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Creative Review 28
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00003_Script_3
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1997-08-08
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2KB
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90 lines
-- init
global gChanUpdate
global gCurrentList
global gAnimList
global gCurrentUpdate
global gNavDelay
global gNavtime
global gRoll
global gstartVid
on hinit
set vspace = 440 / count(gAnimList)
set basevspace = (440 / count(gAnimList) - (vspace/1.7)) + 20
repeat with a = 1 to count(gAnimList)
set currentchan = getat(gAnimList,a)
set thechan = the chan of currentchan
set theIn = the spin of currentchan
set theSym = the symbol of currentchan
set theSymChan = the symbolchan of currentchan
puppetSprite thechan, true
puppetSprite theSymChan, true
set the loch of sprite thechan to 50
set the locv of sprite thechan to basevspace
set the castNum of sprite thechan to theIn
set the loch of sprite theSymChan to the loch of sprite thechan + 75
set the locv of sprite theSymChan to the locv of sprite thechan
set the castNum of sprite theSymChan to theSym
set basevspace = basevspace + vspace
end repeat
set gCurrentList = getat (ganimList,1)
set theVidIn = the Vidin of gCurrentList
set theChan = the chan of gCurrentList
set thesymbolchan = the symbolchan of gCurrentList
set theheader = the header of gCurrentList
set thetype = the type of gCurrentList
set the blend of sprite thechan to 50
set the blend of sprite thesymbolchan to 50
puppetSprite 4, true
puppetSprite 5, true
set the castNum of sprite 4 to theheader
set the castNum of sprite 5 to thetype
set the loch of sprite 4 to 240
set the locv of sprite 4 to 165
set the loch of sprite 5 to 449
set the locv of sprite 5 to 230 + (the height of cast thetype /2)
set gNavTime = the timer + 5
preloadMember member 1, 301
set gstartVid = TheVidin
end