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- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :: Volume 2 - Issue 9 ATARI EXPLORER ONLINE 1 May 1993 ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :: ::
- :: ATARI .............. News, reviews, & solutions ............ ATARI ::
- :: EXPLORER ............ for the online Atari .......... EXPLORER ::
- :: ONLINE ................. Community .............. ONLINE ::
- :: ::
- :: Published and Copyright (c) 1993 by Atari Corporation ::
- :: """"""""""""""""""""""""""""""""""""""""""""""""" ::
- :: Editor .................................. Travis Guy AEO.MAG ::
- :: Assistant Editor GEnie................ Ron Robinson EXPLORER.1 ::
- :: Assistant Editor CompuServe.......... Albert Dayes AEO.1 ::
- :: Assistant Editor Delphi......... Andreas Barbiero AEO.2 ::
- :: News Editor ............................... Lyre AEO.3 ::
- :: Editor-at-Large ..................... Ed Krimen AEO.5 ::
- :: Hardware Editor .............. Britton Robbins AEO.4 ::
- :: Internet Editor .................. Tim Wilson AEO.8 ::
- :: Atari Artist ..... Peter Donoso & Fadi Hayek EXPLORER.2 ::
- :: ::
- :: Contributors ::
- :: """""""""""" ::
- :: Gregg Anderson Don Wilhelm ::
- :: ::
- :: ::
- :: Editorial Advisory Board ::
- :: """""""""""""""""""""""" ::
- :: President, Atari Corporation........................Sam Tramiel ::
- :: Director of Application Software...................Bill Rehbock ::
- :: Director, Computer Marketing ........................Don Thomas ::
- :: Director of Communications...........................Bob Brodie ::
- :: Corporate Director, International Music Markets....James Grunke ::
- :: Atari Explorer Magazine............................Mike Lindsay ::
- :: ::
- :: Telecommunicated to you via: ::
- :: """""""""""""""""""""""""""" ::
- :: GEnie: AEO.MAG ::
- :: CompuServe: 70007,3615 ::
- :: Delphi: AEO_MAG ::
- :: Fnet: AEO Conference, Node 706 ::
- :: AtariNet: AEO Conference, Node 51:1/10 ::
- :: ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-
-
- Table of Contents
-
-
- * From the Editors ........................................ The Way It Is.
-
- * The IAAD Pirate BBS Investigation - Report and Follow-up................
-
- * The Right STuff .......... Bob Brodie talks about Explorer, Non-Clones,
- and Falcon030 developments.
-
- * Andreas' Den .................. Direct Marketing Views, Falcon030 News,
- and a Software Plea.
-
- * Adventures of an Hardware Hacker - Part I .......... Building a PC case
- for your ST.
-
- * Multi-Media .................. Andreas on the current multi-media craze.
-
- * Games We Like ................ Gregg Anderson waxes nostalgic on one of
- his favorites: Battle of Britain.
-
- * Krimen on GEnie .............................. Ed gives us some topical
- messages found on GEnie.
-
- * Developer Press Releases ............. Eliemouse Coloring Book Version 7
- CodeHead Tech imports DigiTape
-
- * Shutdown ........................... The Lack Of Civilization This Week.
-
-
- --==--==--==--==--
-
-
- ||| From the Editors ....... Atari Explorer Online: The Next Generation
- ||| Travis Guy
- / | \ GEnie: AEO.MAG Delphi: AEO_MAG
- -------------------------------------------------------------------
-
- Another week goes by in the World Atari, and slowly but surely, the
- Atari faithful are finding dealer demo Falcon030s showing up all over
- the US. Falcon030 specific shareware and commercial software is
- already hitting the US - I know I can't wait to get my hands on a
- Falcon030 to try some of these amazing applications.
-
- Commercial (for sale) units are being readied for shipment at the
- factory. One advantage in the delay (maybe the _only_ advantage!) is
- that the OS in them will have some minor corrections over the versions
- that developers have had for months now. The TOS group put in hard
- work earlier this year, tracking down some problems reported by
- developers.
-
- On to this issue of AEO. Up first is a reprint of the Independent
- Association of Atari Developers (IAAD) Piracy Report that has stunned
- many developers and users. Please take the time to read this piece. If
- you've read it already, skip to the end of it to read some "additions
- & corrections" posted by IAAD President D.A. Brumleve as well as some
- initial reactions to the report from GEnie. The IAAD is still
- interested in receiving any information you may have on pirate
- activity. Please forward any info you feel would be helpful to the
- IAAD - their online addresses are listed in the report.
-
- Next is an article by Bob Brodie, throwing some well needed cold
- water on some rumors that have been popping up recently.
-
- A new feature of AEO is "Games We Like" - where AEO editors and
- staffers can wax poetic about their favorite games. (Albert insists
- that when it's his turn, he will wax poetic about his favorite C
- compiler!) Gregg Anderson leads off with one of his faves, Their
- Finest Hour: The Battle of Britain.
-
- For those hardware tinkerers out there, we have a new series,
- "Adventures of a Hardware Hacker." Don Wilhelm shares some of his
- experiences in kibitizing on the ST's design. It's an interesting
- three part read, so get your power tools and soldering irons out and
- powered up.
-
- And we're off.
-
-
- --==--==--==--==--
-
-
- ||| The IAAD Pirate BBS Investigation
- ||| Courtesy: The Independent Association of Atari Developers
- / | \ GEnie: PERMIT$ CIS: 76004,3655 Delphi: DABRUMLEVE
- -------------------------------------------------------------------
-
- ////
- //// This is a reprint of an IAAD sponsored investigation into pirate
- //// BBSes in North America. Following the IAAD report, there are some
- //// messages compiled from GEnie commenting on the report, and the
- //// reaction to it. Please take the time to read this - it's very
- //// important to all of our futures.
- ////
- //// Permission to reprint granted by D.A. Brumleve 04/29/93.
- ////
-
- This article is the result of contributions by people from every
- facet of the Atari community. Many thanks to all the users,
- developers, sysops, and others who provided the investigators with
- information and assistance.
-
- [Note: Stand-alone quotations are framed on the left and right by
- the "~" character.]
-
- Small Developers, Big Business
- How Pirate BBSs Impact on the Entire Atari Community
- by D.A. Brumleve, President, IAAD
- Copyright 1993 by D.A. Brumleve
-
- The Independent Association of Atari Developers represents over
- sixty companies supporting the Atari ST platform with commercial
- software and hardware. Now and then a "pirate" BBS will come to
- our members' attention. We'll capture the file areas and study
- them. We'll cringe at the download counts and growl at the
- messages about our products. We'll download copies of our
- products and trace the original owner. Sometimes we'll even file
- a police report, but the pirate board stays up and callers keep
- calling, downloading, and uploading our programs. And every time
- we leave this experience further demoralized, less enthusiastic
- about writing for the ST, less enthusiastic about programming in
- _general_.
-
- Recently, the IAAD undertook a more comprehensive investigation
- of pirate BBSs in North America. We solicited information from
- the public -- and the Atari community responded. In spite of
- some previous experience with pirate boards, I was not at all
- prepared for the amount of pirate activity we found.
-
- On each pirate BBS, we found numbers for other BBSs, many of
- which also proved to have copyrighted files. We found
- concentrated pockets of heavy pirate activity in the Southwest,
- the East, and the Southeast, but we also found isolated pirate
- boards in just about every region of the continent. We found
- small boards with few users and fewer files; we found big boards
- with hundreds of users offering nearly every commercial program
- on the market of current interest. We found young teens actively
- involved in criminal activity -- and older, more experienced men
- showing them the ropes. On every user list, I encountered folks
- I know: the doting father who bought Super Kidgrid for his
- daughter at a show, the user group officer who contacted me for
- IAAD brochures, and many, many others who chat with me from time
- to time on the major pay services.
-
- Because of the scope and scale of this activity, I feel that it's
- important to share our findings with the Atari community at
- large. What follows is the outcome of our investigation.
-
- 1. The Damage
-
- ~ This BBS DOES NOT support the transfer of any pirated ~
- ~ software. ~
- -- Rats Nest BBS
-
- ~ Rats Nest always had some of the best stuff around... ~
- --Zaphod Beeblebrox on Fawlty Towers BBS
-
- When people pirate programs they would otherwise buy, developers
- and dealers (and distributors) lose sales. Dealers respond to
- low sales by closing or supporting another platform. Developers
- respond to low sales by raising their prices or by dropping the
- product; either way, the market is damaged.
-
- How badly damaged? Let's take a look at just some of the
- commercial applications and utilities which were until recently
- available on the Rats Nest in Loma Alta CA. For the sake of
- brevity, I've limited this particular list to products of IAAD
- members and Atari Corporation; thus this list does not include
- applications and utilities by publishers who are not members of
- the IAAD, public domain files, or shareware programs.
- _
- ____ __ / \
- / \ / \ \ /
- \ | | ___ | \ / \ _____ /\ ___
- | | __ _ __\ /__ /\ | \| |/ \ / /__\ /__
- | / / \/ \/ \ / / | |\ | -- // // \
- | \| | \ |\__ __// / | | \ | ___\\ \\__ __/
- | |\ | | | | | | \ \ | | \ |\_____/ \ \ | |
- | | \ | / | | | \ \ | | \_/ / / | |
- \ / \/\__/\./ \ / / / \ / / / \ /
- / \ | / \ / / / \ / / / \
- \./ | \./ / / \./ \/ \./
- | | \/ | | |
- | . . | . . |
- . | .
- .
-
- *^* (#1) Applications *^*
-
- ### | Filename.Ext Size Date Brief Description
- |
- 5 | Maxif_3A.Lzh 55665 01-03-92 MaxiFile v3.3a
- 13 | Hdsentry.Lzh 33922 01-10-92 HD Sentry... HD optimizer, fixer
- 18 | Xboot .Lzh 37888 01-18-92 X-Boot, like Desk Manager
- 19 | Steno .Lzh 28885 01-18-92 STeno, from Gribnif. Sortof Flakey
- 36 | Gramxprt.Lzh 84265 02-05-92 Grammer Expert
- 37 | Grnslamc.Lzh 56066 02-05-92 Gran Slam!
- 48 | Codeke13.Lzh 98427 02-05-92 CodeKeys v1.3 from Gribnif
- 49 | Mltdsh33.Lzh 217352 02-05-92 MultiDesk Deluxe v3.3
- 56 | Knife108.Lzh 87757 02-05-92 Knife ST!
- 71 | Lookpop .Lzh 109631 02-07-92 Look It! and Pop It! from Codeheads
- 72 | Imagecat.Lzh 290048 02-07-92 ImageCat 2.o
- 111 | Hpas_A .Lzh 247343 02-22-92 High Speed Pascal, Disk 1 of 2
- 112 | Hpas_B .Lzh 269757 02-22-92 High Speed Pascal, Disk 2 of 2
- 150 | Tos_206 .Lzh 77116 03-22-92 Tos 2.06 software vertion
- 151 | Hyprlink.Lzh 271744 03-28-92 HyperLink
- 164 | Chem1_2 .Lzh 217327 04-05-92 Chemistry - Arrakis educational
- 165 | Chm2Sts1.Lzh 222763 04-05-92 Chemistry 2 and Stats from Arrakis
- 166 | Alg11_12.Lzh 224322 04-06-92 Algebra 1 from Arrakis educational
- 167 | Alg12_21.Lzh 247109 04-06-92 Algebra 2 from Arrakis
- 168 | Al3_1Tr1.Zip 239499 04-06-92 Algebra 3 Trig 1 from Arrakis
- 173 | Neocli .Lzh 66076 04-19-92 NeoDesk Command Line... nice
- 178 | Tos1_4 .Zip 123342 04-25-92 To let ya run those stubern 1.4 tos soft
- 197 | Xboot257.Zip 51420 05-06-92 Newest Version of X-Boot (v2.57)
- 221 | Tw13E_A .Lzh 703536 05-17-92 That's Write 1.3 - English - 1/2
- 222 | Tw13E_B .Lzh 703536 05-17-92 That's Write 1.3 - English - 2/2
- 228 | Gen106_A.Lzh 192808 05-17-92 That's Relative 1.06 1/2 ELITE release
- 229 | Gen106_B.Lzh 130361 05-17-92 That's Relative 2/2 ELITE release
- 243 | P_Nix15A.Lzh 427252 05-30-92 Phoenix v.1.5 - Disk 1 of 3
- 244 | P_Nix15B.Lzh 410836 05-30-92 Phoenix v.1.5 - Disk 2 of 3
- 245 | P_Nix15C.Lzh 410836 05-30-92 Phoenix v.1.5 - Disk 3 of 3
- 258 | Tracker .Lzh 402564 06-08-92 Rolodex/Client Tracking util
- 287 | Mint80A .Lzh 503661 07-20-92 MultiTos v8.0 [1/3]
- 288 | Mint80B .Lzh 181797 07-20-92 MultiTos v8.0 [2/3]
- 289 | Mint80C .Lzh 263956 07-20-92 MultiTos v8.0 [3/3]
- 297 | Scanlitd.Arc 33361 08-01-92 Hand Scanner software
- 308 | Codehed4.Lzh 191763 08-08-92 CodeHead Utilities rel.4 (1991)
- 317 | Clnup426.Lzh 91942 08-29-92 ICD CleanUP 4.26 Host required
- 334 | Edhak236.Lzh 43125 09-12-92 Edhack v2.36 (patched from v2.35)
- 335 | Dmd_Edge.Lzh 149439 09-13-92 Diamond Edge 1.0 ELITE release
- 352 | Dback250.Lzh 85508 10-03-92 Diamond Back 2.50 latest
- 356 | Warp9373.Lzh 338270 10-07-92 Warp 9 3.73 Complete Package
- 374 | L_Rad_E1.Lzh 631730 10-18-92 Redacteur 3 1/4 (english) ELITE release
- 375 | L_Rad_E2.Lzh 485004 10-18-92 Redacteur 3 2/3 (eng) ELITE release
- 376 | L_Rad_E3.Lzh 660252 10-18-92 Redacteur 3 3/4 (eng) ELITE release
- 377 | L_Rad_E4.Lzh 525994 10-18-92 Redacteur 3 4/4 (eng) ELITE release
- 378 | Icdb604C.Lzh 12971 10-18-92 ICD Booter 6.0.4 (crack'd) by Zaphod
- 388 | Harleq21.Lzh 360135 11-12-92 Harlequin 2.01 Genesis INC release(old)
- 392 | Adspeed .Lzh 95744 11-20-92 ICD Adspeed Accelerator Software.
- 396 | Harl_206.Lzh 354749 11-26-92 Harlequin vrs. 2.06
- 402 | Spectre3.Zip 446203 12-02-92 Spectre 3.0 software
- 403 | Xboot300.Lzh 59385 12-04-92 X-Boot v3.00
- 408 | Cache_Cr.Lzh 33876 12-13-92 Cache 2.56 ELITE hacked/all features
- 410 | Mvg200 .Lzh 488069 12-13-92 Multi Vue Graphica 2.0
- 421 | Cardf403.Lzh 186987 01-03-93 Card File 4.03 from Gribnif lates ver
- 422 | St_Sutra.Lzh 657385 01-03-93 STSutra ELITE release still beta..
- 453 | Uvk5_7 .Lzh 276224 02-01-93 UVK 5.7gb latest vr
- 460 | Falcprgs.Lzh 572035 02-03-93 The Programs included with the Falcon.
- 470 | Icdpro68.Lzh 528187 02-06-93 ICD Boot PRO 6.0.8!
- 474 | Tos206B .Zip 148016 02-07-93 TOS 2.06 as a program!
- 480 | Calpro_2.Lzh 332815 02-18-93 Calligrapher Professional [2/5].
- 481 | Calpro_3.Lzh 305163 02-18-93 Calligrapher Professional [3/5].
- 482 | Calpro_4.Lzh 406075 02-18-93 Calligrapher Professional [4/5].
- 483 | Calpro_5.Lzh 328443 02-18-93 Calligrapher Professional [5/5].
- 494 | Mint_81 .Lzh 407624 02-22-93 mint81
- 502 | Neo303_1.Lzh 354937 03-06-93 NeoDesk 3.03 "MASTER" disk [1/3]
- 503 | Neo303_2.Lzh 328564 03-06-93 NeoDesk 3.03 "EXTRAS" disk [2/3]
- 504 | Neo303_3.Lzh 24763 03-06-93 NeoDesk 3.03 Util disk [3/3]
- 514 | Cali3_2 .Lzh 273959 03-13-93 Calligrapher 3, 2/4
- 515 | Cali3_3 .Lzh 309849 03-13-93 Calligrapher 3, 3/4
- 516 | Cali3_4 .Lzh 504895 03-13-93 Calligrapher 3, 4/4
- 531 | Cali3100.Lzh 290501 03-23-93 Caligrapher 3 Pro 100% disk 1 CO/ICS
- 535 | Mt101 .Tos 294518 03-24-93 MultiTOS v.1.01
- 542 | Atariwx1.Zip 285943 03-27-93 Atari Works 1/2
- 543 | Atariwx2.Zip 701987 03-27-93 Atari Works 2/2
-
- Fawlty Towers provides an example of typical desktop publishing
- products available on such BBSs:
-
- //////////////////////// /// ///////////// /// ///
- /// /// /// /// /// /// ///
- /// /// /// /// /// /// ///
- ///////// //////////// /// /// ///////
- /// /// /// /// /// ///
- /// /// /// /// /// /// ///
- /// /// /// /// /// /// ///
- /// /// //////////////////////////////////////
-
- \\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\
- \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\
- \\\ \\\ \\\ \\\ \\\ \\\ \\\
- \\\ \\\ \\\ \\\\\\\\\ \\\\\\\\\\\\ \\\\\\\\\\
- \\\ \\\ \\\ \\\ \\\ \\\ \\\
- \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\
- \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\
- \\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\
-
- *^* (#8) ST DTP *^*
-
- ### | Filename.Ext Size Date Brief Description
- |
- 1 | Avant .Lzh 171368 02-11-92 ADvant Vector
- 8 | Dp_E1 .Lzh 343016 03-17-92 Insane!!! Didot-professional DTP [1/2]
- 9 | Dp_E2 .Lzh 414822 03-17-92 The best! Didot-Professional DTP [2/2]
- 10 | Siloutte.Lzh 323802 05-11-92 Sillhoutte Vector Graphics/Ray Tracer
- 11 | Outline .Lzh 193536 05-13-92 Calamus Outline Art
- 16 | Pgs22_1 .Lzh 322001 07-25-92 Pagestream v2.2 [1/4].
- 17 | Pgs22_2 .Lzh 379509 07-25-92 Pagestream v2.2 [2/4].
- 18 | Pgs22_3 .Lzh 317627 07-25-92 Pagestream v2.2 [3/4].
- 19 | Pgs22_4 .Lzh 428038 07-25-92 Pagestream v2.2 [4/4].
- 27 | Ara213 .Lzh 329614 08-06-92 Aribesque 2.13
- 34 | Sl_Enga .Lzh 370940 12-17-92 Calamus
- 35 | Sl_Eng_B.Lzh 237849 12-17-92 Calamus
- 36 | Sl_Eng_C.Lzh 318914 12-17-92 Calamus
- 37 | Convec20.Lzh 311683 01-05-93 Convector 2.0
- 38 | Cranach1.Lzh 282850 01-05-93 Cool
- 39 | Cranach2.Lzh 153775 01-05-93 cool
- 40 | Skyplot1.Lzh 248536 01-05-93 SkyPlot disk 1/2
- 41 | Skyplot2.Lzh 205589 01-05-93 SkyPlot disk 2/2
- 42 | Skyplot3.Lzh 323450 01-05-93 Skyplot disk 3? or 3?
- 43 | Cfned22 .Lzh 17227 01-27-93 Takes Serial #'s off Calamus Fonts
- 44 | Slmodul2.Lzh 90489 01-27-93 Some Moduals for Calamus
- 45 | Genus .Lzh 80305 02-01-93 Genus v1.78 - Calamus Fonteditor.
- 46 | Touchup1.Lzh 362626 02-06-93 Touch Up disk 1/2
- 47 | Touchup2.Lzh 230762 02-06-93 Touch up disk 2/2
- 48 | Calpro_1.Lzh 328402 02-24-93 Caligrapher Pro [1/5]
- 49 | Calpro_2.Lzh 332815 02-24-93 Cal Pro [2/5]
- 50 | Calpro_3.Lzh 305163 02-24-93 Cal Pro [3/5]
- 51 | Calpro_4.Lzh 406075 02-24-93 Cal Pro [4/5]
- 52 | Calpro_5.Lzh 328443 02-24-93 Cal Pro [5/5]
-
- STampede offers Super Nintendo software, so it's not surprising
- to find a good many commercial ST games as well:
- ________ ________ ________
- /__ __/\/ _____/\/ _____/\
- _______ ______________ \_/ /\_\/ /\____\/__/\____\/
- / \/ \ ___/ / / / /_/__ _\__\/ /\
- / ____/____ ______/\ /_______/\/_______/\/_______/ /
- / /\___\___/ /\_____\/ \_______\/\_______\/\_______\/
- / / / / / / _ ___ __ _ ___
- / /_/_ / / / / //_ /_/ /_// /
- \____ \ / / / /_/__// / / //_/ SYSOP
- \__/ /\ / / /_________ ______________ _____ \ PAK
- / / // / / __ / \/ __ / __/ __ \/ __/\
- _____/ / // / / __ / / / / __/ __/ /_/ / __/\/
- /_________/ //____/ /_/ /_/_/_/_/__/\/____/_____/____/\/ CO-SYSOP
- \_________\/ \____\/\_\ \_\_\_\_\__\/\____\_____\____\/ SCYTHE
- ATARI ST/STE/TT ___ ___ _____ THE THREAT/ICS
- CONSOLES SNES/SMD / _ \/ _ \/ ___/\ MR.FLY/ICS
- U. S. ROBOTICS 14,400 HST / _ / _ /__ /\/ SLASH/ICS
- 24 HOURS A DAY /____/____/____/ / BELGARION/ICS
- \____\____\____\/ JPC/ICS
-
- *^* (#1) GAMES! GAMES! GAMES! *^*
-
- #### Filename.Ext Size Date Brief Description
-
- 1 Ox_Final.Lzh 4958 1-25-93 Crack of OXYD for ALL Tos +codes printer
- 2 Ace_Boot.Zip 2482o5 1-28-93 Space Ace II [1/6].
- 3 Make1.Prg 771554 1-28-93 Space Ace II [2/6].
- 4 Make2.Prg 8o174o 1-28-93 Space Ace II [3/6].
- 5 Make3.Prg 757744 1-28-93 Space Ace II [4/6].
- 6 Make4.Prg 816522 1-28-93 Space Ace II [5/6].
- 7 Make5.Prg 773416 1-28-93 Space Ace II [6/6].
- 17 Grandad.Prg 121942 2-5-93 Grandad... code revealed ClockWork/ICS
- 19 Plan9_A.Lzh 446365 2-1o-93 Plan 9 From Outer Space [1/4] -=ELITE=-
- 2o Plan9_B.Lzh 694644 2-1o-93 Plan 9 From Outer Space [2/4] -=ELITE=-
- 21 Plan9_C.Lzh 559989 2-1o-93 Plan 9 From Outer Space [3/4] -=ELITE=-
- 22 Plan9_D.Lzh 46o123 2-1o-93 Plan 9 From Outer Space [4/4] -=ELITE=-
- 23 Bat2A.Lzh 494437 2-11-93 BAT II- Disk 1/5 in English
- 24 Bat2B.Lzh 513453 2-11-93 BAT II- Disk 2/5
- 25 Bat2C.Lzh 453112 2-11-93 BAT II- Disk 3/5
- 26 Bat2D.Lzh 533968 2-11-93 BAT II- Disk 4/5
- 27 Bat2E.Lzh 479446 2-11-93 BAT II- Disk 5/5
- 28 Ics_Bat1.Lzh 519321 2-11-93 BAT 2 Disk 1/5 *german* +-=I.C.S=-+
- 29 Ics_Bat2.Lzh 53322o 2-11-93 BAT 2 Disk 2/5
- 3o Ics_Bat3.Lzh 46437o 2-11-93 BAT 2 Disk 3/5
- 31 Ics_Bat4.Lzh 542978 2-11-93 BAT 2 Disk 4/5
- 32 Ics_Bat5.Lzh 5o5595 2-11-93 BAT 2 Disk 5/5
- 36 Ics_Sp21.Lzh 487641 2-13-93 Space Crusade II 1/2 cracked by -=ICS=-
- 37 Ics_Sp22.Lzh 39834o 2-13-93 Space Crusade II 2/2
- 38 Bat_Ii.Zip 1243o 2-13-93 BAT II Complete docs
- 41 Ics_Dl3o.Lzh 77o5o8 2-14-93 Dragons Lair III The Curse Of Mordead
- 42 Ics_Dl31.Lzh 585584 2-14-93 Dragons Lair III 2/8 -=ICS=-
- 43 Ics_Dl32.Lzh 432o33 2-14-93 Dragons Lair III 3/8 -=ICS=-
- 44 Ics_Dl33.Lzh 451928 2-14-93 Dragons Lair III 4/8 -=ICS=-
- 45 Ics_Dl34.Lzh 517527 2-14-93 Dragons Lair III 5/8 -=ICS=-
- 46 Ics_Dl35.Lzh 5o9381 2-14-93 Dragons Lair III 6/8 -=ICS=-
- 47 Ics_Dl36.Lzh 6o3781 2-14-93 Dragons Lair III 7/8 -=ICS=-
- 48 Ics_Dl37.Lzh 612524 2-14-93 Dragons Lair III 8/8 -=ICS=-
- 51 Galaxian.Lzh 163o72 2-15-93 Galaxian
- 52 Cyberlzh.Lzh 6276o5 2-16-93 Cyber Assult [ZX/ICS] *READ FULL DESC*
- 56 Ics_Cybr.Lzh 168957 2-21-93 Cyberdome Hoverjet Simulator -=ICS=-
- 58 Rebelion.Zip 33119o 2-22-93 Rebellion D'Bug release
- 64 Ics_Nigl.Lzh 763445 2-28-93 Nigel Manesll cracked by Belgarion/ICS
- 65 Ics_Gob1.Lzh 537814 3-2-93 Gobliins II *THE REAL ENGLISH VERSION*
- 66 Ics_Gob2.Lzh 65o934 3-2-93 Gobliins II 2/3 -=ICS=-
- 67 Ics_Gob3.Lzh 6o82o1 3-2-93 Gobliins II 3/3 -=ICS=-
- 72 Grav2.Zip 247252 3-7-93 Grav II
- 74 Kil_Mach.Lzh 283892 3-7-93 Killing Machine
- 98 Ics_Civo.Lzh 322966 3-19-93 Civilization 1/4 cr. by Belgarion/ICS
- 99 Ics_Civa.Lzh 328o17 3-19-93 Civilization 2/4 -=ICS=-
- 1oo Ics_Civb.Lzh 33o664 3-19-93 Civilization 3/4 -=ICS=-
- 1o1 Ics_Civc.Lzh 3o3685 3-19-93 Civilization 4/4 -=ICS=-
- 1o2 Civiliz.Zip 51863 3-19-93 Civilization full docs
- 1o3 Civhints.Zip 15878 3-19-93 Civilization hints and tips
- 1o4 Frank.Prg 1461oo 3-2o-93 Frankenstein CyniX release
- 1o5 Crys_A.Lzh 23447o 3-2o-93 CRYSTAL KINGDOM DIZZY Disk 1/2
- 1o6 Crys_B.Lzh 532o62 3-2o-93 CRYSTAL KINGDOM DIZZY Disk 2/2
- 114 Sleep1.Lzh 781519 3-27-93 Sleep Walker [1/3] *-CyniX!-*
- 115 Sleep2.Lzh 774173 3-27-93 Sleep Walker [2/3]
- 116 Sleep3.Lzh 8o4o2o 3-27-93 Sleep Walker [3/3]
-
- I must stress that this is just a small sampling of the kinds of
- offerings we found -- and of the boards we investigated. Most
- boards (pirate and legitimate) have separate file areas for
- different kinds of products (MIDI, DTP, Applications, Utilities,
- Games, Docs, Graphic Utilities, etc.). A BBS which offers a
- wealth of Utilities, for example, is likely to have a strong
- database in other file categories as well. Please note that
- these are just partial lists from a single file category on each
- of these boards. A truly comprehensive listing would make this
- article intolerably huge.
-
- The IAAD's membership total fluctuates, but right now we are
- holding steady around the 60-member mark. Products owned or
- distributed by nearly every single member were found on one BBS
- or another during our investigation; some of our members were
- victimized by every pirate board we called.
-
- The self-confessed pirate Troed says this about piracy:
-
- ~ I NEVER buy a program without knowing if it is what I ~
- ~ want .. the ShareWare principle .. but how do I check ~
- ~ that with commercial software? By pirating them, using ~
- ~ them .. if I like them, I want the original + manual .. ~
- ~ I buy it. ~
- -- Troed on the F-Net, ST Report Conference
-
- but contradicts himself a paragraph later:
-
- ~ I bought my STe for $800 one year ago, if I were to ~
- ~ registre/buy [sic] all the soft I use I would have to ~
- ~ pay something around $10000 .. I can't afford that. ~
- --Troed on the F-Net, ST Report Conference
-
- On the one hand, Troed insists that he merely tries out his
- pirated software prior to purchase -- and buys it if he wants it.
- But on the other hand, he _uses_ $10,000 worth of commercial
- products and _cannot_ afford to pay for it. I would concede that
- it is possible that some software thieves do use their pirated
- downloads in the same way that honest people use commercial demos
- and shareware...some, but not many.
-
- Developers are well aware of "software collectors". These are
- folks who simply must have a copy of everything, whether it meets
- their needs or not. The majority of software collectors want the
- real thing, manual and all. It's our experience that, because
- pirate board users have to pay with an upload (or with money) for
- each and every download, few will bother to download programs they
- don't really want, need, and plan to use. Because of this, the
- majority of downloads from pirate boards must be viewed as lost
- potential sales. And those few pirates who are collectors or who
- find they don't need a particular file will hang onto it and later
- share it with others in order to earn upload credits.
-
- We found Warp 9 on nearly every pirate board we called. CodeHead
- had purchased the QuickST kernal used for Warp 9 from Darek
- Mihocka of Branch Always Software, and Charles Johnson worked
- very hard to refine and extend it in order to deliver to us the
- indespensible utility Warp 9 has become. Like many CodeHead
- products, Warp 9 is so easy to use that the manual is not needed
- for basic use. Warp 9 sells for $44.95; a purchase like this
- wouldn't put many STers in the poorhouse. But how many people
- downloading this program from a BBS would go to the trouble of
- ordering it after "testing it out"?
-
- A good example of the speed at which pirates can destroy the
- sales potential of a new release is shown by the upload date on
- this entry found on the Rats Nest (the notation "Off" indicates
- that this file has been removed, probably when a later version
- superceded it):
-
- 336 | Warp9370.Zip --Off-- 09-13-92 Warp 9 v. 3.70 - Glendale Release
-
- CodeHead released this version on Saturday, September 12, 1992 at
- the Glendale AtariFaire. By Sunday, before the second day of the
- show was even over, it was already in distribution by pirates.
-
- What about more expensive products? At $795, Calamus SL by DMC
- is one of the pricier offerings on the North American market.
- It's a high-end DTP package requiring or benefitting from an
- additional investment in sophisticated Atari hardware,
- accelerator boards, graphics cards, and a large-capacity hard
- drive.
-
- ~ It was bad enough to discover Calamus SL on just ~
- ~ about every single "pirate" board that was ~
- ~ investigated; it was worse to discover a program ~
- ~ written specifically to strip out our serialization. ~
- ~ But the real kicker was to discover our entire 600- ~
- ~ page manual available for downloading in ASCII. The ~
- ~ people that run these boards are criminals and deserve ~
- ~ to be put in jail. Their "customers", those that ~
- ~ frequent these boards, are, at best, petty thieves. ~
- ~ What disgusts me the most is how many of these ~
- ~ "customers" would never consider themselves thieves ~
- ~ even though they are stealing from me, from my family, ~
- ~ from my company, and from the Atari community at large. ~
- --Nathan Potechin of DMC
-
- Since the manuals for such extensive programs are truly required
- in order to make good use of the product, software thieves will
- actually go to the trouble of typing them in or copying them with
- OCR software (which is also conveniently available on these
- BBSs). Even when a manual is indispensible, the software pirate
- may have no need to actually purchase the program in order to
- make full use of it.
-
- Expensive products get that way because of development and
- production costs. While the raw materials in a typical software
- package may cost only a few dollars, it takes much more than
- pieces of paper and a disk to make a commercial product. Calamus
- SL cost DMC hundreds of thousands of dollars for development
- staff alone, _not_ counting expenses related to the writing and
- production of the manual, packaging, marketing, duplication,
- overhead, etc. A share of this expense must be borne by everyone
- who uses the program in order to recoup costs and keep
- development going. When people use the program without paying
- for it, this simply does not happen.
-
- Many ST development firms are essentially one-man shows; the
- programmer is also the accountant, the publisher, the editor, the
- secretary. Developers like these are apt to take software theft
- very personally and feel the impact very intensely. One
- developer's reaction to his product's proliferation on pirate
- boards began: "I used to be against captital punishment..."
-
- ~ ...It hurts, and I don't mean that strictly in a ~
- ~ financial sense, either. We've tried hard, I mean ~
- ~ _really_ hard, to provide quality software at a ~
- ~ reasonable price coupled with a customer support ~
- ~ policy that is second to none...The pirate mentality ~
- ~ couldn't care less about us and our ideals of customer ~
- ~ service. And that hurts. ~
- --John Hutchinson of Fair Dinkum
-
- ~ It's very discouraging to me to see illegal copies of ~
- ~ Flash II appear on these so-called pirate boards. I ~
- ~ wonder if the folks that steal our program understand ~
- ~ the length of time it took to produce it? Flash II ~
- ~ ver. 2.0 took 3 years to create and spent another year ~
- ~ in beta test. Version 2.1 took close to another year ~
- ~ to modify and test. We're practically giving it away ~
- ~ as it is! ~
- --John Trautschold of Missionware
-
- Word Perfect has been public about having dropped future
- development for the ST and about the reason for that decision:
- low sales. It can't be a coincidence that Word Perfect for the
- ST was on many boards we called.
-
- I doubt that STers are any less honest than owners of other
- computer brands, but ours is a small market, and piracy here can
- hurt developers much more than on more popular platforms. If a
- platform has 10 million users and 90% of them are pirates, the
- software developers still have 1 million potential buyers. On a
- platform like the ST, with only a few hundred thousand users at
- most by comparison, even if _no_one_ stole software, developers
- would still only have a few hundred thousand potential buyers. In
- reality, only the most popular products are likely to sell in
- quantities greater than 1000 units in North America. In the case
- of a coveted and respected multi-platform application like Word
- Perfect, if the program had not been pirated so many times over,
- the sales figures might well have been sufficient to justify
- further development for the benefit of ST owners.
-
- ~ I talked to a couple of shops...and...asked if they ~
- ~ were interested in carrying any music education stuff. ~
- ~ They said that they would love to carry some but could ~
- ~ not sell any education, music, or game software due to ~
- ~ the fact that if anyone wanted a copy they would pirate ~
- ~ it...The only thing they have real success at selling ~
- ~ is applications due to people wanting a printed manual + ~
- ~ phone support...I didn't make a sale. ~
- --Jim Collins of chro_MAGIC
-
- There's a small profit margin in selling computer hardware;
- dealers depend on income from software sales to sustain their
- businesses. In every area where large pirate boards flourish,
- Atari dealers have closed their doors in spite of a comparatively
- large installed base of users. "It got to the point where I sold
- only magazines," one former dealer complained. "They'd buy the
- magazines to find out what programs were worth downloading."
- Honest users in these areas are likely to grumble about the loss
- of the dealers; pirates grumble, too, because their link to new
- hardware, service, and magazines has been lost. Every dealer
- lost means fewer hardware sales for Atari, fewer software sales
- for developers, fewer new members for users groups, fewer
- vendors and attendees at fewer shows.
-
- With the Atari user base in serious decline, it is more important
- now than ever that piracy not be tolerated. Make no mistake
- about it: pirated software is _not_ free.
-
- ~ Wait-wait-wait... There is nothing positive piracy does ~
- ~ for a computer company. Nor is it anything BUT negative. ~
- ~ I look at it like this...We can always blame Atari for ~
- ~ not advertising, but if there were no Atari pirates, ~
- ~ more software would have been sold, making the computer ~
- ~ more viable for software companies, which in turn makes ~
- ~ the computer more desirable for a user. So, basically ~
- ~ what I'm saying is, the people who love Atari the most, ~
- ~ (us) are the same people who have been killing it for ~
- ~ years. And there was a time when Atari was big ~
- ~ EVERYWHERE...There was even an Atari dealer here in my ~
- ~ little town of Lake Wales! That's where I bought my 400! ~
- -- Fruit-WARE Man on Excalibur II BBS
-
- Ultimately, we all pay for piracy one way or another: Atari,
- developers, dealers, and users -- even the pirates.
-
- 2. How it Works
-
- For the uninitiated, let's define some terms. A "pirate board"
- is a Bulletin Board System (BBS) on which copyrighted commercial
- files are offered to users for downloading without compensation
- for the copyright holder. Some pirate boards are devoted to this
- activity almost exclusively, and sysops running these boards
- accept only fellow pirates as users. Other pirate BBSs have
- pd/shareware files areas in addition to hidden commercial areas;
- honest users of such boards may have access only to the
- pd/shareware sections and may be completely unaware of the pirate
- nature of the board.
-
- Software pirates have a unique lexicon to describe their
- activities. Users allowed into the commercial areas have been
- granted "elite access". The commercial files are referred to as
- "warez"; elite file areas on some BBSs include sections on such
- related topics as pornography, defrauding long distance carriers,
- and creating one's own Super Nintendo Entertainment System
- cartridges by burning the software into EPROMs. Callers who take
- without giving back (download without uploading) are called
- "leeches", and downloadable files may be referred to as
- "leechables". Defrauding the phone company by using illegal
- techniques to make long distance calls is a mainstay of the art of
- "phreaking". "Cracked" versions of programs have the copy-
- protection and/or registration and serial numbers removed. "0
- day" is the day a commercial product is officially released. Many
- pirates have also adopted a manner of writing which flaunts the
- rules of our language, such as swapping lower and upper case,
- substituting "z" for "s" and "ph" for "f", etc.
-
- Successful software theft has two basic requirements: a dishonest
- person willing to give away a copy of a program he has purchased
- -- and another dishonest person willing to accept it. When this
- activity takes place on a Bulletin Board System, a given copy can
- be distributed rapidly from BBS to BBS, from user to sysop to
- user, all over the world. One person's willingness to give away
- that first copy can lead to its possession by literally thousands
- of others. Pirate boards succeed because there are many people
- willing to give or take the copies -- and because the sysop uses
- strategies calculated to maintain and escalate their involvement.
-
- The pirate sysop sets up his BBS, invests in a high-speed modem
- and phone lines, and advertises his number on other BBSs. When
- the calls start coming in, the sysop scrutinizes each would-be
- user and decides whether or not to validate the new account and
- what level of access to allow.
-
- ~ I've seen credit applications that made more sense. ~
- -- Sandy Wilson on GEnie, describing a brief encounter
- with the new user questionnaire on a BBS running
- RATSoft ST
-
- ~ Do you believe in the free distribution of software be ~
- ~ it copyrighted or not? ~
- -- Fawlty Towers BBS, from the new user questionnaire
-
- The sysop has two major responsibilities: to keep the board
- running and to ensure security. He requires full disclosure from
- his callers. He wants his callers' real names, real addresses,
- real phones, but he is not likely to reveal his own name or
- location. There is usually an elaborate questionnaire. The
- sysop may call the new user's voice number to check its
- authenticity. He may do thorough background checks with other
- information the caller has provided. He may keep a blacklist of
- uncooperative or non-productive callers (leeches) and share it
- with other sysops.
-
- ~ NEW USERS: IF YOU DON'T DO A NEW USER UPLOAD YOU WILL NOT ~
- ~ GET ACCESS. IF YOU DON'T KNOW WHAT A NEW USER UPLOAD IS ~
- ~ YOU DON'T BELONG ON THIS BBS. ~
- -- PAK on STampede BBS
-
- The callers themselves supply the warez which keep the board
- active. They earn credits for uploading, and apply those credits
- toward future downloads. Pressure to upload a file often begins
- immediately after a new user's account is validated. It may even
- be part of the new user questionnaire prior to validation.
- Typically, a New User Upload is required before the new user is
- given full access, including the ability to download. Sometimes
- the sysop will allow the new user to view the files area on the
- BBS in order to entice the caller into uploading a commercial
- file. On other boards, the commercial files area will stay
- completely hidden from the new user until after he has proved his
- worthiness -- and incriminated himself -- by sharing a commercial
- program of his own.
-
- Like a kid in a candy store, the caller wants one of everything,
- but to get it, he must pay the price. So he looks at his
- collection and chooses a program he hopes will meet with the
- sysop's approval. Merely uploading the program may not be enough
- to gain elite access; the upload may be judged on how new it is,
- whether the board already has a copy, or even whether the program
- chosen is useful or well-reviewed.
-
- ~ You Understand that you MUST keep a 'reasonable' file ~
- ~ Upload/ Download ratio And "K-Byte" ratio or your ~
- ~ Access WILL be Lowered and maybe Deleted!! ~
- -- Gold Nugget BBS, from the new user questionnaire
-
- ~ Donate! King Arthur has a very reasonable donation ~
- ~ policy that makes it easily affordable to have ~
- ~ unlimited download credits...It's so much fun on the ~
- ~ Atari (and soon to be Falcon) scene now that there's ~
- ~ no excuse for you to miss out! ~
- -- Little Flea on Excalibur II BBS
-
- ~ ...I started caring, and so the users that DID not post, ~
- ~ called within 30 days, and sent new files, got kicked ~
- ~ off.. YOU DONT [sic] GET NOTHING FOR FREE!!! ~
- --The Conjurer, sysop of Outer Planes BBS, on the F-Net,
- Elite Underground Conference
-
- The sysop uses his warez to entice callers, but he may also
- perfunctorily ax callers who violate his rules or confidentiality
- requirements. The threat of being cut off from the source keeps
- the callers uploading on a regular basis. The BBS software keeps
- track of a user's download/upload ratio; ratios that are
- unacceptably high on the download side may result in censure by
- the sysop or loss of access. If a user has no files of value
- to offer the sysop, he may be able to gain privileges by sending
- in a "donation". Some sysops forego the euphemisms and announce
- flatly that they charge for greater access.
-
- ~ Does anyone have Trump castle? Im [sic] starting to run ~
- ~ thin on other boards for credits. I would rather save ~
- ~ them for the 0 days stuff. If you have it could you ~
- ~ please u/l it. ~
- --Shadow Master on London Smog BBS
-
- In order to keep his account current, the user may be forced to
- call in every few weeks; each call results in a deduction from
- the user's credit total, so he's back looking for new files to
- upload. If the caller gets those files from another BBS, he'll
- get caught up in a never-ending cycle of uploads and downloads in
- order to keep his accounts active on all the boards he calls.
- Occasionally, he may have to buy a program outright in order to
- upload it. The caller is reminded of any deficit in his credit
- total every time he calls and may be denied access to certain
- areas until the total is in the black.
-
- ~ Well, after being away from the BBS scene for awhile, I ~
- ~ have finally found an Elite BBS! (Thanks PAK! :). Anyhow, ~
- ~ please send me BBS #/NUPs for boards that carry elite ~
- ~ Macintosh or SNES console stuff. ~
- -- Nostrildomus on STampede BBS
-
- Some pirate-only BBSs won't allow any but the most serious of
- callers. They may require all users to have 9600-baud modems or
- greater. They may limit 2400-baud callers to less desirable
- calling hours. Some require would-be callers to announce their
- first upload before being allowed access; the sysop then decides
- whether or not this caller will be a valuable contributor on that
- basis. Some require referrals from other pirate boards. A twist
- on this is the New User Password, spread from user to user.
- Boards like the Computer Connection will ask for this "NUP" in
- the new user questionnaire. If the caller cannot provide it,
- access is not granted. Most boards ask at the very least for the
- names and numbers of the boards the new user already calls; a new
- user who provides incorrect numbers or fictional board names --
- or who lists only legitimate BBSs -- may be denied access.
-
- The sysop's users provide his warez, and the sysop is a direct
- beneficiary. Like a golden goose, a single program keeps giving
- and giving. One user paid for it once, but the sysop can
- distribute it to other users in trade for additional warez or
- money again and again. The current callers spread the word about
- the BBS's offerings to others, thus increasing the number of
- users frequenting the board and providing uploads. Some boards
- encourage this by offering download credit for user referrals.
-
- While operating a BBS is the least labor-intensive way to
- accumulate warez, it may not be the most efficient way to make
- money. After all, there's a whole market of non-modem users out
- there just waiting to be tapped. For a tidy fee, sysops may sell
- copies of their warez via mail order; through schemes like these,
- users can obtain pirated software without the costs of a high-
- speed modem and long-distance calls and the pressures of the
- upload/download ratio.
-
- 3. Paranoia Strikes Deep
-
- All BBS sysops, even the most responsible, put themselves at some
- risk of legal complications due to messages, e-mail, and files
- posted by users. It takes a special motivation for a sysop to
- actually promote and encourage an illegal activity which increases
- his risk and liability. For some, money or software may be
- sufficient motivation. Others may make up for social inadequacy
- in their offline lives by taking a leadership role online. And
- many of these seem to enjoy the power they have over their users.
- Like schoolyard bullies, they control and police their turf with
- heavy-handed threats and zero-tolerance judgments, all with the
- protection afforded by their anonymity. On their own BBSs, they
- call the shots -- and no caller can challenge them on that.
-
- ~ """"""""""""""""""""""""""""""""""""""""""""""" ~
- ~ " Happy Hideaway BBS is protected under the " ~
- ~ " FEDERAL COMMUNICATIONS ACT of 1986 " ~
- ~ """"""""""""""""""""""""""""""""""""""""""""""" ~
- ~ Duplication, Re-transmission, or Distribution of any ~
- ~ part(s) of this BBS is forbidden without the expressed ~
- ~ written permission of the sysops. ~
- --Happy Hideaway BBS
-
- ~ Re-transmission of material from this BBS is strictly ~
- ~ forbidden without written permission of the Sysop(s)!!! ~
- -- The Ghetto! BBS
-
- Some sysops are very protective of their warez. They want their
- boards to be the best, to have the most highly-prized files, to
- attract the greatest number of active users. The sysop may claim
- that his board is protected by international copyright laws; that
- is, he has a copyright on the _collection_ and he has a right to
- control the distribution of any part of it. A user may download
- from his BBS, but he'd better not find that user uploading the
- same program to a competitor. In other words, the sysop contends
- that he has exclusive rights to the black-market product!
-
- ~ "I agree with these conditions, and I am not a ~
- ~ member/employee of ANY authority like the Police, or ~
- ~ anything like that, nor am I an employee of ANY type of ~
- ~ non-public domain software company, Telephone company ~
- ~ security or some anti-software piracy organization. I ~
- ~ hereby legally bind myself to this, by answering YES ~
- ~ in [sic] at the prompt". ~
- -- The Ghetto! BBS
-
- ~ This BBS is a PRIVATE SYSTEM. Only private citizens ~
- ~ who are not involved in government or law enforcement ~
- ~ activities are authorized to use it...access to this ~
- ~ system by ANY law enforcement agency ( Federal, State, ~
- ~ Local or other), software company, telephone company, ~
- ~ government agency, or anyone affiliated with the above ~
- ~ is not allowed. ~
- --London Smog BBS
-
- ~ Are you registering on this BBS with the sole purpose ~
- ~ of entrapping or aiding in the entrapment of the SysOp? ~
- -- DarkWorld BBS
-
- ~ "I am not part of ANY law enforcement agency or an ~
- ~ employer/employee of any NON-Public Domain software ~
- ~ company, or software publisher." ~
- ~ ******************************************************** ~
- ~ * By typing YES at the PASSWORD prompt you LEGALLY * ~
- ~ * BIND yourself to the provisions listed above. * ~
- ~ ******************************************************** ~
- -- Outer Region BBS
-
- Sysops are well aware of the illegal nature of their activity,
- and they may go to great lengths to protect themselves from legal
- action. Most boards post disclaimers about the sysop's
- responsibility for the activities which take place there. Others
- try to compromise the submissability of legal evidence by
- requiring investigators to reveal themselves.
-
- ~ You have failed to answer a security validation ~
- ~ question properly. ~
- --Paris BBS
-
- In the midst of such paranoia, it's not surprising that most
- pirate BBS callers and sysops use pseudonyms. Frequently a user
- goes by the same pseudonym on every board he calls so that his
- online friends can identify him, send him e-mail, etc. We've
- identified many pseudonym-users in spite of their attempts to
- hide their identity. Here are a few examples of the thousands of
- aliases used by callers on pirate boards. They know who they
- are. And you may be surprised to find that _you_ know who they
- are, too:
-
- RAHMAN Clockwork Orange Stsoft
- Elof Zaphod Beeblebrox Troed
- Hack-Hack KG mr.fly/ics
- Looms Hanzon Horizon Sparky
- Yellow Lightning PAK slash/ics
- The Piper The Parsec The Shamus
- Mouse Master Overlord RoadKill
- The Missing Link Nightmare Deadhead Ed
- Little Flea the threat/ics jpc/ics
- belgarion/ics Disease Factory Frosty
- Sledge Archiver Spy Guy
- Traveler The Dragon Lord Frogger
- Shadow Skinhead rhys/ics
- Sparky KRS-ONE Ice Pirate
- Clueman Arthur Dent DANE
- Goat Slayer Norstar Speed Demon
- Time Warp Snow Queen Mr.terry
-
- Who are the people who go by these aliases? Who calls pirate
- BBSs and who runs them? A 16-year-old high school junior whose
- supply of British games multiplied out of control when he added a
- high-speed modem to his system? Yes. A 32-year-old father of
- two who in all other ways is the very model of integrity? Yes.
- The good old boys who bring crates of software to swap at your
- users group meeting? You know it! A 50-year-old con artist who
- makes thousands of unreported (i.e., tax-free) dollars every year
- by convincing others to give him programs to sell? Absolutely.
-
- Several hundred software thieves are so active and on so many
- BBSs that it's hard to imagine that they have time for anything
- else. The thousands of more casual pirates may have access to
- only a few boards and call only a few times a month. And whether
- a specific pirate BBS has 50 regular users or 500, its phone
- lines are constantly busy.
-
- 4. Organized Crime
-
- As with other criminal activity, the big players in software
- theft have formed alliances to share files, blacklists, message
- networks, and other information. There are dozens of these
- organizations, some international in scope. For example, The
- Elite, with world headquarters in the Netherlands, is
- headquartered here by the Outer Region BBS in Colorado and
- Dragon's Pub in Quebec. The Syndicate (TSC) has representative
- BBSs on three continents and in both hemispheres; the Happy
- Hideaway in Florida serves as its Eastern US headquarters and
- Outer Region as its Western base, while the Shire BBS in Chile
- and the Eagles Nest and Slime City BBSs in Sweden provide an
- international link.
-
- Cracking organizations are devoted expressly to undermining copy-
- protection and registration strategies used in commercial
- programs. Outer Planes in Ohio is the world headquarters for the
- cracking ring known as CyniX. STampede, in Plant City Florida,
- is the International Cracking Society's (ICS) US headquarters and
- features its cracked warez, but these rapidly spread to other
- BBSs across the country and so can be found on many other boards
- as well. Cracking rings are often multi-platform in scope;
- individual crackers will work on getting around the copy-
- protection on the platform of their choice. They'll share
- cracking tips with and seek advice from ring members working on
- other platforms. The Pompey Pirates cracking ring, headquartered
- on the Paris BBS in New York City, reportedly has just one
- cracker, who goes by the name of Alien, working routinely on the
- ST, while cracking rings like ICS include many ST enthusiasts.
-
- ICS, MCA, Section 1, CyniX, and other crackers are very well-
- connected, using ultra-high-speed modems and multi-frequency
- dialers to call all over the world without long distance fees.
- It's not unusual to find a cracker from one ring visiting the
- headquarters of another and sharing warez. Cracking rings
- compete vigorously for the first crack of "0 day warez" (brand
- new releases), for the most successful crack, for the toughest,
- etc.
-
- Pirate boards have aligned themselves with legitimate networks as
- well. Many of the BBSs on which we discovered commercial files
- areas are linked to the F-Net -- and, of course, so are plenty of
- responsible BBSs. For example, according to a CrossNet Conference
- Node Listing, The Time Warp BBS (F-Net node 99) serves as the lead
- node for the "Elite Underground" F-Net conference, which also
- includes Starlight BBS (node 287), Darkworld BBS (node 305), Outer
- Region BBS (node 469), Steal Your Face (node 489), Outer Planes
- (node 558), Gold Nugget BBS (node 622), London Smog BBS (node
- 632), Million Dollar Saloon (node 639), Speedy's Raceway (node
- 689) and H.B. Smog (node 712). According to another CrossNet
- Conference Node Listing, The Gold Nugget serves as the lead node
- for The "Pompey Pirates Elite" (not directly associated with the
- Pompey Pirates cracking ring mentioned above) F-Net conference;
- The Prairie Chip II BBS (node 45), The Blackhole (node 612), The
- Temple of Doom (node 595), and Spider-man's Web (node 711) are
- among the 9 BBSs involved in this conference. The "Upper Echelon"
- F-Net conference ties US and Canadian boards by serving callers on
- the Gold Nugget in Ohio, Steal Your Face in New Jersey, Space
- Station BBS (node 248) and London Smog in California, Million
- Dollar Saloon in Texas, Paybax BBS (node 307) in Delaware, and
- Aardvarks from Mars (node 38) and Dragon's Lair (node 87) in
- Ontario.
-
- Conferences of this kind allow pirates from great distances to
- "get to know" each other, to exchange files as well as messages,
- to solicit calls to their favorite BBSs. Participation in these
- conferences establishes an online identity; a pirate recognized
- from his posts on one node of a conference is likely to be
- accepted without question when logging on as a new user on
- another node in the same conference.
-
- There are also smaller F-Net-related conferences for pirating
- discussions. For example, according to a CrossNet Conference
- Node Listing, a Local Area Private Elite Conference with a lead
- node at the Outer Region links with three other BBSs in Colorado,
- including RingWorld (node 643), The Grave Diggers Tomb (node
- 186), and BILINE BBS (node 423). Outer Planes is the lead node
- for the 4-node "Console" conference, a message thread devoted to
- topics related to pirating SNES and other game console warez.
-
- 5. Ill-Begotten Goods, Fawlty Filez...
-
- Pirating hurts the entire ST community by discouraging third-
- party development, closing down dealerships, and raising software
- prices. But is it a "good deal", at least in the short run, for
- the pirates themselves? Let's ask 'em:
-
- ~ Mock me not! Civilisation is great.. Except it is ~
- ~ cracked poorly...Can't win with the Cynix crack... ~
- --Mark Anthony on Outer Planes BBS
-
- ~ ...ok, then how do you save????? I love this game, but ~
- ~ I dont know how to save it.. ahhh ~
- --The Conjurer on Outer Planes BBS
-
- ~ Bad news... using UVK, just found out that the disk has ~
- ~ a VIRUS on it called the 'DIRECTORY WASTER'. After ~
- ~ twenty copies of it are made, it wipes out your disk. ~
- ~ Use UVK to kill the virus, and be careful with swapping ~
- ~ disks around this one. ~
- --Sparky on Outer Planes BBS
-
- ~ Has anyone set up Speedo GDOS , I seam [sic] to run ~
- ~ into probles .. [sic] ~
- --The Mixer on Time Warp BBS
-
- ~ Can someone please send me a working ASCII import ~
- ~ module for pagestream. I cant seem to get TEXT files ~
- ~ to import correctly. Either the text doesnt [sic] ~
- ~ fill the full width of the screen or I get no ~
- ~ paragraphs(ALL run together) ~
- --Red Dragon on Time Warp BBS
-
- ~ Has anyone got it to work? I tried to get it to run on ~
- ~ a Floppy based 520ST (1meg) and on my TT030 and on both ~
- ~ I got 4 bombs! ~
- --The Parsec on Rats Nest BBS
-
- ~ Has anyone gotten this to load? My install disk just ~
- ~ freezes. Any ideas? ~
- --Bullshot Xxx on the F-Net, Upper Echelon Conference
-
- ~ ...my UTIL_2.PRG doesn't work, it was corrupt in the ~
- ~ original download... ~
- --Jason Elite on the F-Net, Upper Echelon Conference
-
- ~ For some reason I can't get other vers. of TOS to boot ~
- ~ from the HD without sticking a disk in with the HD boot ~
- ~ in the Auto folder. ANYONE know how I can get TOS 1.4 ~
- ~ and 1.0 to off the HD and recognize the hard drive ~
- ~ without sticking a disk in?...It's just a hastle [sic] ~
- ~ to use the Hard Drive when you have to boot from disk ~
- ~ first... ~
- --Ice Pirate on Rats Nest BBS
-
- ~ I have the two lharc's of Epic, and after lharc, they ~
- ~ come out to 900+K MSA files... Well, MSA won't format ~
- ~ a disk large enough to put them on.. What kind of ~
- ~ formatting program can I use to format my disks that ~
- ~ large.. Or can I? ~
- --Cronos on Fawlty Towers BBS
-
- ~ I was wondering if anyone else has been messing with ~
- ~ the latest Cubase 3 crack. I've had some success and ~
- ~ have even used the SMPTE options via my C-Lab ~
- ~ Unitor-N box, but when I try to use the "edit" functions ~
- ~ more than a few times (sometimes even the first try), ~
- ~ I get an "Internal Error" message and the program locks. ~
- --MIDIMUCK on Fawlty Towers BBS
-
- ~ I wouldn't use it if your [sic] working on a paying gig, ~
- ~ Just cause It's unreliable, especially when in SMPTE lock. ~
- ~ I've had this same problem recently, I ended up x-fering ~
- ~ the stuff over to another sequencer. ~
- --KG on Fawlty Towers BBS, replying to MIDIMUCK about the
- cracked version of Cubase 3
-
- ~ Yes, there are 2 different cracks of version 3.x, none ~
- ~ of them working properly. The best Cubase crack I know ~
- ~ is version 2. I heard though that it gives problems ~
- ~ when you use Midiex... ~
- --X-tian on Fawlty Towers BBS
-
- ~ yeah, I would [sic] do any real work on it. I lost 2 ~
- ~ songs with it. ~
- --KG on STampede BBS, replying to a message about a
- cracked version of Cubase
-
- ~ Has anybody had a problem with the Cynix crack of ~
- ~ Frankenstein? I haven't been able to get it to work on ~
- ~ either of my computers. It bombs badly. ~
- --PAK on STampede BBS
-
- ~ I've been having problems with some files I D/Led ~
- ~ (Ultima 6 is flaky and Lost Vikings doesn't work at ~
- ~ all). ~
- --Nostrildomus on STampede BBS
-
- ~ I sure wouldn't even attempt any 'serious' work project ~
- ~ with that 'crack'... ~
- --Sparky on STampede BBS
-
- ~ Do you have a version of NEW ZEALAND STORY which works ~
- ~ past the first city? ~
- --The Shamus on STampede BBS
-
- ~ HEY!! Will someone PLEASE UPLOAD a FULLY working version ~
- ~ for KOBOLD 2 I've had so many different version from ~
- ~ different people and they are ALL bad !!! ~
- --Sidewinder on Outer Region BBS
-
- ~ I have an elite copy of Calligrapher and it doesn't ~
- ~ support ASCII text files, so you can only work with ~
- ~ .CAL files (files made by Calligrapher) Also it doesn't ~
- ~ have keyboard equivalents (a pain) ~
- --Frogger on the F-Net, Elite Underground Conference
-
- Pirates aren't entitled to support from commercial developers and
- are often working without any documentation, so they are very
- likely to encounter problems with their warez.
-
- The real version of Calligrapher, for example, has several import
- and export options, including ASCII. It has configurable keyboard
- commands. Frogger's version might have been hacked in a way which
- destroyed these capabilities, or he simply might not know how to
- take advantage of them because he has no documentation or support.
-
- When pirates spread disinformation about the warez they use,
- people may think they are speaking out of knowledge of the actual
- commercial release. In this way, a pirate's ill-informed comments
- about products can discourage sales to others.
-
- The software they use -- like the sysops and other pirates with
- whom they associate -- cannot be trusted. Cracked software is
- prone to be flakey. And the same type of people who think it's
- acceptable to crack and steal software are also the type who write
- viruses and unleash them on others, so even files which haven't
- been cracked must be viewed with suspicion.
-
- In addition to the fear of loss of access, the pressure to upload
- or pay, lack of official and informed support, an online
- environment of suspicion and paranoia, and abandonment of ethical
- principles, pirates must also contend with software that is
- unreliable and potentially dangerous. The pirate pays a heavy
- price. Pirated software is _not_ free -- for anybody.
-
- 6. Phreaking, Copyright Infringement, Pornography, and the Law
-
- The users pay the sysop of a pirate board, either by sending a
- check for greater access or by offering up files they've
- purchased in exchange (or both). Heavy users must invest in
- expensive hardware, such as high-speed modems. And for many
- callers, there's a long-distance charge.
-
- ~ If any of the USA callers has MCI you can put this bbs ~
- ~ on you [sic] Friends and Family list and save yourself ~
- ~ about 3 cents a minute. Just say that the phone number ~
- ~ is for a data line and they usually don't ask anymore ~
- ~ questions. ~
- -- PAK on STampede BBS
-
- ~ ...there are high speed users around, and considering ~
- ~ other really good Atari boards are out of state, $.25 ~
- ~ per call is as cheap as anyone could ask for. I'm ~
- ~ starting to think "elite" is dead in the Tampa area, ~
- ~ as far as Atari is conserned [sic]. ~
- --PAK on Master Lazarus BBS, explaining the poor
- attendance rates by local pirates on local BBSs
-
- ~ Wanted... original suppliers ~
- ~ graphic artists ~
- ~ another support bbs ~
- ~ calling card suppliers ~
- --Quattro of the CyniX cracking ring on the F-Net,
- Elite Underground Conference
-
- ~ When I hit a special key, my Bluebox plays a little ~
- ~ melody..... ~
- -- STampede BBS
-
- ~ I call the whole world for the same price. ~
- -- Troed on Rats Nest BBS
-
- Not all those living far from a BBS pay long distance charges,
- however. Some boards share calling card numbers (belonging to
- innocent victims, presumably) so that the phone company will
- charge the users' calls to someone else. Sometimes users as far
- away as Chile or Sweden manage to make calls at no cost by
- fooling and defrauding their long distance carriers. In the old
- days (defined here as the 70's), this was achieved by building a
- "bluebox" and installing it in one's phone line. Today, it's
- easily done in software. The caller's ST simulates the tones
- recognized by the telephone system. Calls are routed all over
- the world and back, typically through South America, in order to
- confuse the system and avoid detection. This activity is just as
- illegal as copyright infringement, and it's also better
- understood as a crime by police. Many times a pirate board is
- closed down not because of the illegal transfer of software, but
- rather because information on blueboxes was available for
- download.
-
- ~ Word is around town that there are feds looking for ~
- ~ Pirate BBS's. I know weather to belive [sic] it but ~
- ~ it could be time for another big bust like there was ~
- ~ four years ago. Supposedly a Big BBS in OHIO just got ~
- ~ nailed real bad!. Freaky as hell. ~
- --Mind Eye on Thieves Guild BBS
-
- There are, in fact, many approaches to shutting down pirate
- boards. Copyright infringement is one obvious track. The
- Software Publishers Association is a watchdog agency which works
- with the FBI to shut down large-scale BBS operations. There are
- legal departments at major computer, game machine, and software
- companies devoting time and effort to this task. There's the IRS
- connection for unreported caller "donations". Some boards come
- down because of the availability of pornography. There are a
- variety of criminal laws related to activities common on pirate
- boards, and, especially in cases of copyright infringement, civil
- law may offer the most effective route to compensation for the
- victims.
-
- When a board is busted by the authorities, the related equipment
- and property is usually seized. Any records of callers, caller
- donations, etc., are seized along with that equipment. Callers
- could be charged with conspiracy. For this reason, it's not wise
- to have one's real name, address, and real phone show up in the
- records of a pirate board, even though the sysop adamantly
- insists upon it and uses verification checks to enforce it...
-
- 7. Spotting a Pirate Board
-
- ~ Many people may not realize that software pirates cause ~
- ~ prices to be much higher, in part, to make up for ~
- ~ publisher losses from piracy. In addition, they ruin ~
- ~ the reputation of the hundreds of legitimate bulletin ~
- ~ boards that serve an important function for computer ~
- ~ users. ~
- --Ken Wasch, Executive Director of the SPA, as quoted in
- STR #915
-
- I recently logged on to the Polish Hideout BBS in Southern
- Illinois. What a contrast it presented to the pirate boards I've
- been investigating! The questionnaire asked only for my name,
- contact information, and type of computer. Validation was
- immediate and I was granted access to all message bases and file
- areas on that very first call! I wasn't under any obligation to
- upload before downloading. There was no pressure to compromise
- my principals nor temptation to indulge in criminal activity.
- The messages from the sysop were friendly and inviting. The
- Polish Hideout is _not_ a pirate BBS.
-
- It can be tough to differentiate a pirate board from a legitimate
- one if one has not been granted access to the elite areas.
- Sometimes non-elite discussion or file areas can provide hints,
- but it's not sure-fire. For example, although many pirate boards
- can boast of extensive pornography collections, some BBS sysops
- who wouldn't tolerate commercial files will nevertheless offer
- pornography; the existence of pornographic files does not in and
- of itself indicate a pirate board or clientele. Even the
- existence of an isolated commercial file in the downloads is not
- evidence of intentional piracy. From time to time, every BBS
- receives a commercial upload or two; sometimes the sysop overlooks
- the file or doesn't recognize it as commercial and leaves it in
- the download area. Such oversights and accidents do not even
- remotely correspond to the kinds of activity we have encountered
- on BBSs where software theft is encouraged.
-
- A typical pirate board includes a highly aggressive (and often
- hostile and suspicious) new user questionnaire. It is often
- necessary to provide referrals of some kind, and the questions
- are likely to assume dishonesty on the part of the new user.
- Pirates, as a rule, are not nice guys, and the new user is
- usually made to feel very uncomfortable. The new user may be
- required to "sign" disclaimers. The Other BBS list is likely to
- include some other pirate boards. If the users adopt the lexicon
- of piracy ("elite", "warez", "philez", etc.), If ThErE aRe LoTs
- Of PhRaSeS wRiTtEn LiKe ThIs, if the board associates itself with
- a pirate syndicate or network, if it has numerous known pirates
- as callers, if there is aggressive insistence on the maintenance
- of download/upload ratios, if deadbeats are threatened with loss
- of access, if phreaking files are available online, chances are
- very good that the caller has stumbled onto a pirate BBS.
-
- There are legitimate reasons why a BBS sysop might want accurate
- contact information from his callers. There are also good
- reasons in many cases for offering a few private file and message
- areas. Most BBSs, pirate and legitimate, require validation,
- usually by phoning the caller's number. Such features are not
- unusual, but if combined with heavy-handed warnings and threats,
- they tip the user off to the nature of the board. It should be
- noted that legitimate pd/shareware BBSs far outnumber the pirate
- boards. The confusion between the two is most unfortunate.
-
- ~ I...have callers uploading commercial software and ~
- ~ giving me a hard time because I don't have an "elite" ~
- ~ area, even though they see a message when they log on ~
- ~ as a new caller that this board does not support ~
- ~ piracy...It's a _risk_ to run a BBS, and not many ways ~
- ~ to protect the investment. ~
- --sysop of a legitimate BBS
-
- If a board you call has an occasional commercial file, be sure to
- point it out to the sysop for his own protection; a responsible
- sysop will avoid commercial offerings. PD/shareware BBSs perform
- a much-needed service in supporting our Atari community; the IAAD
- applauds and encourages this effort.
-
- If you suspect -- or _know_ -- that a board you call offers
- numerous commercial files, however, please bring it to the
- attention of the IAAD (online addresses are available at the end
- of this article). Your anonymity is assured. We are already
- intimately familiar with dozens of boards, but additional
- information is always welcome.
-
- 8. The Moral Toll: As the Twig is Bent...
-
- ~ Right and wrong now seem the same ~
- -- Rats Nest
-
- As a parent, I'm concerned about the numbers of young people
- logged on to pirate boards. These kids put themselves in a very
- vulnerable position. In earning their right to download, young
- callers are implicated in the illegal activity. The adults who
- run and participate on these boards set an example which could,
- by extension, lead to ignoring the laws which govern other areas
- of their lives. Do these kids also shoplift, steal from other
- kids' lockers, buy termpapers to submit as their own? Children
- learn to run and to use pirate boards from adults whose character
- is questionable by definition. When a child has such a sysop as
- a role model, what does that spell for his future?
-
- Like the proverbial stranger who offers candy, these criminals
- lure teenagers and young adults with promises of free software in
- exchange for their services. The service, of course, is to
- provide more free software -- which the sysop can then use to lure
- more callers and to keep his current clientele calling back. The
- first step is to inspire fear; this is achieved right off the bat
- with a new user questionnaire threatening denial of access if
- caller doesn't provide just the right answers. And the second is
- to force the caller to incriminate himself with his initial
- upload. Once the kid begins downloading and playing commercial
- games he could never afford to buy, the pressure cycle of
- upload/download counts begins.
-
- ~ GENESIS COPIER (super magic drive) ~
- ~ My son is selling his copier for the Genesis for: ~
- ~ $275.00 That includes the copier, drive and power ~
- ~ supply. ~
- --Little Lulu on the F-Net, Pompey Pirates Elite
- Conference
-
- While many of the software thieves we've encountered are young,
- in their teens and early twenties, others are old enough to be
- parents (or even grandparents!). Few pirate boards have an
- "educational warez" category in their files areas, so my own
- products are rarely found, but parents do download plenty of
- games. I wonder about the children who use the programs that
- Dad or Mom has stolen. Do they know that the program could be
- purchased with a manual? Do they learn about hidden features
- from friends who have the real thing and then wonder why their
- parents never told them they could do that? If and when these
- children do learn that Dad has stolen some software they've
- enjoyed, do they respect and trust their father less -- or do
- they simply adopt his dishonest character as their own?
-
- ~ Pirating is dishonest. Honorable people don't do ~
- ~ dishonest things. If you want to publicly proclaim your ~
- ~ untrustworthyness [sic], go right ahead. But don't ~
- ~ expect anyone to ever trust you. Or respect _your_ ~
- ~ rights. ~
- -- Myeck Waters, responding to a pro-piracy post on the
- F-Net, ST Report Conference
-
- ~ BYE! (Click) ~
- ~ NO CARRIER ~
- -- Computer Connection
-
- _________________
- The author takes no responsibility for errors in spelling,
- punctuation, judgment, or logic in quotations; these are
- reprinted as written.
-
- Copyright 1993 by D.A. Brumleve
-
- This file may be transmitted only in its entirety, with all
- portions unedited and intact. The author reserves _all_ rights
- regarding distribution and republication, with the exception that
- this file may be posted in its entirety and without additions on
- BBSs everywhere, especially on pirate boards. If you find it
- already posted on your local pirate board, please upload a second
- copy, and a third...
-
- Editors and others wishing to republish this article are advised
- to contact the IAAD and the author on the major online services:
- GEnie: PERMIT$
- CIS: 76004,3655
- Delphi:DABRUMLEVE
-
- The IAAD welcomes tips about pirate activity. Please contact us
- at the online addresses listed above.
-
-
- //// The following messages were gathered from CAT 18, Topic 7 on the
- //// GEnie ST RoundTable. These messages comment directly on the
- //// preceeding report, and are reprinted here, courtesy of GEnie.
-
-
- Message 51 Wed Apr 28, 1993
- D.A.BRUMLEVE [kidprgs] at 18:49 EDT
-
- I want to thank the many people who have taken the time to write
- or call with their support for the IAAD. It is most gratifying to
- know that so many folks have appreciated our efforts.
-
- We've also been hearing a great deal from the pirates' side. Some
- seem concerned about perceived technical inaccuracies in our
- report, and I certainly don't want to be passing on falsehoods, so
- I'll correct the record here and now.
-
- For example, in his ninth blue-boxed call to my number today,
- Zaphod Beeblebrox, co-sysop of the Sarcastic Existence BBS in
- Sweden, objected to the following quotation from our report:
-
- ~ Rats Nest always had some of the best stuff around... ~
- --Zaphod Beeblebrox on Fawlty Towers BBS
-
- Zaphod felt that the presentation of his quotation out of context
- was misleading, and I apologize if anyone was misled. This item
- was taken from a thread about the Rats Nest entitled: "Rats Nest
- -- Anyone know why it's down???" We had contacted the Rats Nest
- sysop about our findings on his board some time ago, and the BBS
- was down for over a week following our discussion with him. Rats
- Nest and Fawlty Towers had many callers in common, so it's not
- surprising that activities on one board might be discussed on
- another.
-
- Zaphod told me today that, when he'd referred to the "best
- stuff" in that thread, he didn't _mean_ commercial products. I
- admit I can't read minds any better than the next guy. _I_
- thought he was referring to the elite files on the Rats Nest, and
- so _did_ the next guy in the thread. The Parsec had responded to
- Zaphod's remark by saying:
-
- ~ Yeah i called yesterday night and just now....no warez ~
- ~ ....I wonder what the sitch is! ~
- --The Parsec on Fawlty Towers
-
- We didn't print The Parsec's reply in our report. We also didn't
- print the post by Zaphod which began the thread:
-
- ~ Hey Piper, have you got any idea why Rats Nest is ~
- ~ down??? I heard some story about that somebody tried to ~
- ~ nail [sysop's name] for having pirated files on the ~
- ~ board, but that is all I got to hear, the next day Rats ~
- ~ Nest didn't answer anymore. If you do know anything about ~
- ~ this, please let me know, as I am getting a bit worried ~
- ~ about what is happening to [sysop's name]. And if they ~
- ~ have busted his board, then we should all be a great deal ~
- ~ more carefull [sic]...... I do hope that he is not ~
- ~ busted, but rather took the board down for a while just ~
- ~ to be on the safe side... ~
- --Zaphod Beeblebrox on Fawlty Towers
-
- And we didn't print a suggestion for the Rats Nest offered by The
- Wonderer:
-
- ~ He could take down all the files instead of going down if ~
- ~ that were the problem. I think it may be a little more ~
- ~ serious than that maybe. ~
- --The Wonderer on Fawlty Towers
-
- Given the context of the thread in which Zaphod's "best stuff"
- remark occurred, I hope Zaphod will understand why we interpreted
- the comment as we did. For the record, Zaphod would like it to be
- known that he most definitely did not mean commercial software.
- It's only fair that we present his side more comprehensively here.
- I hope his intent is clear to everyone now.
-
- It's not quite a correction, as our report does not say otherwise,
- but Zaphod would like it to be known that he uses a genuine
- hardware bluebox. He has authored a piece of software which
- allows users to simulate phone tones with their computers, but he
- doesn't use this software himself.
-
- It was from the documentation for Zaphod's Multi-Frequency Dialer,
- in fact, that we got the misguided impression that The Shire BBS
- was in Chile. Zaphod had given a Chilean exchange for that board.
- We found a citation on a BBS for the Shire with a location in NY,
- so we called it. When an elderly woman answered, we assumed that
- Zaphod knew what he was talking about when he'd given the Chilean
- exchange. PAK, sysop of STampede, has told us that the Shire
- _was_ in NY but has been down for a year. I hope this clears that
- one up.
-
- PAK has also objected that the Pompey Pirates cracking ring
- dropped the ST six months ago and that it is/was not headquartered
- on the Paris BBS in NYC. We stand corrected: The Paris BBS is
- headquarters of the SNEAKERS "spy" ring, and the alias Alien is
- associated with SNEAKERS, not the Pompey Pirates.
-
- The Pompey Pirates cracking ring was advertised as headquarted on
- the Anti-Gravity II BBS on December 11 1992, as follows:
-
- 1 ~~~ CALL TODAY!! MENTION THIS AD FOR QUICK VALIDATION!! ~~~ 3
- 2 ________ _ __ _______ _____ 0
- 2 / ____ /\/ \ / /\/__ __/\/_ _/\ 0
- 2 / /___/ / / \ / / /\_/ /\_\/\/ /\\/ ____ 0
- 2 / ____ / / /\ \/ / / / / / _/ /_/ /___/\ 0
- 2 /_/\__/_/ /__/ /\ _/ / /_/ / /____/\ \___\/ 0
- 2 \_\/ \_\/\__\/ \_\/ \_\/ \____\/ 0
- 1 + ANTI-GRAVITY II BBS + 3
- 408-XXX-XXXX 2 + ATARI ST- PC ELITE + 0 408-XXX-XXXX
- 2 ______ ______ _____ __ __ 0
- 2 / ____/\______ / __ /\__ __/\_ _\ _______/\ \/ /\ 0
- 2 / /___ \/\ __ \ / /_/ / /\ \ /\_\//\ \/ /__ __/\ \ \/ / 0
- 2 / /_/ /\ \ \ \/ / / __ / /\ \ \/ / / \_\ \_\_/ /\_\/\_\ / 0
- 2 /_____/ / \ \ \_/_/\/_/ / \ \/ / / /\____\/ / / /_/ / 0
- 2 \_____\/ \ \_\__\_\/\_\/ \__/ / \/____/_/ / \_\/ 0
- 2 \/_/__/ \_\/ \_\/ 0
- Pompey 1 380 MEGS ONLINE - 14,400 BAUD HST! 3 Pompey
- Pirates 2 SysOp: GRAVITAR Co-SysOp: SPARKY 0 Pirates
- The West Coast Connection
- 2 If you never call, you'll never know what you're missing.... 0
- --Sparky on The Tavern Elite Conference
-
- I apologize for any confusion this error may have caused. I'll
- give PAK a call and discuss it.
-
- Clockwork Orange has objected that I spelled his name with a
- small "w". Please note the spelling of his name in the header of
- the message which lodges this complaint:
-
- Message: = ELITE TALK = #385 of 4oo [51 Lines]
- ||>> // Sent On: April 26, 1993 at 4:44am
- ||\\ \\ Sent By: Clockwork Orange
- \\// Sent To: All
- ST Replies: 1
- Subject: Pirates
-
- ...ClockWork Orange/ICS <- the 'W' is capitalised!!!
- --Clockwork Orange on STampede
-
- Zaphod has said that he and his pirate friends are preparing a
- textphile to counter the misinformation in the IAAD's report.
- That would be a refreshing change from the retaliatory tactics
- attempted so far.
-
- Some of the boards mentioned in our report no longer answer. Two
- are reported to have gone strictly public domain. Some elite
- conferences are now local-only. Some sysops feel confident that
- they've eliminated the "snitch", while others don't trust any of
- their callers.
-
- Individual reactions from pirates have varied just as much. Some
- pirates have been discussing harrassment strategies openly in
- their message threads. Yesterday, a young man impersonating a
- telephone operator attempted to convince me to give him my calling
- card number! When this failed, he called back and warned me not
- to mess with pirates. Believing that their aliases provide them
- anonymity, some have posted self-incriminating messages on some
- boards in an attempt to harrass us. I think Belgarion's post is
- one of the few which can be reproduced here:
- ___
- / /|
- / / |
- /_ < | WHY USE A AK 47 ?
- | | \ | TOO EXPENSIVE !
- | | \|
- | | | I PREFER A GUILLOTINE !!
- | | //|
- | |/O/| COME ON GUYS,I'LL CUT YOUR HEAR !
- |_|// |___________________________
- /| | / /|
- / | | / //
- <__| |/___________________________//
- |__| |___________________________|/I
- I = I I I
- I I I I
- I I
- I I
- --Belgarion on STampede
-
- I hope this sets the record straight. I sincerely would not want
- to give anyone the wrong impression about these people.
-
- D.A. Brumleve
- President, IAAD
- ------------
- Category 18, Topic 7
- Message 66 Thu Apr 29, 1993
- D.A.BRUMLEVE [kidprgs] at 11:28 EDT
-
- Lest my corrections above perpetuate yet another error, I'd like
- to point out that Zaphod Beeblebrox of ICS and Control Team is
- sysop of the Eagles Nest BBS in Sweden, as evidenced by his
- typical message signature:
-
- Greetz, Zaphod Beeblebrox of ICS and Control Team.
- Eagles Nest BBS +46-XX-XXXXXX - 285 Mb/14400 HST Dual - 24 Hours.
-
- I have assumed that he is also the co-sysop "Zaphod B" listed in
- this advertisement for the Sarcastic Existence, and hence my
- reference to it above in message #51:
-
- FiDONET 2:200/612 /\ . /\ * . MeGaNeT 66:666/1
- . * . / \ . / \ .
- FUJiNeT 7:102/102 / \ + / \ . NeST 90:1101/112
- + / / \ / \ +
- /\ \ / . / \ / .
- I.C.S Swedish HQ . / \ \/ / /\/ . Sync WorldHQ
- \ / / \ \/ +
- * \ / + . \ \ . . .
- . \ / \ /
- SysOp: Troed \/ARCASTIC \/XISTENCE CoSysOp: Zaphod B
-
- +46-(0)XXX-XXXXX +46-(0)XXX-XXXXX +46-(0)XXX-XXXXX +46-(0)XXX-XXXXX
-
- Hope that's all perfectly clear now.
- ------------
-
-
- //// ... and here are some more messages from the Piracy thread.
- //// Again, these messages are reprinted courtesy of the GEnie ST
- //// RoundTable, CATegory 18, TOPic 7.
-
-
- Message 55 Wed Apr 28, 1993
- P-DIRECT2 [Tim @ TWP] at 22:01 EDT
-
- Dorothy, I think that the pirates' objections to your 'technical errors'
- are just a bit childish, don't you? It looks to me that either they're
- trying to divert us from the point behind your article, or they're missed
- the point entirely. Your article is trying to point out the flaws in
- their illegal way of life, not catalog pirate BBS's, handles, and elite
- organizations.
-
- You know, if these people had any brains at all, they'd be glad that you
- made errors. The more information you have about them, they more danger
- they are in, right? They don't seem to see that. They sure did contact
- you quickly to correct you, didn't they? It's like, "Hey, we're pirates
- calling you! Come and get us! And while we're at it, here's more some
- MORE information about us."
- ------------
- Message 56 Wed Apr 28, 1993
- J.ALLEN27 [FAST TECH] at 22:46 EDT
-
- Mr Belgarion, it is "_an_ AK47". For crying out loud, if you want to make
- death threats at least have the decency to spell them correctly.
-
- Myself, I prefer the .50 Cal rifle that the FBI was whining about the Waco
- Wacko's having. I've been looking for an excuse to buy one, maybe pirate
- scum giving Dot a hard time will give me that excuse....you remember the
- one, it was a prop in ROBOCOP...the ammo costs but what a hole it makes in
- little pirate dweebs who need desperately to get a life, or lose it.
-
- $.02
- ------------
- Message 57 Wed Apr 28, 1993
- D.A.BRUMLEVE [kidprgs] at 23:38 EDT
-
- Tim, we appreciate all the information we've received, from whatever
- source.
- ------------
- Message 58 Wed Apr 28, 1993
- M.JONES52 [Jonesy] at 23:39 EDT
-
- Thanks for clearing that up, Dorothy. ;-)
-
- ------------
- Message 64 Thu Apr 29, 1993
- JWEAVERJR [John@RSCARDS] at 10:12 EDT
-
- Excellent file! I think I'll keep the file number here on my desk, for
- the next time somebody asks me why I don't do disk-based software any
- more.
- ------------
- Message 67 Thu Apr 29, 1993
- A.FASOLDT [Al Fasoldt] at 18:30 EDT
-
- Dot,
-
- Amazing. And I thought I already had an idea of the problem. I am just
- plain naive.
-
- This is an incredible service.
-
- Al
- ------------
- Message 73 Fri Apr 30, 1993
- SANDY.W [sysop] at 16:25 EDT
-
- From this weeks edition of A NETWORKER'S JOURNAL:
-
- CONVICTED COMPUTER INTRUDER EXECUTED IN CHINA
-
-
- It seems Shai Biao was executed after being convicted of invading a
- computer and embezzling around $192,000....
-
- ------------
- Message 74 Fri Apr 30, 1993
- J.BRENNER1 [See Flat] at 20:48 EDT
-
- Sandy,
- wouldn't it be a shame if they got the wrong guy. Main argument
- against capital punishement=no recorse.
-
- I have been told that a local Atari developer (I don't know the name) just
- saw their software was on pirate boards. It must be a hard pill to swallow
- since they haven't released it yet!
- ------------
- Message 75 Fri Apr 30, 1993
- R.WATSON15 [Wayne Watson] at 21:25 EDT
-
- Ok, I will try this again with the appropriate words.
-
- They are just mad because they got caught. :-) Some probably think they
- have the means to ruin the IAAD or anyone involved with this and are just
- using these tactics to stop it so that they can continue. Anyone involved
- should however take measures with the phone company, etc. Some may have
- the means to try and finacially ruin the people involved.
-
- I hope that anything that is done will not stop the cleanup by the IAAD
- and others.
-
- Good luck in the cleanup Dot. I have had several people tell me they
- have seen the commercial wares on RatsNest. If there is anything I can
- help with, just holler.
-
- ------------
- Message 76 Fri Apr 30, 1993
- C.ALLEN17 [Cliff] at 23:37 EDT
-
- Dorothy,
- Great article. thanks for the hard work that went into putting it
- together.
-
- May all pirates visit Dantes Inferno, for all eternity.
-
- Cliff (Ashevillite)
- ------------
- Message 77 Sat May 01, 1993
- HUTCH [FAIR-DINKUM] at 00:01 EDT
-
- Right you are, Dorothy. If a bunch of pirates want to boycott my software
- because I'm a member of the IAAD, then so be it.
-
- "I'm a thief, and because you are bugging me about my
- illegal activities, I and all my friends will refuse
- to steal your software from now on."
-
- Boy... I guess that's going to teach US a lesson, eh? :)
-
- -Hutch- @ Fair Dinkum Tech
-
- ------------
-
-
- --==--==--==--==--
-
-
- ||| The Right STuff
- ||| By: Bob Brodie, Director of Communications, Atari Corp.
- / | \ GEnie: BOB-BRODIE Delphi: BOBBRODIE
- -------------------------------------------------------------------
-
- I want to clear up a few rumors that are going around, and especially
- elminiate some confusion regarding Atari Explorer Magazine.
-
- In a rush to get out a perceived "scoop", another writer has begun a
- set of rumors regarding Atari Explorer over on Delphi. Rather than
- clog this issue with a complete rebuttal of the rumors, I prefer to
- simply address the facts regarding Explorer. Look for my rebuttal to
- the rumor monger over on Delphi. Atari wants to be certain that any
- concerns you have about Atari Explorer are resolved.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=
- //// Exploring the Truth
- =-=-=-=-=-=-=-=-=-=-=-=-=
-
- We've had a series of small layoffs at Atari recently. A decision was
- made to discontinue our in house publication, Atari Explorer Magazine
- - a decision which was reversed over a weekend. Presently, the way
- that Atari Explorer Magazine is going to be produced is under
- consideration.
-
- Atari is very impressed with Mike Lindsay's capabilities, and Mike has
- presented a series of options to Atari in order to continue the
- magazine. Among the options are returning Atari Explorer to an "out of
- house" publication, or continuing to do the publication in house, but
- in a different, more cost effective format. While these decisions are
- being considered, Mike has continued to be in the office on a near
- daily basis, handling all of Explorer's affairs. There is no doubt
- that the magazine will continue! Atari Explorer is an essential
- component of our news and PR efforts. It has not been shut down. Once
- all of the decisions about Atari Explorer have been finalized, we'll
- make the announcements on the specifics of those arrangements.
-
- We apologize for the confusion generated by the erroneous reports
- concerning Atari Explorer that have been made in both other online
- magazines.
-
- =-=-=-=-=-=-=-=-=-=-=
- //// Clone - No Clone
- =-=-=-=-=-=-=-=-=-=-=
-
- There is a rumor over on CompuServe that there is an "Atari clone"
- being developed. This rumor is being spread by essentially the same
- crew that is spreading the rumors about Atari Exporer. It is true that
- there is a VAR that is looking at producing custom hardware that is
- similar to Atari's. However, I have personally spoken with the
- principles involved with this effort. They have no intention of
- marketing these machines to the general public, but rather only using
- them with specific, high end applications.
-
- While the knowledge of such a thing might be news, in fact there has
- been several other companies that have done similar things for quite a
- while. One of them produces a autmobile diagnostic sytem, one of them
- has a control unit for a high speed/high volume envelope stuffing
- machine, and yet another controls a foundry with another custom
- system.
-
- These computers are not targeted as a competitor to the Atari
- Falcon030. They will not have the same capabilities as the Atari
- Falcon030. For example, they will not have MIDI ports on them. They
- will not have many of the custom chips on board that the
- ST/STe/TT030/Falcon030s have. They will be designed with a limited
- number of uses in mind. Even the architect of the hardware
- acknowledges that the system will be largely incompatible with most
- applications. They are only targeting a few specific applications, not
- general purpose computing.
-
- =-=-=-=-=-=-=-=-=-=
- //// Falcon030 News
- =-=-=-=-=-=-=-=-=-=
-
- Now, on to news regarding the Atari Falcon030. A number of the units
- for the Atari Falcon030 have gone out to dealers, with Falcon030
- sightings already coming in. Mid Cities Comp-Soft in Bellflower,
- California, Run PC in Fort Collins, Colorado, Micro Computer Depot in
- Columbia, South Carolina, Cottonwood Computers in Cottonwood,
- California, Toad Computers in Maryland, Manny's Music in New York
- City, and The Computer Network in Glendale, California are just some
- of the dealers that have already placed their demo units on display.
-
- Other dealers have their shipments on the way to them, and should have
- them by next week. We have at present withheld the Falcon D2D
- recording package due to bugs that were discovered at the last minute.
- Updates are coming in on a near daily basis from the programmers, and
- we are making every effort to have that situation resolved ASAP.
- Naturally, we will supply Falcon D2D free of charge to anyone that has
- an Atari Falcon030 that obtains one without this program.
-
- In addition to shipping units to our dealers, we have also begun
- shipments of demo units to our manufacturer's representatives. We
- believe that this will enable them to be able to sign up more dealers
- in an easier fashion. It's been very gratifying to see the response to
- the new dealer agreement, as a large number of dealers that had
- discontinued doing business with Atari are now coming back on board to
- carry the Atari Falcon030.
-
- We are putting the first shipment of Atari Falcon030's through a
- rigorous burn-in process. The quality of the machines is excellent,
- with a less than 1% failure rate. We're very pleased that the decision
- to change manufacturers that we made in January is being validated by
- the quality product that we're seeing now. All of the machines that we
- have at present are 4 megs of RAM, and a 65 meg hard disk.
-
- Bill Rehbock has been hard at work in helping European developers find
- a representative for their products here in the US. There was an
- excellent selection of products that were shown at CeBIT in Germany,
- like Chagall, a true color paint program. We do not envision the
- "marrying" of these developers to be a protracted process.
-
- I'll be online this coming Friday night, May 7th, for the monthly
- Dateline: Atari Conference on GEnie, our official online resource. Be
- sure to stop by and say hello!! I'm looking forward to another fun
- evening with everyone in attendance!! The Dateline: Atari Conferences
- have proven to be consistently fun, upbeat, and insightful discussion
- opportunities. I hope to see you there!!
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- CompuServe Sign-Up Information --==--==-- --
- -- --
- -- To sign up for CompuServe service, call (voice call) (800) 848-8199. --
- -- Ask for operator #198. You will be sent a $15.00 value CIS membership --
- -- kit for free. --
- -- --
- -- --==--==-- CompuServe Sign-Up Information --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Andreas' Den
- ||| By: Andreas Barbiero
- / | \ Delphi: ABARBIERO GEnie: AEO.2
- -------------------------------------------------------------------
-
- Direct marketing is a tactic that many companies are trying out in
- order to increase profits and sell their products more efficiently.
- With direct marketing, a product can be sold to the public without it
- having to be shipped, stored, and marked up before it is even seen by
- the prospective purchaser. These intermediate steps costs the buyer
- more, and mandate that the manufacturer sells the product to the
- distributor or dealer low enough so that the dealer mark-up still
- keeps the price competitive. Atari is starting direct sales with the
- Lynx. Recently there has been a dropping off of distributors of the
- Lynx system, and in some areas it may be really tough to find games in
- stock. Atari is combating this by putting a nice spread into several
- gaming magazines, such as the popular Game-Pro magazine. With other
- incentives, like a 'buy two- get one free' on software, the sales of
- Lynx base units and software should be moving quite nicely. Combined
- with a central distribution, advertising can better be targeted and
- sales directly generated. Optimally, this direct marketing approach
- should sell units, and provide a place for software to be purchased in
- areas without a Lynx dealer, and encourage retail outfits to carry
- software and accessories for the Lynx. Where there are owners of the
- base unit, software sales will follow.
-
- On the Falcon030 front, as everyone knows, the machines are shipping,
- and the units will be arriving regularly as they come in off the boat
- and purchase orders are made. News from CEBIT was exciting as well as
- it was understated here in the USA. Interesting products that were
- announced in Germany came from all over the world, especially from
- France. The French seem to be really hot on the Falcon030, and the
- products they are presenting prove it.
-
- There are the usual painting programs but some typically French weird
- stuff. The TOKI series is presented as help for create animation
- storyboards, video overlays, and auto colorizing of the images. Chloe
- looks like a really amazing raytracing program, purportedly faster and
- better than Point of View on the PC, it supports the math co-processor
- and uses the DSP for calculations.
-
- The Germans are also ahead of the ball with some excellent DSP
- programming libraries, the Screen Blaster external graphics box,
- supporting 800X600X256 and 880X608X16 colors. Of course the British
- are poking their noses into the developer circles; Rombo is producing
- a video digitizer that can do real time video digitizing in
- 320X200X256 and supports true color modes as well. Games and
- simulations are coming along rapidly from all sources, and several
- excellent games are coming from projects directly supported by Atari.
-
- Commercial sources are not the only place that professional quality
- software is expected from. Gem-View and Speed of Light are two
- incredible picture viewers, which work on all Atari computers and
- rival most commercial packages available for the image quality they
- present. (Editor's Note: Gem-View was recently picked up by Lexicor
- for US distribution.) Rumor has it that the Codeheads are working on a
- front end driver for Microsoft Bookshelf, a collection of information
- resources including an encyclopedia and other common CDROM references.
- This is a major step forward in software, and we need more like it.
-
- Shareware is the perfect forum for releasing more software to drive
- the growing library of CDROM software. These disks are mostly data
- (encrypted in some cases), and the actual program that allows the
- computer to access the information is small and highly portable code.
- It would be fantastic to see the high quality shareware authors turn
- their attention to this natural outgrowth of the ICD Link for the
- STe, and the SCSI ports on the Falcon030 and TT030.
-
- So for all you C programmers, or shareware writers who think there is
- nothing you can do that will generate some income, just think of how
- many CDROMs are out there and how many people would love to run them
- on their Atari. I for one am looking forward to being able to access
- the Mayo Clinic CDROM.
-
- I will probably be departing for a deployment to the Pacific soon (my
- US Navy job), and while I have been lucky enough to obtain equipment
- in order to keep on writing and send in articles from overseas, time
- will be limited and I will not be torturing people with my presence on
- Delphi and GEnie for a while. One thing I will not miss is the dirt
- raking and false rumor mongering. With all the hard decisions being
- made at Atari and the labor put in to bringing the Falcon030 to
- American shores, having someone look for any news, and then proceeding
- to make it look as bad as it can for Atari goes beyond reporting the
- facts, and is in the realm of antagonistic spitefulness.
-
- Atari Explorer Online is not a Xerox machine for Atari Corp's version
- of things. We are all intelligent adults here, and would not put our
- name on something that bordered on propaganda. I am here because I see
- a change in the computer market and an opportunity for Atari to place
- a computer into people's homes that will finally be able to do what
- they need it to do, and not require $100 programs just to use a mouse
- in a word processor.
-
- Enough of this, thanks, and to all, hasta la vista, baby!
-
-
- --==--==--==--==--
-
-
- ||| Adventures of an Amateur Hardware Hacker - Part One
- ||| By: Don Wilhelm, BAAUG & SCCAUG
- / | \ -------------------------------------------------------------------
- -------------------------------------------------------------------
-
- //// Editor: As a precaution, if you do not have experience with
- //// working with the tools and/or methods described in this article,
- //// or if you feel uncomfortable about anything herein, PLEASE DO NOT
- //// ATTEMPT ANY MODIFICATIONS DESCRIBED. Your, and your computer's
- //// safety, is paramount.
-
- =-=-=-=-=-=-=-=-=
- //// INTRODUCTION
- =-=-=-=-=-=-=-=-=
-
- Three adventures will be described in this series in the hope that
- somebody will benefit from them, and perhaps some useful dialog will
- also arise from them. Perhaps I'll benefit, if somebody sets me
- straight on one or more issues or items. The first adventure, putting
- the ST motherboard into a PC clone case is partly intended to
- encourage experimentation, especially with one's old ST after one buys
- his/her new Falcon030, TT030, or Atari 680X0 super computer. The
- second (carried in the next issue of AEO) reflects on some aspects of
- life-extension for STs (overscan and accelerators), and the third
- summarizes a strange problem that I encountered with a Z-RAM memory
- upgrade on a 520ST.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Adventure No.1. CUSTOMIZING THE 520ST IN A PC/XT CLONE CASE
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- For two to three years after buying my 520ST (external drive model,
- not FM) about 5 years ago, I was miffed that every Atari accessory was
- an external device with an absurdly high price tag. (The myth of
- "power without the price".) I wanted to simplify and economize my
- ST's upgradability and put its upgradability on a par with PCs by
- putting the motherboard, drives, and power supply into a PC case. A
- friend got me started right after I bought the ST by rigging up a PC
- case for me with a 165 watt power supply, and two Toshiba 3-1/2-inch
- 720k floppy drives. Later I added a hard drive with a Berkeley
- MicroSystems BMS-200 host adaptor (inside the PC case) and added
- another 2MB of RAM via an AERCO memory upgrade. All of these devices
- have worked flawlessly, including the recent addition of a second
- internal hard drive with the BMS-200. Also BMS and AERCO have both
- been very generous in providing technical support whenever I have had
- questions (e.g., when I added the second hard drive and when I was
- considering upgrading to 4 MB of RAM).
-
- As some of you know, the above floppy drives work directly with the
- ST (as long as the cables are properly connected) without the I/O
- interface cards that come built into the Atari brand external floppy
- drives. And they are a helluvalot cheaper than the Atari brand drives.
- Other floppy drives that also work with this direct connection include
- Epson and Teac 3-1/2-inch drives, and a Fujitsu Model M2551A
- 5-1/4-inch 360k drive (as the B drive, once the R-37 resistor on the
- drive's PC board is disconnected and the little program SIXMS.PRG is
- put in the AUTO folder of the boot disk). I have been told that NEC
- 3-1/2-inch floppy drives also work with this direct hook up.
-
- I didn't brave putting the motherboard itself into the case until two
- years ago. I was afraid to touch this task for a long time. Moreover,
- I wanted to wait until I found a fliptop case - for immediate access,
- rather than my original slide-in/slide-out PC case that had to be
- unscrewed every time I wanted to look inside. However, I was
- beginning to think of upgrading my ST further with a 68030 accelerator
- board, and for that I need a lot more overhead space than is available
- in the tight little 520ST case. I finally found a few surplus fliptop
- cases (with 150 watt power supplies) for PC/XT clones and discovered
- that the 520ST motherboard just fits in them. So now both my father
- and I have 520ST "clones" in these cases.
-
- The adaptation to the PC case required:
-
- - a lot of patience. (The two-computer project took about 8-10
- weekends to complete.)
- - a voltmeter/ohmmeter and much care to be sure that the power (pin)
- connections to the motherboard were correct and that all of the
- other homemade cables were correctly connected.
- - making a power supply cable for each computer: by soldering 6 wires
- to a 7-pin DIN female connector (to plug into the ST's motherboard
- power cable socket) at one end and to the appropriate pins of a
- 10-pin (in- line) connector at the other end (to plug into the
- appropriate connectors from the 150 watt power supply).
- - lots of drilling of holes in the PC cases for securing the
- motherboard and remounting the bracket that holds the internal
- drives (up to four drives can be accommodated), followed by a
- thorough cleaning to remove all traces of metal filings. (I didn't
- want those little boogers shorting out circuits on my motherboard.)
- - making some homemade sheetmetal brackets to further secure the
- above bracket and other things (such as my BMS-200, which had to be
- relocated off to the side of the hard drives after I added a second
- hard drive).
- - purchasing ready-made 14-pin-to-34-wire connector cables for the
- floppy drives.
- - making 34-wire ribbon cables with compression connectors to hook up
- two floppy drives in each case.
- - making 3-foot long keyboard-to-motherboard cables from 34-wire
- ribbon cables (only about half of the conductors are actually used)
- and compression connectors. This cable works fine; it just looks
- abnormal and is not conveniently snaked around on the desk.
- - very carefully cutting a 2-1/4-inch section out of the back of the
- 520ST case (after the motherboard was removed, of course), saving
- the back of the case itself, and then putting the case back together
- to enclose the keyboard - now looking like a normal computer
- keyboard, except for the ribbon cable connection to the computer. To
- cut the case I drew lines on it where the cuts were to be made,
- carefully edged them with masking tape, and then carefully sawed
- with a fine-tooth hacksaw blade along the masking tape edge. I held
- the saw blade in my hand, not in a hacksaw. Then I filed the sawed
- edges to smooth them as much as was practical. I used methyl ethyl
- ketone-based cement (vinyl patch cement) to glue the back of the
- keyboard case back onto the top of the case. To secure the top of
- the now-modified case to the bottom I used a combination of
- strategically placed 1/2-inch corner irons and a 6-inch piece of
- wood firring strip with nuts and bolts and wood screws. It all
- worked out very well, giving me a solid nice-looking conventional
- type of keyboard. The modification did indeed take a great deal of
- time, but I wanted to see if I could do it, and I was quite
- satisfied with the result.
- - Donald Duck decals on the case, keyboard, and monitor for the
- finishing touch. (I'm glad I didn't unthinkingly use Mickey Mouse
- decals.)
-
- So what does this give me?
-
- - a computer that I can lay on its base on the desktop without a
- million external cables all over the place, or one that I can stand
- on its side.
- - easily reconfigurable and replaceable computer internal components.
- - a separate keyboard.
- - a more than ample power supply for just about anything that I might
- add.
- - lots of overhead space above the motherboard for a 68030 accelerator
- and or a graphics card, if I decide to upgrade further.
- - the satisfaction of customizing my ST.
- - the confidence to do a bit more hacking and customizing.
- - 8-10 lost weekends.
- - a 2.5MB, 2-floppy drive, 2-hard drive, Donald Duck 520ST clone in a
- real PC computer case with a jumbo power supply, and a system that
- is potentially upgradable (with a few minor modifications) with
- 680X0 upgrade boards to Cray supercomputer status, and a workstation
- with video resolution rivaling the best available at your
- neighborhood wide-screen movie theater. (I hope that you realize
- that the last claims are absurd.)
-
- I realized somewhere in the middle of this project that one could also
- make a spiffy-looking wood case of any size and shape to hold any
- Atari (or other) computer motherboard and all of the drives and other
- internal components one's heart could possibly desire (even a smoke
- detector). Sheet metal shielding could easily be cut to fit the inside
- of the case, if one wanted to avoid an FCC raid. For the hacker who
- likes to work with plastic and colors, attractive plastic sheets are
- available from places like TAP Plastics. If I should want a Falcon in
- a custom case with a separate keyboard, I could produce one by this
- process. Perhaps a tower case would be nice for the Falcon030.
-
- At some point (perhaps now) I'll be at the point of diminishing
- returns in efforts to upgrade my ST to save it from obsolesence. It
- looks as if the cost of upgrading with a 68030 accelerator would be
- about as much as the cost of a Falcon030 or a TT030, and higher if I
- decide that I "need" higher resolution graphics. The Falcon030 and the
- TT030 already have some higher resolution graphics capabilities built
- in, and they have expansion slots for graphics cards. Yet, so far it
- has been hard for me to say goodbye to my 520ST. Of course I could
- still buy a new machine and keep the 520ST as my experimental machine.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Biographical Information on Author
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Don Wilhelm is a senior chemical engineer with a Mountain View,
- California engineering consulting company. The company does technical,
- economic, and market evaluations for both major domestic and
- international industrial and government organizations, primarily
- related to the energy sector (fuel resources, production of fuels,
- petroleum refining, electric power generation, and environmental
- emissions control technology). The company uses PC clones with MSDOS,
- and more recently Windows, as well as a Macintosh. Don prefers the GEM
- interface of his ST to the Windows interface, but has not been able to
- get his company to convert to the Atari computer platform. He is also
- a marriage and family therapist, currently on sabbatical from his
- part-time evenings private practice. His Atari ST nicely serves the
- latter business for record-keeping and correspondence. He lives in
- Menlo Park.
-
-
- --==--==--==--==--
-
-
- ||| Multi-Media - New Horizon or Golden Fleece?
- ||| Commentary by: Andreas Barbiero
- / | \ Delphi: ABARBIERO GEnie: AEO.2
- -------------------------------------------------------------------
-
- The images are now familiar to anyone who has seen a computing TV
- show, or bought one of the super slick multi-media magazines.
- Espousing the benefits of 20 second video clips and $600 peripherals,
- these magazines display dozens of products, all labeled with
- Multi-Media somewhere in their title. Intergrating video and audio
- into a fully interactive system of displays has been on the verge of
- becoming a reality with the advance of home computer technology, but
- unfortunately, the multi-media concept is still being born in the
- computer market.
-
- Many early pioneers of the field have been plagued by a "vapor-market"
- as much as being haunted by the accusations of producing
- "vapor-products," with the wilder claims of software and hardware
- makers falling flat in the hands of users. Still the term multi-media
- excites and opens the pocketbook of many computer owners. Based on the
- prodigious capacity of a CD-ROM disc, the technology has almost single
- handedly revamped the clone marketplace.
-
- As I page through the local computer newspapers, seemingly everyone
- who sells a clone is hawking a multi-media system 'complete' with
- stereo sound and CD-ROM drive. The PC marketplace is a multi-billion
- dollar arena that has had an abysmal profit performance, with the
- average profit from a clone setup is in single digit percentages. I
- guess the few extra dollars made from adding a CD-ROM drive, and
- expectation of dollars from future software sales is keeping the store
- doors open a little longer. When every manufacturer makes the same
- product, what makes one better than the others?
-
- Americans are notorious for buying cheap over buying for value.
- Multi-media is one thing the entire marketplace is looking to in order
- to squeeze a few more dollars profit from the systems they sell.
- Multi-media technology IS becoming cheaper. CD-ROM units are
- experiencing a decrease in price as newer units, and software becomes
- available. You can buy a decent internal CD-ROM player for under $250!
- These are most likely the older units, not capable of accessing newer
- formats, like the Kodak Photo-CD discs.
-
- CD-ROM games right now are nothing more than marketing ploys to create
- more money from old products, but the encyclopedia discs are becoming
- cheaper all the time. I have seen the Mayo Clinic Family Health Book
- for under $20, as well as the CD-ROM version of Battle Chess. It isn't
- any better playing, but the new sound effects are neat. The audio
- samples are not generated by the computer, but it still sounds nice on
- those $150 shielded speakers.
-
- This really isn't multimedia, but there are some real multimedia
- titles out there for the PC platform as well as for the Mac. These are
- much like the Sherlock Holmes game on the Sega. Real time video clips
- re-enact events, and by making simple selections, a player can wend
- his way through the clues to find out whodunit. This is closer to what
- multi-media promises, but the educational aspect touted by
- multi-media's promoters is still not mature enough for a serious
- educator to consider.
-
- Being able to interactively view and study the works of Shakespeare,
- using, say the Lawrence Olivier performance of King Lear, examining
- the original text, and having access to the best critical analysis of
- the play at the same time is an outrageous tool for education. But
- beyond other obvious utilizations of this level of information
- integration, the limit to the usefulness of the technology is where
- multimedia reference and information stops. Until the hardware becomes
- more affordable, and easy to use, the mass consumer impact of this
- information technology will not be fully realized. Stand alone items
- are not cheap enough. Sony has a stand alone mini-disc reader that can
- show LCD images, and can let you read a book, but who is going to rely
- on a battery powered $500 gizmo when the paperback is only $5?
-
- What is needed is an inexpensive computer, that needs no setup, and is
- not dictated to just a few functions. The software is the second part,
- and that is what will take FAR more effort than any hardware project
- could.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// 59 CHANNELS WITH NOTHING ON....
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- When I hear people talk about multimedia, and the advancement of art
- and creativity, I always like to ask them who is going to produce the
- media. I would like to compare multimedia to television. Even after
- over thirty years of development with TV, has the world been inundated
- with incredible works of art and philosophic importance? Not really.
- While we have CNN and The Learning Channel, we also have dozens of
- episodes of Gilligan's Island. C-SPAN serves a valuable service by
- broadcasting the antics of our elected officials, but how many people
- are watching a home video show, or re-runs of Knight Rider? Don't
- laugh or get mad, how many millions of dollars and man-hours do you
- think have been spent on purchasing and configuring those animated
- true-color screen-savers? It seems that the people I have seen
- creating video fish-tanks for screen-savers are more interested in
- watching it than running the application behind it. Are we talking
- brain-bubblegum or teaching the philosophic genius of Socrates, Locke,
- Barkley, Hume, Descartes and Roussau? The effort that will have to go
- into producing a title that can truly entertain and teach will be hard
- to come by. Until there is the same return on investment as there is
- with the movie blockbusters, don't expect the CD-ROM to bring you
- entertainment that you can't even get on TV or at the movies.
-
- I'm not trying to insult everyone who uses After Dark, or plays
- videogames, after all, I am a regular game reviewer. People are being
- sold a bill of goods without seeing the product. They are being pushed
- into higher priced computers, software, and machine intensive work,
- just to get something that may or may not even give a return on the
- effort invested. At least playing a good game will return some
- satisfaction or entertainment value. The cost of running titles like,
- World Atlas, Chessmaster 3000, or Great Cities of the World, is still
- steep. A decent CD-ROM drive that will allow Photo-CD access will cost
- around $400. This is a 'fast' drive with 265ms access and 300K/sec
- transfer rates. In order to hear the audio of the discs you need a
- decent sound card that runs for around $200. This is not including the
- cost of a SCSI adaptor, the speakers, the software, extra RAM, and the
- TIME to put it all together.
-
- A clone, regardless of the tiny entry price, is just not the right
- vehicle for this type of work. Macs are better suited to this type of
- work now that they are becoming cheaper as well as more powerful, but
- the costs remain. A machine like the Atari Falcon030, which includes
- such hidden necessities for multimedia like SCSI II (faster access
- rates, and allows for the full command set for XA-compatible CD-ROM
- drives) and more than sufficient audio and video capabilities, is far
- more useful. All the basics are there in the box, all that remains is
- to hook up a CD-ROM.
-
- Anyone who expects this next generation of technology to instantly
- empower them to discover new worlds and learn languages in a day will
- be disappointed. But, the use of the technology is not without merit.
- The info-CDs out there are very useful, and the games that are due out
- soon, fully utilizing the capabilities of a CD-ROM with live action
- and audio clips are amazing. Already there are some titles planned for
- the Falcon030, and you can still access CD-ROM technology with an ICD
- Link on any ST. For anyone that is interested in finding a title or
- two to write for the ST line, front end software to run the
- encyclopedia disks and access other types of discs on the Atari would
- sell quite nicely. The hard part has already been done, all we need is
- the code to sort through the information.
-
- CD-ROM multimedia is not mature the way that some magazines and people
- would lead you to believe, but it is a technology that can still
- provide a good game, and give you the world's medical knowledge at
- your fingertips.
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- GEnie Sign-Up Information --==--==-- --
- -- --
- -- 1. Set your communications software for half duplex (local echo) --
- -- at 300, 1200, or 2400 baud. --
- -- --
- -- 2. Dial toll free: 1-800-638-8369 (or in Canada, 1-800-387-8330). --
- -- Upon connection, enter HHH. --
- -- --
- -- 3. At the U# prompt, enter XTX99436,GENIE then press <Return>. --
- -- --
- -- 4. Have a major credit card ready. In the U.S., you may also use --
- -- your checking account number. --
- -- --
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- -- 6403, Rockville, MD 20850-1785. --
- -- --
- -- --==--==-- Atari's Official On-line Resource! --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Games We Like - Their Finest Hour: The Battle of Britain 1940
- ||| By: Gregg Anderson
- / | \ GEnie: AEO.7
- ------------------------------------------------------------------
-
- Never have so many computer enthusiasts owed so much to so few...
- well, almost anyway. My apologies to Mr. Churchill but I couldn't
- resist. Anyway, Lucasfilm's "Their Finest Hour; the Battle of Britain
- 1940," hit the streets almost two years ago and quickly earned the
- title of "most realistic simulator." This outstanding program puts you
- square in the middle of the most famous air battle in history and in
- personal command of the most capable aircraft of the day.
-
- If you've played Lucasfilm's original combat simulator, Battle Hawks
- 1942 (BHwks), then Battle of Britain 1940 (BoB) will feel familiar.
- Despite the similarities of concept and layout, BoB is a noticeable
- upgrade over BHwks. The graphics are sharper, the competition's more
- skilled, the feel more realistic, and the aircraft more durable. In
- fact, a burst of machine gun or cannon fire that would have blown a
- Zero into stray molecules only knocks a few pieces off a 109 or a
- Hurricane.
-
- One of the more pleasant surprises of BoB is its compatibility. I've
- tested it with a wide range of AUTO folder utilities, desktop
- accessories, and ICD's hard disk drivers with no problems. In fact
- I've yet to find ANYTHING that interferes with it - it's even
- compatible with the newer TOS's used on the STe, MegaSTe, and even the
- TT030. I have to admit that the TT030 does have one small problem
- with BoB, its mouse cursor has a serious case of palsy in the 'mission
- select' and 'Map' menus. Once in the flight simulator itself though it
- runs great.
-
- In fact I've found that BoB benefits quite a bit from faster CPUs.
- Eight Megahertz systems tend to have a slightly 'jerky' horizon
- refresh when you bank. On 16 MHz (and up) systems this 'jerky' display
- smooths out quite nicely. Falcon030 compatibility at this point is
- still unconfirmed, though I'd be surprised if there are any serious
- problems.
-
- If you install BoB on your desktop (new versions of TOS only) be sure
- to use the 'Set Application' to something other than 'Top Window' in
- your desktop configuration. That or make sure you don't have any
- windows open when you click on BoB's icon on the GEM desktop. Also, if
- you should be lucky enough to be running BoB on a TT030 then avoid
- trying to run it from TT RAM, unless you enjoy flickering displays
- that is. When run from ST RAM BoB works just fine, but TT-RAM
- compatible it's not.
-
- Major Kudos are due Lucasfilm for convincing Electronic Arts to market
- the program WITHOUT disk-based copy protection. That's right kiddies,
- BoB is HARD DISK compatible and being run from a hard disk seriously
- improves game play. To prevent piracy, Lucasfilm provides an
- authentication disk that combines symbols, names, numbers, and colors
- from within the game and a codewheel to produce a number and color
- combination to tune your radio in the Map display. It's impossible to
- authenticate without the codewheel and playing the game without
- authenticating limits you to five minutes of game play (makes a great
- demo though). While initially confusing, this system is easier to use
- than most "find the word" systems and more pirate proof than "match
- the picture" schemes. In short, it's a copy protection system I can
- live with. My only complaint is that you must re-authenticate for the
- first couple of missions. Once should be enough. In addition to the
- authentication process, the Map also provides 'on air' reports of
- enemy aircraft, target locations, and a guide for returning to your
- home base. In short it acts like an actual radio for guiding your
- actions.
-
- One change in BoB is the addition of joystick as well as mouse
- control. Many simulator addicts will welcome this as a major
- improvement in playability but, in my opinion, this is misleading.
- I've played BoB with both mouse and joystick and for me mouse response
- is smoother and easier to control. Joysticks may feel more natural but
- they just don't offer the same level of control as a mouse.
- Unfortunately, BoB leaves both mouse and joystick active so if you use
- the joystick you have to be careful not to accidently bump the mouse
- (and visa-versa) while playing. If you do you may get to learn the
- hard way how difficult it is to recover from an unexpected flat spin.
-
- BoB's Owners Manual is, as expected of Lucasfilm, outstanding. It
- starts with a brief (if slightly one-sided) outline of the events that
- led to the outbreak of WWII and continues with a detailed description
- of the Battle of Britain itself. It also includes an analysis of the
- various aircraft involved in the battle, proven air combat tactics,
- general flight rules, and even a simple "jump start" section for folks
- too impatient to read the entire manual before playing. Also provided
- is a special appendix for ST owners with instructions unique to our
- system.
-
- As with BHwks, the cockpit instrument panel gives a constant display
- of air speed, engine RPM, attitude, altitude, and damage levels.
- Controls for flaps, landing gear, camera, bomb, and even the gun and
- cannon switches change position when activated. Visibility from every
- aircraft is excellent with a clear field of view in all directions.
- While the bombers use their rear gunner's position, the fighters have
- a small (but historically accurate) "rear view mirror" mounted on top
- of the cockpit for their aft view. There's even a "replay camera"
- which records and replays (from outside the cockpit if you want) your
- maneuvers. This is the only third party view available within BoB and,
- while better than nothing, is NOT the same as the live action views
- offered from many other flight/combat simulators. It is, however, a
- seriously handy utility though if you can remember to turn your camera
- on at the right times....
-
- One handy feature of BoB is the ability to modify the mission
- parameters of your session. You can select your opponent's skill
- levels to range from Novice (drooling idiot) to Top Ace (God in a
- cockpit). For yourself you can select unlimited ammo, unlimited fuel,
- and unlimited damage (otherwise referred to as the "immortal Second
- Lieutenant mode"). Be warned that if you select unlimited ANYTHING you
- won't be able to save your game score or pilot status. After all,
- what's the point in keeping score if you're unbeatable?
-
- The historical accuracy of BoB is incredible. From the overall
- appearance of the aircraft to the individual cockpit instrument panels
- it's obvious that Lucasfilm strove for historical accuracy. The
- overall graphics are incredibly realistic and, with only a few
- exceptions, the cockpit instruments are historically correct as well.
- Even the handling parameters of each aircraft have been faithfully
- reproduced, with the Spitfire maneuvering like a leaf in the wind
- while the He-111 responds with all the grace and agility of a Mack
- Truck.
-
- Combat itself has been made more realistic; hit your opponent with
- machine gun or cannon fire and bits & pieces start flying off. A few
- more hits and he'll start to burn. Pound it long enough and the pilot
- will bail out of his crippled aircraft. Hit it just right and your
- opponent vanishes in an impressive ball of smoke and flame.
-
- Since we're talking about World War II there's no "Fire and Forget"
- air to air missile system here and no Heads-Up Display either, just a
- small glass gunsight in front of the pilot. You've got to get right on
- top of your opponent and hammer away with your guns up close to have
- any real hope of knocking him down. In fact hitting ANY target is a
- challenge and it's all too easy to run out of shells at the worst
- possible moment (unlimited ammo is available in the training mode).
-
- Generally try to avoid firing until you're fairly close to the target,
- and save your cannons until you're just about to run into him.
- Takeoffs and landings are surprisingly smooth and realistic, though
- possibly a bit too easy. I'd like to see more detail on the landing
- fields and other ground objects though. Generally speaking the only
- ground details you're liable to see are your targets and building or
- two next to airfields. Though flaps & landing gear are present there's
- no evidence of any wheel braking systems, a strange shortcoming in an
- otherwise accurate simulator.
-
- Within the limits imposed by resolution and screen size, the interior
- details of the aircraft are unbelievably accurate and show Lucasfilm's
- attention to detail and accuracy. The Bf.109, Ju-87, and Me-110's
- instrument panels seem to have been taken directly from the original
- aircraft. The Spitfire and Hurricane, on the other hand, share an
- instrument panel that, if not 100% accurate, is surprisingly
- realistic.
-
- Also sharing identical instrument panels are the three German bombers.
- The panel used seems to be based on the Ju-88 or the Do-17s since the
- He-111's layout was radically different. Despite this the display is
- excellent and no doubt accurate for one of the bombers. The He-111 gun
- positions are almost 100% accurate with the gun positions on the other
- two based on this display.
-
- The addition of an "Auto-Fire" feature allows the player to
- concentrate on flying or bombing while attackers are shot at
- automatically. Though handy it's wasteful of ammunition and should be
- used sparingly. There's also a bombardier position that provides
- limited flight information and control. There's no obvious system for
- adjusting the bombsight for aircraft speed & altitude. Scoring hits
- takes as much guesswork as it does skill. Considerable practice will
- be needed to become accurate. The bombers also have an Autopilot, but
- since it's limited to just holding the current airspeed and altitude
- it's more a throttle lock than an autopilot.
-
- Though primarily a Tactical simulation, a Strategic aspect was added
- with the inclusion of the Mission and Campaign options. The Mission
- builder allows you to create custom missions to YOUR exact
- specifications, from aircraft type to targets, opponents, and enemy
- aircraft. As in the supplied missions, you can select opposing skill
- levels that range from Novice to a Top Ace that puts Adolf Galland to
- shame. In other words, if you don't like reality you can always write
- your own war. The Campaign Mission option merges the strategic and
- tactical elements of BoB and gives you the chance to change history.
- Here you create a realistic series of missions that parallel (or
- alter) the actual events of the Battle of Britain. You design and lead
- a series of 15 to 20 missions involving several aircraft against a
- variety of targets. You take off, attack or defend, and return to your
- home base. Survive and succeed and your results are merged with the
- entire mission's so that everyone was successful. Do poorly and
- everyone fails. Do well enough and you may change history, fail and
- you'll watch your forces go down in abysmal defeat.
-
- So is the program missing anything? Well, yes. Badly needed is a
- variable time compression system instead of just "on or off." Most
- missions require that you return to base and land before ending and
- this can take a LOT of time. Press "Q" to quit too soon and you're
- likely to find yourself captured or floating in the English Channel
- praying for a rescue boat. While the Reference Book is handy, a
- keyboard mounted "command card" would have been even handier. There's
- also no way to add different aircraft for a little "what if" war
- gaming.
-
- Also missing are external views like those offered by F-19 & F-16.
- Finally there's the rather limited sound effects. I'm afraid Lucasfilm
- didn't go out of its way any to push the ST's sound system any. While
- visibility and screen details are good, BoB seems slow to display the
- left, right, and rear views from the cockpit. In fact it's slower than
- the same routine in Battle Hawks and noticeably slower than
- MicroProse's Stealth Fighter and Spectrum Holobyte's F-16. Also slow
- is the Map and "Tune Radio" display. This is not the case when running
- on a TT030, here they tend to be almost instantaneous. Despite these
- rough edges, I feel BoB is still the most realistic and historically
- accurate WWII combat simulator I've ever seen on the ST.
-
- All in all, the Battle of Britain 1940 is an outstanding game that
- deserves a LOT of attention. If you liked Battle Hawks 1942 you'll
- LOVE Battle of Britain. Even if you didn't, you'll like BoB's improved
- playability and historical accuracy. In short, you owe it to yourself
- to check this one out!
-
- By the way, I hate to admit it but it's been a while since we've seen
- any new ST games of this quality released here in the US. If you enjoy
- air combat simulators then I strongly suggest that you take advantage
- of this outstanding simulation and support Lucasfilm and any other
- company that supports us. If you can, include a note with your
- warranty card asking that Lucasfilm port their newer simulations like
- "Secret Weapons of the Luftwaffe" and "X-Wing" to the STe, TT030, and
- Falcon030. We deserve these excellent programs but we won't see them
- unless Lucasfilm Film (and others) have reason to think there's a
- market for them in Atariland.
-
- Lucasfilm Games, PO Box 10307, San Rafael, CA, 94912.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Combat Aircraft within BoB
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- The Messerschmitt Bf.109 E-3 was Germany's premier fighter and had
- gone virtually unchallenged until the arrival of the Spitfire. Though
- slightly slower and marginally less maneuverable at low altitudes
- (where most air combat occurred) than the Mark II Spitfire, the 109's
- fuel-injected engine allowed it to out-climb, out-dive, and at high
- altitudes, outperform the Spitfire Mark II and generally outperform
- the Mark I at all altitudes. The 109's cowl-mounted twin 7.92mm
- machine guns and dual 20 mm cannon also gave it a noticeable edge in
- hitting power.
-
- Though superior to the Hurricane, victory over a Spitfire usually
- depended on pilot skill. The greatest disadvantage of the 109 was its
- limited combat range (external drop tanks didn't appear on German
- fighters until later). This limited the 109 to less than 20 minutes
- over England and greatly reduced its ability to protect the bombers.
- Often 109 pilots were left swimming in the English Channel after
- running out of fuel on their way back to their bases in France. Oddly
- absent from BoB is the more powerful Bf.109 E4/N which began appearing
- around the same time as the Mark II Spitfire.
-
- Despite having been designed as a heavily armed and durable long-
- range fighter (like Lockheed's P-38), the Me 110's so-so
- maneuverability made combat with a Hurricane a doubtful proposition,
- and taking on a Spitfire an invitation to suicide. It wasn't until
- later in the war that the 110 was to find success as a long range
- night fighter.
-
- While the Junkers Ju-87 Stuka developed a horrifying reputation in the
- early days of the war the reality was to prove quite different. A
- supremely accurate dive bomber, the Stuka's slow speed and lack of
- maneuverability left it a good machine to be shot down in in the face
- of any enemy opposition (such as the arrival of a Spitfire or
- Hurricane). It took only a few disastrous missions before the Stuka
- was withdrawn from the Battle of Britain. Despite its weaknesses the
- Stuka was to remain an active dive bomber and an amazingly effective
- anti-tank aircraft in the Eastern Front until the war's end.
-
- With its 4,410 lb. bombload, the Heinkel He-111 was the closest thing
- Germany had to a strategic bomber. Close but not nearly close enough.
- With its slow speed, medium-sized bombload, and limited range, the
- He-111 just wasn't up to the task of bombing England into submission,
- especially not in the face of opposing Spitfires and Hurricanes.
-
- About the only good thing you could say about the Dornier Do 17z-2
- bomber was that it was faster and more durable than the JU-87 Stuka.
- This was the oldest front-line bomber in Germany's inventory and,
- while impressive back in 1934, it was showing its age by 1940. It was,
- in short, totally outclassed by the time it entered the Battle of
- Britain.
-
- The bomber of choice in BoB is the Junkers Ju-88. This was Germany's
- fastest, longest ranged, most durable medium bomber to see combat in
- the early days of the war. The flip side was that it had a smaller
- bombload than the He-111 and lacked the He-111 & Do-17's side-mounted
- machine guns.
-
- The Hawker Hurricane was an older design than the Spitfire and showed
- it in slower speeds and less agile handling. Despite that, it more
- than proved itself a capable and deadly combat aircraft. With its
- durability, and eight .30 caliber machine guns, the Hurricane's
- primary task was attacking the German bombers.
-
- Though lacking the 109's cannon, the Spitfire's eight .30 caliber
- machine guns delivered a deadly rain of bullets that, at close range,
- even the durable He-111 couldn't ignore. With its higher speed and
- greater maneuverability, the Spitfire Mark I proved itself a near
- match for Germany's deadly Bf.109E-3 and, in the Mark II, often its
- superior. I was surprised to see the Mark II Spitfire included in BoB.
- This refinement of the Spitfire didn't go into series production until
- after July 1940 and would have been available in very limited numbers
- at best until after the Battle of Britain was technically over.
-
-
- --==--==--==--==--
-
-
- ||| Krimen on GEnie
- ||| By: Ed Krimen - Messages reprinted courtesy of GEnie
- / | \ GEnie: AEO.5
- -------------------------------------------------------------------
-
- =-=-=-=-=-=-=-=-=-=-=
- //// THEY'VE ARRIVED
- =-=-=-=-=-=-=-=-=-=-=
-
- Atari-ST RoundTable
- Category 14: Atari Corporation Online
- Topic 18: The Falcon has landed.
-
- Message 9 Fri Apr 23, 1993
- C.OATES2 [Chris] (Forwarded)
-
- Well, ATY Computer in Oakland got its Falcon Demo unit yesterday
- (thursday) which I can verify because I went down there and saw it
- today...
-
- ~Chris
- ----------
-
- Message 10 Sat Apr 24, 1993
- P.THOMAS6 (Forwarded)
-
- The Falcon has been spotted in the Twin Cities!
- ----------
-
- Message 11 Sat Apr 24, 1993
- R.WATSON15 [Wayne Watson] (Forwarded)
-
- The Falcon landed at Micro Computer Depot in SC today. They were
- the dealer demo units and they had a User Group meeting tonight
- (23rd). It makes a great sound machine. They showed talking into the
- microphone and playing it back. It sounded exactly the same as the guy
- talking (even at 25khz).
-
- They had it hooked to a XGA monitor and you could use ALL the video
- modes on the one monitor. Even though it is only rated at 640 x 480,
- the screen looked real nice. They showed off some pictures that looked
- REAL nice in the different modes and in Truecolor. All I can say is
- nice. The sound output from the speakers they hooked up was real nice
- also.
-
- If Atari can get the word out, I think they will sell a lot of
- these things. Word is, they are about 350,000 units backordered
- around the world. About 60,000 US. It is a real nice machine but, I
- will still wait for the 2 piece unit. My MSTE has gotten me spoiled.
-
- In 16 color mode, the screen redraw was pretty quick considering it
- wasn't running ANY graphics accelerator. The 256 color mode was
- tolerable.
-
- I didn't get to play with them like I wanted to do to there being
- the User Group show going on and all. When I am able to run a lot of
- the software available and see how it handles it, then I will
- determine if it is for me or not. AtariWorks is nice!!!
-
- Now all we need is the 2 piece unit with at least a 33mhz 030 and
- 800 x 600 x 256 graphics.
- ----------
-
- Message 12 Sat Apr 24, 1993
- J.P.C. at 14:48 EDT
-
- 350,000 worldwide and 60,000 USA.... BACKORDERS???
-
- I think that's streching the w - o - r - d just a little bit.
- ----------
-
- Message 13 Sat Apr 24, 1993
- R.LUNSFORD2 at 16:55 EDT
-
- Thunderbird:
- Micro Computer Depot in Columbia, SC is not selling Falcons
- yet. They received demo units on Friday (23rd), and expect the
- consumer units in 2-3 weeks. They are not importing them from Europe,
- and they are not selling them.
- Russ
- ----------
-
- Message 14 Sat Apr 24, 1993
- HAINES [Chuck] at 23:04 EDT
-
- Yes, John would never rip anyone off. Depot is the only place I get
- my ST stuff from, and I will continue to do so. There must have been
- some misunderstanding, as John has known all along the Falcons were
- one piece, as Atari still doesn't even tell the dealers if there is a
- two piece one anytime near. Micro Computer Depot is taking orders for
- the second order of Falcons they are to receive that are for sale, as
- their first order is already sold out, awaiting delivery. To anyone
- thinking that Falcon interest has died down, all afternoon this is
- what you heard at the phone. "Micro Computer Depot. Yes we have them
- in. Yes you can. 2 - 3 weeks if you order now." You heard that all day
- long, even after business hours. And these calls were not from just
- around here. Probably half were long distance. About 50 people, from
- the User group and not, saw the Falcon Friday afternoon. Everyone was
- impressed. Period.
- ----------
-
- Message 20 Sun Apr 25, 1993
- C.OATES2 [Chris] at 22:04 EDT
-
- Okay, here's a software sighting: ATY Had 3 copies of Musicom for
- sale. If you haven't seen it, it's just a super-cool program for
- recording sounds with the falcon and doing real-time effects, such as
- flanging, pitch shift, echo, and a Karaoke effect for removing vocals
- from a music sample!
-
- ~Chris
- ======================================
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// DSP COMPRESSION FOR BACKUPS
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Atari-ST RoundTable
- Category 33: Oregon Research
- Topic 2: Diamond Back II
-
- Message 178 Wed Apr 14, 1993
- ORA.TECH at 23:18 EDT
-
- Diamond Back III probably won't be out until early summer, although
- we are still shooting for the Conn. Atari Show in mid-june. The DSP
- compression for the Falcon is taking longer to implement than
- originally planned.
-
- Best regards,
-
- Bob@ORA
- ======================================
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// INEXPENSIVE DIGITAL AUDIO
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- MIDI/WorldMusic RT
- Category 49: Note On, Note Off
- Topic 10: Old Atari Users Laughing at the Falcon
-
- Message 153 Fri Apr 23, 1993
- KEBAUM at 23:35 EDT
-
- Just one comment this time around........Cubase Audio is available
- for the Atari ST, Atari Falcon, Macintosh & IBM platforms. On every
- platform it will require a direct to disk add on such as Yamaha's new
- CBX-D5, except on the Falcon because it has the needed hardware
- already. Guess what platform will be the least expensive to do Digital
- audio on????
-
- One correction also, the Sunrize 8 channel direct to disk board for
- the Amiga 2000,3000, 4000 costs closer to $1300. Hmmmm, that's the
- same price as a 4Meg ram 65Meg HD Falcon. The good ole' "power without
- the price" slogan lives again!
- ======================================
-
- =-=-=-=-=-=-=-=-=-=-=
- //// WAREHOUSE GOODS
- =-=-=-=-=-=-=-=-=-=-=
-
- Atari-ST RoundTable
- Category 14: Atari Corporation Online
- Topic 37: Wacky Stuff in the Atari Warehouse
-
- Message 2 Thu Apr 22, 1993
- G.LABREC [Greg @ Atari] at 13:39 EDT
-
- To order any of the items listed in this topic send mail to G.LABREC
- with the following:
-
- Item Description(s)
- Quantity(s)
- Name
- Ship-to Address (No PO Boxes), City, State, Zip
- Daytime Phone Number
- MasterCard or VISA Number
- Card Expiration Date
-
- You may also order by phone by calling me at 408-745-2015. *NOTE*
- this is for ordering only, and I can sometimes be hard to get a hold
- of. Please don't call with questions. Ask here on GEnie.
-
- You may also pay by check or money order by writing to:
- Greg LaBrec
- Atari Corporation
- 1196 Borregas Avenue
- Sunnyvale, CA 94089
- (Allow 2-4 weeks additional if paying by personal check)
-
- 7.25% sales tax must be added if ordering from California.
- $5.00 shipping and handling per order must be added unless otherwise
- specified. All items offered through this topic are sold as-is. No
- refunds, returns, or exchanges.
- ----------
-
- Message 4 Thu Apr 22, 1993
- G.LABREC [Greg @ Atari] at 22:58 EDT
-
- I found some interesting laser printers today.
- They are refurbished SLM804's but they don't have any drums in them.
- They are in the box and have been tested.
- There are only 18 of them and they can go out the door for $239.95
- shipping and handling INCLUDED.
-
- I did get all your requests, and I have found some of the items.
- I did find about 43 wireless controllers. I'm waiting for pricing.
- I'm trying to get them down to $18.00 a pair.
- Someone asked about MegaSTE keyboards. I found some. Just waiting
- on pricing.
- ----------
-
- Message 5 Fri Apr 23, 1993
- D.A.BRUMLEVE [kidprgs] at 01:00 EDT
-
- Greg, wondering if you've found a bunch of SMM804's, the old Atari
- 9-pin printer...
- -----------
-
- Message 6 Fri Apr 23, 1993
- J.ALLEN27 [FAST TECH] at 09:54 EDT
-
- I really liked Bill Rehboch's office chair, is there any price for
- that, shipping included of course?
- ======================================
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// THE GRAPHICS CARD OF GRAPHICS CARDS
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Atari-ST RoundTable
- Category 16: ISD/DMC Product Support
- Topic 12: CyberCube Sunrise M16-1280
-
- Message 18 Tue Apr 20, 1993
- CYBERCUBE [Ralf] at 23:31 EDT
-
- There have been quite a few questions raised on the various services
- over the last little while. As most of the issues addressed are quite
- common, I thought I'd take the opportunity to share them with you
- here.
-
- EM> Incidentally the version at Replay (an Atari Dealer in Toronto) was
- EM> said to have 2048 x 2048 graphics, and you say the new version affords
- EM> even higher resolutions than that? If so, what? And what monitor can
- EM> handle that? THe best monitor I've seen thus far that can handle
- EM> resolutions like that is the Cornerstone Technologies, and it handles
- EM> up to 2048 x 2048.
-
- Well, the cards support resolutions up to 4096x4096. With that kind of
- resolution we are talking about monochrome pictures and we are
- talking about a principle called 'virtual' resolutions. The actual
- resolution displayed on the monitor is most often a lot lower than the
- total 'virtual' screen. To give you an example: set up your monitor
- for e.g. 800x600 (choose what you want, this is just an example), set
- up the card for (again just to pick something) 2048x3072. Our VDI
- driver will work on the entire area and you can use the mouse to
- scroll your 800x600 'window' over the entire 'virtual' area.
- Confusing enough ? Hmmm, maybe I should try do draw a small pic...
-
- _________________________________
- | |
- | ___________ |
- | | | |
- | | 800x600 | |
- | | | 2048x3072 |
- | !___________! |
- | |
- | |
- !_________________________________!
-
- Here is how it works: you always see 800x600 pixels on screen. You
- can use your mouse to move or shift the 800x600 window within that
- larger 'virtual' area of 2048x3072.
-
- And these are the limits of the card: - horizontal resolutions MUST
- be an even multiple of four
- (gosh, sounds very restricting! *,* )
- \_/ - vertical
- resolutions can be any arbitrary number up to the maximum buffer size
- usage.
-
- - Every CyReL SUNRISE M16-1280 card comes with 2 MB of
- high speed video RAM. Therefore the maximum resolution
- can be computed as follows:
-
- 2 MB * 8 bits / (x_resolution * y_resolution * bits_pixel)
-
- Example:
- for 256 colors (needs 8 bits per pixel):
- 2097152 * 8 / (x_resolution * y_resolution * 8 )
-
- So, I you for instance choose 2048 as your horizontal
- resolution, you can have a maximum of 1024 lines.
-
- This works out to:
- 2048 x 1024 in 256 Colors. We supply a predefined screen setting
- that *DISPLAYS* that entire resolution on a 21" monitor.
-
- But by keeping the above listed restrictions in mind, choose any
- suitable resolution and perform the simple test to see if it 'fits
- in'. Here a few 'magic' numbers that might be of help:
-
- MODE BIT PER PIXEL
- Monochrome 1
- 4 colors 2
- 16 colors 4
- 256 colors 8
- True Color 32
-
- Remember, to use any 'non-standard' resolution, like the fantasy
- resolutions we talked about a little earlier, you will certainly need
- a multi-sync monitor. You can use any industry standard VGA monitor,
- single-frequency monitor, multi-frequency monitors from 12" to 37".
- But by using the virtual resolution technique you can also use lower
- rated monitors to enjoy the freedom of a HUGE desktop.
-
- Ralf.
- ----------
-
- Message 19 Tue Apr 20, 1993
- CYBERCUBE [Ralf] at 23:33 EDT
-
- EM> Ah, yes, I'm familiar with the principle of 'virtual resolutions'.
- EM> Many of the monochrome emulators for colour STs use the same
- EM> technique.
-
- Yep, that's almost it. Only that we offer better scrolling &
- panning. If you're using a serial 3 button mouse, you can use the
- middle button to 'move' your window in the virtual area.
-
- EM> I have a few questionns about the graphics board, though:
- EM> 1) Is the on-board RAM expandable? To what degree? And
- EM> what sort of RAM does it use?
-
- Although the cards have a special expansion connector, you cannot
- expand the video frame buffer memory (you could if you wanted to, but
- this would not a plug-and-play solution like the rest of the products
- we offer).
-
- Here are the reasons why:
-
- 1. the RAM used is VRAM (video RAM). A special (and costly) RAM
- designed especially for high-end graphics cards. Not something
- you come across in your next door computer shop.
-
- 2. 2 MB of RAM seems quite reasonable or not ? Remember the normal
- ST modes work with 32 KB, the TT has 153 KB. So, managing 2048
- KB seems to be quite the right size for some time to come.
-
- 3. Space limitation. There is no room left in the small VME cage
- to add anything more besides the CyReL M16 graphics card and
- one M16 expansion module like our VidiMix8 Desktop-Video module.
-
- 4. Power considerations. We tried really hard to stay within the
- recommended power consumption levels (and did so). Adding
- more RAM would consume A LOT more power.
-
- EM> 2) What sort of software is available to support this card? Any
- EM> animation software? If there is, how would it compare -- on a
- EM> larger scale, mind -- to Cyberpaint? Does it use frame flipping
- EM> or does it actually monitor the changes from frame to frame and
- EM> capture only that which has changed?
-
- First off all, we provide a general replacemet for the VDI. Think of
- something like WARP 9, TURBO ST, NVDI or whatever these VDI replace-
- ments may be called.
-
- The benefit: Allmost all software that worked on your computer before
- (when running GEM and the desktop) will work on the card as well. As a
- matter of fact, I HARDLY use the normal video output of my TT at all.
- I use assemblers, compilers, editors, wordprocessors, picture viewers,
- drawing programs, CAD programs and DTP programs, all directly on the
- card.
-
- To answer your question: yes there are some fine drawing programs
- available that use the VDI and run on the card. We just received the
- latest version of GEMVIEW (a JPEG, GIF, PCX, GEM, IFF etc. picture
- viewer from Dieter Fiebelkorn, Germany). It looks fabulous!!
-
- If you are interested in animation software, maybe you should ask
- LEXICOR about it!
-
- EM> 3) Is the card specifically designed for the MSTE/TT series,
- EM> or can it be used on a Mega ST? I assume it requires a VME
- EM> slot, at any rate.
-
- Something is coming. Sorry no further details yet. I'll keep you
- posted. For the time being, you'll need a VME slot.
-
- Ralf.
- ----------
-
- Message 21 Tue Apr 20, 1993
- CYBERCUBE [Ralf] at 23:35 EDT
-
- JB> I didn't think it would work..... I'm a bit dissapointed that
- JB> the VME bus was excluded in the Falcon...
-
- Well, at least until now, the VME bus has been perceived as an
- interface standard that allows you to play around with some wonderful
- ...TOYS (the costly ones!) and some pretty heavy duty system boards
- for industrial (or military) applications.
-
- So it iss rather more of a question of: did you really expected this
- sort of thing in a machine clearly targeted for the mass market, the
- home user ? I think the Falcon is a fine machine and certainly
- welcome as a big new attraction to the Atari market. Atari computers
- have evolved quite a bit over the years. There have been machines for
- all kinds of market segments and applications. And I am confident,
- that Atari will continue in this tradition.
-
- JB> I'd have personally rathered the same case as the TT that
- JB> would have been the best choice in my mind...There'd be
- JB> room & they wouldn't have to develop a new case...
-
- Well, let us have some diversirty. Even Ferrari does not package all
- their goodies in the same case! *,<
- \_/
-
- JB> I'm still working on how they fit a hard drive in that
- JB> case......
-
- Try to 'work' on something small, real small like 2.5" ! Maybe your
- getting the IDEa ! +,+
- \_/
-
- Ralf.
- ----------
-
- Message 23 Tue Apr 20, 1993
- CYBERCUBE [Ralf] at 23:40 EDT
-
- NC> So what is true colour then? 65,000 sounds like an ample number
- NC> especially use that are used to 16 colours and even the more
- NC> standard 256. How much difference is there between 65,000
- NC> and true colour? Just interested!
-
- You had to ask that, didn't you ? *,*
- \_/
-
- Hmmm.... how to describe the difference of color with ASCII text?
- Well, let's do a simple mind experiment.
-
- Task: Think of a small program that tries to paint every pixel
- on screen with a different color. Seems simple enough, or not?
-
- Now here is how it goes:
-
- 16 color mode:
-
- The program stops in the first row, after the 16th pixel
- has been drawn. No more colors left. Pitty!
-
- 256 color mode:
-
- A little more luck here, but again, the program stops in
- the first line, after the 256th pixel has been drawn.
- Yes, that's all in glorious 256 color mode!
-
- Hi-Color or 65,536 color mode:
-
- Assuming we have a 1024x768 display, the program stops
- after drawing 64 lines, every pixel with a different
- color. Assuming again that your characters on screen
- are 16 pixels high, that's as much as 4 lines of text!
-
- And now... 16.7 Million color mode (True Color):
-
- Boy, we have to expand the screen. The program could
- fill an display with the size of 4096 x 4096 (!)
- pixels, every pixel with a unique color shade! No
- tricks, no flickering interrupt driven stuff. Just
- the plain display mode! Assuming again a character
- size of 8x16 pixels, that represents an area of
- 512 characters per line, 256 lines per screen.
- Big enough to start with ?
-
- But the difference between a 65,000 color display and a 16 Million color
- display becomes even more apparent if you want to display pictures which
- contain a lot of color shading, i.e. very smooth color transitions.
-
- And for all those who doubt they really need 16.7 Million colors...
- ... you don't need to watch 16.7 Million colors since you can emulate
- the 65,000 color mode on the CyReL SUNRISE cards as well. *,<
- \_/
- Seriously, let's compare the color issue with something a lot more
- people would have some experience with:
-
- What sense does it make to expand your system with i.e. 8-bit wide
- RAM cards if your computer has 32-bit RAM?
-
- My point is, people apparently do not compromise when buying the best
- possible RAM upgrades. So why settle with an inferior graphics output.
- Besides, what do you watch most of the time ? Your RAM or your screen
- ? +,+
- \_/ Working with the computer is a visually driven interaction.
- Demanding the best possible performance levels for the interface you
- work with the most, does not only make sense, it also preserves your
- health. +.+
- \_/
-
- Ralf.
- ----------
-
- Message 24 Tue Apr 20, 1993
- CYBERCUBE [Ralf] at 23:41 EDT
-
- SS> I must admit that I keep getting impressed by you and your
- SS> company! I admire Cybercube because as you said you concentrate
- SS> on producing "good" products not cheap ones. These are tough
- SS> times and a lot of companies try to get away with selling cheap
- SS> crap (pc clowns are one example) and that emphasis on quality has
- SS> disappeared.
-
- Shervin:
-
- Thanks for the nice compliments. But with increasing competition and
- our aspirations to compete on a 'global' market, we feel that we MUST
- make sure we offer products that can stand up and will endure the
- day-in day-out workload put on them. It has always been our goal to
- reduce MAINTENANCE & SERVICING COSTS. How do you do it? Simply by
- doing it right in the first place. We are far from claiming that we
- invented this principle, rather it seems to be a growing trend
- nowadays. Let's hope many more will follow.
-
- SS> I must say that for what the Sunrise/Skyline cards do, they are
- SS> indeed INEXPENSIVE. I don't believe EVEN the clown market has
- SS> cards that can compete with it in the price/performance category.
- SS> I am impressed I must say. If I were into video work, I would
- SS> definitely save my pennies and purchase your card.
-
- With the most recent addition of the VidiMix Video Desktop Module we
- hope to emphasize even more that comparable systems often cost a
- couple (of thousands *,* ) dollars more.
- \_/
-
- SS> I am glad Cybercube is supporting Atari computers which are
- SS> unique in their own right.
-
- Well, we'll do it as long as there is demand for our products. A lot
- depends on how the Atari platform is supported in general. This in
- turn depends on every user. We welcome any suggestions and any help we
- can get. *,<
- \_/ Ralf.
- ----------
-
- Message 35 Sat Apr 24, 1993
- CYBERCUBE [Ralf] at 22:13 EDT
-
- Introducing: The CyReL VidiMix8
- Desktop-Video Module
-
- The VidiMix8 is an expansion module designed to add desktop video
- capabilities to the CyReL M16-1280 High Resolution True Color
- Graphics Cards.
-
- The VidiMix8 encodes computer generated pictures, animations and
- images in 12 different international TV standards while providing a
- host of special effects.
-
- A user friendly GEM-based interface allows the user to instantly
- capture live video clips, single frames, even resize video images in
- real-time.
-
- The VidiMix8 offers three video inputs for multiple-source processing
- as well as a SVHS and composite video output.
-
- Add a fresh touch to your presentations, design fancy titles for your
- favourite video clips, enhance the appearance of your shots or add
- some stunning visual effects to your footage.
- ----------
-
- Message 36 Sat Apr 24, 1993
- CYBERCUBE [Ralf] at 22:17 EDT
-
- Here is a partial list of programs found to be compatible with the
- CyReL SUNRISE M16-1280 Graphics Cards.
-
- NOTE: This list is *NOT* complete. The information is provided 'as
- is'. Some of the programs listed have been tested by Cybercube,
- others by our customers.
-
- Should you require more information about a specific program, please
- contact the author/manufacturer directly. This will most of the time
- be the best way to find out if the program is 100% VDI compatible. In
- case you are not able to contact the these parties, try the
- manufacturer/distributor or leave a message here. We will try our
- best to answer your questions.
-
- ----Telecommunications-----------------
-
- Rufus Terminal Program
- Stalker Terminal Program
- Steno Capture Buffer prog.
- Connect Terminal program
- Alladin GEnie Interface
-
- ----Filehandling-----------------------
-
- Cheetah File Manager
- CodeHead MAXIFILE File Manager
-
- ----Screen Accelerators----------------
-
- Bela NVDI* Accelerator
- CodeHead WARP9* Accelerator
-
- ----Utilities--------------------------
-
- Selectric Fileselector
- Letemfly Flying Dialogs
- CodeHead MULTIDESK** Accessory Manager
- CodeHead HOTWIRE Program Launcher
- STZIP Decompressor
- COMMAND Command Line Interface
- Gribnif MUTIL** Disk Utility
- Atari PRGFLAGS File Utility
- Atari NOROACH Disk Utility
- Bela GEMTEST Benchmark
- WINNI 40 Windows program
- CHAMELEON Accessory Manager
- PRIV_EYE System utility
- SYS_INFO System Utility
- STDCAT Disk Catalog prog
- AUTOSORT AUTO Folder Manager
- SuperBoot Boot Utility
-
- ----Accessories------------------------
-
- CyReL SERMOUSE Serial Mouse Manager
- CyReL CYRELSSM Serial Mouse Accessory
- CyReL PALMASTR Palette Master
- CyReL VDI_CONF VDI Configuration
- CyReL RUNME1ST Installation program
- CyReL CB_PAINT Fun paint program
- CyReL DISPCONF Display Configuration
- PAULA Mod Player
- GRAFITY Fun paint program
- MDISK RAM Disk/ File Manager
- MPAINT Paint program
- BIT37 Disk Formatter
- ORA DFORMAT Disk Formatter
- GEMLOAD CPU workload display
- GLASNOST Disk space analyzer
- PROCALC Calculator
- SNAPSHOT Snapshot utility
- Atari TLKCLOCK Talking Clock
- Atari XCONTROL Extended Control Panel
-
- ----CPX Modules------------------------
-
- Atari GENERAL Version 01.20
- Atari SOUND Version 01.00
- Atari CONFIG Version 01.00
- Atari MACCEL Version 01.01
- Atari MODEM Version 01.20
- Atari PRINTER Version 01.20
- Atari SAMPLE Version 01.00
- Atari FONTGDOS Version 01.00
- Atari COLOR Version 01.06
- Atari FSM Version 01.00
- Atari FSMPRINT Version 01.00
- Atari COLOR Version 02.00
- Atari WCOLORS Version 02.00
- COOKIES Cookies viewer
- FILEINFO Dir config CPX
- SYSTEM System/OS analyzer
- BOOT AUTO Folder
- ASCIITAB Programmer's utility
- SETENV Environment String CPX
-
- ----System Software--------------------
-
- CyReL CM16_VIP M16 Boot Program
- CyReL M16VDI8B 256 color VDI
- CyReL M16VDITC True Color VDI
- Atari GDOS GDOS OS extension
- Atari FSMGDOS GDOS OS extension
- Atari MINT Multi-tasking TOS
- Atari MULTITOS Multi-tasking TOS
- POWERDOS Multi-tasking OS, LAN
-
- ----DTP Programs ----------------------
-
- DMC CALAMUS Calamus SL
- DMC OUTLINE3 Font/Image processing
- Soft-Logik PAGESTREAM V2.2
-
- ----Image Processing-------------------
-
- TMS CRANACH Touch-up/post-processing
- HiSoft TRUPAINT Graphics/Drawing
-
- ----Charting/Drawing Programs----------
-
- SciLab SCIGRAPH Vektor Drawing
- ASH PAPILLON Graphics
- Lexicor PRISMPNT** Prism Paint
- Artis ARTIS3** Paint program
-
- ----Word Processing--------------------
-
- GST WORDPLUS First Word Plus
- WordflairII Word processor
-
- ----CAD Programs-----------------------
-
- Ditek DynaCADD CAD program
- GfA GFADRAFT** Drafting program
-
- ----Rendering/Animation----------------
-
- RAYSHADE512 Renderer
- Lexicor PHOENIX Renderer
- Lexicor CyberColor Recoloring utility
- Lexicor TRACE Tracer/Vektorizer
-
- ----Editors----------------------------
-
- EDISON Editor
- 7UP Editor
-
- ----Assemblers-------------------------
-
- HiSoft GENST Editor/Assembler
- HiSoft DEVPACK Editor/Assembler
- Borland TASM Assembler
- ASH PASM Assembler
-
- ----Debuggers--------------------------
-
- TEMPLMON TempleMon
- HiSoft MONST Debugger
- HiSoft MON Debugger
- OverScan SYSMON Tracer
-
- ----Compilers--------------------------
-
- Borland TC Turbo C
- ASH PC Pure C
-
- ----Harddisk Utilities-----------------
-
- Atari HARDDISK Backup program
- TURTLE Backup program
- THEVAULT Backup program
- ORA BACKUP Diamond BackUp
- ORA EDGE Diamond Edge
-
- ----Alternate Desktops-----------------
-
- GEMINI Desktop replacement
-
- ----Recource Construction Sets---------
-
- ORCS Otto's RSC
- Atari RCS8 Digital Research RSC
- Atari SE Sprite Editor
-
- ----Viewers----------------------------
-
- CyReL VIEW_JPG JPG Viewer
- CyReL VIEW_TGA TGA Viewer
- CyReL VIEW_GIF GIF Viewer
- CyReL VIEW_PCX PCX Viewer
- 1STView File/Image Viewer
- GEMView File/Image Viewer/Converter
- Migraph IMGSHOW IMG Viewer
- Lexicor TTGIF2 GIF Viewer
-
- ----Math programs----------------------
-
- MNDL_FPU Mandelbrot
- MNDL_INT Mandelbrot
-
- ----Games------------------------------
-
- BALLERBURG Game
- TETRIS Game
- BREAKOUT Game
- REVERSI Game
-
- ---------------------------------------
-
- This list will be ammended and updated
- as required.
-
- )* needs CyReL M16 PM2 Module
- )** requires patch
- ----------
-
- Message 38 Sat Apr 24, 1993
- CYBERCUBE [Ralf] at 22:41 EDT
-
- Re: CyReL M16 VDI Compatibility
-
- The previous post list some of the programs already tested on the
- CyReL cards. Since this is a constant process, we are adding files
- daily.
-
- But even this 'snapshot' clearly demonstrates the broad scope and the
- flexibility of the CyReL software.
-
- Here is a list of all the drivers shipped with the cards:
-
- CyReL XBios Emulator
- CyReL TT Color Emulator
- CyReL LINE-A Emulator
- CyReL VT52 Emulator
- CyReL VDI Driver
-
- These drivers and emulators plus the provided accessories to
- control their function, create a comfortable and fast
- working environment.
-
- Ralf.
- ----------
-
- Message 39 Sat Apr 24, 1993
- CYBERCUBE [Ralf] at 22:47 EDT
-
- Lou,
-
- these graphic/file viewers are 'customized' to take advantage of the
- particular features of the cards.
-
- But if you are looking for a really stunning viewer, have a look at
- the *NEW* GEMView.... (I have to admit that the author of GEMView is
- a friend of mine, so please don't be suprised if I am constantly
- promoting not only our products but also his =') )
-
- GEMView 2.30 is due to be released. It surpasses the current version
- in several ways:
- 1. more file formats (like Prism Paint files, TGA, Cranach ESM...)
- 2. better conversion features
- 3. improved user interface
- 4. MULTI-TOS compatible
- 5. ... CyReL M16 compatible ( =') )
-
- I am sure there are many viewers out there... and I would love to
- hear what sort and type of viewers are used the most....
-
- Ralf.
- ----------
-
- Message 46 Mon Apr 26, 1993
- CYBERCUBE [Ralf] at 20:46 EDT
-
- Joey,
-
- we have not set a final price for the CyReL VidiMix8 Desktop Video
- Module yet. As soon as I have more information about pricing, I'll
- post it here.
-
- The module works as an expansion board for the CyReL SUNRISE M16-1280
- and fits entirely into the VME Slot. The only difference you'll
- notice are the extra ports when it is installed: the video in/out
- connectors
-
- The VidiMix8 software allows you to switch between three composite
- video inputs. Each input can either be terminated or act as a
- 'loop-through' port. The module accepts 12 international TV
- standards.
-
- Further, the VidiMix provides *SIMULTANEOUS* S-VHS and composite
- video output.
-
- This feature has been provided to give the user the best possible
- output signal. Additional features include chroma booster, gain
- adjustments, gamma correction and many more.
-
- Right now we are working on an 'MULTIMEDIA' extension for the GEM
- desktop. This will allow you to instanly record live video clips,
- capture single frames, resize video or simply record your images onto
- tape.
-
- Let me know if you need more informations.
-
- Ralf.
- ======================================
-
-
- --==--==--==--==--
-
-
- ---------------------------------------------------------------------------
- -- --==--==-- Delphi Sign-Up Information --==--==-- --
- -- --
- -- To enroll as a Delphi subscriber, modem call 1-800-365-4636. Press --
- -- [Return] once or twice, and type IP26 [Return] at Password: --
- -- --
- -- Answer all of the questions, and you'll be cleared for Delphi --
- -- access in a few days. If you have questions about Delphi services, --
- -- give a voice call to Delphi Member Services at 1-800-544-4005. --
- -- --
- -- --==--==-- Delphi Sign-Up Information --==--==-- --
- ---------------------------------------------------------------------------
-
-
- --==--==--==--==--
-
-
- ||| Developers' Press Releases
- |||
- / | \ -------------------------------------------------------------------
- -------------------------------------------------------------------
-
- Unfortunately, I've been left Lyre-less this week, and what with a
- hundred other things begging for my attention, I've not had time to
- put together a proper Developing Notes for AEO. In lieu of the regular
- column, here's the TOS platform developer press releases sent in this
- week.
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// CodeHeads Announce DigiTape
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- CodeHeadQuarters
- April 30, 1993
-
- --------------------------------------------------------------------------
-
- CODEHEAD TECHNOLOGIES ANNOUNCES DIGITAPE: DIRECT-TO-DISK DIGITAL RECORDING
- FOR THE FALCON 030!
-
- DigiTape and Atari's new Falcon 030 computer combine to give you a
- complete professional-quality home recording system.
-
- DigiTape is an 8-track "simulated tape deck," with a modular
- plug-in/plug-out mixing board and 4 modular digital effect racks. It uses
- the amazing DSP (Digital Signal Processor) chip built into the Falcon to
- give you direct-to-disk digital recording that equals or surpasses
- conventional analog tape decks.
-
- There are two versions of DigiTape; here's a brief description of the
- features of each version:
-
- ----------------------------
- DigiTape Light
- Suggested retail: US $149.00
- ----------------------------
-
- o mixing board with up to eight tracks (two for record, up to six for
- simultaneous replay)
-
- o sampling frequency selectable between 8 to 50 kHz in 16-bit stereo
-
- o modular digital effects such as reverb, echo, flanger, vibrato,
- distortion and more. (Developer's documentation available for writing
- DSP effects modules).
-
- o recording time with 55MB hard disk space: approx. 3 min 30 sec with 6
- tracks at 25 kHz
-
- o frequency analyzer (for tuning guitars and other instruments)
-
- o online digital effect processor: 2 x 2 possible chained stereo effect
- combinations
-
- o all connections are through the Falcon's standard microphone-in and
- headphone-out jacks
-
-
- ----------------------------
- DigiTape
- Suggested retail: US $199.00
- ----------------------------
-
- (includes the following additional features):
-
- o virtual track management of up to 64 tracks
-
- o burn in of digital effects ("print" effects on recorded tracks)
-
- o digital remix to hard disk: up to six tracks into two tracks with
- full digital effect mixing and stereo placement control
-
- o cut, copy, and paste functions -- both destructive and nondestructive
-
- o sample zoom function for accurate editing and "cutting"
-
-
- Availability of DigiTape and DigiTape Light will be announced shortly.
- For more information, contact:
-
- CodeHead Technologies
- P.O. Box 74090
- Los Angeles, CA 90004
-
- Phone: (213) 386-5735 (Mon-Fri 9am-1pm Pacific Time)
- FAX: (213) 386-5789
- BBS: (213) 461-2095
-
-
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- //// Eliemouse Complimentary Coloring Book Version 7
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- VERSION 7 of "The Eliemouse Complimentary Coloring Book" (ECCB7) is
- now available for shipping. One year of work has gone into this
- upgrade of version 6. ECCB7 is MULTI-LINGUAL, allowing hours of fun in
- English, Spanish or French for children ages 4 and up.
-
- Here are a few more of the many features added:
- Music feature added - play tunes with color,
- Psychedelic color shifting,
- Pattern fills,
- New on-line games,
- Slide show feature,
- Add toys to pictures,
- Instant 'string art' designs,
- Quick change of languages,
- Add picture labels,
- New interface features,
- F-key alternate commands,
- Quick sheet,
- and much, much more.
-
- ECCB7 is the only electronic coloring book featuring Eliemouse, the
- user friendly fellow who communicates with your child during the
- coloring activity. He is filled with compliments and ECCB is filled
- with lots of educational fun for your child.
-
- ECCB7 is being offered as a package as follows:
-
- Main Program with 6 starter pictures 140 compressed pictures
- (Eliemouse and friends, butterflies alphabet creatures, flowers,
- animation pictures, doofy dinosaurs, stain glass windows, christmas
- pictures and special story pictures).
-
- Eliemouse Spelling Hunt Color Adventure Game
- Eliemouse Paper, Scissors, Rocks Game
- Eliemouse Count the Peanuts Game
- 6 Bonus Color Screens (.PI1 format)
- 48 Page Printed Manual
- Souvenir Eliemouse Pencil
-
- Price $45.00 - a $100.00 value if purchased separately - pictures
- disks may be ordered separately at $5.00 per disk
-
- UPGRADE - Current users of ECCB may upgrade from any version to the
- above package for only $25.00 - Return original disk(s) and include
- $1.00 for postage)
-
- Order from:
- Baggetta_Ware
- P.O. Box 759
- Agawam, MA 01001-0759
-
-
- --==--==--==--==--
-
-
- |||
- ||| Shutdown ............................ Power off, EXIT, BYE, Logoff
- / | \ ------------------------------------------------------------------
-
- Happy May Day! ;-)
-
- I've fallen down on my deadline this week, and to make up for it,
- there will be an issue of AEO out next week. In it, expect to find an
- update on the Atari TT030 (no, it's not cancelled), a review of the
- smash new monster hit game of the decade, MicroProse's Civilization
- (guaranteed to disrupt many peoples' sleep patterns), and a transcript
- of Next Friday's GEnie RTC with Bob Brodie.
-
- That plus the usual features from the editors, plus whatever else
- shows up.
-
- Until the next issue of AEO, I remain,
- Your Editor
- Travis Guy
-
-
- --==--==--==--==--
-
- (This issue printed on recycled photons)
-
- --==--==--==--==--
-
- Atari Explorer Online Magazine is a bi-weekly publication covering the
- Atari computer community. Material published in this issue may be
- reprinted under the following terms only: articles must remain unedited
- and include the issue number and author at the top of each article
- reprinted. Reprint permission is granted, unless otherwise noted at the
- beginning of the article, to registered Atari user groups and not for
- profit publications. Opinions presented herein are those of the individual
- authors and do not necessarily reflect those of the staff, or of Atari
- Corporation.
-
- --==--==--==--==--
-
- Atari, ST, Mega ST, STE, Mega STE, TT030, Atari Falcon030, TOS,
- MultiTOS, NewDesk, BLiTTER, Atari Lynx, Atari Jaguar, Atari Portfolio,
- Atari Explorer, Atari Explorer Online, and the Atari Fuji Symbol are
- all trademarks or registered trademarks of Atari Corporation. All
- other trademarks mentioned in this issue belong to their respective
- owners.
-
- --==--==--==--==--
-
- Atari Explorer Online Magazine
- "The Official Atari Online Journal"
- Copyright (c) 1993, Atari Computer Corporation
-
- * * *
- * * *
- * * *
- * * *
- :::::::::::::::::::::::::::::: A E O :::::::::::::::::::::::::::::::
- :: Volume 2 - Issue 9 ATARI EXPLORER ONLINE 1 May 1993 ::
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-