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HOLDEM.TUT
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1989-07-24
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6KB
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Texas hold 'em is a poker game that may be played with 2 to 22
players, although more than 10 players in a game is rare.
The game begins by the dealer dealing each player two cards face down.
The player to the left of the dealer (or first player dealt) starts
the first round of betting. In some games, this player is forced to
bet. At the Friday Night Poker Club, the force rule is not in effect
and this player may check if he so chooses. In actual practice, the
player will usually open the betting on most any holding.
The dealer then burns a card by dealing the top card to a discard
heap. The next three cards are then dealt face up on the playing
table. This is known as the flop or flop hand. The player to the
dealer's immediate left then bets. Each player plays the three up
cards and their 2 hold cards. Betting is based on the prognosis of
the combined cards at that point.
Upon completion of this round of betting, the dealer burns another
card and then deals another card face up. Another round of betting
follows.
The dealer then burns another card and deals the fifth and last card
face up to the flop hand.
Each player then may use any or all of the five cards in the flop hand
or any combination of cards in the flop hand and their hold cards to
pick the highest possible hand to be played. Upon completion of the
last round of betting, each player remaining in the game turns over
their hold cards and declares the combination of cards they are
playing.
It is possible for two or more players to have identical hands. When
this occurs the pot is split equally among the players with the same
winning hand.
This game requires a bit more conservatism than the other games played
at the Friday Night Poker Club. If you are playing cautiously, 80-90%
of the hands you start will be folded either before the first flop or
immediately after the first flop. An overly aggressive player will
usually go broke very quickly when playing Texas hold 'em.
Some tips:
Before the flop, you should have a pair, two consecutive cards, 2
cards of the same suit, or an Ace in your hold hand. If you do not
hold such a hand, fold and wait for the next deal. The only exception
to this is if the initial round of betting is light (i.e., no raises
and the opening bet is less than the maximum bet).
After the first flop ( 2 hold cards and 3 cards face up ), if you do
not at least have a pair, an open ended straight, or a four flush, you
should fold any bet. If you are under the gun, check the hand or
place a small bet. If another player raises, and you have a small
pair, generally fold. You may occasionally stay with an Ace in the
hole for another card, provided no player raises.
After the second flop ( 2 hold cards and 4 cards face up ), the same
general guidelines as above apply, except an unmatched Ace in the hole
is worth considerably less now.
After the last card is flopped ( 2 hold cards and 5 cards face up ),
the field will usually be narrowed to two or three players. At this
point in the game it is more difficult to give you any general guide
lines except that you should analyze the up hand and try to determine
the maximum hand that any player could possibly make. If your hand is
equal to the maximum hand or almost as good, then you should bet
aggressively. If your hand can be beat by many other possible
combinations, then get out.
Don't get carried away with pairs or trips in the flop hand unless you
hold a matching card in your own hand. Every player around the table
shares the up cards. The real key to hold 'em is having a good hand
that uses your hold cards as important cards in the hand. For
example, a flop hand with A 1O 8 7 and a hold cards of A 10 make up an
excellent two pair hand. A flop hand with K 8 7 4 2 with a pair of
Kings in the hole is unbeatable, assuming of course that a flush is
not possible.
Be cautious of 4 flushes or open ended straights in the flop hand. It
only takes one card in the hole by another player to fill one of these
out. Even if you hold the suit in your hand to fill out a 4 flush in
the flop hand, be cautious unless your hold card is higher than any of
the cards in the suit in the flop hand. If you hold the key to an
open ended straight in the flop hand, be careful unless your hold card
is the highest card in the resulting straight.
This short lesson will not make you a world class hold 'em player. If
you keep these pointers in mind and use the Friday Night Poker Club to
practice a few hundred hands, you will quickly develop your own
strategies and style of play.
As with all of the other poker games, bluffing is an important part of
any strategy. Bluffs are generally most successful after all cards
have been dealt and it is obvious that no other player has developed a
good hand.
This is the last lesson in the Capt's class. What we have attempted
to do here is to teach the mechanics of the games played and a little
basic strategy for each of them.
The real value of the Friday Night Poker Club as a learning tool is to
play as many hands as you can. You will become a better player only
with practice. The more hands you play, the better your feel for the
kinds of hands that will develop and what it usually takes to win. In
a few evenings at the Friday Night Poker Club you will be able to play
more hands than most of your poker buddies will see in a lifetime.
If you are having problems with a particular game, such as 5 card
stud, or Texas hold 'em, play just that game for several sessions.
Reviewing the class on that game and observing the play of several
hands may help. Unless you are an experienced poker player, don't
expect to become an expert in all four games overnight. Each game is
different and requires different playing strategy. Learn them one at
a time before playing dealer's choice.
It has been a pleasure having you in class. I look forward to
awarding you the Friday Night Poker Club Championship in the near
future.
Next, you will be given the opportunity to observe the play of Texas
hold 'em at the Friday Night Poker Club.
Capt
endf