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1989-08-14
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--------------------------- SSG Documentation -------- page 3 ----------
MORE ON FULL MAP (EGA) GRAPHICS;
--------------------------------
The '.lbm' files contain the full map graphics.
The full map graphics are only graphic images and do not affect the
play of the game.
DPAINT2 from Electronic Arts can be used to manipulate the file and can
greatly assist the process. Up to 250 full map hexes can be used but
DPAINT must be used to change to size of the '.lbm' file. Use the 'Page Size'
function to change the height of the file.
The 'Rommel' program reads the size of the file on loading and
adjusts the WARPAINT values automatically.
IMPORTANT: When saving a '.lbm' file a temporary file is created first.
When the temporary file is successfully saved the original is deleted and
the temporary file renamed. This means that there must be enough space on
current disk to hold the temporary file.