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From: owner-n64-digest@lists.xmission.com (n64-digest)
To: n64-digest@lists.xmission.com
Subject: n64-digest V1 #1107
Reply-To: n64-digest
Sender: owner-n64-digest@lists.xmission.com
Errors-To: owner-n64-digest@lists.xmission.com
Precedence: bulk
n64-digest Thursday, February 17 2000 Volume 01 : Number 1107
Re: [N64] Hmmmmm
Re: [N64] Dolphin Chips
Re: [N64] Hmmmmm
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] Dolphin Chips
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!
Re: [N64] What a freaking surprise!~~~~
Re: [N64] What a freaking surprise!~~~~
Re: [N64] What a freaking surprise!~~~~
Re: [N64] What's the hardest banana to get in DK64
Re: [N64] What a freaking surprise!
Re: [N64] Hmmmmm
[N64] Perfect Dark Delay.....say that 10 times fast
Re: [N64] Perfect Dark Delay.....say that 20 times fast
[N64] To whomever runs this list
Re: [N64] Perfect Dark Delay.....say that 20 times fast
[N64] Formerly The One Armed Man
RE: [N64] What's the hardest banana to get in DK64
RE: [N64] Perfect Dark Delay.....say that 10 times fast
Re: [N64] Perfect Dark Delay.....say that 10 times fast
Re: [N64] What's the hardest banana to get in DK64
----------------------------------------------------------------------
Date: Wed, 16 Feb 2000 21:42:58 -0600
From: D Fentie <d.fentie@home.com>
Subject: Re: [N64] Hmmmmm
http://www.earthbound.net
All the info on earthbound you will EVER need (plus infinate mroe)
The One Armed Man wrote:
>
> >
> >Q4 -
> >Zelda
> >Earthbound
> >Conker
>
> Do you know where I can get info on EB64?
> Q4 you say?
> Excellent..........
>
> Cheers,
> Jimmy (A.K.A. Del Monte 3)
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Wed, 16 Feb 2000 22:45:10 EST
From: TreyTable@aol.com
Subject: Re: [N64] Dolphin Chips
In a message dated 2/16/00 6:09:45 PM Eastern Standard Time, Fastleaf@aol.com
writes:
> Here's a kind of interesting link about the Dolphin chips.
>
> http://www.dailyradar.com/news/game_news_1818.html
Hmm, 2 million, sounds like they could be gearing up for a Japanese launch.
But then again nobody really knows until E3.
Dave
Love yourself as you love no other be no man's fool be no man's brother
We're all born to die alone y'know that's the hell of it
Life's a game where they're bound to beat you and time's a trick they can
turn to cheat you
And we only waste it anyway and that's the hell of it
- -- Paul Willams
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------------------------------
Date: Wed, 16 Feb 2000 22:47:10 EST
From: TreyTable@aol.com
Subject: Re: [N64] Hmmmmm
In a message dated 2/16/00 6:59:51 PM Eastern Standard Time,
del_monte_3@hotmail.com writes:
> Do you know where I can get info on EB64?
> Q4 you say?
> Excellent..........
>
>
> Cheers,
> Jimmy (A.K.A. Del Monte 3)
>
Hey, are you D. Fentie? ;)
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------------------------------
Date: Wed, 16 Feb 2000 22:50:05 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 7:45:34 PM Eastern Standard Time,
alexh@ivanhoe.starway.net.au writes:
> Truly unique games take time. It would easy for every
> publisher to churn out mediocre games to a schedule, but would you want to
> play them?
>
> alexh@ivanhoe.starway.net.au
No, not really. And we all should be used to these delays. Speaking of
delays, anybody know a firm release month for Dragon Quest 7? I wonder if
that will ever come stateside?
Dave
Love yourself as you love no other be no man's fool be no man's brother
We're all born to die alone y'know that's the hell of it
Life's a game where they're bound to beat you and time's a trick they can
turn to cheat you
And we only waste it anyway and that's the hell of it
- -- Paul Willams
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------------------------------
Date: Wed, 16 Feb 2000 22:50:36 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 7:50:05 PM Eastern Standard Time,
alexh@ivanhoe.starway.net.au writes:
> Think how much longer Perfect Dark would have taken to develop if they
> hadn't reused the Goldeneye engine.
>
> alexh@ivanhoe.starway.net.au
About as long as Dragon Quest 7?
Dave
Your hands and feet are mangos
You're gonna be a genius anyway
- - Phish
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------------------------------
Date: Wed, 16 Feb 2000 22:51:53 EST
From: TreyTable@aol.com
Subject: Re: [N64] Dolphin Chips
In a message dated 2/16/00 8:18:22 PM Eastern Standard Time, thraxen@ipa.net
writes:
> Hopefully, they won't pull that
> launch-with-two-games crap again.
>
> Stryder
After the Dreamcast launch I don't think anybody could. It better be a 10
game minimum.
Dave
Tell me my life is about to begin
Tell me that I'm a hero
Promise me all of your violent dreams
Light up your body with anger
- -- Genesis
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------------------------------
Date: Wed, 16 Feb 2000 22:54:49 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 8:39:33 PM Eastern Standard Time,
SillyMrMan@aol.com writes:
> I don't believe that Nintendo or Rare have done much of anything at all to
> hype of the game. Sure the demo'd it at Gaming shows a la E3 but they
only
> showed it. It was the work of the media that shot the title up to epic
> proportions in terms of anticipation of a good title. I don't remember a
> commercial of Perfect Dark at least. But hey, you are right that
> over-hypeing a title can kill a potentially good game.
>
> * Eric *
>
I remember Nintendo setting that firm release date of December 6th, 1999.
Speaking of 12/06/99, what ever happened to Excitebike 64?
Dave
Love yourself as you love no other be no man's fool be no man's brother
We're all born to die alone y'know that's the hell of it
Life's a game where they're bound to beat you and time's a trick they can
turn to cheat you
And we only waste it anyway and that's the hell of it
- -- Paul Willams
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------------------------------
Date: Wed, 16 Feb 2000 22:57:35 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 10:30:21 PM Eastern Standard Time,
d.fentie@home.com writes:
> What about Blizzard? They delayed Starcraft for like 2 years before it
> was released and no one complains about them (mainly because SC is
> purrrrrrrrfect)
>
Maybe cos PC games feel like an afterthought to many?
Dave
Tell me my life is about to begin
Tell me that I'm a hero
Promise me all of your violent dreams
Light up your body with anger
- -- Genesis
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------------------------------
Date: Wed, 16 Feb 2000 23:11:54 -0500
From: "Eddy Wu" <glacion@earthlink.net>
Subject: Re: [N64] What a freaking surprise!
There are (or were, I don't really keep up with the SC scene anymore) at
least 3 major websites which concentrated solely on Starcraft, a following
that I doubt can be matched by any console game.
- -----Original Message-----
From: TreyTable@aol.com <TreyTable@aol.com>
To: n64@lists.xmission.com <n64@lists.xmission.com>
Date: Wednesday, February 16, 2000 10:58 PM
Subject: Re: [N64] What a freaking surprise!
>In a message dated 2/16/00 10:30:21 PM Eastern Standard Time,
>d.fentie@home.com writes:
>
>> What about Blizzard? They delayed Starcraft for like 2 years before it
>> was released and no one complains about them (mainly because SC is
>> purrrrrrrrfect)
>>
>
>Maybe cos PC games feel like an afterthought to many?
>
>Dave
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------------------------------
Date: Wed, 16 Feb 2000 23:19:03 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 11:16:58 PM Eastern Standard Time,
glacion@earthlink.net writes:
> There are (or were, I don't really keep up with the SC scene anymore) at
> least 3 major websites which concentrated solely on Starcraft, a following
> that I doubt can be matched by any console game.
What are the sites? Not trying to start anything (booger head) but I'm
genuinely interested.
Dave
Smegma, dogmatagram, fishmarket stew
Police in a corner, gunnin' for you
Appletoast, bedheated, furblanket rat
Laugh when they shoot you, say
"Please don't do that" - Phish
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------------------------------
Date: Wed, 16 Feb 2000 22:24:29 -0600
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] What a freaking surprise!
- ----- Original Message -----
From: D Fentie <d.fentie@home.com>
To: <n64@lists.xmission.com>
Sent: Wednesday, February 16, 2000 9:38 PM
Subject: Re: [N64] What a freaking surprise!
> What about Blizzard? They delayed starcraft for like 2 years before it
> was released and no one complains about them (mainly because SC is
> purrrrrrrrfect)
Well, first I think SC blows. Then again, I dislike all strategy games. Al
so though, strategy games are simplistic in their graphics and will not seem
as outdated when they are launched...even if they have been delayed for a lo
ng time.
First person shooters are different though. Many new ones may come out with
increasingly impressive graphics while you delay your own. And many of them
will be good. There just are not as many good strategy games.
Stryder
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------------------------------
Date: Wed, 16 Feb 2000 22:31:36 -0600
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] What a freaking surprise!
- ----- Original Message -----
From: Eddy Wu <glacion@earthlink.net>
To: <n64@lists.xmission.com>
Sent: Wednesday, February 16, 2000 10:11 PM
Subject: Re: [N64] What a freaking surprise!
> There are (or were, I don't really keep up with the SC scene anymore) at
> least 3 major websites which concentrated solely on Starcraft, a following
> that I doubt can be matched by any console game.
Hahaha....still blows. Anyway, I bet FF could...hell, I bet a lot of games
could...I guess it depends on your definition of major.
Stryder
>
> -----Original Message-----
> From: TreyTable@aol.com <TreyTable@aol.com>
> To: n64@lists.xmission.com <n64@lists.xmission.com>
> Date: Wednesday, February 16, 2000 10:58 PM
> Subject: Re: [N64] What a freaking surprise!
>
>
> >In a message dated 2/16/00 10:30:21 PM Eastern Standard Time,
> >d.fentie@home.com writes:
> >
> >> What about Blizzard? They delayed Starcraft for like 2 years before it
> >> was released and no one complains about them (mainly because SC is
> >> purrrrrrrrfect)
> >>
> >
> >Maybe cos PC games feel like an afterthought to many?
> >
> >Dave
>
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
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------------------------------
Date: Wed, 16 Feb 2000 23:33:05 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!
In a message dated 2/16/00 11:30:54 PM Eastern Standard Time, thraxen@ipa.net
writes:
> > There are (or were, I don't really keep up with the SC scene anymore) at
> > least 3 major websites which concentrated solely on Starcraft, a following
> > that I doubt can be matched by any console game.
>
> Hahaha....still blows. Anyway, I bet FF could...hell, I bet a lot of games
> could...I guess it depends on your definition of major.
>
> Stryder
Oh, I'm pretty sure there's at least as many Pokemon dedicated web sites. Or
Chrono Trigger.
Dave
Love yourself as you love no other be no man's fool be no man's brother
We're all born to die alone y'know that's the hell of it
Life's a game where they're bound to beat you and time's a trick they can
turn to cheat you
And we only waste it anyway and that's the hell of it
- -- Paul Willams
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------------------------------
Date: Wed, 16 Feb 2000 22:43:38 -0600
From: Thraxen <thraxen@ipa.net>
Subject: Re: [N64] What a freaking surprise!
- ----- Original Message -----
From: <TreyTable@aol.com>
To: <n64@lists.xmission.com>
Sent: Wednesday, February 16, 2000 10:33 PM
Subject: Re: [N64] What a freaking surprise!
> In a message dated 2/16/00 11:30:54 PM Eastern Standard Time,
thraxen@ipa.net
> writes:
>
> > > There are (or were, I don't really keep up with the SC scene anymore)
at
> > > least 3 major websites which concentrated solely on Starcraft, a
following
> > > that I doubt can be matched by any console game.
> >
> > Hahaha....still blows. Anyway, I bet FF could...hell, I bet a lot of
games
> > could...I guess it depends on your definition of major.
> >
> > Stryder
>
> Oh, I'm pretty sure there's at least as many Pokemon dedicated web sites.
Or
> Chrono Trigger.
Hey, there you go...Pokeman. It's bigger than SC could ever hope to be.
Then again, it blows too!! hahahaha hehehehe
Stryder
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------------------------------
Date: Thu, 17 Feb 2000 01:19:26 -0500 (EST)
From: "Lloyd Millard Mccoy Jr." <mccoyjr@Glue.umd.edu>
Subject: Re: [N64] What a freaking surprise!~~~~
The problem is the limitations of the hardware. The brilliant minds at
Rare have so many ideas and surprises that they are trying to cram into a
256mb cart.
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------------------------------
Date: Thu, 17 Feb 2000 02:09:40 EST
From: TreyTable@aol.com
Subject: Re: [N64] What a freaking surprise!~~~~
In a message dated 2/17/00 1:19:52 AM Eastern Standard Time,
mccoyjr@Glue.umd.edu writes:
> The problem is the limitations of the hardware. The brilliant minds at
> Rare have so many ideas and surprises that they are trying to cram into a
> 256mb cart.
I wonder why not use a 512 Megabit cart? Capcom did with Resident Evil 2 and
still managed to sell it at a decent price.
Dave
Love yourself as you love no other be no man's fool be no man's brother
We're all born to die alone y'know that's the hell of it
Life's a game where they're bound to beat you and time's a trick they can
turn to cheat you
And we only waste it anyway and that's the hell of it
- -- Paul Willams
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------------------------------
Date: Thu, 17 Feb 2000 05:48:48 EST
From: Nutz4n64@aol.com
Subject: Re: [N64] What a freaking surprise!~~~~
In a message dated 02/16/2000 11:10:23 PM Pacific Standard Time,
TreyTable@aol.com writes:
<< I wonder why not use a 512 Megabit cart? Capcom did with Resident Evil 2
and
still managed to sell it at a decent price.
Dave >>
I might be mistaken, but I think that Rare finalized the 256 mb spec on PD
before Capcom did with RE2. I doubt they would've changed it then.
- -Eric-
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------------------------------
Date: Thu, 17 Feb 2000 14:14:35 -0600
From: Rick Sharer <rsharer@delphi.com>
Subject: Re: [N64] What's the hardest banana to get in DK64
Nutz4n64@aol.com wrote:
> In a message dated 02/14/2000 9:22:11 PM Pacific Standard Time,
> mccoyjr@Glue.umd.edu writes:
>
> << It would have to be the banana you have to get by getting diddy to swim
> inside the giant fish(gloomy galleon). the trick is to come close to the
> bottom light and hit it twice b4 the fans and water start moving.
>
> the last minikart stage is also hard. i'm talking about the gAmes where
> you circle around and around the track dodging tnt barrels. the one with 3
> of them is difficult. >>
>
> Either of the races with that annoying bug on the slides. Also, things
> involving Diddy's jet pack.
Even worse is the TWO BEAVER BOTHER minigames with 15 'hits' needed for each.
I had enough trouble with 12 earlier, so I saved those two for last and spent
TWO FREAKIN' HOURS until I got them, with the incentive for a PERFECT GAME
spurring me on.
If I ever play DK64 again I will assuredly skip Beaver Bother. The Coin races
were fun, and not really that difficult...Beaver Bother was and is ANNOYING!
:)
Later,
RS
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------------------------------
Date: Thu, 17 Feb 2000 20:22:23 GMT
From: "The One Armed Man" <del_monte_3@hotmail.com>
Subject: Re: [N64] What a freaking surprise!
>Their biggest mistake was hyping the game too early and setting >release
>dates they never had anyhope of making.
This is exactly what I was trying say. They can take as long as they want
for all I care. If there original release date was May, or whatever it is
now I'm not sure, I wouldn't have a problem at all. Maybe Rare is just
trying to generate a stir and build antisipation
(NOT LIKELY JUST A PASSING THOUGHT I HAD) because it's certainly working. I
want that game alot more now than I used to.
Cheers,
Jimmy (A.K.A. Del Monte 3)
______________________________________________________
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------------------------------
Date: Thu, 17 Feb 2000 20:28:46 GMT
From: "The One Armed Man" <del_monte_3@hotmail.com>
Subject: Re: [N64] Hmmmmm
>del_monte_3@hotmail.com writes:
>
> > Do you know where I can get info on EB64?
> > Q4 you say?
> > Excellent..........
> >
> >
> > Cheers,
> > Jimmy (A.K.A. Del Monte 3)
> >
>
>Hey, are you D. Fentie? ;)
I don't get it
Cheers,
Jimmy (A.K.A. Del Monte 3)
______________________________________________________
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------------------------------
Date: Thu, 17 Feb 2000 20:39:47 GMT
From: "The One Armed Man" <del_monte_3@hotmail.com>
Subject: [N64] Perfect Dark Delay.....say that 10 times fast
I don't have all the info, could some one explain to me the reason for the
first delay. Something about a co-op mode being added. And I guess the
whole scanning your own face on a character is gone? Finally, does anyone
know the reason for the latest delay?
(P.S. I thought we should change the subject to Perfect Dark Delay)
Cheers,
Jimmy (A.K.A. Del Monte 3)
______________________________________________________
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------------------------------
Date: Thu, 17 Feb 2000 15:46:11 -0500 (EST)
From: Vi On <vi@cs.bu.edu>
Subject: Re: [N64] Perfect Dark Delay.....say that 20 times fast
I'm so glad you changed the subject. I didn't like it when I opened my
mailbox this morning and like 20 surprise mails showed up.
Trey was saying that your personality jimmy (aka del monte) is similar
to D. Fente
- -Vi
On Thu, 17 Feb 2000, The One Armed Man wrote:
>
> (P.S. I thought we should change the subject to Perfect Dark Delay)
>
> Cheers,
> Jimmy (A.K.A. Del Monte 3)
>
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------------------------------
Date: Thu, 17 Feb 2000 20:59:04 GMT
From: "The One Armed Man" <del_monte_3@hotmail.com>
Subject: [N64] To whomever runs this list
I just though maybe you should consider putting this list on some type of
instant message service. Like ICQ or MSN instant messanger service. I'm
sure most of us (I have both) have one, and if not they could just download
it, their free. It would be alot more effecient and I find if you just miss
a couple days of checking your e-mail it's piled up to like 80 messages.
I'm sure you've already considered this, but I just think it would be cool
to have an actual conversation instead of checking your mail like 4 times a
day to see if there is any new messages. I would also like anyone who's
reading this to reply:
1. If they have either one of these services
2. If they think it's a good idea
or
3. If I should be shot for bringing it up..........hehehe
I would also just like to recommend ICQ, because you can have like 8 people
in a chat room at one time or just send e-mails.
Think about it
Cheers,
Jimmy (A.K.A. Del Monte 3)
______________________________________________________
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------------------------------
Date: Thu, 17 Feb 2000 21:06:34 GMT
From: "The One Armed Man" <del_monte_3@hotmail.com>
Subject: Re: [N64] Perfect Dark Delay.....say that 20 times fast
>Trey was saying that your personality jimmy (aka del monte) is similar to
>D. Fente
Who is this D. Fente character, quite frankly he sounds made up.
(copyright 1997. NBC Sienfeld)
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------------------------------
Date: Thu, 17 Feb 2000 21:33:27 GMT
From: "Del Monte" <del_monte_3@hotmail.com>
Subject: [N64] Formerly The One Armed Man
That was getting kind of old. Just so there's no confusion it's still
me..................you can all stop jumping for joy now.
Cheers,
Jimmy (A.K.A. Del Monte 3)
______________________________________________________
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------------------------------
Date: Fri, 18 Feb 2000 08:42:48 +1100
From: "Moody, Luke" <moodyl@cba.com.au>
Subject: RE: [N64] What's the hardest banana to get in DK64
Hi everyone
Beaver Bother is probably the hardest on the castle stage where lanky must
float up to the barrel.
Also, in Crystal caves where Diddy goes in the room where there is 7 green
croc's in each corner and two fat grenade pigs in the middle.
Also any stage where Diddy has to fly especially the owl race.
Luke
> -----Original Message-----
> From: Rick Sharer [SMTP:rsharer@delphi.com]
> Sent: Friday, 18 February 2000 7:15
> To: n64@lists.xmission.com
> Subject: Re: [N64] What's the hardest banana to get in DK64
>
> Nutz4n64@aol.com wrote:
>
> > In a message dated 02/14/2000 9:22:11 PM Pacific Standard Time,
> > mccoyjr@Glue.umd.edu writes:
> >
> > << It would have to be the banana you have to get by getting diddy to
> swim
> > inside the giant fish(gloomy galleon). the trick is to come close to
> the
> > bottom light and hit it twice b4 the fans and water start moving.
> >
> > the last minikart stage is also hard. i'm talking about the gAmes where
> > you circle around and around the track dodging tnt barrels. the one
> with 3
> > of them is difficult. >>
> >
> > Either of the races with that annoying bug on the slides. Also, things
> > involving Diddy's jet pack.
>
> Even worse is the TWO BEAVER BOTHER minigames with 15 'hits' needed for
> each.
> I had enough trouble with 12 earlier, so I saved those two for last and
> spent
> TWO FREAKIN' HOURS until I got them, with the incentive for a PERFECT GAME
> spurring me on.
>
> If I ever play DK64 again I will assuredly skip Beaver Bother. The Coin
> races
> were fun, and not really that difficult...Beaver Bother was and is
> ANNOYING!
> :)
>
> Later,
>
> RS
>
>
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
**********************************************************************
Commonwealth Bank of Australia (ACN 123 123 124)
**********************************************************************
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------------------------------
Date: Fri, 18 Feb 2000 08:47:09 +1100
From: "Moody, Luke" <moodyl@cba.com.au>
Subject: RE: [N64] Perfect Dark Delay.....say that 10 times fast
I heard it was a framerate issue.
If the extra time means a better framerate then I'll wait a bit longer.
But the anticipation is killing me.
PS. No face-mapping and GB link up sucks big time. Rare say it was a tech
issue but I think it was a censorship thing about killing real people.
Luke Moody
Assistant Manager
Commercial Services
Commonwealth Bank
Ph: 03 9675 6475
Fax. 03 9675 7485
moodyl@cba.com.au
> -----Original Message-----
> From: The One Armed Man [SMTP:del_monte_3@hotmail.com]
> Sent: Friday, 18 February 2000 7:40
> To: n64@lists.xmission.com
> Subject: [N64] Perfect Dark Delay.....say that 10 times fast
>
>
> I don't have all the info, could some one explain to me the reason for the
>
> first delay. Something about a co-op mode being added. And I guess the
> whole scanning your own face on a character is gone? Finally, does anyone
>
> know the reason for the latest delay?
>
> (P.S. I thought we should change the subject to Perfect Dark Delay)
>
> Cheers,
> Jimmy (A.K.A. Del Monte 3)
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
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------------------------------
Date: Thu, 17 Feb 2000 17:14:31 -0500 (EST)
From: "Lloyd Millard Mccoy Jr." <mccoyjr@Glue.umd.edu>
Subject: Re: [N64] Perfect Dark Delay.....say that 10 times fast
turns out the face mapping feature's main reason for it's departure was
Nintendo worrying bout being politically incorrect. *Gasp*! Nintendo being
politically incorrect....don't think of it.
On Thu, 17 Feb 2000, The One Armed Man wrote:
>
> I don't have all the info, could some one explain to me the reason for the
> first delay. Something about a co-op mode being added. And I guess the
> whole scanning your own face on a character is gone? Finally, does anyone
> know the reason for the latest delay?
>
> (P.S. I thought we should change the subject to Perfect Dark Delay)
>
> Cheers,
> Jimmy (A.K.A. Del Monte 3)
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
sx
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------------------------------
Date: Thu, 17 Feb 2000 17:15:43 -0500 (EST)
From: "Lloyd Millard Mccoy Jr." <mccoyjr@Glue.umd.edu>
Subject: Re: [N64] What's the hardest banana to get in DK64
Beaver brother? what's that game?
On Thu, 17 Feb 2000, Rick Sharer wrote:
> Nutz4n64@aol.com wrote:
>
> > In a message dated 02/14/2000 9:22:11 PM Pacific Standard Time,
> > mccoyjr@Glue.umd.edu writes:
> >
> > << It would have to be the banana you have to get by getting diddy to swim
> > inside the giant fish(gloomy galleon). the trick is to come close to the
> > bottom light and hit it twice b4 the fans and water start moving.
> >
> > the last minikart stage is also hard. i'm talking about the gAmes where
> > you circle around and around the track dodging tnt barrels. the one with 3
> > of them is difficult. >>
> >
> > Either of the races with that annoying bug on the slides. Also, things
> > involving Diddy's jet pack.
>
> Even worse is the TWO BEAVER BOTHER minigames with 15 'hits' needed for each.
> I had enough trouble with 12 earlier, so I saved those two for last and spent
> TWO FREAKIN' HOURS until I got them, with the incentive for a PERFECT GAME
> spurring me on.
>
> If I ever play DK64 again I will assuredly skip Beaver Bother. The Coin races
> were fun, and not really that difficult...Beaver Bother was and is ANNOYING!
> :)
>
> Later,
>
> RS
>
>
>
>
> [ To quit the n64 mailing list, send the message "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com ]
>
sx
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[ (without the quotes) to majordomo@xmission.com ]
------------------------------
End of n64-digest V1 #1107
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