home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Equalizer BBS
/
equalizer-bbs-collection_2004.zip
/
equalizer-bbs-collection
/
DEMOSCENE-STUFF
/
NOP.ZIP
/
NOP.TXT
< prev
Wrap
Text File
|
1996-04-26
|
12KB
|
224 lines
────────────════════════════════════════════════════════════════════────────────
█ ▄▄▄ ▄▄▄▄
▄▀▄ █ ▄▀ █ █ █
█ ▀▄ █ █ █ █ ▄▀ GUS
█ ▀▄▀ █ █ █▄▀ compo
█ ▀▄▄▄▄▀ █ version
────────────════════════════════════════════════════════════════════────────────
NOP is a 64kb Intro made for the Saturne Party III hold in Chelles (France)
the 26th, 27th, and 28th April 1996.
CREDITS (A-Z:-)
Code: Pollux / Olympus
Music: Toal Nkor / Real Tech
Objects: Pollux & Toal Nkor
The Gus Player was written by FrontMan of Crew 242
────────────────────────────────────────────────────────────────────────────────
HARDWARE REQUIREMENTS
80386 compatible processor or better. I (Pollux) probably won't support 386CPU
a next time. Even the 486 age is over, that's now P5 rules. I think
NOP won't me viewable on a 386.
80387 NPX, or 486DX and P5 enclosed FPU. Sorry for those who haven't got
a numeric processor, you should run an emulator (NOP will take a lot
of time to initialize...).
580kb of conventionnal memory.
1136kb of XMS memory (because 640kb isn't enough for every one ;-). NOP can
run with or without EMS but for speed raison you should kill your EMM.
Gravis UltraSound for the compo version. Watch out for a SB version soon.
────────────────────────────────────────────────────────────────────────────────
APOLOGIES
Sorry for the slow code used but I hadn't enough time to work a lot on it.
And since I have a P5 I don't realy smell what is slow or what is fast.
ToalNkor said "Chips are shits" and he marked his one 5.5/20.
Some people think that intros musn't look like mini-demos as NOP do. I am in a
full aggree with them. I love these one-effect-style intros like Bill G Force
(Complex) or Magic Carpet (KLF). Unfortunatly I am coding in a learning aim,
I prefer to make a lot of small effects than a big one for now. There is a lot
of code methods I still didn't have, that's why I try to do various things.
Contact me, I have a lot of questions for you, hehehe...
────────────────────────────────────────────────────────────────────────────────
TECHNICAL INFORMATIONS
and SELF-CRITICS :-)
All 3D objects of this intro was rendered with environnemental mapping rules.
Except some of them wich were mapped in addition. I did not want to call it
phong, Mythos/RealTime (hello) would have killed me.
The idea of pixel mix used in the tunnel effects is taken from the demo
Project XYZ (Orange).
There are no credits for the font used because it comes from your Bios. Look,
it not the same on each machines...
Except the terribly slow julias wich are only 160x100 (16 colors), the whole
demo run in 320x200.
I apologie again for the slow julia, it's because my inner loop is (shame on
me) a CALL et I used a too high precision MUL (this should have no effect on
P5). Perhaps I should have done that in two colors, it would have been so
fast...:-)
3D objects aren't computed by NOP. I hadn't enough time and courage to do this.
I use a simplified normal vectors computation so all the object do not look
like they should. But who cares ?
0 liter of Coca Cola were drinked during the making of NOP.
────────────────────────────────────────────────────────────────────────────────
POLLUX'S MUM (SPECIMEN)
PLX: You won't love the music, the size constrained the musician to use
very small samples.
MUM: Small what ? The trumpet (?) melody is nice but why didn't he use some
real instruments for the backround ? The whole music sounds synthetic.
MUM: Baaaaaa! This look like some rotten cellular virus.
PLX: It's a julia !
MUM: She isn't beatifull.
────────────────────────────────────────────────────────────────────────────────
CONTACTS
ToalNkor doesn't spread his adress for some personal reasons, but if you
wanna contact him, you should contact Guen, the swapper and gfxman of
Real Tech.
Guen / Real Tech :
│Romuald Genevois
│( Guen / Real Tech )
│3C Xavier Marmier
│25000 Besançon
│France
Pollux / Olympus (I am looking for coder contacts, but not only for):
│Alexandre Duret-Lutz
│( Pollux / Olympus )
│9 Avenue du 29 Aout 1944
│51430 Tinqueux
│France
Both of us can read 100Mo Zip disks and 3.5" floppy disks.
Answers are guaranted.
OLYMPUS HQ and REAL TECH HQ -> DUNE BBS : +33-1-48790422
────────────────────────────────────────────────────────────────────────────────
GREETINGS
Respects (A-Z):
Abaddon · Acme · Analogue · Anarchy PC · Arkham · Believe · Camora
Cascada · Capacala · Coexistence · Complex · Core · Cubic · Darkzone
Dentifrice! · Eclipse · EMF · Epical · Epsilon · Euphoria · Gollum
GroundZero · Hemoroids · Iguana · Impact Studios · Imphobia · Jamm
KLF · Kloon · Legend Design · Lego System · Logic Design · Noice
NoooN · Olympus · Omicron · Orange · Plant · Prime · Psychic Link
Pulse · Rage · Real Tech · Real Time · S!P · SRT · The Clan · TIC · TNDC
TNF ·Tran ·Triton · Valhalla · Xography · Wild Light · Wisdom
Zuul Desing
and all other PC groups we forgot...
and all our firends in the amiga and falcon scene
Personnals greets from Toal Nkor (A-Z):
Acid pixHell/Aph.: The modules will come as soon as I get new
disks. anyway continue coding (And not only
endscrollers!) and making good demos
Bill gates/$$$$ : Have you heard that a guy has made a Windows 95
emulator on C64 that runs faster than yours
on a P90 ? Fucking learn to code !
Cafard/Saturne : Nice "Progressifs" ath the Volcanic, continue
on this way (Why do you want to do only midi ?)
Cash/Mentasm : The disks will come soon. I had problems finding
720Kb disks 4 U.
Corinne : A lovely brunette with wonderful green eyes !
Hi$c@n/Aphelie : As for AP, the modules will come soon. Continue
making good XM's like Strike
Lizardking/Triton: The lyrics I promised you will come soon. I'm
looking forward 4 meeting you again (Maybe at the
14th july Concert ?)
Maf/Silicon : Nice meeting you at home and nice modules you did,
hope we will stay in contact after you will move.
Muriel : Watch the sooncoming slide-show by Muriel & ToalNkor
It will be the first 100% photographic scan slide-
show. (DGM will kill me 4 this !)
Pollux/Olympus : It was gr8 working on NOP with you. You improved
your code a lot since the wired. Looking 4ward
4 making another prod with U :)
Prise de tête : You are a kool bunch of people. Continue making your
mag ! (Issue #11 soon !)
Tai-pan : Thanks for writing that lovely virus that infected
all my >64000 bytes files !
ZAP : Stop singing in the train and in the amphi and compose
new modules ! Don't 4get that Guy béart has overtaken
lightspeed aboard a playmobil submarine !
Personnals greets from Pollux (A-Z):
Bitline/Wisdom : Can you send me you palette editor before the book you
wrote ? Go on with your game, when will you send us a
preview ?
Dr Bios : Ah, what's up with you ? Did you finish your progy ?
Does this intro suit you ? There is also bitmap effects.
FireDragon/TNDC : Silence from you. Did you get my answer ?
JFSeb/SRT : You will probably get this intro on a CD before I could
send it to you (I mean: before you answer me of course ;-).
MaxX : You did not expect a messy from me here, did you ?
Why did you stop POVing since you get a P5-90 ? Continue !
"Le logarithme NOP-fait-rien. (MaxX)"
Mythos/RealTime ⌠:Good luck for this summer. I would have been happy to
Scarfman/Realtime⌡ see you at the Saturne party place...
One/PC Addict : I made you some advert in this file, look further.
ToalNkor/RealTech: Congratulations for "Corinne Dreams II" and "Sundgau down".
TNF : I was said by JFS you should contact us. Well, waiting...
Sherlock / Wisdom: My official algo teacher ?
────────────────────────────────────────────────────────────────────────────────
Sorry guys, next section isn't in english because it's an add for a
french amator magazine.
┌═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-═-┐
│Buvez PC ADDICT ! Eventuellement lisez-le avant. Pour recevoir ce génial │
│fanzine d'une quarantaine de pages et sa disquette écrivez à: │
│ · PC Addict · 274 rue des petits moulins · 62215 Oye-Plage · │
│Joignez un chèque de 30Frs à l'ordre de Chritsophe Dupas et indiquez au moins │
│votre adresse. Dans PC Addict vous trouverez des articles sur la programmation│
│PC (ASM, C,...), des tests de jeux, des bidouilles diverses, etc... Vous avez │
│aussi le droit d'écrire. Le numéro 4 (Mars 96) est disponible. Le numéro 5 est│
│prévu pour fin Juin 96. Redemandez confirmation des prix avant de commander │
│quoi que ce soit d'autre. │
└──────────────────────────────────────────────────────────────────────────────┘
You like diskmags ? Then you will LOVE Defcon, the new international
multilingual diskmag. 1st issue out soon ! All topics ! You can write
articles in French, English or Spanish. All articles will be translated
in the two other languages and you will be able to choose your language
by pressing F1-F3 ! You can contribute by sending Articles or modules
(200 Kb or less, S3M or MOD) to Guen's address (Specify for defcon)
────────────────────────────────────────────────────────────────────────────────
CLOSING WORD
\,__,/
(o ∙)
(oo) Moooooooo!
Soon a demo about the ESB contaminated cows ?
Who want to make that ?
Pollux and ToalNkor.
eof