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pickuptruck_1.wrl
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2002-01-16
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#VRML V2.0 utf8 CosmoWorlds V1.0
WorldInfo
{
title "pickuptruck_1"
info "VRML2.0 output created by Alias Studio V9.7 "
}
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speed 1.000000
}
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3.555 -6.364 2.375,
7.437 -4.824 2.375,
7.437 -6.364 2.375
]
}
coordIndex [
2 1 0 -1, 3 1 2 -1, 4 3 2 -1, 5 3 4 -1, 6 5 4 -1, 7 5 6 -1, 8 7 6 -1, 9 7 8 -1, ]
normal Normal
{
vector [
0.924 0.000 0.383,
0.924 0.000 0.383,
0.797 0.000 0.604,
0.604 0.000 0.797,
0.137 0.000 0.991,
-0.137 0.000 0.991,
-0.604 0.000 0.797,
-0.797 0.000 0.604,
-0.992 0.000 -0.126,
-0.496 0.000 -0.868,
0.000 0.000 -1.000,
0.000 0.000 -1.000
]
}
normalIndex [
2 1 0 -1, 3 1 2 -1, 4 3 2 -1, 5 3 4 -1, 6 5 4 -1, 7 5 6 -1, 8 7 6 -1, 9 7 8 -1, ]
}
}
]
}
Group
{
children
[
DEF Lampa PointLight
{
ambientIntensity 0.515000
location 0.0 0.0 0.0
color 0.392157 0.392157 0.392157
}
DEF Light_0 DirectionalLight
{
direction -0.405580 0.579228 -0.707107
color 1.000000 1.000000 1.000000
intensity 0.510000
}
DEF Camera_2 Viewpoint
{
position 6.871042 -12.915335 11.950155
orientation 0.902726 0.229506 0.363887 1.219674
fieldOfView 0.959931
description "Camera#2"
}
DEF Camera Viewpoint
{
position -6.568843 -14.370757 19.189320
orientation 0.523564 -0.565470 0.637279 1.187160
fieldOfView 0.959931
description "Camera"
}
DEF node_27737 Transform
{
translation 0.000000 0.000000 -0.459788
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF skin_4 Transform
{
translation 0.000000 3.397347 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE skin_4_0Geo
}
}
DEF skin_5 Transform
{
translation 0.000000 -3.323492 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE skin_5_0Geo
}
}
DEF plane_2 Transform
{
translation 1.712884 0.074798 6.424224
rotation 0.000000 -1.000000 0.000000 0.181514
scale 1.695610 6.088825 1.695610
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE plane_2_0Geo
}
}
DEF plane_3 Transform
{
translation -3.304298 0.074798 6.525670
rotation 0.000000 1.000000 0.000000 0.802851
scale 1.882219 6.088825 2.851057
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE plane_3_0Geo
}
}
DEF Combined_Polyset Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE Combined_Polyset_0Geo
}
}
DEF line_4 Transform
{
translation 0.000000 -3.411810 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE line_4_0Geo
}
}
DEF line_5 Transform
{
translation 0.000000 3.513325 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE line_5_0Geo
}
}
DEF line_7 Transform
{
translation 0.114566 3.502121 0.085107
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.089112 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE line_7_0Geo
}
}
DEF line_6 Transform
{
translation 0.114566 -3.431692 0.085107
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.089112 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_1
}
geometry USE line_6_0Geo
}
}
DEF node_27770 Transform
{
translation 20.120943 0.551796 6.771704
rotation 0.000000 0.000000 0.000000 0.000000
scale 6.190547 6.190547 6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_12 Transform
{
translation -2.362489 -0.586939 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_5 Transform
{
translation 0.000000 -0.019395 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 0.961209 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE cyl_body_5_0Geo
}
}
DEF capA_5 Transform
{
translation 0.000000 -0.840307 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_3
}
geometry USE capA_5_0Geo
}
}
DEF capB_5 Transform
{
translation 0.000000 -0.019395 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 0.961209 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE capB_5_0Geo
}
}
DEF capB_18 Transform
{
translation 0.000000 3.042982 -0.006761
rotation 1.000000 0.000000 0.000000 3.141593
scale 1.038820 1.038820 1.127505
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE capB_18_0Geo
}
}
DEF capB_19 Transform
{
translation 0.000000 0.985397 -0.006761
rotation 0.000000 1.000000 0.000000 3.141593
scale 1.038820 1.038820 1.127505
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE capB_19_0Geo
}
}
]
}
]
}
DEF node_27771 Transform
{
translation 20.120943 -2.945552 6.771704
rotation 0.000000 1.000000 0.000000 3.141593
scale -6.190547 -6.190547 -6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_14 Transform
{
translation -2.362489 -0.984906 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_11 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE cyl_body_11_0Geo
}
}
DEF capA_11 Transform
{
translation 0.000000 -0.853214 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_3
}
geometry USE capA_11_0Geo
}
}
DEF capB_11 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE capB_11_0Geo
}
}
]
}
]
}
DEF node_27642 Transform
{
translation 8.320270 0.551796 6.771704
rotation 0.000000 0.000000 0.000000 0.000000
scale 6.190547 6.190547 6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_13 Transform
{
translation -2.362489 -0.586939 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_13 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE cyl_body_13_0Geo
}
}
DEF capA_13 Transform
{
translation 0.000000 -0.840307 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_3
}
geometry USE capA_13_0Geo
}
}
DEF capB_13 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE capB_13_0Geo
}
}
]
}
]
}
DEF node_27658 Transform
{
translation 8.320270 -2.945552 6.771704
rotation 0.000000 1.000000 0.000000 3.141593
scale -6.190547 -6.190547 -6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_15 Transform
{
translation -2.362489 -0.984906 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_15 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE cyl_body_15_0Geo
}
}
DEF capA_15 Transform
{
translation 0.000000 -0.853214 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_3
}
geometry USE capA_15_0Geo
}
}
DEF capB_15 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_2
}
geometry USE capB_15_0Geo
}
}
]
}
]
}
DEF cyl_body_17 Transform
{
translation 0.000000 3.821978 0.043553
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 0.641607 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE cyl_body_17_0Geo
}
}
DEF cyl_body_16 Transform
{
translation 0.000000 0.551417 0.043553
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 0.606037 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE Shader_0
}
geometry USE cyl_body_16_0Geo
}
}
]
}
]
}