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1995-10-21
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MOTIF RUBIK'S CUBE
============== Yet Another Widget on X-Motif, V3.2
It has been tested on the following platforms:
HP 300 HP-UX 8.0x X11R4 Motif1.1
Sun4, SPARC SunOS 4.1.x X11R4 Motif1.2
For Solaris you may have to add to link:
-L/usr/ucblib -lucb -lelf -R/usr/ucblib
If yours is not in this list, please let me know -- thanks. The
most updated source could be found on ftp.x.org under /contrib.
HOW TO BUILD?
It should be easy.
xmkmf
make
Note: if you don't have 'xmkmf' or the "Makefile" it generates
doesn't work well, try:
make -f Makefile.std
ANYTHING SPECIAL IN USING?
Click on the left mouse button to move CCW.
Click on the middle mouse button toggle the practice mode. (This is
good for learning moves). Also 'P' or 'p' does the same thing.
Click on the right mouse button if you want to randomize the cube.
Also 'R' or 'r' does the same thing.
'Q', 'q', Control-C to kill program.
NOTE If you have the program up but it does not seem to work:
Try copying the file Rubik to $(HOME)/Rubik (where
Rubik is the file name) and running xmrubik again.
"keyboardFocusPolicy" must be set to "pointer". Also if the
background is white, the white and yellow are hard to see.
Clicking on the mouse icons is ignored. They are just there to
tell you how to use the cube.
One has to orient the faces in orient mode, besides getting all the
faces to be the same color. To do this one has to get the lines to
be oriented in the same direction, this only matters with center
cubes (ie. those cubes not on a corner or edge). This does add
complexity so there are 2 sets of records.
Try resizing the cube. Notice the puzzle resizes to take advantage
of the "room" available.
Key pad is defined for 2d rubik as:
8
^
4 < 5 > 6
v
2
The key pad along with the use of the mouse will allow you to move the
cube more than just CCW ie.,
KP_8=>TOP
KP=>4 KP_5=>CW KP_6=>RIGHT
KP_2=>BOTTOM
Key pad for 3d rubik, use your intuition (is this a cop out or what?).
The key pad is defined differently depending on which side of the cube
your mouse is pointing at. One thing that stays the same is KP_5=>CW
If you were looking for a self-solver, sorry. If you know of one let
me know. One of the problems in self-solvers the generally don't work
for different number of cuts.
Also a tesseract (4D cube) would be nice. (This has been built in
software and solved. Actually, it was done for N-D and solved.)
Personally I have solved 0-2 using this program, 1-4 using the
physical cubes, and 5-6 to my knowledge have never been done (be the
first on your block).
Refer to the man page for detailed command line options.
FOUND A BUG?
Send bugs (or their reports, or fixes) to the author (please give
version, file, and line number):
David Albert Bagley, bagleyd@source.asset.com
HISTORY
[Sep 16, 93] V3.2: Bug fixes, too many with 3.1 (oops)
1. when cube was not in orient mode one still had to
orient the middle cubes,
2. when one put the cube in practice mode and switched
to the other representation it would not let you
continue,
3. counter is not consistent if using both
representations
[Sep 09, 93] V3.1: Finally polished the cube. Added Imakefile,
README, xmrubik.man. I got some good ideas on
presentation from Qiang Zhao's tetris.
[May 20, 93] V3.0: I got some good ideas from Douglas A. Young's
book: "The X Window System Programming and Applications
with Xt OSF/Motif Edition", particularly his dial
widget.
[Jan 16, 92] V2.0: XView version, Sun drops another quality product.
So sad, so sad.
[Jan 16, 91] V1.0: SunView version.