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DISPNODE.H
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C/C++ Source or Header
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1994-08-06
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2KB
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77 lines
#ifndef dispnode_h
#define dispnode_h
/*
* NIST STEP Editor Class Library
* cleditor/dispnode.h
* February, 1994
* David Sauder
* K. C. Morris
* Development of this software was funded by the United States Government,
* and is not subject to copyright.
*/
/* $Id: dispnode.h,v 2.0.1.1 1994/04/05 16:41:43 sauderd Exp $ */
#ifdef __O3DB__
#include <OpenOODB.h>
#endif
/*#include <STEPattribute.h>*/
/*#include <STEPentity.h>*/
#include <sdai.h>
#include <gennode.h>
#include <gennodel.h>
#include <gennodei.h>
#include <editorde.h>
//#include <mgrnode.h>
class MgrNode;
//////////////////////////////////////////////////////////////////////////////
// class DisplayNode
//////////////////////////////////////////////////////////////////////////////
class DisplayNode : public GenericNode
{
protected:
friend class GenNodeList;
friend class DisplayNodeList;
MgrNode *mn;
void *see;
displayStateEnum displayState; // = { mappedWrite, mappedView, notMapped }
public:
// this should probably only be used to create head nodes for dispnodelists
DisplayNode() { displayState = noMapState; }
DisplayNode(MgrNode *node) { mn = node; displayState = noMapState; }
~DisplayNode();
void SEE(void *s) { see = s; }
virtual void *SEE() { return see; };
void MgrNode(MgrNode *node) { mn = node; }
class MgrNode *MgrNode() { return mn; }
displayStateEnum DisplayState() { return displayState; }
int DisplayListMember(displayStateEnum ds) { return (displayState == ds); }
int ChangeState(displayStateEnum s);
int ChangeList(DisplayNodeList *cmdList);
void Remove();
protected:
};
//////////////////////////////////////////////////////////////////////////////
// class DisplayNode inline functions
// these functions don't rely on any inline functions (its own or
// other classes) that aren't in this file except for Generic functions
//////////////////////////////////////////////////////////////////////////////
#endif