crafty leader of a great conspiracy to take over the world. For $2 or so, you get a rulebook, background materials, and instructions for filling out your turn sheets. At this point, games begin to differ in what they demand of you. There are games where you have to remember lots of codes to enter on your turn-sheet, and games where you write out long essays detailing what you want your character to do.
“After processing your turn, the game company will send you between one-half and ten pages of information about your turn. Most likely it will come back as a computer printout that will tell you what happened, either in code, in English, or something in
between. Then you fill out another turnsheet based on these