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2010-11-09
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96 lines
E S C A P E
b r i n g s
Y O U:
_
CREDITS:
-------
C_o_d_e__ : N____O / Escape (demo engine, blurred tunnel, smoothing stuff)
Charon / Escape (the rest)
M_u_s_i_c : 5_0_5_ / Checkpoint
Graphics_ : flas_h / tnb-design
System requirements:
-------------------
Nothing special, a plain Falcon will do (RGB or VGA 100Hz). It won't work
with accelerators I suppose.
Comments:
--------
This demo was done for the ERROR IN LINE #3 easter convention held in
Dresden, Germany. It shows the result of my 3D-engine coded on the
greatest chip in the Falcon called DSP :-).
Thanks to Norman for answering me thousands of questions during my learning
phase. It's always so much fun to visit him, 505, Spex and of course
Christin (das nächste mal musst du eben noch länger warten ;) in Dresden!
And thanks to Earx for his new version of qdsp which works again with
dspdit and which is nearly twice as fast as the old one. It rulez!
Well, that's it!
Charon/Escape May 2003