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- Short: Use Marble Madness with 2.x + HD
- Type: game/patch
- Uploader: derekn@ece.cmu.edu
- Author: derekn@ece.cmu.edu
-
- This patch allows you to run Marble Madness under OS 2.x (and probably
- higher). It also includes the old copy protection hack which allows
- you to run it from a hard disk.
-
- To apply it:
- - copy your MM disk (Workbench copy works fine, but make sure you
- relabel the disk back to the original name "MarbleMadness!")
- (there may be an error due to the copy protection -- just ignore it)
- - remove the MM original (just to be safe)
- - cd df0: (or whichever drive the MM copy is in)
- - run the patcher (mmpatch) <--- this writes to the disk, so make sure
- it's a copy
-
- Here's how I installed it on my hard disk (after performing the above
- process):
- - copy the whole disk to a hard disk directory
- - ignore the error on c/sigfile
- (Workbench copy gets confused with this, so it's probably better to
- use the CLI for this.)
- - assign MarbleMadness!: (note the exclamation point) to the directory
-
- The original deprotection hack (which I didn't change) appears to
- require a disk in df0:. I'm not sure exactly why, but it doesn't seem
- to hurt anything. I'm guessing that it starts to check for the copy
- protection and fails if there's no disk in the drive.
-
- Source code is included for those who are curious: mmpatch.c.
-
- I've heard from people who have this running on A1200's, A2000's,
- A3000's, and A4000's, with various combinations of hard disks and
- accelerators. Some people have had some trouble running it on newer
- machines -- things to try include:
- - turn off caches
- - turn off Enforcer
- - remove all commodities
- - set VBR to 0 (I'm told there is a program called SETVBR0 for this)
- I only have an A1000, so if you have any more hints for getting it to
- run on newer machines, please send me email so I can pass them along to
- others.
-
- - Derek Noonburg (derekn@ece.cmu.edu)
-