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-
- * * * * * Gladiator! Amiga Version 1.0 Preview.Text * * * * * * *
-
- This PREVIEW PACKAGE contains the following:
-
- File Name Type Project Icon Tool
- ------------- ---------- ---------------------
- Preview.Text ASCII Text More
- Preview.Hires IFF ILBM SYS:Utilities/Display
- Preview.Lace IFF ILBM SYS:Utilities/Display
-
- If you are using Workbench 2.0+ double clicking the IFF file icons
- will show the pictures. The screen shots were made while playing the
- game in HiRes (640x200 "Preview.HiRes") and Interlace HiRes (640x400
- "Preview.Lace"). The purpose of this PREVIEW PACKAGE is to allow you
- to get a better idea what the software is like before downloading it.
- This saves you money (if you don't download) and it gives me a more
- accurate idea of how many people actually like the software (versus
- liking the short BBS advertisment) by looking at the software's
- download count. Other software distributers: if you like this idea
- please follow this example.
-
- In General:
-
- Gladiator is a strategy game, similar to a "chit" wargame or
- boardgame. You control one or more characters (which can be
- magic users or fighters) and the computer controls an opposing
- team of monsters. Play continues until only one side remains.
-
- Software Requirements:
-
- Workbench 2.0 or higher is required.
-
- Hardware Requirements:
-
- Kickstart 1.3 or higher is required.
- 1M or more of RAM is required
- (Gladiator uses about 135K chip RAM and 360K fast RAM).
-
- Tested Amigas:
-
- (1) Works on A500 with 1M chip, 7M fast RAM.
- (2) Works on A500 with ECS Denise, FFV II, 2M chip RAM.
- (3) Works on accelerated A500 (MegaMidget Racer 68030 with
- 68882 math coprocessor), 2M chip and 4M fast RAM.
-
- All machines tested had Kickstart 1.3, Workbench 2.0,
- and a SCSI hard disk (GVP for #1, Xetec for #2 and #3).
-
- System Features:
-
- <> Options menu (save game, sound effects, speed, quit).
- <> Requester support (when quiting, saving or restoring the game,
- or error information if Gladiator cannot run).
- <> Multitasks (may be run along side other Workbench programs).
- <> Size gadget toggles between full screen and title bar.
- <> Automatically sizes to fit HiRes and interlace HiRes Workbench
- (larger screen sizes will result in an interlace HiRes sized
- Gladiator window).
- <> Hard drive installable. Gladiator Amiga Version 1.0 takes
- approximately 500K of disk space (the archived file for
- downloading is about 200K).
- <> Fully functional (NOT A DEMO).
- <> Distributable (shareware).
-
- Game Features:
-
- <> Characters accumulate points awarded for success in battle
- to gain skills and equipment.
- <> Killed characters may be brought back to life (although
- a 20% penalty is applied to his or her points).
- <> Variety of character races to choose from:
- Mage, Elf, Human, Orc, Dwarf, Goblin
- <> Variety of monsters to slay:
- Needler, Amoeba, Fire Spirit, Phase Spider,
- Slayer, Imp, Behemoth, Evil Mage
- <> Magic users can create a variety of creatures:
- Giant Beetle, Wolf, Giant Scorpion, Troll,
- Gargoyle, Grizzly Bear
- <> Variety of terrain:
- Fire, Pit, Shadow, Wall, Exit, Caltrops, Altar of Life
- <> Variety of weapons, spells, and armor
- (too many to list)
- <> Font character graphics (see "Preview" pictures).
- <> Save and restore game.
- <> Sound effects.
- <> Adjustable message speeds (which are the same on all machines).
- <> High scores display.
- <> 49 page user's manual.
-
- User Interface:
-
- The arena map or playfield is displayed from an overhead view.
- The arena map is made up of squares, each of which is the size of
- a character (or a monster, or an item of terrain). A menu of
- text items is displayed beneath the arena map. One letter of
- each menu item is highlighted, indicating the key to type to
- select that menu item (see "Preview" pictures). The menu area is
- also used to display messages and roll dice. Some mouse support
- is provided (such as selecting a bow target). The game
- progresses on a turn by turn basis and does not require quick
- thinking (no arcade action, only strategy).
-
- Notes:
-
- Read (or at least peruse) the user's manual before playing.
- Finding combinations of weapons, skills, and spells that are
- effective provides a challenging learning curve.
-
- Installation Information:
-
- If you choose to download the Gladiator game, the following
- information will be helpful. The Amiga Version 1.0 Gladiator
- game package is named "Gladiator1.lha" and was compressed with
- "LhA V1.22" by Stefan Boberg. Unarchiving the file will result
- in the creation of a subdirectory where you are located with the
- name "Gladiator!". All necessary files for Gladiator are in the
- "Gladiator!" directory, and no additional installation is
- required. Gladiator is intended to be run from the Workbench,
- but you may run it from CLI if you wish. Go to the "Gladiator!"
- directory and double click the "Gladiator" icon, or if you use
- the CLI, go there and enter "Gladiator".
-
- Background:
-
- Gladiator is a pet program I started as a "lark" and it has been
- 4 years and three hardware platforms in development. My friends
- like the game, and I wanted to bring it to the Amiga (my personal
- favorite). It is my first worthy Amiga project (can you say
- "gee, now that I spent all this money on an Amiga development
- system, maybe I should DO something with it?"). Gladiator
- consists of about 1M of "C" language and it was compiled with the
- SAS/C compiler.
-
- I hope you enjoy the game!
-