF030 is a set of programs by RUIZ Patrick for your Falcon 030.
- The first is Diamonds, which should run on any ST--Falcon, but someone
- threw away the non-Falcon version, so it will only work on a Falcon.
- What does Diamond (dated April 4, 1994) do? It is a short "just for
- fun" program based on the game of Life (with the difference that
- adjacent color cells affect each others color rather than causing them
- to multiply or die). This version does not use the DSP chip, but it's
- still fast (12 generations per second!). VIBRAX is an .ACC .MOD player
- for the Falcon (according to the author it's the best one!). It uses
- the DSP .MOD routine from the BITMasters to play the .MODS at full
- quality with a minimum amount of CPU time. Use it while playing
- Diamonds! Finally, he includes two versions of the Game of Life (one
- color the other mono). Dated June 23, 1993, these programs work on any
- ST--Falcon and show you the standard program of Life where cells
- determine whether adjacent cells divide or die depending on a simple
- set of rules. It makes for some beautiful pictures! Docs included (for
- all programs). Delphi.
-
- [] DICWORDS is a HUGE ASCII list of words which you can use to add
- words to your favorite spelling dictionary. You can load this 1.47 meg
- ASCII file into your word processor and add words to your
- user-definable dictionary to your hearts content! You can use this
- with Spelling Sentry, Marcel Word Processor, Calligrapher, Atari
- Works, Thunder!, That's Write, etc., etc.. Yikes! What a lot of words!
- GEnie.
-
- [] DOMINOS is a mono-only game of dominoes. Dated 1991, this program
- will run on my TOS 1.0 and TOS 1.62 machines, but I can't select the
- dominoes I wish to place on the board. The play is against the
- computer. A demo mode is available, but it really doesn't show much.
- Online docs are in German. I'd like to play this so can anyone help me
- out? According to the uploader it's ST--Falcon compatible.
- Uncompresses to 148K. Delphi.
-
- [] ESSCD61 is ESS-Code v.6.1, the MIME-Encoding/Decoding,
- UUE/UUDecoding utility (and BTOA, and SHIP files, too) by Michel
- Forget of Electric Storm Software (the programmer of MasterBrowse, an
- excellent desktop text SHOW replacement and general file viewer - see
- MB45_BIN). This file (dated June 29, 1994) will allow you to quickly
- (very) and easily (it uses GEM with keyboard shortcuts to everything
- and more) convert binary files to ASCII text files or return ASCII
- text files to their original binary state. This version now support
- the MIME conversion method which is rapidly replacing all other
- conversion methods. ESS-Code can now handle MIME-Encode/MIME-Decode
- requests from the operating system, or when ESS-Code is called as an
- installed application. This will allow you to both send and receive
- binary files (non-text files) through the InterNET using the most
- compatible methods! It includes an expanded command line interface
- for those of you who like such things, and the manual can now be read
- online. Compatible with TOS 1.0 through MultiTOS (Geneva, too), with
- online help, and much more. The author has put a lot of work into this
- program. Color or mono. Shareware (register this and you get an
- optimized and personalized version of this program, free registered
- versions of MasterBrowse and his other shareware programs and $5 in
- coupon discounts from Suzy B's Software!). Delphi.
-
- [] FALCNBUG is a set of two .IMG pictures detailing hardware flaws in
- the Falcon and how you can fix them. How can you fix them? Get this
- file and take it to your dealer to do it! Actually, you could probably
- do it (voiding your warranty) if you are handy with a soldering iron.
- Docs are included in the pictures. Delphi.
-
- [] FALCNSX2 is the FalconSX accessory Ver 1.0 by Boyeau Stephane. This
- small and useful .ACC will allow you to set all the hardware settings
- of your Atari FALCON and more. These are:
-
- * CPU & BLITTER clock rates (8/16Mhz)
- * BUS type (Falcon bus or STE bus)
- * CPU CACHE activation/deactivation
- * Sweep freq. of the VIDEL 78/50Hz
- * Internal IDE Harddrive ON/OFF
- * Sound VOLUME
- * Sound CONNECTION in BACKGROUND (ADC to DAC for ex.)
- * RESET the Sound sub-system
- * See the COOKIE Jar
- * Have short INFORMATION on a Cookie
- * Have a look to the system CRASH page
- * LOCK your computer while not working with it
- * Have information on space used on drives
-
- This version is Shareware and is limited in that you can't save your
- preferences. Falcon only. Docs included. Delphi.
-
- [] FACLPL16 is the Falcon-only Pro-Tracker Replay, v.1.6 by Martin
- GRIFFiths (dated early July, 1994). This player will give you a 50kHz
- base play rate via a DSP replay routine. It will play 4/6/8/or 10
- channel Protracker MOD files and will even provide you with
- Tempo/interpolation controls. This version fixes a bug due to the
- program packer used by the author and a bug which prevented correct
- recognition of DigiTracker files. Shareware. Delphi.
-
- [] FIRSNARE is Fire Snake by Mr RUIZ Lionel. This is a two player game
- for any ST/STE (maybe TT but not Falcon) with a color monitor (low
- res.), two joysticks, and at least 300K free RAM (dated March 26,
- 1994). This game is easy to play and win at - easy that is if you
- have fabulous reflexes and ingenuity! Use the joysticks to move your
- fire snake about the playing field (your view is from above) eating
- all the goodies (while avoiding the deadly mushrooms and other
- obstacles). The program and docs are in French, but you can figure
- them out! Well done. Shareware. Delphi.
-
- [] FMTERM1M is the F.M Terminal (Falcon only!) v.1.00M by Brian
- Freeman (downloaded July 20, 1994). F.M.Terminal is a small GEM
- telecomm program designed to work exclusively on a Falcon030. All
- Falcon video modes from ST medium and up are supported. Uses Alan
- Hamilton's XYZ201 program (not included) for downloads. vt-52 is the
- normal TOS mode, but F.M Term is ANSI compatible if ANSI_ST (by Mark
- Matts) is run from the Auto Folder. 16 auto-dialer and 10 macros slots
- available. Online help. Not MultiTOS compatible. Docs are included.
- This program does just about what you would expect a "Not very many
- bells and whistles, but good solid stuff" program would do. I don't
- have a Falcon, but that's the impression I get from the docs. GEnie.
-
- [] GCC256B is v.2.5.8b of the Gnu project's C and C++ language compiler
- for Atari TOS. This file doesn't have any docs, but you can search for
- previous uploads of this compiler and find docs there. The previous
- version I have (v.2.5.0) was nearly 100% AT&T 1.2 compatible so I would
- assume that this is the same (or better). This file uncompresses to
- over 2.68 meg, so you'll need a hard drive to use this. Sorry I can't
- tell you more, but I know nothing about C or C++ programming and I have
- no idea how these work!
-
- [] GIP is "The Greyscale Image Processor" v.1.0 by Stephen Found
- (dated May 1993). G.I.P. can be used to enhance images (for DTP use
- for example) and process images with filters. You can use G.I.P. on
- any ST-Falcon computer. It will allow you to load these following file
- formats (with no restriction on image size, except the amount of
- available RAM):
-
- TIFF Version 5.0 (.TIF) (Classes B,G & P)
- Compuserve GIF (.GIF)
- PC Paintbrush (.PCX)
- Degas (.PI1) (.PI2) (.PI3)
- Degas Elite (.PC1) (.PC2) (.PC3)
- Monochrome IMG (.IMG)
- Hyperpaint IMG (.IMG)
- AIM Greyscale (.IM)
- AIM Colour (.COL)
-
- Once you've loaded the files they are converted to a 256 level
- greyscale image. The image is also converted to the Atari display
- format so that it can be displayed on the screen. Load up to four
- images at once. You can save as either IMG or TIFF (normal or LZW
- compressed) files. All Falcon res. supported. MultiTOS and Geneva
- compatible. G.I.P has 3 built in output formats, Hewlett Packard
- Laserjet, Deskjet and Encapsulated postscript. Output may be directed
- through the serial or parallel ports, or can be output to a file for
- later printing. Docs (and online help) included. Shareware.
-
- [] GMNI999 is Gemini v.1.99 (beta version 2), the do-everything
- replacement desktop by Stefan Eissing of Germany (dated Dec. 31,
- 1994). This is a huge utility (uncompressing to 1.7 meg!), but you
- don't need it all to run the desktop. This set of programs will give
- you color animated icons, the ability to place programs on the
- desktop, intelligent install applications ability, run TOS programs in
- a window (even without Geneva/MultiTOS/Mag!X), support for small icons
- (like mac), a recoverable trashcan, and more. Using this desktop will
- give you a Mac-like feel with all the advantages of the Atari series
- of computers (now that sounds like a "honey of a deal!"). This file is
- all in German (program and docs) but if you get GMNI_ENG (see below)
- and use it the program will be in English. Shareware. Delphi.
-
- [] GMNI_ENG is a file by Eric Chapman (dated March 18, 1994) which
- contains English translations of two Gemini 2 (actually Gemini
- v.1.999 - the beta v.2.0) files, GEMINI.RSC and GEMINI.MSG. They
- should be installed in place of the original German files of the same
- name, and together they provide a complete English interface to Gemini
- 2 (see GMNI1999 recently uploaded on Delphi).
-
- [] GO_UP is v.1.00 of a graphics arcade-style game by Rüdiger Wurth
- from Germany. It is based on the popular "LodeRunner" game where you
- attempt to avoid running into a wall, your "trail" or the trail of
- another player. For 1-4 players, this game is joystick or mouse
- controlled. English docs are by Bill Rayl of the former Atari
- Interface Magazine. Mono only. The game interface is now in English.
- Delphi.
-
- [] GPSP is ten .PC1 (Degas low res compressed) pictures of the 1994
- Spanish Grand Prix. Captured from video by Richard Maddox using his
- VIDI-ST, these pictures aren't that crisp, but they are interesting,
- especially if you have any interest in auto racing. Viewing these
- pictures you can get a real sense of how fast those people and
- machines really go. Toad Hall.
-
- [] GVWFAX03 by John McLoud is a module for GEM View which will allow
- you to display FAX files from the COMA FAX program. The docs are in
- German. Shareware. Delphi.
-
- [] HEART is a scene file for POVRay 2. It shows a heart on a pillow.
- This .POV file just uses some of the default include files with
- POVRay, so there is no need for new include files. Delphi.
-
- [] HEXMIN12 is Hexmines v.1.2 by Jean-Etienne DOUCET (dated Jan. 6,
- 1993). Hexmines is a game where you have to locate mines (or bombs) in
- a field: pretty original, isn't it? What is new is that the tiles
- forming the mine field are hexagons instead of squares: this little
- detail changes the game greatly. You can control the number or lives
- allowed, the field size, the number of empty zones when starting the
- game, and the mine density (for some reason or another I do best with
- the low density, but maybe you'll like the medium or high better!).
- Mouse controlled. Low res. color only. ST--Falcon compatible. Delphi.
-
- [] JAGCES is the first issue of JagMag! I don't know the author's name
- (FIZSOFT on Delphi), but he did a good job of describing a pile of
- games he saw at the 1994 CES. I enjoyed reading this and finding out
- about some of the Jaguar games that are coming (more ways to spend my
- money - yikes!).
-
- [] JPEG220 is a very fast GIF/JPG viewer for the Falcon v.2.20 by
- David R. Oldcorn (uloaded in June 1994). The author of this program
- is also the author of Starball, that superb pinball game for the
- ST--Falcon. You can start it in any res. and it will automatically
- display your images in true color mode (a slideshow mode is
- available). This version has switched from using the Falcon's 68030
- chip for all the decompression and viewing of images to using the DSP
- chip for fast JPG viewing (previously this was only in the registered
- version). Not satisfied with GIF/JPEG pictures, this program will also
- read Degas, Spectrum and Targa pictures and can convert these pictures
- to TGA or JPG formats. Docs included. Shareware. GEnie.
-
- [] JULIA is an .MPG animation named Julia. You can view this using
- MPEGplay for the Falcon. According to the upload description on Delphi
- this animation shows a "silver thingy in the center of a room... the
- camera rotates around it as the silver blob changes shape from a
- sphere to some odd object, and back."
-
- [] KANDY173 is Kandinsky v.1.73 by Ulrich Roßgoderer (dated May 19,
- 1994). This Shareware Vector/GEM metafile drawing program is
- excellent. Now completely translated into English, this program allows
- you to create vector graphics which can be printed out at the highest
- resolution of your printer with no image degradation (can't say that
- about bit mapped files!). Import Easy Draw GEM vector graphics, GEM/3
- files, create Bezier curves, do LOTS more (I'm amazed at all the
- features and options of this program!). The registered version of the
- program provides you with written docs, allows you to rotate text and
- objects, do landscape printing, and export images in PostScript
- format! Those are the only limitations! It works on color and mono
- ST--Falcon's (a TT & Falcon with FPU specific version is included),
- even those with only 1/2 meg of RAM! and with a variety of graphic
- boards. The program is very fast on image re-draws (nice!). It has
- some excellent GEM sample files included. Kandinsky allows you to
- create text that consists of BGI fonts, the vector fonts from Borland
- (ten BGI fonts included). It seems to be very easy to use.
- GDOS/SpeedoGDOS/GDOS clone compatible (while needed to save and print
- files they are are not needed to run the program). MultiTOS, Geneva,
- and Mag!X compatible. Check it out! Shareware ($30 US, and worth it!).
- GEnie.
-
- [] KNOCKOUT by the Mugwumps is a Falcon only demo (dated July 4,
- 1994). This is a huge file (2.58 meg compressed, but only slightly
- more uncompressed) so be prepared to spend some time downloading it.
- It is entitled "Cycedelic Knockout!" (sic.) This piece of code runs on
- all Falcon 030s with internal or external harddisk and all types of
- monitors except monochrome! It requires all four meg of your Falcon's
- RAM. Check out the cursor keys and see what happens! I have to get a
- Falcon so I can do a better job of reviewing these Falcon files!
- Delphi.
-
- [] LOCK is the Lock .CPX v.1.0 by L Hendry (dated March 6, 1992). This
- .CPX allows you to prevent other people from using your computer while
- you leave it unattended by locking it out until the correct password
- is entered. It can also prompt for a password during the boot sequence
- to prevent unauthorised access then. It will even prevent access to
- your hard drive if you Autoboot your hard drive. Requires XCONTROL to
- be useful. Docs included. Shareware. Delphi.
-
- [] LPMUD312 is LPmud v.3.12. It is a dungeons type game, but that's
- about all I can say about it. It seems that it is designed to be
- played via modem (it talks about "calling back" but there is no
- specific description of the game and its theme in the file. There are
- lots of docs, but they are in the form of brief online helps. This
- file is huge, taking up over 1.6 meg of space uncompressed (it
- requires a Hard drive, and at least 2 meg of RAM to run). It also
- requires that MiNT be running (by itself). The author (unknown to me
- since I can't find his name anywhere) mentions that he wanted to write
- a better game than "Abermud," but I don't know what that is! Your goal
- is to become a wizard, and to negotiate past all the monsters and
- through all the rooms. This archive is set up to run from partition E.
- This file is NOT in a self-extracting format, so you will need a LZH
- (lh5) compatible archiver to uncompress it. See the Utilities section
- for the appropriate utilities. Delphi.
-
- [] MACRE142 is Macrec v.1.42 by Frank-Oliver Dzewas (dated June 14,
- 1991). This is a .ACC/.PRG combination which will allow you to record
- and play back at will a variety of mouse and key combinations from
- within your programs. This is very nice for complicated and repetitive
- functions. CodeKeys from CodeHead Technologies does the same thing
- (but only better, and that's all in English!). This program and its
- docs are in German. Color or mono. ST--Falcon and Geneva compatible.
- Delphi.
-
- [] MRCEL234 is the updated (features added, bugs squashed) GEM-based
- Marcel Word Processor v.2.3.4 (dated July 26, 1994). Marcel has loads
- of features, like auto-reformatting, instant-access writer's note pad
- (saved with file, but not printed or exported), easy accented-letter
- entry, easy keyboard selection of clauses, sentences, and paragraphs,
- word erase, and hundreds of other features, many not found in other
- word processors.
-
- You can import text from all sorts of programs, from ASCII, 1st
- Word/WordWriter, WordPerfect v.4.1, and Rich Text Format (RTF) (and
- export in 7 or 8 bit ASCII, RTF, and 1st Word), you can select and see
- various type styles (italic, bold, etc.) right on screen, mark blocks,
- scroll through text (very fast!), auto-reformat your paragraphs,
- easily select pre-installed page designs (like letter, legal,
- business, term paper, etc.), insert date and time into your texts and
- much more.
-
- Spell checking (the American and British dictionaries are described
- below, and now you can add your selected words to them!), printing (in
- a wide variety of printers including Epson and compatibles, HP
- DeskJets and LaserJets, the Atari Laser and PostScript), and literally
- 100's of other features. Marcel is an excellent program with a very
- nice "feel." Tutorial included. Color or mono. Not limited in any way
- from the registered version (you get the manual and free support on
- registering (only $10 in North America, and you get a $5 coupon for
- Suzy B's Software). Requires at least 512K of RAM (1 meg recommended),
- a DS disk drive (it works great on a hard drive, too!), and a ST med.
- res. display or higher. Any ST-Falcon, MultiTOS and Geneva compatible.
- Check this one out! GEnie.
-
- [] MARCEL_A is the American usage Spelling Checker file for use with
- Marcel 2.3.3 (see MARCEL23). Using Marcel and this file will allow you
- to quickly spell check a huge number of words. Now you can add your
- most used (and misspelled) words to the dictionary. The dictionary can
- either be loaded into RAM (which takes some time initially, but is
- faster in the checking) or from disk (which is faster at the start but
- slower in the checking). One thing I like about this dictionary and
- Marcel is that it correctly identifies hyphenated words (checking each
- half separately). Delphi.
-
- [] MARCEL_B is the British usage Spelling Checker file for use with
- Marcel 2.3.3 (see MARCEL23). Do yourself a favour and use Marcel and
- this file to quickly spell check a huge number of words. Now you can
- add your most used (and colourfully misspelled) words to the
- dictionary. The dictionary can either be loaded into RAM (which takes
- some time initially, but is faster in the checking) or from disk
- (which is faster at the start but slower in the checking). One thing I
- like about this dictionary and Marcel is that it correctly identifies
- hyphenated words (checking each half separately). Delphi.
-
- [] MB45ABIN is MasterBrowse v.4.5a by Michel Forget of Electric Storm
- Software (dated July 4, 1994). The author has really added A LOT of
- new features to this version (actually v.4.5a is has two bug fixes
- from v.4.5 - if you have any previous version I recommend that you get
- this). If you don't, really get this! Master Browse is an EXCELLENT
- program which completely replaces the desktop's SHOW routine for any
- ST--Falcon. It will allow you to search, mark blocks of text (a new
- easier way to do this in v.4.5), cut and paste using the Atari
- Clipboard, print out your selected text(s) in a multiplicity of ways,
- and piles more features (in part the docs are so extensive simply
- because there are so many features! If you want a text file viewer to
- do something, this probably already has that feature!).
-
- MasterBrowse can be configured to call an alternate viewer for special
- types of files, such as pictures or sound files. It is _Fast_ and
- smooth, and can take full advantage of GDOS/SpeedoGDOS, the features
- of MultiTOS, MultiGEM, Mag!X, and Geneva, as well as the alternative
- desktops such as NeoDesk, TeraDesk, and Gemini. Another nice feature
- is that MB supports Peter Seitz' View Protocol, which allows other
- programs to instruct MB to display a file instead of using their own
- default viewers. A REALLY nice feature new in this version is that MB
- will emulate the TOS 1.4 Item Selector for all of you TOS 1.0 and 1.2
- users out there. Keyboard (user configurable) or mouse controlled.
- Online help (using the ST-Guide .ACC). It has an easy-to-use
- installation program. Shareware ($15). SUPPORT SHAREWARE AUTHORS! (If
- you register this program you get a $5 credit towards... well, read
- the docs and find out!). Color or mono. This will work on floppy or
- hard drive systems. Delphi.
-
- [] MINT110S is the C source code for MiNT v.1.10 from Atari (dated
- 1994). MiNT if you remember, is the official "Multitasking Operating
- System Extension for the Atari ST." There are no docs, but there is a
- file listing changes made in MiNT from the previous version. The
- uncompiled source code is freely distributable, but there is a
- limitation in that you cannot distribute the compiled program. Don't
- do it, because if you do future versions of MiNT won't be released
- this way! Delphi.
-
- [] MONO26 is the Monochrome PUT Maker And File Converter/Merger v.2.6
- by Thomas Hopper (dated July 18, 1994). This compiled GFA Basic
- SHAREWARE program loads Degas mono images as well as GFA PUT and
- Screen files, and cuts portions of them with a GEM rubber box. It will
- then save the cut portions of these images in a GFA PUT file. It will
- also save any of these imported images to a disk file in either GFA
- SCREEN or the uncompressed Degas format. Lastly, it will merge a PUT
- file from either the memory or the disk to the image currently in
- memory. Mono only. Docs included. Shareware. TOS 1.0-2.06 compatible
- (at least). I found this on TOAD Hall.
-
- [] MORPHER1 is an FPU requiring demo of Lexicor Software's new
- program, Metamorphosis 24. According to Lexicor, this is the first 2
- Dimensional Morpher for Atari ST/TT/Falcon. This demo requires the use
- of the FPU chip so it will work on any ST(E)/TT/Falcon/Clone (up to
- 256 colors) with one of those chips and at least one meg of RAM and a
- 640x400 display (ST High) or higher. Metmorphosis 24 can morph between
- two same TIFF pictures and create an intermediate morph of the two
- images. After having loaded your source and target frames you can not
- only produce single frames but tween whole keyframe animations in
- 24bit (files are always saved as 24 bit Truecolor pictures no matter
- the res. in which you run the program). This program provides you with
- an easy and user friendly interface (GEM based), four levels of
- morphing depth, all the tools you need, toggle rip on/off, Multitos/
- Geneva/Mag'X Compatibility and Support, TIFF support, and optional FPU
- support. A tutorial file and pictures are included. This demo is save
- disabled. Delphi.
-
- [] MORPHER2 is a demo of Lexicor Software's new program,
- Metamorphosis 24. According to Lexicor, this is the first 2
- Dimensional Morpher for Atari ST/TT/Falcon. This demo does not require
- the use of the FPU chip so it will work on any ST(E)/TT/Falcon/Clone
- (up to 256 colors) with at least one meg of RAM and a 640x400 display
- (ST High) or higher. Metmorphosis 24 can morph between two same TIFF
- pictures and create an intermediate morph of the two images. After
- having loaded your source and target frames you can not only produce
- single frames but tween whole keyframe animations in 24bit (files are
- always saved as 24 bit Truecolor pictures no matter the res. in which
- you run the program). This program provides you with an easy and user
- friendly interface (GEM based), four levels of morphing depth, all the
- tools you need, toggle rip on/off, Multitos/ Geneva/Mag'X
- Compatibility and Support, TIFF support, and optional FPU support. A
- tutorial file and pictures are included. This demo is save disabled.
- Delphi.
-
- [] MOST2 is the M.O.S.T. viewer v.2.0 by Brian J. Grier (uploaded
- July 13, 1994). This exciting file is a "teaser" of better things yet
- to come (He's working on a program to access the Compton's
- Encyclopedia - and he'll release it if enough people register this
- version!). It is a shareware program which will allow you to read
- Compton's New Media M.O.S.T. CD-Roms (and possibly even some older
- non-M.O.S.T. CD's). This version now supports Compton's V2 MOST titles
- and supports the use of the Hyper-linked database found on the
- Compton's CD's. You can get a version which will support pictures and
- sound (and use the dictionary on every M.O.S.T CD-ROM) by registering.
- ST--Falcon compatible (you must supply the CD, player, and the
- CD-Driver). Docs included. It's great to see more and more support for
- CD's coming to the Atari World! Support shareware authors! Docs
- included. This program should work on all Atari ST--Falcons, but it
- hasn't been tested with TOS 1.0 or 1.2 machines. GEnie.
-
- [] MSPYDEM3 is a useable demo of CodeHead Software's MIDI Spy v.1.2
- (dated Sept. 12, 1993). This .ACC is a unique MIDI sequencer that
- records, plays, and copies your songs in the background. With MIDI Spy
- installed, you'll never lose another valuable musical idea because
- your sequencer wasn't ready to record - MIDI Spy is always listening.
- You can call it background operation or you can call it MIDI
- multi-tasking, but what it gives you is freedom and power! As a
- musician, it's never easy to remember to push that button BEFORE you
- start recording. Many times you'll just start playing without
- realizing you're about to create something you should capture. Plus,
- there's always that stigma attached to the "red light" that tends to
- inhibit your talent. With MIDI Spy, you can forget about these things.
- You don't have to be a recording engineer. You don't have to
- anticipate your moments of inspiration. And you won't feel the
- pressure of the red light. In fact, you'll even forget MIDI Spy is
- installed, until you're ready to replay your creations.
-
- Even if you aren't a musician, you can use MIDI Spy to play songs in
- the background while you are doing something else (of course you can
- do that even if you ARE a musician!). MIDI Spy will load and save
- standard MIDI sequence files, allowing you to load its songs into
- other MIDI sequencers. Just plug in your keyboard or sequencer and
- play away! Limited docs included. This demo includes several
- inhancements and bug fixes over their v.1.1 release. This demo is
- limited to a ten minute lifespan, so be sure to keep your compressed
- file handy--or at least long enough to go out and buy it! The
- CodeHeads are great guys! Let's support them, especially now. GEnie (I
- just found this stored away in a corner of my hard drive where it's
- been stuck for almost a year!).
-
- [] M_READ21 is Mountain Reader II v.2.1 by Anthony Watson (uploaded
- Aug. 8, 1994). The author continues to improve his work! This version
- fixes some bugs in the previous version. MRII, which is the successor
- to Mountain QWK, is the first offline message reader for the Atari
- which allows you to use both QWK and Bluewave message formats. This
- allows you to call up any BBS which supports either of those formats,
- download all the messages which you have previously indicated you
- desire. That saves a lot of time and money for you right there, but
- there's more. MRII allows you to _answer_ all of those messages
- offline, composing them "just so" and then uploading them all as a
- packet which the BBS then distributes appropriately. Now that saves A
- LOT of time and money!
-
- This version have been drastically improved (and older versions were
- excellent, too). It features a 3-D interface, an internal editor with
- clipboard support (or use your favorite external editor), a hypertext
- help system, offline conference configuration, user lockouts, full
- bulletin support with ANSI emulation, offline file requests, and much
- more. This demo version is only limited in that you cannot save your
- configuration files. Docs and online help included. Shareware.
- Requires at least one meg of RAM (two is better). Floppy or hard drive
- (Hard Drive is MUCH better!). ST--Falcon and Geneva/MultiTOS/Speedo
- GDOS compatible. Color or mono. The author provides excellent and
- active support of his shareware, as this version 2.1 shows (v.2.0 was
- only uploaded in mid-July). Contact him with a problem and he will fix
- it!
-
- [] M_STONES is Magic Stones v.1.04 by Emanuel Möcklin. Magic Stones
- GEM based, Multi-tasking aware, .PRG/.ACC and three different games in
- one. It is Tetris, Bitris (similar to Tetris, but it is a two player
- teamwork oriented game, and Columns. Keyboard controlled. All three of
- these games are excellent! They can be played on any ST--Falcon in
- color or mono modes. Delphi.
-
- [] NEO3T25Z is a set of SuperZap *.ZAP files which will allow you to
- modify NeoDesk v.3.03 to automatically change the speed of the Fast
- Technology Turbo25 ST accelerator board (revision-C) for installed
- applications. I have the Turbo25 board and I have NeoDesk, and they
- are both wonderful! Docs included. GEnie.
-
- [] NIBE by Marc BOURLON is coded like a demo, with excellent graphics
- and pretty good sound, but it's actually a remake of game which has
- become known under many titles (Snake and Slither to name two). The
- docs are dated June 27, 1994 (though really written in 1991) this game
- has you trying to control a small (and ever growing) snake, moving
- about the screen eating all the apples on each level and avoiding
- banging into a wall or into another part of the snake. I found this
- the best version of this game I've seen. I knew I could do better if I
- tried it "one more time!" The ST version has some nice sounds, but
- the Falcon version (also included) doesn't. Docs included. It's very
- easy to control with the joystick or keyboard (you can choose which
- keys to use). Color only. You have to reset to quit in the ST/STE
- version, but that's not necessary with the Falcon version.
- Uncompresses to 262K. Recommended. Delphi.
-
- [] OCTA096 is The Octalyser v. 0.96 MOD file editor by Christian Dahl,
- Davor Slutej, and Tord Jansson. The Octalyser can handle 4, 6 or 8
- channels and basespeeds at 16, 20, 25, or 50 kHz and now includes the
- ability to set the sample-basespeed to this standard. This program
- supports ALL ProTracker Effect Commands, and will work on any
- STE--Falcon030. To get the most speed out of this program Octalyser
- uses its own non-GEM interface, but it allows access to desk
- accessories (or when using MultiTOS, to multi-task). You can run
- external programs, load and save MOD and AVR sound files (saving is
- disabled unless you register), and more. Also included with this is
- information about UCDM, the Software Soundchip by Tord Jansson. Nine
- UCDM players are included with this archive. The players, when used
- with Octalyser, will allow you to play sound files with a wide variety
- of speeds, sound quality, machine specificity, and more (all so you
- can match your sound play to specific use). Keyboard and mouse
- controlled. All of this is Shareware. Color only. Docs included.
- Geneva compatible. Delphi.
-
- [] OMEN25D is the demo release of the OMEn v.2.50 operating system by
- Craig Carmichael, Pres. of Esquimalt Digital (dated July 9, 1994).
- OMEn is the Open Multitasking Environment, (OMEn). While this
- graphically oriented OS is still developing, any programs developed
- for this release will remain compatible with future versions. It is a
- cross platform operating system, with upcoming releases for the Mac,
- Amiga, PC (with a 680x0 card), and the Power PC. What that means is
- that a program written on any of those platforms will run, without
- modification, on any of the others! Now THAT could lead to some
- interesting software! This demo will give you a hint of how OMEn
- works, and will show you how easy it is to program OMEn applications
- (it's component-ware, so you don't need to "invent the wheel" each
- time, components are developed which do one thing well and are then
- used after that in many applications), and much more. Sample
- applications, sound and picture files are included. Docs and online
- help included. I think OMEn is an exciting development in the Atari
- world. Check it out! The author sent this one to me, but you can find
- it on GEnie.
-
- [] PBUG1_21 is Peacebug v.1.21 by Emanuel Möcklin (dated May 25,
- 1994). Peacebug seems to be an amazing tool for you programmers out
- there. It is a background debugger which will run on any ST--Falcon
- computer with support for the MC68000/10/20/30/40/MC68881/2. It is
- reset resident, reset proof, and fully symbolic with a programmable
- interface, mouse and keyboard controled. This new version supports the
- Falcon video hardware and has special links with Sysmon and Templmon.
- It also includes a special version just for coders which defaults to
- the "cheat" mode, making things more convienient for them. Full docs
- included (a combination of German with enough English sprinkled in to
- make sense for you programmer types). There are also totally English
- docs for several of the support utilities of which many are included.
- 584K uncompressed. Delphi or GEnie, I don't remember!
-
- [] PLATDEMO is the new demo of Edit Track Platinum from Binary Sounds
- (formerly Barefoot Software). I don't know much about MIDI but I've
- heard about Edit Track Platinum. Platinum is more valuable than Gold
- and from all I hear this program is better than gold. Fully useable
- except that you cannot save your files. Examples included. No docs,
- except ordering information. A MIDI sequencer is required.
- Uncompresses to 800K. Delphi.
-
- [] POVBUDDY is POV Buddy by Brian K. Freeman (the author of F.M
- Terminal for the Falcon). Uploaded by the author on July 20, 1994,
- this program is a fully working, GEM based shell for POVRay, the PD
- cross platform raytracer. While this shell doesn't include all of the
- POV functions, since the author doesn't use them all, if you give him
- a yell (and maybe send him some cash!) he will add those you wish.
- This doesn't run on my STE with Geneva, so I'm not sure if it is a
- Falcon only file (the author developed it on a Falcon). No docs
- explaining how to use it. GEnie.
-
- [] RIPPLE is an .FLI animation created using POVRay 2. Unfortunately,
- it will not work with MoviePlayer, the FLI player for all Atari from
- BrainSTorm, but it will work on FLI players for the Falcon. It is an
- animation of a rock falling into a pool of water and the ripples which
- follow. Delphi.
-
- [] SAFE2 is SafeCracker II by Mike Starnes. This is a game which I
- haven't figured out how to play, or if I have figured it out it's
- totally unwinable. In this game, you are an Art thief who has broken
- into a gallery to steal the Mona Lisa. Unfortunately for you the
- painting is guarded by a sophisticated alarm system. You are presented
- with three boxes the first of which has a number in it (randomly
- chosen between 10 and fifty, inclusive). You have to guess which
- number is the correct number (scroll through the available numbers
- using the joystick). You get one error and then you're busted. That's
- one chance in twenty of getting the correct number for just the first
- box - totally random. If you do happen to guess right (by clicking the
- fire button when the correct number is displayed) you go on to the
- next box and repeat the procedure, and so on to the third. You can
- figure your odds of winning! I don't understand. There seems to be no
- skill, not _game_ here at all. Can someone tell me differently? Also,
- one of the Degas picture files is of zero bytes length, but that
- doesn't seem to effect the play of this game (maybe if you won?). Oh
- well! Docs included. ST--STE and Geneva compatible (at least). Color
- only. Toad Hall.
-
- [] SPOFLT31 is the Speed-of-Light (SOL) image processor/viewer v.3.1
- by Stuart Denman (dated June 9, 1994). SOL used to be just a fast
- (according to the author, the fastest) GIF viewer for the ST--Falcon,
- allowing you to display 256 colors at once (even on an ST) and
- allowing a color palette of tens of thousands on an STe/TT. Now SOL is
- more than that! It is now the fastest (again, according to the author)
- JPEG viewer for the Atari line (for machines without a DSP chip). This
- version also adds more image formats (now including GIF, JPEG, .PI?,
- .PC?, .PNT, and .IMG pictures), more image processing features, and
- many other impressive tools, including the most extensive color map
- editing capabilities available on Atari systems. This version includes
- the author's Filtered Image Scaling (FIS). FIS is a technique is used
- to smooth out images that have been enlarged or reduced. This is a
- powerful feature of this version and is only enabled in the registered
- version (though some sample pictures are included so you can see how
- it works). Low Rez color on ST/STe, TT medium, and all Falcon
- resolutions, too. Also included in this file are color and mono icons
- for use with the TOS 4.01 or higher desktop and a neat little graphics
- and sound demo the author had lying about. Docs included. SHAREWARE.
- Delphi.
-
- [] STARBASE is a well done .GIF file of the USS Enterprise NCC-1701-D
- approaching Starbase 133. The planet is at the bottom of the picture
- and the Moon looms huge in the background. That Starbase is BIG!
- Delphi.
-
- [] STELLO11 is Stello v.1.10 by Claus J. Pedersen. This Othello clone
- is more than that. GEM based, ST--Falcon and MultiTOS/Geneva
- compatible, this program has the potential to beat you every time (and
- with a nice interface, too!). You can play against the computer, have
- the computer play against itself, or play against another human (you
- can also watch two other people play!). You can configure the computer
- to play with time and computational depth limits you impose (a good
- idea to do if you want to win!), or just let it play until it sees the
- best move. Stello will play in English, German and Danish (docs are in
- English). It also allows you to place background pictures on screen
- (several included). You can ask it to suggest moves, print out a
- listing of the game, move back and forth through the game moves,
- switch sides, and much more. One very nice thing about this program is
- its documentation. The author tells how he came to write the program,
- and how writing the program expanded his understanding and
- appreciation of the game. I recommend this file. Shareware. Color or
- mono (higher Falcon and video card res. supported, too). 645K
- uncompressed. Delphi.
-
- [] STF60 is a review of the July issue of ST Format by George Richard
- Yamagata. Connected to STeve's Atari Sales where you can buy ST
- Format, George packs this review with lots of interesting information.
- It makes me want to go out and buy the magazine! ST Format is a
- wonderful British ST-Falcon-Jaguar magazine which I heartily recommend
- to you. Some of the topics covered are: George's comments on 3 recent
- loses from the Atari world, examination of STF60's NEW ST GAMES theme
- and reasons to buy this mag. The 7 programs and over 30 files on the
- coverdisk; the 2 new hardware, and 3 new productivity reviews are
- summarized. Read more about MOUSE KA MANIA, file management, using
- QUARTET, DIY, word processors, STF's past history, and more. I found
- this on Toad Hall BBS.
-
- [] STFTPINF is a listing by Hallvard Tangeraas of Oslo, Norway of the
- InterNet FTP sites for the Atari ST/TT/Falcon series of computer
- (dated May 26, 1994). Sites are listed world-wide, and detailed
- instructions for downloading files are included, too! Recommended if
- you want to access the InterNet. Toad Hall.
-
- [] STGUID_E is a hypertext system for the ST/TT/Falcon (dated April
- 20, 1994). This looks like and excellent and easy to use system, but
- while the program and support files are in English, the docs are in
- German. With ST Guide, you can create all sorts of simple to fancy
- HyperText learning tools. I wish the docs were in English it looks so
- interesting! Color or mono. Geneva compatible. GEnie.
-
- [] STIS2 is the STIS 3-D (Stereoscopic Image System) v. 2.0 by
- Phillip W. O'Neal (dated May, 1994). STIS 2 is part of a wave of
- picture viewing which is sweeping the country (well, that might be a
- little exagerated, but I see STIS pictures in bookstores, on coffee
- tables, and on the pages of my Sunday comics. STIS images are those
- funny, blurry, multi-colored "pictures" which, if you can't see them,
- you are convinced that everyone is just trying to make you look like a
- fool by getting you to stare at them. But it's true, there are
- actually pictures there! STIS will allow you to make them yourself!
- With this program you can change an uncompressed .PNT/.TPI (Prism
- Paint/True Paint) image that you create or find into a stereoscopic
- 3-D image (sample pictures included).
-
- STIS will run on any ST, TT, FALCON, ect., and create 3-D images any
- size (limited by memory) and any number of colors. This is an amazing
- program! I recommend that you also get STIS v.1.0 which allows you to
- create STIS pictures with Degas pictures. Here's how I view STIS
- pictures: I press my nose right up to the monitor and to relax. As my
- eyes relax the picture becomes blurry. I then take my nose off the
- glass about two inches and relax again. After a little bit I begin to
- see depth in the picture. That gives me something to focus on and the
- picture appears. The pictures aren't all that crisp, but they are
- astounding! Color or mono. Docs included. Delphi.
-
- [] STNEWS9 is Vol. 9 Issue 1 of _ST News_ (dated March 11, 1994) by
- Richard Karsmakers, the author of the Ulimate Virus Killer and more.
- It is chock full of interesting articles, software, film, music and
- book reviews. Assembly Language GEM programming tutorials, an article
- by Jeff Minter, an in-depth preview of Chromastudio 24, lots of
- "cheats" for adventure games (Time Quest, Demons Seed, Gold Rush,
- Hero's Quest II, and more), an article by Atari Benelux' Wilfred
- Kilwinger explaining how to get the most from MultiTOS, information
- about the latest viruses and letters from a virus programmer, a fun
- look at the number "42" and several interesting programs.
-
- This is JAM packed with material and I recommend it to you. Color.
- ST--TT(in ST res)--Falcon and Geneva (but not MultiTOS) compatible.
- This file has two portions in the archive, a ZIP compressed archive
- (STZIP24 included) which contains programs several interesting
- programs--trust me, they are!) and another several files which are the
- magazine proper. This second portion can be put on a floppy drive by
- itself, setting the first portion on another disk. Otherwise you will
- need to format a 900K formatted disk (83 sector, 11 tracks) which some
- drives can't do. But uncompress it to a hard drive and run it from
- there. It's a lot easier! What? No Hard Drive? You REALLY need to
- get one - the bigger the better. It makes a tremendous difference in
- your productivity on your ST/STe. Delphi.
-
- [] STTNG is a .GIF picture of the Star Trek: The Next Generation Logo.
- Toad Hall.
-
- [] STTNG_EN is an .IFF Blueprint-type drawing of the Enterprise D from
- Star Trek, The Next Generation. The view is from directly above. I
- found this in the Delphi Science (SC) area.
-
- [] STOSFX30 is STOS FIXER v.3.0 by Robert Quezada (dated May 10,
- 1994). This program will take your STOS programs, Run-time or
- compiled, and allow you to update them for any TOS release (almost -
- see below). It's a very handy thing to have when you have a nice STOS
- program that won't run on your TOS! Now MultiTOS and Falcon
- compatible. In order to update programs to run on TOS's higher than
- 1.62 the original program must be at least compatible with TOS 1.62
- (this is due to other, unfixable, problems with the pre-STE compatible
- STOS program). Once you update a program for your TOS it will no
- longer work for lower TOS versions (you can fix any program again for
- other TOS versions by running STOS Fix again). Color or mono. The
- program must not be compressed for this to work (so get the New
- De-pack v1.1 - NDP11 by Mike Watson to uncompress any packed
- programs). ST--Falcon compatible. Docs included.
-
- [] TCFQ0594 is the TCP/IP Atari FAQ (Frequently Asked Questions which
- tells much about TC/PIP (Transmission Control Protocol/Internet
- Protocol). TC/PIP is the common name for a family of over 100
- data-communications protocols used to organize computers and
- data-communications equipment into computer networks.related. Read
- this and find out about how networking of multiple Ataris is coming
- along. Pretty interesting. Off of the Internet and GEnie.
-
- [] TERA_139 is Tera Desktop V1.39 by Wout Klaren (dated April 8,
- 1994). The Tera Desktop is a replacement of the ST (and TT/Falcon)
- desktop. This desktop offers many of the same features as NeoDesk, DC
- Desktop, and the Atari NewDesk (TOS 2.06 and above), and then some.
- With this program (which uses about 140K of RAM) you can place files
- and programs on the desktop as icons, and view files in a window (one
- nice feature is that you can select the size of the font, small,
- normal, large, and very large, used in displaying text - both in the
- file viewer and in the windows). Buttons in dialog boxes can be
- selected with the keyboard!
-
- There are really too many features to be listed here. It will work
- with any TOS (both ST and TT/Falcon versions are included) and from a
- floppy or Hard Drive (Hard Drive is definitely recommended). It can be
- run from the AUTO folder or from the desktop. Color or mono. Docs
- included (now program and docs are in English, French, and Dutch - you
- choose). One nice feature is the ability to view .IMG and Degas
- pictures. This version improves the ability to start programs,
- allowing some to work that didn't work before (that's the only listed
- improvement over v.1.38). I recommend that you check this program out!
- Geneva compatible. GEnie.
-
- [] TLCBOOK5 is TLC Address Book v.5.00 by Tom Hayslett (dated March
- 31, 1994). This version is more than an update, it's an uplift! He has
- taken all the suggestions and implemented them all! What is this
- program? It is really two databases in one! One is a standard address
- book that has _fast_ loading, sorting (on up to three fields at once),
- searching, merging, and saving of data (as many entries as your
- system's memory can hold). The other (fully integrated with the first)
- keeps track of birthdays, anniversaries, and other important dates and
- events (now even 21st century dates can now be handled).
-
- It allows you to easily support any printer (the default is an Epson
- compatible printer and a config. file for an HP Laser is included as
- well, but you can easily make your own drivers). You can also print
- your data to disk for mail merging and the like. It also supports
- several page sizes, printing of phone and address books, mailing
- labels, date books, and date labels. You can now merge multiple
- address books. GEM interface with "Hot Keys" for most functions. All
- ST/TT res. except ST and TT low. ST/STe/TT compatible. Docs and online
- help. SHAREWARE (not crippled at all so it's really up to you to be
- honest!). I would recommend that you download TLC_BOOK (v.4.03 from
- May of 1993) which contains an Okidata config. file and TLC_View v.1.0
- (dated May 26, 1993). TLC_View is a program or accessory (just rename
- it) which will allow you to load and view you TLC Book address
- databases into a GEM window without leaving the GEM program you are
- using (very handy when you are working with your word processor). So,
- download them both and you'll get them all! GEnie.
-
- [] TRAINS is two high quality .IMG silhouettes of old fashioned steam
- trains. The first is of an engine, coal car, passenger car, and
- caboose. The interesting thing about this .IMG is that it is vertical
- with the engine pointing downward. The second .IMG is of an engine and
- its coal car. The train is pointing to the right. Delphi.
-
- [] TRAXX1 is a set of nine quality .MOD files from the House Adonis
- International TraxX (a European .MOD distribution group). They welcome
- you to send them your own quality MODs, along with advertising of your
- group. They will make sure they get passed out far and wide. This
- archive uncompresses to just over one meg. Uncompress using STZIP26.
- GEnie.
-
- [] TTART17 is TT Artist, the TT GEM Screen Saver v.1.7 by Massimo
- Farina (dated June, 1994). This file is a very nice PD screen saver
- designed for use with the TT (I've heard that it beats out any Mac,
- PC, or Unix screensaver around). It takes advantage of all available
- colors, and provides you with a wide selection of animated display
- modules from which to choose. One of its modules is an amazing fractal
- generator. It can produce fascinating and complicated fractals that
- are beautiful to behold - rapidly, too! There are many more modules
- included, and this version is more multi-tasking friendly than before.
- Docs included. Tested on TT and CyReL M16-1280 graphics card. Not
- compatible with ST med & low resolutions. Shareware with a 14 day
- unrestricted use feature (then you can register it through Cybercube
- Research). TT required. GEnie.
-
- [] TUWIEN is Tuwien v.1.22, a complete UUCP Package from the TU
- University of Vienna for the Atari ST. There are no docs, but source
- code and a variety of programs and accessories are included. Some of
- the programs state that an "ethernet card is not installed" when I run
- them, implying that there is an ethernet card for the ST. Hmmm.... An
- .IMG file entitled ADAPTER.IMG is included. That's all I can tell you
- about this file! ST--TT compatible. Toad Hall.
-
- [] UNARJ241 is UnARJ v.2.41 by Insh_Allah and Mr. Ni! (the Great)
- (dated Aug. 31, 1994). This version implements almost all of the
- options available in ARJ (the compression method created by R. Jung).
- It's fast, too - up to five times faster than the previous version by
- these authors. The program and docs are in English with German
- translations. ARJ files are mostly found in the IBM world, but when
- you need an uncompression utility, you need one! ST--Falcon/MultiTOS
- compatible. GEnie.
-
- [] UVK_6_0D is a working demo of the Ultimate Virus Killer v6.0GB by
- Richard Karsmakers and Douglas Communications (dated Feb. 8, 1994).
- This demo comes from Europe, but the program is now being distributed
- in North America by Oregon Research Associates (the people who saved
- my bacon by fixing my trashed SyQuest disk - the one that had seven
- weeks of downloads that I hadn't backed up - by using their Diamond
- Edge software). The limit in the demo is that while you can detect
- viruses, you cannot kill them, and that while you can immunize your
- disks against further virus infection, you can only do so to one disk
- each time you start the program, you can look but not repair
- commercial bootsectors, and it advertises itself, and some other minor
- limitations. This program will allow you to check for link viruses
- (the kind that modify your programs), identify/ restore commercial
- boot sectors (they appear as viruses on most virus programs), and will
- alert you to odd vectors in your ST's operating system. A list of
- features is included, but no docs (but none are really needed). I
- recommend this program! Unfortunately it is necessary. Color or mono.
- ST--Falcon compatible. Toad Hall? I don't remember.
-
- [] VIEWPROT is a series of text files and sample programs by Peter
- Seitz and Dieter Fiebelkorn (the author of GEM View) which define and
- illustrate the View Protocol. The View Protocol was developed by these
- two programmers to make it possible for a GEM application to display
- files (using an external viewer) without being forced to implement a
- viewer for the various file formats itself, and to provide a uniform
- method of communication between the application and the viewer (so
- that the application can use any viewer, rather than just one
- particular viewer). Presently there are already several applications
- that can be used as viewers. They are GEM-View (Dieter Fiebelkorn),
- 1st-View/1st-Guide (Guido Vollbending), and ShowImage (Peter Seitz).
- When installed as accessories, these applications can be instructed
- (by other applications) to view files. If you are a programmer then
- this file is for you! The docs are in English. GEnie.
-
- [] W_QUEST4 is the complete and updated version (as of Nov. 1993) of
- Word Quest 2 v.4.00 by Donald A. Thomas, Jr. of Artisan Software (the
- Atari JOIN THE REVOLUTION guy, and current director of Atari Customer
- Service). This program is an EXCELLENT Crossword Puzzle program that
- allows you to create complex puzzles with a minimum of effort. I
- bought it when it cost $24.95 and was quite pleased with it (I use it
- a lot at church). Puzzles and answers may be printed out from the
- program to a laser printer or dot matrix printer (via a screendump) or
- to a Neochrome or Degas picture file. Five puzzles included. Mouse or
- keyboard controlled. You can use this program for so many different
- purposes: education, advertisement, as an "ice-breaker," and... just
- for fun! This program seems the same as the commercial version, but
- it's not... it's BETTER! Various bug fixes, incompatibility problems,
- speed increases, and more have all been implemented. It even improves
- over the original shareware release of Sept., 1993). This new version
- adds the ability to enter international characters for broader appeal,
- a selection of sort formulas and almost every interactive module now
- offers a comprehensive GEM-based dialog box for accelerated
- productivity. Color or mono (in ST rez.). TOS 1.0--Falcon compatible.
- Online help and docs included. Found on TOAD Hall BBS.
-
- [] W_VT52 is the "BareBones W_VT52 Library Demo" of ShareWare C
- library routines for text display to GEM windows by Erin Monaco of
- Databasement Software. This library is really a stripped-down version
- (perfectly usable as is though) or a much larger library of functions.
- This file includes two demo programs showing the functions of each of
- his W-VT52.LIB functions as they are being used. The library comes
- with its complete, commented, source code for porting/modification
- purposes. Each function call as well as tips are provided in the
- included header file. Support Shareware authors! GEnie.
-
- [] XF2 is PC Xformer v.2.0 - The Atari 400/800 Emulator For MS-DOS
- Compatible PCs by Darek Mihocka (dated June 20, 1994). This program
- won't do you any good on any ST--Falcon. It is for those of you with
- "PC's" only. PC Xformer 2.0 is a free emulator for MS-DOS users who
- wish to run their old Atari 400/800 software. Some 8-bit software and
- docs are included as well. A 286 machine and VGA monitor are required.
- Run your 8-bit programs at up to 7+ times standard speed (with a
- Pentium chip)! I downloaded this from Toad Hall.
-
- [] ZX_SP207 is a new and improved version of the Spectrum Emulator
- v.2.07 by Christian Gandler (dated Oct. 25, 1993). If you have an
- ST(E)/TT/or Falcon 030 and a hankering for that old Spectrum Sinclair
- Computer, then this file is for you! This program emulates a SINCLAIR
- ZX-Spectrum/48 computer, a Z80-machine with integrated BASIC-
- interpreter, 48 KB RAM, equipped with joystick (Kempston, Interface 2)
- and optional Interface 1 with up to 8 microdrives (Sinclair-specific
- "mass"-storage devices). It includes full emulation for the keyboard,
- Screen-Display, including border, cassette-tape-interface and
- sound-generation. A joystick joystick interface is emulated, so most
- Spectrum games will work with a joystick attached to the joystick-port
- of the Atari. There is an option to emulate the notorious interface-1
- together with these microdrives.
-
- The ZX-printer is NOT emulated, but as a compensation it is possible
- to route RS232-data from the emulated interface-1 to the printer-port
- of the Atari. The emulator must be run in the low or high ST screen
- resolutions (the Low gives you all the ZX-Spectrum colors while the
- High uses graylevels to mimic them). If you have a standard
- unaccelerated ST this program will be a bit slow, but if you have a 16
- MHz machine you can get near full-speed emulation in some cases and
- 60% overall. A T-25 is much better and a TT, or Falcon will give you
- full speed in most cases. PILES of configuration features. You will
- also need at least one meg of RAM (more is better) and a Double-sided
- floppy or Hard drive. There is a four part tutorial program on using
- this emulator included, as well as numerous programs and complete
- source code. Detailed docs and source code included. This program is a
- labor of love for the programmer, and it shows. Delphi.
-
- Michael
-
- All of these files can be found on one or more of the following
- on-line services: GEnie (M.BURKLEY1), Delphi (MRBURKLEY), The
- CodeHead BBS (213-461-2095), and at Toad Hall, now the official BBS of
- the Boston Computer Society (617-567-8642) (Michael R. Burkley). Drop
- me a line!
-
- Michael lives in Niagara Falls, NY. He is a former Polyurethane
- Research Chemist and is presently the pastor of the Niagara
- Presbyterian Church.
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- GEnie Sign-Up Information --==--==-- --
- -- --
- -- 1. Set your communications software for half duplex (local echo) --
- -- at 300, 1200, or 2400 baud. --
- -- --
- -- 2. Dial toll free: 1-800-638-8369 (or in Canada, 1-800-387-8330). --
- -- Upon connection, enter HHH. --
- -- --
- -- 3. At the U# prompt, enter XTX99436,GENIE then press <Return>. --
- -- --
- -- 4. Have a major credit card ready. In the U.S., you may also use --
- -- your checking account number. --
- -- --
- -- For more information in the United States or Canada, call 1-800- --
- -- 638-9636 or write: GEnie, c/o GE Information Services, P.O. Box --
- -- 6403, Rockville, MD 20850-1785. --
- -- --
- -- --==--==-- Atari's Official Online Resource! --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Seattle Filmworks Pictures on Disk - Service Offer
- ||| By: Greg Kopchak - It's All Relative Software
- / | \ GEnie: GREG
- ---------------------------------------------------------------
-
- Have you ever wanted an easy inexpensive way to get a photograph
- digitized and into your computer? You say you can't afford a high
- resolution color digitizer or a Falcon and Photo CD capable CDROM
- player?
-
- Seattle FilmWorks (SFW) now offers a "Picture on Disk" process where
- they will process normal film to prints or slides and send you
- digitized images of your pictures on disk. Included with your pictures
- is DOS software for viewing the photos and saving your graphics
- conversions to disk.
-
- Since I have access to a PC, and was curious how well the process
- worked, I sent off a test roll of film to evaluate the process. About
- two weeks later, my "Pictures On Disk" returned. The actual prints
- that came back with the disk were of better quality than what you
- would get from the corner drugstore or Kodalux processing and were
- closer to custom prints than I expected.
-
- The digital "Pictures On Disk" were saved in a compressed format on
- one 1.44 meg DSO format floppy disk. Installing the images to a hard
- disk turned these compressed images into a non-standard file that
- appears similar to a GIF with a 8K header attached.
-
- The digitized images are stored in 320 by 200 in 256 color format.
- The DOS software was somewhat of a disappointment in that full screen
- images were done by doubling pixels in both the X and Y axis with no
- interpolation or dithering. They showed on my DOS machine 640 by 480
- screen in a very blocky manner. After installing the PhotoWorks
- software that came as a free bonus with the pictures, the viewed
- images in 320 by 200 looked much better.
-
- Converting the images to 256 color GIF format left me with an exact
- copy of the image in "Pictures On Disk" format. While not close to
- Kodak Photo CD in image quality, the 320 by 200 GIF images looked good
- on the Falcon using JPEG220.PRG (My registration for this one will be
- going out tomorrow). SOL31.PRG yielded images of similar quality but
- working with the user interface is painful.
-
- For ST viewing we used GIFCOLOR.TTP and the 16 color images still
- looked pretty good. The GIFSCALE.TTP yielded a 8 shade monochrome
- image that looked better on a TV than a SC1224 monitor. The 16_SHADE
- S.PRG for the STe that runs as an installed application yielded a very
- good monochrome image on both a TV and SC1224 monitor when run on the
- STe.
-
- DMJ-GIF did a great job turning the GIF images into Spectrum format
- images for viewing on an STe. DMJ-GIF works best with images that have
- horizontal planes of interest as the Spectrum process comes up short
- when dealing with many vertical planes of interest due to the colors
- per scan line limitation of the process.
-
- The cost for a 24 exposure roll was $9.95 for processing and prints
- and $3.95 to get the pictures on put on disk plus handling. They can
- also digitize your negatives to disk for a somewhat higher char ge
- (contact SFW for details). You don't need a CD player to view your
- photos - the images are returned to you on a PC standard 1.44meg
- floppy disk. The results of my experiment have been uploaded to GEnie
- (SWF_GIF.ZIP) for those interested in seeing the results for
- themselves.
-
- The quality of the images is of course much lower than that available
- from Kodak Photo CD. The Kodak Photo CD is a process designed for use
- with tomorrow's hardware. "Pictures On Disk" is a process to make best
- use of what is available today at a very good price. A summary
- comparison of the two technologies follows:
-
- COMPARISON OF: Kodak Photo CD Pictures On Disc
- ====================================================
- Colors 16 million 256
-
- Image Size 3072 by 2048 320 by 200
-
- Medium Photo CD floppy disk
-
- Cost 24 Exposure about $29.00 $14.80
-
- Return Time 1-7 days 2 weeks
-
- Avg. Image Size 4 meg 40 k
- in native format
-
- Quality of Prints Fair (Kodalux) near custom
- returned
-
- Free Film none private brand (SFW)
-
- =============================================================
-
- There are currently no native Atari viewers for the images in their
- "Pictures On Disk" format. So you do at this point need access to a
- DOS compatible with a VGA card to convert the images.
-
- You don't have a PC? (we can't blame you :-) For anyone who does not
- have access to a PC interested in trying the process, we will convert
- a 24 exposure "Pictures On Disk" to GIF format onto a ST disk for
- $4.00 to cover cost of disk and mailing (ST and STe users add $2.00
- for DS/DD disks). If you would like us to help with your conversions,
- send your "Pictures On Disk" floppy to:
-
- Randall Kopchak
- It's All Relative
- 2233 Keeven Lane Florissant MO 63031
-
- ... and we will turn your "Pictures On Disk" around in one or two
- days.
-
- For more information on the "Pictures On Disk" process contact Seattle
- FilmWorks at (800) 445-3348 or write them at Seattle Film Works, 1260
- 16th Avenue West, Seattle WA 98119.
-
- For Kodak Photo CD and other imaging solutions for the Atari or
- Microsoft Windows systems, contact It's All Relative, 2233 Keeven
- Lane, Florissant MO 63031.
-
- It's All Relative is not associated with Seattle FilmWorks in any way.
-
- All trademarks are those of their respective companies.
-
-
- --==--==--==--==--
-
-
- ||| Developing news!
- ||| Items of interest from TOS platform developers and supporters
- / | \ -------------------------------------------------------------------
- -------------------------------------------------------------------
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// ORA Announces TrueImage
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- TrueImage is a brand new 24 bit Image Processing package for the
- Atari ST, STe, TT, and Falcon 030 computer. Using the same EFMS image
- loading system as TruePaint, TrueImage can import and export images in
- a wide variety of popular formats. TrueImage can load and convert
- between bitmap, color, and grey scale formats and has an impressive
- array of palette manipulation, dithering, halftone and error diffusion
- effects.
-
- True Image also stores all pictures internally as 24 bit files, so
- even if you perform manipulation on a mono monitor, you can still
- import the picture into a DTP document and have a service bureau print
- it out in full colour!
-
- True Image has powerful masking capabilities to allow you to cut,
- copy, and paste/combine portions of several images into a beautiful
- composite. A wide array of effects and filters are also available for
- image manipulation and picture enhancement including: Sharpen, Blur,
- Diffuse, Emboss, Mosaic, Find Edges, Add Noise, De-Speckle, Invert,
- Threshold, Brightness, Contrast, etc.
-
- True Image is compatible with all Atari ST/STe/TT and Falcon030
- computers with at least 2 mb of memory and a floppy drive. A 4 mb of
- memory and a hard disk is recommended. TrueImage is available now and
- retails for $99.95. For more information call Oregon Research at (503)
- 620-4919.
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=
- //// ... and Papyrus Gold
- //// NeoDesk 4 Ships
- //// Put your Falcon in Overdrive
- //// Take the Fast Path from TraceTech
- //// Avant Vector 2.0
- =-=-=-=-=-=-=-=-=-=-=-=-=
-
- Papyrus Gold IS THE writers tool we've all been waiting for! Papyrus
- goes way beyond the standard definition of Word Processors and Desktop
- Publishers to define a new class of application: the Document
- Processor. Powerful features like drag and drop editing, tables and
- embedded spreadsheets, automatic Table of Contents and Index creation,
- vertical and horizontal character micro- spacing, American English and
- British English dictionaries, embedded graphics, drawing tools, Popup
- Style lists and complete SpeedoGDOS support put Papyrus in a class by
- itself.
-
- And the printed output... well, it's a work of art! From a letter to
- your Mother to embedded spreadsheets and graphics for that quarterly
- report, Papyrus has the power and flexibility to fulfil every writers
- requirements!
-
- Papyrus Gold is compatible with any Atari ST/STe/TT or Falcon 030
- with a minimum resolution of 640x400 (ST mono) or higher. It requires
- at least 2 mb of memory and 2 floppy drives or a Falcon 030 with 4 mb
- of memory and GDOS 1.1 or SpeedoGDOS . The recommended configuration
- is 4 mb of memory, a hard disk, and SpeedoGDOS 4.2.
-
- Papyrus retails for $249.95 and is available now. A fully functional
- demo disk is available for $5 applicable towards purchase, competitive
- upgrades are also available. Call Oregon Research at (503) 620-4919
- for a more information.
-
-
- =-=-=-=-=-=-=-=-=-=-=
- //// NeoDesk 4 Ships
- =-=-=-=-=-=-=-=-=-=-=
-
- Gribnif Software is proud to announce the completion of the most
- recent upgrade to the original desktop replacement for Atari
- computers, NeoDesk 4. The wait is finally over.
-
- NeoDesk has hundreds of features, so here are just some of the more
- popular ones in the new version:
-
- o A completely new "look and feel", including 3D windows, enhanced
- dialog handling, and the ability to have multiple dialogs open at
- once. All this works on any Atari computer with any ROM version.
-
- o Multicolored icons - each icon can have up to 16 colors, and can
- even appear completely different when selected.
-
- o Icon Editor - This multiple window Icon Editor lets you edit and
- modify custom icons for any file or folder. The editor can read
- many popular icon formats, including ones from other platforms!
-
- o Any Degas, Neochrome, Tiny, IMG, or BMP picture can be viewed (by
- double-clicking on it) or can be used as the desktop background.
- Desktop pictures can even be "tiled".
-
- o Each directory window has its own menu bar, making it much easier
- to find frequently used options.
-
- o Each window has its own "parent directory", Show Info, and
- trashcan icons.
-
- o Items can be selected from the keyboard, including a search mode.
-
- o File Groups - Now you can arrange commonly used programs and data
- files together in the same window, even when they are physically
- contained in drastically different locations! Their names can even
- be changed, using up to 20 characters.
-
- o Font Control - NeoDesk 4 gives you the power to redefine what
- fonts and point sizes are used within its windows, and even for
- the text underneath icons.
-
- o Disk copy, file operations, and floppy disk formatting can all
- occur "in the background", allowing you to use your computer for
- other tasks at the same time.
-
- o Search Files - Easily search your system for one or more files,
- based on their name, size, date, or attributes. A file group can
- even be created containing the results. This is just one example
- of the powerful Filtering options which are also available for
- file operations.
-
- o Compatible with all Atari computers, in all resolutions, including
- third-party graphics cards.
-
- NeoDesk 4 is available for just $69.95 plus $4.15 S&H. Owners of
- NeoDesk 3 can upgrade to the new version for $25 + $3 S&H by sending
- us both original NeoDesk 3 master disks. Backorders are being filled
- right now, and may take 2-3 weeks to complete.
-
- (Shipping amounts listed apply to orders shipped within the USA only.
- Please contact us for other areas.)
-
- Gribnif Software
- P.O. Box 779
- Northampton, MA 01061-0779
- USA
-
- Voice: (413) 247-5620
- Fax: (413) 247-5622
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Put your Falcon in Overdrive
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- ANNOUNCING OVER/Drive for the ATARI FALCON 030.
-
- Tired of that SLOW 84 meg internal drive?
- Want More storage space and a MUCH faster drive?
-
- OVER/Drive 3.5 IDE is now available without hard drives!!!
-
- This means more savings for you, and you get the exact drive you want.
- O/D 3.5 IDE is an external case measuring 8.125" Long, 4.5" wide, 1.5"
- high, and a special cable that connects to the Falcon motherboard.
- O/D gets it's power from the Falcon motherboard so there are no power
- cables to mess with. The drive cable can be removed from the O/D case
- in seconds to make for easy transport.
-
- OVER/Drive 3.5 IDE is very easy to install, no soldering, and can be
- done in 15 min. There is a physical connector for a 2nd IDE drive and
- we are told that ICD is working on adding this feature to their great
- ICD PRO tm software.
-
- This will let any Falcon owner use 3.5 IDE drives. Why use 3.5 IDE
- drives? 3.5 IDE drives are bigger, Faster, and Cheaper than either
- the 2.5 inch IDE or 3.5 SCSI drives. 1 Gig 3.5 Ide's are going for
- $475, you just can't get a better price!
-
- The IDE port is faster than the SCSI 2 port! A Quantum 240 on my Mega
- gets 1249K/sec 18ms, but on the Falcon's SCSI port, the best the drive
- will do is 1012K/sec 25ms, and drops to 739K/sec 48ms in 256 color
- mode.
-
- This is THE upgrade for Falcon's with no internal Drives!
- Why waste money on drives that cost up to $3.00 a Megabyte, when you
- can get a faster drive at better than half the price?
-
- We also sell a volume control either internally or externally for the
- Falcon's internal speaker for $12, a real life saver!
-
- Watch for the up coming review in Genie Lamp by Richard Brown!
-
- Cost for the OVER/Drive case and cable in normally $99.95, but we have
- a limited offer till Nov 30th for $89.95 + $4.50 for shipping.
-
- Please Email or call for more information:
-
- Email B.AEIN
- Ben Aein 301-251-0997
-
- Tell your Friends about OVER/Drive AND FEEL THE SPEED!
-
- Formula-1 Systems
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Take the Fast Path from TraceTech
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- ====================
- | Fast Path v1.0 |
- | Press Release |
- | August 15, 1994 |
- ====================
-
- Trace Technologies is proud to introduce FastPath.
-
- Shipping date: AVAILABLE NOW!
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
- "A Straight Line- The shortest distance between two points."
- "FastPath- The shortest distance between two paths."
-
- Fast Path v1.0 - The Indispensable Path Selection Utility!
-
- Are you struggling with the system file selector, clicking here and
- there to get to your word processing folder or that favorite game?
- Sure, using an alternative file selector can be better, but have you
- found yourself wishing it had more predefined paths and extenders?
- Wish no more!
-
- FastPath, a demoware program by Keith Gerdes and Trace Technologies,
- works in conjunction with your system/alternative file selector,
- giving you unparalleled power and flexibility when it comes to quickly
- getting to the directory you need. When you need to get somewhere
- fast, you need the speed of FastPath.
-
- o Provides 34 user-definable paths in an attractive graphical user
- interface. Call FastPath as needed or have it automatically appear
- before the file selector. Select a path via the mouse or keyboard
- and you're instantly there, reaching distant points of your hard
- disk with ease. Paths can be defined, copied, moved, deleted or
- edited with point-and-click ease. Displays the current path being
- sent to the file selector along with the file selector prompt and
- filename specifications.
-
- o Remembers the last 4 paths used in the file selector, for instant
- recall. Combined with the above, you have 38 paths at your
- disposal.
-
- o Provides 38 user-definable extenders, one of which can be passed to
- the file selector to narrow the range of files displayed.
-
- o Save your favorite paths and extenders to disk for future use.
-
- o Full mouse and keyboard control.
-
- o Convenient Help screen.
-
- o FastPath can access CodeHead's powerful file maintenance utility,
- MaxiFile III, by a simple keypress if MaxiFile is resident as a
- desk accessory.
-
- o Works in all color or monochrome graphic resolutions with a minimum
- screen size of 640x200. 100% assembly. Uses as little as 22K of
- RAM. Compatible with all TOS versions and ST/STe/TT/Falcon models.
-
- o Strong support from one of the oldest developers for the Atari ST
- whose current product line includes Data Diet, Squish II, Data
- Rescue, Load Aladdin, TOS4TRAPv1 -and soon to be released-
- Missouri, Fast Menu and the Falcon030 Toolkit.
-
- o A demo version is freely available on online services. NOTE: Some
- features are not available in the demo version.
-
- The full version can be purchased for only US$10. Consult the next
- section for details.
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
- Purchasing FastPath:
-
- [NOTE: Canadian users- please see specific FastPath order info below.]
-
- Send US$10 plus shipping & handling. S&H: $3 in the U.S.,
- $5 priority mail in the U.S.,
- or $5 outside the U.S.
-
- Texas residents must add 8.25% sales tax.
-
- Please make payment by check (issued by a U.S. bank), U.S. funds
- money order (drawn on a U.S. bank), or postal money order.
- [NOTEs: GEnie gifts of time are not accepted.
- And no credit card order capability.]
-
- Payable to:
- Trace Technologies or Keith Gerdes
-
- Send to:
- Trace Technologies [FASTPATH]
- PO Box 711403
- Houston, TX 77271-1403
-
- What else do you get for your investment?
- -> Tech support and bug fix updates!
- -> Plus special discounts on future products.
-
- ==== Canadian users ====
-
- In order to save you money and offer you quicker turnaround, I started
- a registration service with Howard Carson, a member of the Toronto
- Atari Federation User Group. Howard will take care of processing all
- Canadian orders- including user registration, money transactions and
- software distribution.
-
- Please note, tech support and all other support will still be the sole
- responsibility of TraceTech.
-
- The Canadian registration fee is $20 Cdn, total amount.
-
- Send all Canadian registrations to:
- Howard Carson
- #601-2904 St. Clair Ave. East
- Toronto, Ontario
- Canada
- M4B 1N7
-
- And make all Canadian payments to:
- Howard Carson
-
- Howard accepts personal cheques and current account cheques drawn on
- Canadian banks and trusts, as well as MO's, drafts and cash. He will
- try to service registrants within 72 hours (for cash, M.O and
- draft/certified cheque customers), and within 10 days for personal
- cheque customers. '72 hours' and '10 days', refer to the actual
- elapsed period before an item is mailed/registered/applied (as
- appropriate).
-
- ==== Other currencies ====
-
- If you wish to setup a distribution point for other currencies, please
- contact me.
-
- ==== Order Survey ====
-
- 1) File selector(s) currently in use?
-
- 2) TOS version?
-
- 3) Computer model?
-
- 4) High density disk drive?
-
- This survey is optional and no item is mandatory- skip any you find
- objectionable. Your answers will simply be filed away for future
- reference.
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- Customer support is available via:
-
- Phone: (713)771-8332 [weekdays 1PM-5PM Central Time]
- GEnie: Category 2, Topic 12 or K.GERDES
- Internet: k.gerdes@genie.geis.com
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- Products mentioned are copyright by their respective owners.
-
- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- Reprint notice:
- Reprint permission is granted as long as it is done in entirety.
-
-
- =-=-=-=-=-=-=-=-=-=-=
- //// Avant Vector 2.0
- =-=-=-=-=-=-=-=-=-=-=
-
- CodeHead has obtained a limited supply of Avant Vector 2.0 (the font
- version) and is offering it at a special price of $150. Avant Vector
- 2.0 has all of the features of Avant Vector 1.2 plus the ability to
- load Calamus and Adobe Type-1 fonts and save Calamus CFN font files.
-
- Avant Vector 2.0 also provides text-wrapping to a path. You may type
- in a string of text using any loaded font and Avant Vector 2.0 will
- convert the text to vector objects and display it on any path you
- choose.
-
- Owners of previous versions of Avant Vector may upgrade to Avant Font
- 2.0 for the price of $30 plus shipping.
-
- Avant Vector 2.0......$150.00
- Upgrade price...........30.00
-
- They are here now...in our hands, but supply is limited.
-
- We regret that there is no demo version of Avant Vector 2.0.
-
- NOTE: At this time, there is no additional documentation available
- describing the font features. The 2.0 manual is the same as that of
- Avant Vector 1.2.
-
- Shipping charge is $3 US, $4 Canada. We accept Visa, Mastercard, and
- American Express. CodeHead does not currently maintain regular office
- hours, although you may leave a message on the answering machine.
- Faster response can be obtained through GEnie E-Mail to J.EIDSVOOG1.
- Please allow 2-4 weeks for delivery.
-
- For further information, contact:
-
- CodeHead Technologies
- P.O. Box 74090
- Los Angeles, CA 90004
-
- Voice: (213) 386-5735
- FAX: (213) 386-5789
-
- GEnie: J.EIDSVOOG1
- Compuserve: 76004,2232
- Delphi: EIDSVOOG
-
-
- --==--==--==--==--
-
-
- |||
- ||| Shutdown ............................ Power off, EXIT, BYE, Logoff
- / | \ ------------------------------------------------------------------
-
- We welcome feedback from all of our readers; feedback both positive
- and negative. Whatever you think of our efforts, we sincerely would
- like to know. Our EMail addresses are sprinkled throughout each
- issue - with the new Internet gateway into GEnie, you can reach us
- through the Internet also. Append "@genie.geis.com" to any of our
- GEnie addresses.
-
-
- Until the next issue of AEO, I remain,
- Your Editor
- Travis Guy
- Internet: aeo.mag@genie.geis.com
-
-
- --==--==--==--==--
-
- (This issue printed on recycled photons)
-
- --==--==--==--==--
-
- DNFTEC
-
- --==--==--==--==--
-
- #1
- Wide_left > 2*(Wide_right)
-
- --==--==--==--==--
-
- No Inflation Necessary
-
- --==--==--==--==--
-
-
- Atari Explorer Online Magazine is a bi-weekly publication covering the
- entire Atari community. Reprint permission is granted, unless
- otherwise noted at the beginning of the article, to registered Atari
- user groups and not for profit publications under the following terms
- only: articles must remain unedited and include the issue number and
- author at the top of each article reprinted. Other reprints granted
- upon approval of request. Send requests to <aeo.mag@genie.geis.com>.
- Opinions presented herein are those of the individual authors and do
- not necessarily reflect those of the staff, or of the publishers. All
- material herein is believed accurate at the time of publishing.
-
-
- --==--==--==--==--
-
-
- Atari, ST, Mega ST, STE, Mega STE, TT030, Atari Falcon030, TOS,
- MultiTOS, NewDesk, BLiTTER, Atari Lynx, ComLynx, Atari Jaguar, Atari
- Portfolio, and the Atari Fuji Symbol are all trademarks or registered
- trademarks of Atari Corporation. All other trademarks and identifying
- marks mentioned in this issue belong to their respective owners.
-
-
- --==--==--==--==--
-
-
- Atari Explorer Online Magazine
- "Your Source for Atari News"
- Copyright (c) 1993-1994, Subspace Publishers
-
- * * *
- * * *
- * * *
- * * *
- * * *
- :::::::::::::::::::::::::::::: A E O :::::::::::::::::::::::::::::::
- :: Volume 3 - Issue 11 ATARI EXPLORER ONLINE 12 September 1994 ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-