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Chestnut's Multimedia Mania
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povscn20
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bezier0.pov
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1993-09-27
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981b
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36 lines
// Persistence Of Vision raytracer version 2.0 sample file.
// Bezier patch example
// by Alexander Enzmann
#include "shapes.inc"
#include "colors.inc"
bicubic_patch {
type 1 flatness 0.1 u_steps 5 v_steps 5
< 0.0, 0.0, 2.0>, < 1.0, 0.0, 0.0>, < 2.0, 0.0, 0.0>, < 3.0, 0.0, -2.0>,
< 0.0, 1.0, 0.0>, < 1.0, 1.0, 0.0>, < 2.0, 1.0, 0.0>, < 3.0, 1.0, 0.0>,
< 0.0, 2.0, 0.0>, < 1.0, 2.0, 0.0>, < 2.0, 2.0, 0.0>, < 3.0, 2.0, 0.0>,
< 0.0, 3.0, 2.0>, < 1.0, 3.0 0.0>, < 2.0, 3.0, 0.0>, < 3.0, 3.0, -2.0>
texture {
pigment { checker color red 1.0 color blue 1.0 rotate 90*x }
finish { phong 1 }
}
translate <-1.5, -1.5, 0>
scale 2
rotate <30, -70, 0>
}
// The viewer is eight units back along the z-axis.
camera {
location <0.0, 0.0, -15.0>
right <4/3, 0.0, 0.0>
up <0.0, 1.0, 0.0>
direction <0.0, 0.0, 1.0>
}
// Light source
light_source { <100, 100, 0> colour White }