home *** CD-ROM | disk | FTP | other *** search
/ The Equalizer BBS / equalizer-bbs-collection_2004.zip / equalizer-bbs-collection / DEMOSCENE-STUFF / TSW.ZIP / TSW.NFO < prev    next >
Text File  |  1994-04-09  |  5KB  |  116 lines

  1.  
  2.  
  3.                   ∙                                        ∙
  4.                   │                                        │
  5.            ∙ ─ ──═╬════════════════════════════════════════╬═── ─ ∙
  6.                   ║          The Sp¡nn¡ng Wheel!           ║
  7.                   ╟── ─  ─  ∙  ·              ·  ∙  ─  ─ ──╢
  8.                   ║               by RεmÆl                 ║
  9.            ∙ ─ ──═╬════════════════════════════════════════╬═── ─ ∙
  10.                   │                                        │
  11.                   ∙                                        ∙
  12.  
  13.         This is our entry for the demo competition at the Hammering '94
  14.     Party in Budapest, Hungary.
  15.  
  16.  
  17.                         ∙                           ∙
  18.                      ∙ ─┼── ─ ─ ∙  ∙  ·  ∙  ∙ ─ ─ ──┼─ ∙
  19.                         |    System requirements    |
  20.                      ∙ ─┼── ─ ─ ∙  ∙  ·  ∙  ∙ ─ ─ ──┼─ ∙
  21.                         ∙                           ∙
  22.  
  23.     In order to run this demonstration you need at least:
  24.  
  25.      ■ 80386 or better processor based machine.
  26.      ■ A minimum of 600KB free base memory. You can use any memory managers
  27.         to free conventional memory.
  28.      ■ SVGA graphics card.
  29.      ■ GUS sound card.
  30.  
  31.         But to really enjoy the demo you need a fast 386-based computer
  32.     with a quick SVGA card. Since the demo is syncronized to the music, you
  33.     should own a Gravis UltraSound.
  34.  
  35.  
  36.                               ∙               ∙
  37.                            ∙ ─┼── ─ ∙ · ∙ ─ ──┼─ ∙
  38.                               |    Credits    |
  39.                            ∙ ─┼── ─ ∙ · ∙ ─ ──┼─ ∙
  40.                               ∙               ∙
  41.  
  42.                                  Code - SB
  43.                              Graphics - Bana, Cimo
  44.                                 Music - Epton
  45.  
  46.  
  47.                           ∙                       ∙
  48.                        ∙ ─┼── ─ ─  ∙  ·  ∙  ─ ─ ──┼─ ∙
  49.                           |    Thanks go to...    |
  50.                        ∙ ─┼── ─ ─  ∙  ·  ∙  ─ ─ ──┼─ ∙
  51.                           ∙                       ∙
  52.  
  53.         Special thanks to Maxwood of Majic 12 for being extremely helpful
  54.     and supporting in all respects.
  55.  
  56.         First of all very special thanks must go to Alma of Grif. As a
  57.     coder he gave a tremendous amount of ideas and suggestions, thus
  58.     without his help this demo could have never been made.
  59.  
  60.         Also special thanks go to Robert Adolfsson for coding a
  61.     moduleplayer for Gravis UltraSound.
  62.  
  63.  
  64.                                ∙             ∙
  65.                             ∙ ─┼─ ─ ∙ · ∙ ─ ─┼─ ∙
  66.                                |    Notes    |
  67.                             ∙ ─┼─ ─ ∙ · ∙ ─ ─┼─ ∙
  68.                                ∙             ∙
  69.  
  70.         The music is the same 8-channel tune that was contributed to the
  71.     music competition at the 1933 True party.
  72.  
  73.  
  74.                         ∙                           ∙
  75.                      ∙ ─┼── ─ ─ ∙  ∙  ·  ∙  ∙ ─ ─ ──┼─ ∙
  76.                         |    New members wanted!    |
  77.                      ∙ ─┼── ─ ─ ∙  ∙  ·  ∙  ∙ ─ ─ ──┼─ ∙
  78.                         ∙                           ∙
  79.  
  80.         We need new members. As a graphician, you have to be able to draw
  81.     with programs like Deluxe Paint. Being good at freehand drawing is an
  82.     additional advantage. It is not a problem if you draw on Amiga.
  83.  
  84.         Also a coder is being looked for. The coder has to be absolutely
  85.     familiar with assembly and either C or Pascal, and must have at least a
  86.     386-based machine with VGA and GUS.
  87.  
  88.         A musician would also be greeted.
  89.  
  90.         Finally, we would also like a swapper to join the team.
  91.  
  92.         If you think you would join us, then send a letter and samples of
  93.     your works to the one of the addresses below.
  94.  
  95.         If you live near Gyôr, that will also be taken into consideration,
  96.     thus it is easier for the team to work as a whole if all members live
  97.     near each other.
  98.  
  99.  
  100.                              ∙                 ∙
  101.                           ∙ ─┼── ─ ∙  ·  ∙ ─ ──┼─ ∙
  102.                              |    Addresses    |
  103.                           ∙ ─┼── ─ ∙  ·  ∙ ─ ──┼─ ∙
  104.                              ∙                 ∙
  105.  
  106.         The addresses where you can get in contact with us (and also for
  107.     demo swapping):
  108.  
  109.                  Bana of Remal                     SB of Remal
  110.              ·∙─═══════════════─∙·             ·∙─═════════════─∙·
  111.                 Prohászka Gábor                   Somogyi Balázs
  112.                    9021 Gyôr                        9028 Gyôr
  113.                 Benczúr u. 1/A.                    Széna u. 13.
  114.                     Hungary                          Hungary
  115.  
  116.