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Text File
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2002-01-17
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76KB
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3,213 lines
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rotation 0.000000 0.000000 1.000000 1.570796
scale 0.357229 0.180955 0.180955
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo2_0
}
}
]
}
DEF cube_2 Transform
{
translation 7.050543 0.101230 5.119733
rotation 0.000000 0.000000 0.000000 0.000000
scale 10.850035 6.850931 6.260306
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF faceA_2 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo4_0
}
}
DEF faceB_2 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo5_0
}
}
DEF faceC_2 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo6_0
}
}
DEF faceD_2 Transform
{
translation -0.323967 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.647935 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_2
}
geometry USE Geo7_0
}
}
DEF faceE_2 Transform
{
translation -0.011897 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.023795 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo8_0
}
}
DEF faceF_2 Transform
{
translation -0.011897 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.023795 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo9_0
}
}
]
}
DEF cube_3 Transform
{
translation -0.879025 -2.192475 9.087449
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.331743 2.263521 0.768395
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF faceA_3 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo11_0
}
}
DEF faceB_3 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo12_0
}
}
DEF faceC_3 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo13_0
}
}
DEF faceD_3 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo14_0
}
}
DEF faceE_7 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo15_0
}
}
DEF faceF_7 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo16_0
}
}
]
}
DEF cube_4 Transform
{
translation -0.879025 2.262361 9.087449
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.331743 2.263521 0.768395
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF faceA_4 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo18_0
}
}
DEF faceB_4 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo19_0
}
}
DEF faceC_4 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo20_0
}
}
DEF faceD_4 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo21_0
}
}
DEF faceE_8 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo22_0
}
}
DEF faceF_8 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_2_3
}
geometry USE Geo23_0
}
}
]
}
DEF cube_5 Transform
{
translation -0.879025 0.058894 9.087449
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.331743 2.263521 0.768395
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF faceA_5 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo25_0
}
}
DEF faceB_5 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo26_0
}
}
DEF faceC_5 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo27_0
}
}
DEF faceD_5 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo28_0
}
}
DEF faceE_9 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo29_0
}
}
DEF faceF_9 Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo30_0
}
}
]
}
DEF faceE_4 Transform
{
translation -0.034003 -0.426879 0.068871
rotation 0.000000 1.000000 0.000000 1.570796
scale 0.571473 0.180955 0.119637
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo31_0
}
}
DEF faceE_6 Transform
{
translation 9.688341 -6.334388 0.068871
rotation 0.577350 -0.577350 -0.577350 4.188790
scale 0.571473 0.180955 0.119637
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo32_0
}
}
DEF faceE_3 Transform
{
translation -0.034003 -0.426879 0.068871
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.357229 0.180955 0.180955
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo33_0
}
}
DEF faceE_5 Transform
{
translation 9.688341 -6.334388 0.068871
rotation 0.000000 0.000000 1.000000 1.570796
scale 0.357229 0.180955 0.180955
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo34_0
}
}
DEF faceF_4 Transform
{
translation -0.034003 0.443297 0.068871
rotation 0.000000 1.000000 0.000000 1.570796
scale 0.571473 0.180955 0.119637
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo35_0
}
}
DEF faceF_3 Transform
{
translation -0.034003 0.443297 0.068871
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.357229 0.180955 0.180955
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE DefaultShader_3_0
}
geometry USE Geo36_0
}
}
DEF node_27737 Transform
{
translation 0.000000 0.000000 -0.331727
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF skin_4 Transform
{
translation 0.000000 3.397347 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo38_0
}
}
DEF skin_5 Transform
{
translation 0.000000 -3.323492 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo39_0
}
}
DEF plane_3 Transform
{
translation -3.385988 0.074798 6.525670
rotation 0.000000 1.000000 0.000000 0.787143
scale 1.882219 6.088825 2.851057
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_2
}
geometry USE Geo40_0
}
}
DEF Combined_Polyset Transform
{
translation 0.000000 0.000000 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo41_0
}
}
DEF line_4 Transform
{
translation 0.000000 -3.499596 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_2
}
geometry USE Geo42_0
}
}
DEF line_5 Transform
{
translation 0.000000 3.671339 0.000000
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE window_2
}
geometry USE Geo43_0
}
}
DEF line_7 Transform
{
translation 0.114566 3.607464 0.085107
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.089112 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo44_0
}
}
DEF line_6 Transform
{
translation 0.114566 -3.519477 0.085107
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.089112 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_2_1
}
geometry USE Geo45_0
}
}
DEF node_27770 Transform
{
translation 20.120943 0.551796 6.771704
rotation 0.000000 0.000000 0.000000 0.000000
scale 6.190547 6.190547 6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_12 Transform
{
translation -2.362489 -0.586939 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_5 Transform
{
translation 0.000000 0.000000 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo48_0
}
}
DEF capA_5 Transform
{
translation 0.000000 -0.840307 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_5
}
geometry USE Geo49_0
}
}
DEF capB_5 Transform
{
translation 0.000000 0.000000 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo50_0
}
}
]
}
]
}
DEF node_27771 Transform
{
translation 20.120943 -2.945552 6.771704
rotation 0.000000 1.000000 0.000000 3.141593
scale -6.190547 -6.190547 -6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_14 Transform
{
translation -2.362489 -0.984906 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_11 Transform
{
translation 0.000000 0.000000 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo53_0
}
}
DEF capA_11 Transform
{
translation 0.000000 -0.853214 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_5
}
geometry USE Geo54_0
}
}
DEF capB_11 Transform
{
translation 0.000000 0.000000 -0.031732
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo55_0
}
}
]
}
]
}
DEF node_27642 Transform
{
translation 8.320270 0.551796 6.771704
rotation 0.000000 0.000000 0.000000 0.000000
scale 6.190547 6.190547 6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_13 Transform
{
translation -2.362489 -0.586939 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_13 Transform
{
translation 0.987951 0.000000 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo58_0
}
}
DEF capA_13 Transform
{
translation 0.987951 -0.840307 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_5
}
geometry USE Geo59_0
}
}
DEF capB_13 Transform
{
translation 0.987951 0.000000 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo60_0
}
}
]
}
]
}
DEF node_27658 Transform
{
translation 8.320270 -2.945552 6.771704
rotation 0.000000 1.000000 0.000000 3.141593
scale -6.190547 -6.190547 -6.190547
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cylinder_15 Transform
{
translation -2.362489 -0.984906 -0.730548
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.627093 0.248723 0.627093
scaleOrientation 0.0 0.0 1.0 0.0
children
[
DEF cyl_body_15 Transform
{
translation 0.987951 0.000000 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo63_0
}
}
DEF capA_15 Transform
{
translation 0.987951 -0.853214 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 0.607650 0.607650 0.607650
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE caps_5
}
geometry USE Geo64_0
}
}
DEF capB_15 Transform
{
translation 0.987951 0.000000 -0.098964
rotation 0.000000 0.000000 0.000000 0.000000
scale 1.000000 1.000000 1.000000
scaleOrientation 0.0 0.0 1.0 0.0
children Shape
{
appearance Appearance
{
material USE tires_4
}
geometry USE Geo65_0
}
}
]
}
]
}
]
}
]
}