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Text File  |  1993-03-25  |  12KB  |  324 lines

  1. Sand_Dollar        {
  2.   reset type=icons corners=-1.424/1.424/-1.068/1.068
  3.   params=-2.34/2/0.2/0.1/0.0/5 float=y inside=0 
  4.   colors=000ypa<29>UPF000<4>888000BBB<23>ppp<31>000PFF<27>vcDwdDxeDzfCyfCxeC<2\
  5.   0>_NE
  6.   }
  7.  
  8. Sand_Dollar_3d     {
  9.   reset type=icons3d corners=-2.242152/2.242152/-1.681614/1.681614
  10.   params=-2.34/2/0.2/0.1/0.0/5 inside=0 maxiter=32767 rotation=0/0/0
  11.   perspective=180 xyshift=0/0 stereo=2 interocular=3 converge=-3
  12.   crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  13.   }
  14.  
  15. Sand_Dollar_3d_II  { ; Rotated view
  16.   reset type=icons3d corners=-2.134489/2.036423/-1.519231/1.608953
  17.   params=-2.34/2/0.2/0.1/0.0/5 maxiter=32767 inside=0
  18.   rotation=90/45/270 perspective=180 xyshift=0/0 stereo=2 interocular=3
  19.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  20.   }
  21.  
  22. Halloween          {
  23.   reset type=icons corners=-1.0496/1.0496/-0.7872/0.7872
  24.   params=-2.7/5/1.5/1/0.0/6 float=y inside=0
  25.   colors=000TgsSfsSestYS<3>zvErMY<39>fZEqMY<32>FUyrMY<62>0V4rMYqNXqNW
  26.   }
  27.  
  28. Halloween3d        {
  29.   reset type=icons3d corners=-2.0/2.0/-1.5/1.5
  30.   params=-2.7/5/1.5/1/0.0/6 inside=0
  31.   maxiter=32767 rotation=0/0/0
  32.   perspective=180 xyshift=0/0 stereo=2 interocular=3 converge=-3
  33.   crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  34.   }
  35.  
  36. Mayan_Bracelet     {
  37.   reset type=icons corners=-1.712/1.712/-1.284/1.284
  38.   params=-2.08/1/-0.1/0.167/0.0/7  float=y inside=0 
  39.   colors=000dOD<6>ii0d8P<2>sQNZ4PX6OX9QV8N<10>9SD<6>UHPY9M<7>TIIbCN<2>icE`7O<1\
  40.   2>Xw5`3O<9>W56a5Q<11>naa_4Q<19>BTr`3P<22>ULI`5R<11>gXta5P<5>hJP
  41.   }
  42.  
  43. Mayan_Bracelet3d  {
  44.   reset type=icons3d corners=-2.55102/2.55102/-1.913265/1.913265
  45.   params=-2.08/1/-0.1/0.167/0.0/7  maxiter=32767 inside=0 rotation=0/0/0
  46.   perspective=180 xyshift=0/0 stereo=2 interocular=3 converge=-3
  47.   crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  48.   }
  49.  
  50. Mayan_Brac_3d_II   { ; Rotated version
  51.   reset type=icons3d corners=-2.064835/1.935164/-1.789359/1.21064
  52.   params=-2.08/1/-0.1/0.167/0.0/7  maxiter=32767 inside=0
  53.   rotation=-60/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  54.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  55.   }
  56.  
  57. Emperors_Cloak     {
  58.   reset type=icons corners=-1.064/1.064/-0.798/0.798
  59.   params=-1.806/1.806/0/1/0.0/3 inside=0
  60.   }
  61.  
  62. Emperors_Cloak3d   {
  63.   reset type=icons3d corners=-2.045102/1.555646/-1.35028/1.35028
  64.   params=-1.806/1.806/0/1/0/3 maxiter=32767 inside=0 rotation=0/0/0
  65.   perspective=180 xyshift=0/0 stereo=2 interocular=3 converge=-4
  66.   crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  67.   }
  68.  
  69. Trampoline         {
  70.   reset type=icons corners=-1.64/1.64/-1.23/1.23 
  71.   params=1.56/-1/0.1/-0.82/0.0/3
  72.   float=y inside=0
  73.   colors=0001O4<2>1F0KF1<6>hZ0<6>OI0KF0F0F<6>Z0U<7>F0FKF0<6>hZ0<7>KF000A<6>00k\
  74.   <7>00AA00<6>z00<7>A00<6>2r00z00u0<7>0A0<6>eXU<7>0A0AKK<6>mmK<7>AKMFF0<6>zz0<\
  75.   7>FF0F00M01
  76.   }
  77.  
  78. Trampoline3d       {
  79.   reset type=icons3d corners=-2.1935/2.1935/-1.645125/1.645125
  80.   params=1.56/-1/0.1/-0.82/0.0/3 inside=0 float=y maxiter=32767
  81.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  82.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  83.   }
  84.  
  85. Pentagon_Attractor {
  86.   reset type=icons corners=-1.64/1.64/-1.23/1.23 params=2.6/-2/0/-0.5/0.0/5
  87.   float=y inside=0
  88.   colors=000AGe<3>8NtDEE<2>4s`M4F<4>xLtF28<19>IScJUeH17<4>W1BI2B<9>qDuG38<14>c\
  89.   g`K67<5>qe2F58<3>IPCBwNG48<14>_yUG18<10>U1PG28<21>n`_F39<14>Mbk
  90.   }
  91.  
  92. Pentagon_Attract3d {
  93.   reset type=icons3d corners=-2.841922/2.841922/-2.131441/2.131441
  94.   params=2.6/-2/0/-0.5/0.0/5  float=y maxiter=32767 inside=0
  95.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  96.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  97.   }
  98.  
  99. Kachina_Dolls      {
  100.   reset type=icons corners=-1.28/1.28/-0.96/0.96 
  101.   params=2.409/-2.5/0/0.9/0.0/23 float=y inside=0 
  102.   colors=000JYA<9>DTC_l7<40>7jkck7<4>weCUb8OT9IIB_l7<72>gK5_l7<12>bhE
  103.   }
  104.  
  105. Kachina_Dolls3d    {
  106.   reset type=icons3d corners=-2.182691/2.182691/-1.637018/1.637018
  107.   params=2.409/-2.5/0/0.9/0.0/23  float=y maxiter=32767 inside=0 
  108.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  109.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  110.   }
  111.  
  112. Santa_Chiara_Icon  {
  113.   reset type=icons corners=-1.28/1.28/-0.96/0.96
  114.   params=2.409/-2.5/-0.2/0.81/0.0/24  float=y inside=0 
  115.   colors=000UFL<26>z00MKS<7>sCMLKP<6>fQ2FNX<3>3_tIKS<36>dLXIKS<27>JHqKKT<11>qW\
  116.   eIKS<18>D_S
  117.   }
  118.  
  119. Santa_Chiara3d     {
  120.   reset type=icons3d corners=-2.931235/1.170054/-2.283148/0.784799
  121.   params=2.409/-2.5/-0.2/0.81/0.0/24  float=y maxiter=32767 inside=0
  122.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2
  123.   interocular=3 converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  124.   }
  125.  
  126. French_Glass       {
  127.   reset type=icons corners=-0.992/0.992/-0.744/0.744
  128.   params=-2.05/3/-16.79/1/0.0/9  float=y inside=0 
  129.   colors=000VK`<75>w7Fw7Fw8F<70>qbQ
  130.   }
  131.  
  132. French_Glass3d     {
  133.   reset type=icons3d corners=-1.478161/1.478161/-1.108621/1.108621
  134.   params=-2.05/3/-16.79/1/0.0/9 float=y maxiter=32767 inside=0
  135.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  136.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  137.   }
  138.  
  139. The_Pentangle      {
  140.   reset type=icons corners=-1.352/1.352/-1.014/1.014
  141.   params=-2.32/2.32/0/0.75/0.0/5  float=y inside=0 
  142.   colors=000AOf<22>I81AOg<16>4RvBOg<28>djZARc<7>Eu4BOg<27>g4dCOg<5>TMkANf<14>H\
  143.   7HBOg<15>WV`
  144.   }
  145.  
  146. The_Pentangle3d    {
  147.   reset type=icons3d corners=-2.155172/2.155172/-1.616379/1.616379
  148.   params=-2.32/2.32/0/0.75/0.0/5  float=y maxiter=32767 inside=0 
  149.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  150.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  151.   }
  152.  
  153. Fuzzy_Hex_Knot     { ; Have patience.  This one takes a while!
  154.                      ; By DMF
  155.   reset type=icons corners=-1.371568/1.371568/-1.028676/1.028676
  156.   params=-1.806/1.807/-0.07/1.08/0.0/6  float=y
  157.   inside=0 colors=0005BD<148>cWHccc<103>ccc
  158.   }
  159.  
  160. Fuzzy_Hex_Knot3d   { ; By DMF
  161.                      ; Have patience.  It's slow!
  162.   reset type=icons3d corners=-1.648964/1.648964/-1.236723/1.236723
  163.   params=-1.806/1.807/-0.07/1.08/0.0/6 float=y maxiter=32767 inside=0
  164.   rotation=0/0/0 perspective=180 xyshift=0/0
  165.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  166.   colors=@glasses2.map
  167.   }
  168.  
  169. Square             { ; By DMF
  170.   reset type=icons corners=-0.948083/0.948083/-0.711062/0.711062
  171.   params=-2.7/5/1.5/1/0.0/4  float=y inside=0 
  172.   colors=000JYA<9>DTC_l7<40>7jkck7<4>weCUb8OT9IIB_l7<72>gK5_l7<12>bhE
  173.   }
  174.  
  175. Square3d           { ; By DMF
  176.   reset type=icons3d corners=-1.801941/1.801941/-1.351455/1.351455
  177.   params=-2.7/5/1.5/1/0.0/4  float=y maxiter=32767 inside=0 
  178.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  179.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  180.   }
  181.  
  182. 12_Spoke_Wheel     { ; By DMF
  183.   reset type=icons corners=-1.157312/1.157312/-0.867984/0.867984
  184.   params=-2.6/4/1.5/1/0.0/12 inside=0
  185.   colors=000LXt<13>JesONt<13>r3iMOr<18>CdELOs<18>1DZMOs<28>FKRUXsberMOt<39>M9v\
  186.   N8wMOt<4>QTq
  187.   }
  188.  
  189. 12_Spoke_Wheel3d   { ; By DMF
  190.   reset type=icons3d corners=-2.1125/2.1125/-1.584375/1.584375
  191.   params=-2.6/4/1.5/1/0.0/12  maxiter=32767 inside=0 
  192.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  193.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  194.   }
  195.  
  196. 36_Spoke_Wheel     { ; By DMF
  197.                      ; Takes quite a while to fully "develop"
  198.   reset type=icons corners=-1.352/1.352/-1.014/1.014
  199.   params=-2.57/3.2/1.2/-1.75/0.0/36  float=y inside=0 
  200.   colors=000mP6<2>rS4NED<2>291UFH<25>Q2vUFG<27>K2MTGH<3>POLVGGOQM<15>5tc<17>xm\
  201.   K<31>cq9<10>0WM0VM0UN
  202.   }
  203.  
  204. 36_Spoke_Wheel3d   { ; By DMF
  205.                      ; Takes quite a while to fully "develop"
  206.   reset type=icons3d corners=-2.183546/2.183546/-1.637659/1.637659
  207.   params=-2.57/3.2/1.2/-1.75/0.0/36 float=y maxiter=32767 inside=0
  208.    rotation=0/0/0 perspective=180 xyshift=0/0
  209.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  210.   colors=@glasses2.map
  211.   }
  212.  
  213. Champagne_Glasses  { ; By DMF
  214.   reset type=icons corners=-1.352/1.352/-1.014/1.014
  215.   params=-2.57/3.2/1.35/1.75/0.0/12 float=y maxiter=256 inside=0 
  216.   colors=000lSJ<47>tYxkRA<15>xJYkR9<85>h4FkR9<37>rS8kR9<50>MmEkR9MmE<8>HqF
  217.   }
  218.  
  219. Champagne_Glass3d  { ; By DMF
  220.   reset type=icons3d corners=-2.11155/2.11155/-1.583662/1.583662
  221.   params=-2.57/3.2/1.35/1.75/0.0/12  float=y maxiter=32767 inside=0
  222.   rotation=0/0/0 perspective=180 xyshift=0/0
  223.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  224.   colors=@glasses2.map
  225.   }
  226.  
  227. Orgami             { ; By DMF
  228.   reset type=icons corners=-1.568/1.568/-1.176/1.176
  229.   params=2.409/-2.5/0/0.9/0.0/4 float=y inside=0
  230.   colors=000U0U<7>M0Mz00<40>M00zz0<40>MM00z0<40>0M000z<13>00l
  231.   }
  232.  
  233. Orgami_3d          { ; By DMF
  234.   reset type=icons3d corners=-2.600703/2.600703/-1.950528/1.950528
  235.   params=2.409/-2.5/0/0.9/0.0/4 maxiter=32767 inside=0 
  236.   rotation=0/0/0 perspective=180 xyshift=0/0 stereo=2 interocular=3
  237.   converge=-3 crop=4/0/0/4 bright=100/100 colors=@glasses2.map
  238.   }
  239.  
  240. Two_Triangles      { ; By DMF
  241.   reset type=icons corners=-1.342208/1.342208/-1.006656/1.006656
  242.   params=2.4/-2.5/-0.9/0.9/0.0/3 float=y inside=0 
  243.   colors=000VQ7<59>9Y_VQ8<33>7FyVQ7<38>mVUUP7<12>AA5
  244.   }
  245.  
  246. Two_Triangles3d    { ; By DMF
  247.   reset type=icons3d corners=-2.366346/2.196342/-1.711008/1.711008
  248.   params=2.4/-2.5/-0.9/0.9/0.0/3 float=y maxiter=32767 inside=0
  249.   rotation=0/0/0 perspective=180 xyshift=0/0
  250.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  251.   colors=@glasses2.map
  252.   }
  253.  
  254. Christmas_Bow      { ; By DMF
  255.   reset type=icons corners=-1.352/1.352/-1.014/1.014
  256.   params=-2.34/2.2/0.4/0.05/0.0/5 float=y maxiter=32767 inside=0 
  257.   colors=000bcj<4>fkqI6M<4>3KsIBE<2>CZ8K4G<3>J4FJ4EL5G<26>oe6qg5tk4wn3zr2K6G<2\
  258.   5>iu8K4Izzz<16>zzzK4H<26>WSjK5G<23>Y_OK5H<25>glvH4HD4I94KL6G<8>VOFL5G<19>vX9\
  259.   M5I<15>qQuK5H<22>abi
  260.   }
  261.  
  262. Christmas_Bow3d    { ; By DMF
  263.   reset type=icons3d corners=-2.269619/2.269619/-1.702214/1.702214
  264.   params=-2.34/2.2/0.4/0.05/0.0/5 float=y maxiter=32767 inside=0
  265.    rotation=0/0/0 perspective=180 xyshift=0/0
  266.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  267.   colors=@glasses2.map
  268.   }
  269.  
  270. Penti_ummm?        {
  271.   reset type=icons corners=-0.742016/0.742016/-0.556512/0.556512
  272.   params=-2.5/8/-0.7/1/0.0/5 float=y inside=0 
  273.   colors=000Aca9_b8VcU5V<16>L9MP3SF3I538_4`<11>lGcZ4`<38>xfQ_5_<15>xgJZ4`<20>Y\
  274.   dOXfNZ4`<23>lXqY4`<6>PIV
  275.   }
  276.  
  277. French_Glass3d_II  { ; Awesome! Closeup of French_Glass_3d!!
  278.                      ; Let run "full term" for best effect.
  279.   reset type=icons3d corners=-0.520313/0.520313/-0.390235/0.390235
  280.   params=-2.05/3/-16.79/1/0.0/9  float=y maxiter=32767 inside=0 
  281.   rotation=-90/0/0 perspective=180 xyshift=0/0
  282.   stereo=2 interocular=3 converge=-3 crop=4/0/0/4 bright=100/100
  283.   colors=@glasses2.map
  284.   }
  285.  
  286. Warriors_Shield    { ; By DMF
  287.   reset type=icons corners=-1.064/1.064/-0.798/0.798
  288.   params=-1.806/1.806/0/1.5/0.0/7 float=y inside=0 
  289.   colors=000zX0<42>z10z00z00y01<82>00z00z11y<17>EEk
  290.   }
  291.  
  292. Pendulum_Swing     { ; By DMF
  293.                      ; Slow.  Have patience.
  294.   reset type=icons corners=-1.242991/1.242991/-0.932243/0.932243
  295.   params=-1.9/1.806/-0.85/1.8/0.0/7  float=y inside=0 
  296.   colors=000BDQ<17>DBV9FF<27>G289FF<16>HKHBJGIKI<8>MNJ9FF<71>fnZ
  297.   }
  298.  
  299. Clam_Triple        { ; Figure 1.8 in "Symmetry in Chaos"
  300.   reset=1732 type=icons corners=-1.712/1.712/-1.186216/1.381784
  301.   params=1.56/-1/0.1/-0.82/0.1/3  float=y inside=0
  302.   colors=000z00<82>zy0zz0zz0zz1<82>zzzzzzzyy<82>z00
  303.   }
  304.  
  305. Chaotic_Flower     {
  306.   reset=1732 type=icons corners=-0.949088/0.949088/-0.711816/0.711816
  307.   params=-2.5/5/-1.9/1/0.2/5  float=y inside=0
  308.   colors=00000z<83>0z00z01z1<82>zzzzzzyyz<82>00z
  309.   }
  310.  
  311. Wingz              {
  312.   reset type=icons center-mag=-6.26166e-14/-0.161292/0.782258
  313.   params=1.56/-1/0.1/-0.82/-0.3/3  float=y inside=0
  314.   colors=000ZBD<31>_Ua`VbZ9B<33>uGpZ9B<38>o6sZ9B<25>GHjgFMpLYySjZAA<39>VxN\
  315.   Z9A<32>AE2_BB<9>qVPZ9C<17>SMpZAAaGAZBB<7>`MH
  316.   }
  317.  
  318. test               {
  319.   reset=1732 type=icons corners=-2.0/2.0/-1.5/1.5 params=1/2/3/4/5.0/6
  320.   float=y inside=0
  321.   colors=00000z<83>0z00z01z1<82>zzzzzzyyz<82>00z
  322.   }
  323.  
  324.