Enter the base file name (E.g. temp - the actual filename will be tempxyz.dib).
-wresetdibseries
Notes
The next page of this file has the animation on it. There are two places where you should look at scripts.
The book script has utility routines for moving objects along paths and for save the page image to file automatically.
The 'animate' button script has the actual commands for moving the objects around. At any given time some objects are hidden. The command 'show objects of this page' will show everything. Some objects may be off page - use 'move group "alpha" to 0,0' to move an object to the top left of the page.
The 'Set File Name' button sets a filename. Use this before you click on the 'animate' button to save the animation to disk. The bitmap files can be loaded directly into Video for Windows.