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Jason Aller Floppy Collection
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LPATRDOX.ZIP
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LPATROL.DOC
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1991-02-08
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9KB
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250 lines
THE LOST PATROL
---------------
28 intermediate pictures, 10 of which are animated, 5 digitised
sequences, 5 arcade sequences, 5 character interaction sequences.
SCENARIO
--------
June 7th, 1966; A U.S. Helicopterreturning troops from a period of
R 'n' R in Saigon crashes in the remote central highlands of Vietnam. Now
the seven survivors of that crash face a nightmare trek across 57 miles of
harsh terrain that is infested with booby traps and enemy soldiers. The
journey to Do Hoc, the nearest U.S. base, would test the most able of teams
- but with little food or ammunition thier chances of making it home are
less then slim, their mission is now your mission - are you a survivor?
You take the part of Sgt. Weaver, the only officer left to take
charge of the remaining crew. It is important that you learn the individual
characters of your team, as completing the mission may hinge upon
their reactions to your decisions. Also, during your encounters with the
Vietnamese people (Montagnards in the mountain areas) show
restraint and caution - all may not be as it seems.
Finally, the only known rule of Jungle Warfare during those early
years was "The Night Belongs to the V.C......", the rest is for you to
discover.
THE TEAM
--------
Sgt Charlie Weaver
U.S Residence; Springfield, Illinios.
Status; 5'9" ; 153 pounds
29 years old, single. 2 years army service - 10mths in Vietnam on
W.H.A.M.
mission, intelligence. Decorated for valor during action in the An
Loc
Province during October 1964.
PTE William Blom
U.S. Residence; Pitsburg, Pennsylvania.
Status; 6'1" ; 168 pounds
24 years old, married, one child. Six months active service in
Vietnam.
Aikido 2nd dan.
PTE Robert Case
U.S. Residence; Columbus, Ohio.
Status; 5'11" ; 147 pounds
31 years old, married, 2 children. Nine months active service in
Vietnam.
PTE Harvey Moore
U.S. Residence; Fayetteville, North Carolina.
Status; 5'8" ; 162 pounds
22 years old, single. Six months active service in Vietnam.
PTE Richard Backman
U.S. Residence; Bangor, Maine.
Status; 5'10" ; 161 pounds
28 years old, single. Fourteen months army service, six months
active in
Vietnam. Highly proficient marksman.
PTE David Cain
U.S. Residence; West Liberty, Kentucky.
Status; 6'0" ; 163 pounds
27 years old, single. Seven months active service in Vietnam.
PTE Juan Gomez.
U.S. Residence; Montgomery, Texas.
Status; 5'6" ; 132 pounds
24 years old, married, two children. Nine months active service in
Vietnam.
MOVEMENT
--------
Speed of progress can be changed by clicking on the centre of the
compass icon. Movement is made by clicking on any of the cardinal points
of the compass icon. Terrain features such as hills, rivers, or jungle will
slow your movements as in real life. Using the grid icon will enter more
detailed terrain descriptions to the control panel message slot. The arrow
icons scroll the map area; if using a mouse click right button to release from
this mode.
MORALE
------
The 'M' icon takes you to the team morale screen where current
injuries are shown along with each members strength and morale ratings. Clicking
upon the 'lead' icon chooses that member as the head of the team file as they
move across country. Clicking upon the 'scout' icon chooses team member as
Pointman, guarding your flank and checking ahead for V.C. Maximum of 2
Pointmen may be selected.
MENU
----
The menu bar at the top of the control panel will give you a number
of choices.
TRAPS: Allows you to deploy booby traps in your walk - useful for
discouraging any enemy soldiers who may follow you.
FOOD: Governs the food allocation. Normally food is issued
automatically at the beginning og any 'rest' or 'dig in' period.
REST: For short periods. The left mouse button increases the length
of rest and advances the time in ten minute units.
DIG IN: For use at night, controlled as 'rest', but each time unit
is one hour. Both 'rest' and 'dig in' will restore strength and morale to
some degree.
MINEFIELD
---------
Some areas, such as V.C. bunkers, may be protected by a surronding
minefield. Pick a member of your team to clear a path to your objective.
Button Stab.
Using the FIRE/LEFT mouse button you can stab at the ground to reveal
the outline of suspected mines. Of course, stabbing or crawling directly upon
the detonator of a mine will cause instant death to your men. Due
to the soft nature of the ground mines may not remain visible for any
great length of time, thus great care must be taken when back tracking on your
route.
BATTLE SEQUENCE
---------------
Pinned inside a ruined farmhouse you battle a V.C. force of unknown
size and strength. Both grenades and ammunition must be used sparingly
if you are to survive. Use left mouse/joystick to rise up from behind the
wall which protects you, then place the crosshairs over enemy soldiers and
fire/right mouse to dispose of them. Grenades can be thrown using the
'grenade' icon to make ready, then aiming and firing as for gunfire. Team
fire can be regulated by utilising either the 'heavy' or 'normal' icons:
- Remember that more rapid shooting may at times be less accurate then normal
fire. Each shot you fire will be taken as due performance from the rest of your
team; your ammunition reduced accordingly. Remaining too long above wall level
will bring heavy injuries, too long below and your position may be over-run.
Retreating can be dangerous during a full scale battle.
BATTLE READOUT
--------------
Small skirmishes with the enemy will be displayed as a readout of
ammunition, grenades and current injuries, rate of fire, etc, as
for full 'battle sequence'. Updates on the battle will be displayed in the
control slot at regular intervals.
GRENADE SECTION
---------------
While crossing open ground you are suddenly attacked by machine gun
fire. As the V.C. are too well entrenched to be knocked out with normal
rifle fire, using grenades to destroy them is a dangerous last resort to
free your position. Pull the pin from a grenade using space bar, mouse or
joystick. You then have upto 5 seconds to aim your grenade with the crosshairs,
build up strength with joystick/mouse, releasing same to actually throw the
grenade. Details of injuries sustained etc will be displayed to the control
slot.
HAND TO HAND
------------
Your scouts may encounter V.C. soldiers guarding temporary daytime
arms or supply bunkers. As total silence is imperative so as not to alert
any other Viet Cong who may be close by, your scout will choose an
unarmed attack. Should he fail to report back to the group at the
designated time he will be regareded as MIA and left behind.
Using 'retreat', may alert the enemy to your position.
KEYBOARD
--------
Cursor keys for RIGHT, LEFT, DOWNWARD movement.
X - Punch.
Z - Kick.
JOYSTICK
--------
Joystick LEFT, RIGHT, DOWN for corrosponding movement.
FIRE - Punch.
FIRE+LEFT - Kick.
Allowing your strength bar in the control panel to fall to zero
will count as the death of the designated player.
SNIPER SECTION (mouse or joystick only)
--------------
Pinned down by enemy sniper fire you must use the telescopic sights
of your rifle to locate the distant enemy then dispose of him. As you and
each of your men have diffrent levels of skill as a sharpshooter - and of
course you have limited supplies of ammunition - it is important that you
choose the man to use the rifle most carefully. Choosing to retreat from the
area will be dangerous under the circumstances. Cycle through your team's names
and abilities with the 'team' icon. Once selected click upon the 'scope' icon
for a magnified view of the terrian which can be searched for the tell-tale
flash of snipers rifles. Remember that the steadiness of the sights
corrosponds to the ability of the man holding the rifle!
HINTS AND TIPS
--------------
1) Maintain morale.
2) It is not always advisable to shoot first and ask questions later.
3) For the arcade sequences ensure you select the right man for the job.
GLOSSARY
--------
AK47- Assualt rifle used by Viet Cong and NVA.
AWOL- Absent without official leave.
C. RATIONS- U.S. field rations.
DIDI MAU- Vietnamese for 'Go Away'.
GRUNTS- Infantryman.
GREENS- Army basic issue clothes.
HOOCH- Tent or, later, peasent hut.
KIA- Killed in action.
KLICK- Kilometer.
M16- U.S. assualt rifle standard issue.
MAMA-SAN- Pidgin english for any older Vietmanese women.
MIDEVAC- Medical evacuation, usually by helicopter.
NCO- Non-commissioned officer e.g Sergent.
NVA- North Vietmanese army.
R AND R- Rest and recreation leave.
RPG- Rocket propelled grenade used by enemy forces.
TAIL-END CHARLIE- Last man in patrol.
VIET CONG- Vietmanese Communist, South Vietmanese Guerilla forces.
WIA- Wounded in action.
AMENDMENTS
----------
Please note that the following sections of the game are controlled
by mouse only:-
Battle Sequence
Grenade Section
Sniper Section
Minefield - This section is controlled by joystick or the following
keys. Cursor keys and space bar to stab the ground. Use mouse to select
team member.