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1999-08-31
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From: owner-n64-digest@lists.xmission.com (n64-digest)
To: n64-digest@lists.xmission.com
Subject: n64-digest V1 #861
Reply-To: n64-digest
Sender: owner-n64-digest@lists.xmission.com
Errors-To: owner-n64-digest@lists.xmission.com
Precedence: bulk
n64-digest Tuesday, August 31 1999 Volume 01 : Number 861
Re: [N64] Dreamcast game gets perfect score in EGM
Re: [N64] Dreamcast game gets perfect score in EGM
Re: [N64] Dreamcast game gets perfect score in EGM
Re: [N64] Dreamcast game gets perfect score in EGM
Re: [N64] Dreamcast game gets perfect score in EGM
Re: [N64] Sega is brilliant...
Re: [N64] OT: unbiased magazines
Re: [N64] Xenogears
Re: [N64] Sega is brilliant...
Re: [N64] OT: unbiased magazines
Re: [N64] Sega is brilliant...
Re: [N64] Topics
Re: [N64] Xenogears
Re: [N64] the next big step in games
[N64] Dolphin similiarty to SNES
Re: [N64] Xenogears
Re: [N64] Xenogears
Re: [N64] Dolphin similiarty to SNES
Re: [N64] Xenogears
[N64] Newsweek
Re: [N64] the next big step in games
Re: [N64] Sega is brilliant...
Re: [N64] Xenogears
----------------------------------------------------------------------
Date: Tue, 31 Aug 1999 12:24:34 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
No, we will defend Dreamcast to the last.
Dex
TreyDX@aol.com wrote:
> In a message dated 8/30/99 10:41:09 PM Eastern Daylight Time,
> karens@smartt.com writes:
>
> > Its called a Honeymoon. I can see that magazines turning against DC after
> > launch.
> >
> > Dex
>
> Will Segadojo be one of those? ;)
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Tue, 31 Aug 1999 15:32:56 -0400
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
I didn't say Soul Calibur didn't deserve the 10, I'm just saying it might
not deserve it any more than a bunch of other games that didn't get tens.
There is a very good reason for me to say that, considering that EGM said it
also, specifically in reference to Goldeneye in that article I posted about
earlier today. I suggest you dig up that issue and read it.
- -----Original Message-----
From: Nev Jr. <porkpie@wam.umd.edu>
To: n64@lists.xmission.com <n64@lists.xmission.com>
Date: Tuesday, August 31, 1999 1:29 PM
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
>yeah I have a subscription to EGM, and like I said, it's a brand new
system, the most
>powerful system available now, coming in at a VERY affordable price, it is
the first
>system to have a modem built in, and 19 tittles available at launch, if you
don't
>think thats something for a "game" magazine to talk about then, I don't
know what
>is.... so yeah just like when any other system launches they will talk
about it alot,
>it's not just a game.. Just like I'm pretty sure they will sweet the PSX2,
and Dolphin
>before they launch...and about the game (soul calibur), your still making
excuses as
>to why they gave it a perfect 10.. you have not played the dreamcast
(american at
>least) version so you can't complain about the score yet.. it's funny to
see how some
>of you are so against the dreamcast, I like all systems and plan to get
them all if I
>have the money to..
>
>
>
>Wez wrote:
>
>> Do you actually read EGM? I do, and completely agree with what Eddy
said. Please
>> correct me if I'm mistaken, but I seem to recall Eddy as being someone
who wasn't
>> one of the system biased members of the list...he was just telling it
like it is.
>>
>> Nev Jr. wrote:
>>
>> > how bout "not very surprising" considering the dreamcast is the most
powerful
>> > console out right now.. Why is it so hard for you to accept that the
game just
>> > may be a great game.. is your bias that bad against sega that you make
up
>> > excuses as to why it got a perfect score.. ?
>> >
>> > Nev..
>> >
>> > Eddy Wu wrote:
>> >
>> > > Not very surprising, considering how EGM has been raving about the DC
in the
>> > > past few issue. Also, Mario and the PSX launch titles were before EGM
>> > > revised the rating system to be a tad more lenient.
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------------------------------
Date: Tue, 31 Aug 1999 12:45:36 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
I hate it when magazines do that. and they turn around and say they are
unbaised. Sometimes, the readers aren't as paranoid as the mags make them out
to be.
Dexter
Eddy Wu wrote:
> I didn't say Soul Calibur didn't deserve the 10, I'm just saying it might
> not deserve it any more than a bunch of other games that didn't get tens.
> There is a very good reason for me to say that, considering that EGM said it
> also, specifically in reference to Goldeneye in that article I posted about
> earlier today. I suggest you dig up that issue and read it.
>
> -----Original Message-----
> From: Nev Jr. <porkpie@wam.umd.edu>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Tuesday, August 31, 1999 1:29 PM
> Subject: Re: [N64] Dreamcast game gets perfect score in EGM
>
> >yeah I have a subscription to EGM, and like I said, it's a brand new
> system, the most
> >powerful system available now, coming in at a VERY affordable price, it is
> the first
> >system to have a modem built in, and 19 tittles available at launch, if you
> don't
> >think thats something for a "game" magazine to talk about then, I don't
> know what
> >is.... so yeah just like when any other system launches they will talk
> about it alot,
> >it's not just a game.. Just like I'm pretty sure they will sweet the PSX2,
> and Dolphin
> >before they launch...and about the game (soul calibur), your still making
> excuses as
> >to why they gave it a perfect 10.. you have not played the dreamcast
> (american at
> >least) version so you can't complain about the score yet.. it's funny to
> see how some
> >of you are so against the dreamcast, I like all systems and plan to get
> them all if I
> >have the money to..
> >
> >
> >
> >Wez wrote:
> >
> >> Do you actually read EGM? I do, and completely agree with what Eddy
> said. Please
> >> correct me if I'm mistaken, but I seem to recall Eddy as being someone
> who wasn't
> >> one of the system biased members of the list...he was just telling it
> like it is.
> >>
> >> Nev Jr. wrote:
> >>
> >> > how bout "not very surprising" considering the dreamcast is the most
> powerful
> >> > console out right now.. Why is it so hard for you to accept that the
> game just
> >> > may be a great game.. is your bias that bad against sega that you make
> up
> >> > excuses as to why it got a perfect score.. ?
> >> >
> >> > Nev..
> >> >
> >> > Eddy Wu wrote:
> >> >
> >> > > Not very surprising, considering how EGM has been raving about the DC
> in the
> >> > > past few issue. Also, Mario and the PSX launch titles were before EGM
> >> > > revised the rating system to be a tad more lenient.
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Mon, 30 Aug 1999 15:44:07 -0400
From: Wez <wesday@saa.net>
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
But you seemed to have missed his point. We weren't saying the game is bad or anything
like that, because like you said, we haven't played it. He stated how surprising it was
that a launch game, a fighter no less, got a perfect score. I just cannot wait to play it
more now, because even EGM gave it a perfect score. Against Dreamcast eh? If I was so
against it, I wouldn't be shelling out the $300 or so on Dreamcast stuff on 9/9/99.
Nev Jr. wrote:
> yeah I have a subscription to EGM, and like I said, it's a brand new system, the most
> powerful system available now, coming in at a VERY affordable price, it is the first
> system to have a modem built in, and 19 tittles available at launch, if you don't
> think thats something for a "game" magazine to talk about then, I don't know what
> is.... so yeah just like when any other system launches they will talk about it alot,
> it's not just a game.. Just like I'm pretty sure they will sweet the PSX2, and Dolphin
> before they launch...and about the game (soul calibur), your still making excuses as
> to why they gave it a perfect 10.. you have not played the dreamcast (american at
> least) version so you can't complain about the score yet.. it's funny to see how some
> of you are so against the dreamcast, I like all systems and plan to get them all if I
> have the money to..
>
> Wez wrote:
>
> > Do you actually read EGM? I do, and completely agree with what Eddy said. Please
> > correct me if I'm mistaken, but I seem to recall Eddy as being someone who wasn't
> > one of the system biased members of the list...he was just telling it like it is.
> >
> > Nev Jr. wrote:
> >
> > > how bout "not very surprising" considering the dreamcast is the most powerful
> > > console out right now.. Why is it so hard for you to accept that the game just
> > > may be a great game.. is your bias that bad against sega that you make up
> > > excuses as to why it got a perfect score.. ?
> > >
> > > Nev..
> > >
> > > Eddy Wu wrote:
> > >
> > > > Not very surprising, considering how EGM has been raving about the DC in the
> > > > past few issue. Also, Mario and the PSX launch titles were before EGM
> > > > revised the rating system to be a tad more lenient.
> > > >
> > > > -----Original Message-----
> > > > From: Vi On <vi@cs.bu.edu>
> > > > To: n64 <n64@lists.xmission.com>
> > > > Date: Monday, August 30, 1999 8:43 PM
> > > > Subject: [N64] Dreamcast game gets perfect score in EGM
> > > >
> > > > >
> > > > >The only game for psx and n64 that got perfect score was MGS and zelda.
> > > > >I didn't expect a first generation game to get perfect score.
> > > > >Soul Calibur = 10,10,10,10
> > > > >
> > > > >
> > > > >Other great scoring games include Ready 2 rumble and Sonic adventure.
> > > > >
> > > > >-Vi
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >
> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > > >[ (without the quotes) to majordomo@xmission.com ]
> > > > >
> > > >
> > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > > [ (without the quotes) to majordomo@xmission.com ]
> > >
> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > > [ (without the quotes) to majordomo@xmission.com ]
> >
> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> > [ (without the quotes) to majordomo@xmission.com ]
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Tue, 31 Aug 1999 14:53:14 -0600
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Dreamcast game gets perfect score in EGM
No, you're missing my point. I'm saying that the power of a machine has
nothing to do with how good it is until you see the software it runs.
TreyDX@aol.com wrote:
>
> In a message dated 8/31/99 12:00:42 AM Eastern Daylight Time,
> d.fentie@home.com writes:
>
> > Who cares if its more powerful. My PC is more powerful than 6 N64's put
> > together but it still can't pull off a game as good as Zelda 64. Until
> > they crack out a few AWESOME games it is nothing.
>
> So the N64 was nothing for two years? But yet you still had one?
>
> Trey
>
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------------------------------
Date: Tue, 31 Aug 1999 16:32:26 EDT
From: TreyDX@aol.com
Subject: Re: [N64] Sega is brilliant...
In a message dated 99-08-31 15:03:49 EDT, you write:
> I think they were rendered on workstations to look like Dreamcast games.
> That's what I heard.
>
> Dexter
And I heard they used actual Dreamcast hardware when making those
commercials. Anybody care to moderate, or a tie breaker.
Trey
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------------------------------
Date: Tue, 31 Aug 1999 16:41:38 EDT
From: TreyDX@aol.com
Subject: Re: [N64] OT: unbiased magazines
In a message dated 99-08-31 15:42:47 EDT, you write:
> I hate it when magazines do that. and they turn around and say they are
> unbaised. Sometimes, the readers aren't as paranoid as the mags make
them
> out
> to be.
>
> Dexter
Like how PSM (an Imagine magazine) blasts Ziff Davis' Official PlayStation
Magazine because PSM is unofficial and therefore better and how OPM is not to
be trusted, but then Imagine goes and releases their "Official Dreamcast
Magazine" (I foget what it's really called) which is sposored by Sega.
Trey
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------------------------------
Date: Tue, 31 Aug 1999 16:37:13 EDT
From: TreyDX@aol.com
Subject: Re: [N64] Xenogears
In a message dated 99-08-31 15:09:53 EDT, you write:
> As for Xenogears being Zelda quality, that game is a fave of mine just
> because
> I'm a big Evangelion fan and the game clearly takes influence from that
> series.
> But Zelda quality it is not.
>
> Dexter
Never heard of Evangelion. Could you care to explain what it takes from it?
I always felt Xenogears borrows a lot from Rock 'Em Sock 'Em Robots.
Trey
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------------------------------
Date: Tue, 31 Aug 1999 17:16:19 -0400
From: Wez <wesday@saa.net>
Subject: Re: [N64] Sega is brilliant...
I read the same as Trey...made with actual Dreamcasts.
TreyDX@aol.com wrote:
> In a message dated 99-08-31 15:03:49 EDT, you write:
>
> > I think they were rendered on workstations to look like Dreamcast games.
> > That's what I heard.
> >
> > Dexter
>
> And I heard they used actual Dreamcast hardware when making those
> commercials. Anybody care to moderate, or a tie breaker.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Tue, 31 Aug 1999 17:19:52 -0400
From: Wez <wesday@saa.net>
Subject: Re: [N64] OT: unbiased magazines
TreyDX@aol.com wrote:
> In a message dated 99-08-31 15:42:47 EDT, you write:
>
> > I hate it when magazines do that. and they turn around and say they are
> > unbaised. Sometimes, the readers aren't as paranoid as the mags make
> them
> > out
> > to be.
> >
> > Dexter
>
> Like how PSM (an Imagine magazine) blasts Ziff Davis' Official PlayStation
> Magazine because PSM is unofficial and therefore better and how OPM is not to
> be trusted, but then Imagine goes and releases their "Official Dreamcast
> Magazine" (I foget what it's really called) which is sposored by Sega.
C'mon Trey...you were way off. The magazine's called "Official Sega Dreamcast
Magazine".
;)
>
>
> Trey
>
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------------------------------
Date: Tue, 31 Aug 1999 14:21:11 -0700 (PDT)
From: GOKO@webtv.net (Dominic //\\//)
Subject: Re: [N64] Sega is brilliant...
- --WebTV-Mail-27491-14862
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From Next Generation online:
Q:
Is it true that the computer animations in the new Dreamcast commercials
are made using Dreamcast?
A:
No, but the animators went to a great deal of trouble to make sure that
their characters had that Dreamcast "look and feel."
- --WebTV-Mail-27491-14862
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Date: Tue, 31 Aug 1999 17:16:19 -0400
From: Wez <wesday@saa.net>
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Subject: Re: [N64] Sega is brilliant...
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I read the same as Trey...made with actual Dreamcasts.
TreyDX@aol.com wrote:
> In a message dated 99-08-31 15:03:49 EDT, you write:
>
> > I think they were rendered on workstations to look like Dreamcast games.
> > That's what I heard.
> >
> > Dexter
>
> And I heard they used actual Dreamcast hardware when making those
> commercials. Anybody care to moderate, or a tie breaker.
>
> Trey
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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- --WebTV-Mail-27491-14862--
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------------------------------
Date: Tue, 31 Aug 1999 16:02:11 EDT
From: Devil929@aol.com
Subject: Re: [N64] Topics
Guys, CHANGE THE TOPIC if you're not talking about something. I can't tell
you how annoying it is to read something called 'Shadowman' and read
something about prices and so on. If you're eager enough to write a response,
adjust the topic. I can see it happening a few times, but geez. Call it a pet
peeve. Gracias,
!!
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------------------------------
Date: Tue, 31 Aug 1999 14:57:27 PDT
From: "Elliot Jefferson" <eljam@hotmail.com>
Subject: Re: [N64] Xenogears
Let's see...
Neon Genesis Evangelion, from my breif experience with it, is a mixture of
religon and mechs. Aliens called 'angels' are attacking new Tokyo and
mankind's last hope is a project called the New human...something. the
project is developing mechs which can defeat the Angels. But the only
people who can pilot them are teenage children, but they are tramatized
(sp?) by the experience, mentally & physically. I've only seen the first
two episodes, but the mech design was awesome and one of the best mech vs.
beast (angel) fights I've seen in a long time.
That's just fluff. The series is there to tell a story and develop
characters and their relationships, not come up with reasons for the mechs
to destroy something. It has a number of deep & sometimes disturbing
storylines to it according the reviews I've read.
The series gets rave reviews, but I haven't found a video store in my area
to rent them from and refuse to buy them without watching them first. If
you into anime & mechs, I think you should check it out.
Elliot
From: TreyDX@aol.com
Reply-To: n64@lists.xmission.com
To: n64@lists.xmission.com
Subject: Re: [N64] Xenogears
Date: Tue, 31 Aug 1999 16:37:13 EDT
In a message dated 99-08-31 15:09:53 EDT, you write:
> As for Xenogears being Zelda quality, that game is a fave of mine just
> because
> I'm a big Evangelion fan and the game clearly takes influence from that
> series.
> But Zelda quality it is not.
>
> Dexter
Never heard of Evangelion. Could you care to explain what it takes from it?
I always felt Xenogears borrows a lot from Rock 'Em Sock 'Em Robots.
Trey
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______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
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------------------------------
Date: Tue, 31 Aug 1999 16:55:33 EDT
From: TreyDX@aol.com
Subject: Re: [N64] the next big step in games
A few weeks back it was asked what do we think will be the next step in
videogames. The next big refinement. I have an idea. While drving through the
Pennsylvania countryside today blaring Rush at 130 decibles I had come up
with a thought. What it the one thing that keeps 3-D games from being more
than they can? The background. That 2-D "matte painting" that looms in the
distance that never can be reached. The next step for 3-D games will come
when everything viewable will be rendered in real time thus eliminating the
2-D from the game entirely. Well, almost. There could still be one background
that's be okay, that being the sky or the blackness of space.
Trey
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------------------------------
Date: Tue, 31 Aug 1999 18:49:21 EDT
From: Bastion007@aol.com
Subject: [N64] Dolphin similiarty to SNES
Is the Dolphin's similarity to the SNES is that is skips a generation? Like
it went from 16 bit to 63 bit, skipping the 32 bit. Will Dolphin skip the 128
bit and go on to 256 bit?
~Matt
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------------------------------
Date: Tue, 31 Aug 1999 18:34:27 EDT
From: Davidxvx@aol.com
Subject: Re: [N64] Xenogears
In a message dated 8/31/99 5:02:28 PM Central Daylight Time,
eljam@hotmail.com writes:
<< The series gets rave reviews, but I haven't found a video store in my area
to rent them from and refuse to buy them without watching them first. If
you into anime & mechs, I think you should check it out.
Elliot >>
Uh, correction. If you're into Anime and 'Mechs, you shold check out
RoboTech (but BattleTech is better).
- --David
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------------------------------
Date: Tue, 31 Aug 1999 17:39:37 EDT
From: Davidxvx@aol.com
Subject: Re: [N64] Xenogears
In a message dated 8/31/99 4:12:46 PM Central Daylight Time, TreyDX@aol.com
writes:
<< Never heard of Evangelion. Could you care to explain what it takes from
it?
I always felt Xenogears borrows a lot from Rock 'Em Sock 'Em Robots.
Trey >>
Evangelion is an Anime, also an N64 game. It is about these alien
creatures that land on earth called "Angels" that have some type of near
indestructable shielding. A bunch of teenagers run around in giant robots,
which also have this shielding, and try to destroy the angels. Or something
like that.
- --Digital Phoenix
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Date: Tue, 31 Aug 1999 18:14:15 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] Dolphin similiarty to SNES
256 bit? what the %^%$^^ is that? :-)
Really, Dreamcast is a 64-bit console, with graphic bus 128-bit wide. But 256
bit console is beyond me.
dex
Bastion007@aol.com wrote:
> Is the Dolphin's similarity to the SNES is that is skips a generation? Like
> it went from 16 bit to 63 bit, skipping the 32 bit. Will Dolphin skip the 128
> bit and go on to 256 bit?
>
> ~Matt
>
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Date: Tue, 31 Aug 1999 18:14:51 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] Xenogears
Evangelion, or EVA is one of the most successful anime in Japan. Its a robot
mech anime, where a bunch of "gifted" kids pilot it. That sound's cheesy, but
the story is quite good at its core.
What Xenogears takes from EVA is just the general mech designs, (I have a
suspicion the same artists did the designs) and its feel. Which is neat since
its one of the few rpgs based around the anime tradition in japan. Still,
Zelda as a peice of art, is much more well developed than Xenogears.
Dex
TreyDX@aol.com wrote:
> In a message dated 99-08-31 15:09:53 EDT, you write:
>
> > As for Xenogears being Zelda quality, that game is a fave of mine just
> > because
> > I'm a big Evangelion fan and the game clearly takes influence from that
> > series.
> > But Zelda quality it is not.
> >
> > Dexter
>
> Never heard of Evangelion. Could you care to explain what it takes from it?
>
> I always felt Xenogears borrows a lot from Rock 'Em Sock 'Em Robots.
>
> Trey
>
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Date: Tue, 31 Aug 1999 21:15:42 EDT
From: TreyDX@aol.com
Subject: [N64] Newsweek
For those who don't read to Newsweek there is an interesting article in the
September 6, 1999 issue (page 58) about Sega and the Dreamcast. It also talks
about Sony and Nintendo to some extent. Now I haven't read the Dolphin FAQ on
IGN64 but , is it true that the Dolphin is (or will be) a 256-Bit machine?
(Like the article states.)
Trey
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Date: Tue, 31 Aug 1999 18:22:05 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] the next big step in games
Yep. Its something Zelda tried to addess, where everything in the game you see
you can reach. Albeit the things you see is not too varied and Hyrule field
itself is like a big fenced multi sided playground with entrances to different
locales on the walls.
The next step would definately to make this innovation less linear, and not have
everything you see part of an invisible box, with the user sitting in the middle
of it.
Dex
TreyDX@aol.com wrote:
> A few weeks back it was asked what do we think will be the next step in
> videogames. The next big refinement. I have an idea. While drving through the
> Pennsylvania countryside today blaring Rush at 130 decibles I had come up
> with a thought. What it the one thing that keeps 3-D games from being more
> than they can? The background. That 2-D "matte painting" that looms in the
> distance that never can be reached. The next step for 3-D games will come
> when everything viewable will be rendered in real time thus eliminating the
> 2-D from the game entirely. Well, almost. There could still be one background
> that's be okay, that being the sky or the blackness of space.
>
> Trey
>
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Date: Tue, 31 Aug 1999 21:17:41 EDT
From: TreyDX@aol.com
Subject: Re: [N64] Sega is brilliant...
In a message dated 99-08-31 17:22:20 EDT, you write:
<< From Next Generation online:
Q:
Is it true that the computer animations in the new Dreamcast commercials
are made using Dreamcast?
A:
No, but the animators went to a great deal of trouble to make sure that
their characters had that Dreamcast "look and feel."
>>
Now that goes completely agianst what was reported on IGN Dreamcast &
Videogames.com.
Trey
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------------------------------
Date: Tue, 31 Aug 1999 18:24:49 -0700
From: Dexter Sy <karens@smartt.com>
Subject: Re: [N64] Xenogears
I liked the original series, but I lost track of it since then. I understand
there were some new stuff that came afterward.
So far, there's only one Evangelion series so that's cool with me. For some
reason, franchises than branch out into ten different series and five distict
story movements don't go down well with me. that probably explains why i've
never been big on star trek and comic book with hundreds of cross overs and the
like.
Dex
Davidxvx@aol.com wrote:
> In a message dated 8/31/99 5:02:28 PM Central Daylight Time,
> eljam@hotmail.com writes:
>
> << The series gets rave reviews, but I haven't found a video store in my area
> to rent them from and refuse to buy them without watching them first. If
> you into anime & mechs, I think you should check it out.
>
> Elliot >>
>
> Uh, correction. If you're into Anime and 'Mechs, you shold check out
> RoboTech (but BattleTech is better).
>
> --David
>
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End of n64-digest V1 #861
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