home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Equalizer BBS
/
equalizer-bbs-collection_2004.zip
/
equalizer-bbs-collection
/
DEMOSCENE-STUFF
/
MC2DEMO.ZIP
/
DIF.NFO
< prev
next >
Wrap
Text File
|
1994-05-25
|
12KB
|
236 lines
D I G I T A L
I N F I N I T Y
' 9 4
PC-DemoGroup
Dallas, TX, USA, Earth, Solar System, Milky Way, Local cluster,
Local Supercluster, Known Universe, 3-dimensional space
We are dedicated to making neat, wonderful, fantastic and cool demos for
the IBM PC and compatibles, VGA, and GUS. We have, basically three members,
right now, so we're kind of small (and plan to stay that way!).
Anyway, we like people to talk to us! So after you watch the demo, come
call our BBS, or send us NetMail over the Fido-Net message network or
SBCNet echomail:
Programmer's Oasis (214)328-6142, 14.4k/v.32bis/v.42bis/MNP5
Fido-Net 1:124/4232
SBCNet 13:100/4
(Soon to get Creative Demo Net)
Internet dpotter@metronet.com (drop the feenix please..)
IRC Xanczae (very occasionally)
Leave your mail to Daniel Potter or Matt McLelland. If you leave NetMail to
Programmer's Oasis, leave it to Daniel Potter and it will be seen faster.
If you have Internet E-Mail leave it there, and it will be seen even faster. :)
(within a few days) Thanx!
If you have no Net-Mail available, and no close boards, then snail-mail me at:
Daniel Potter
2828 Tolosa Dr.
Dallas, TX 75228
(Will take forever, and there's a good chance you won't get a reply!)
Or voice call at:
(214)328-8979. Ask for Daniel (careful, DON'T WAKE ME UP! If you are calling
from some out of country place I will understand tho so don't be afraid :) If
you have a horrible accent, you might as well prepare yourself to repeat
yourself a lot.
And here's a list of our distribution boards in case you can't watch the demo
for some odd reason: :)
Programmer's Oasis (214)328-6142 Dallas, TX 14.4k v.42bis
Digital Oxygene (214)414-5041 Dallas, TX 14.4k v.42bis
Digital Oxygene #2 (214)530-4636 Dallas, TX 14.4k v.42bis
Digital Oxygene #3 (214)530-4820 Dallas, TX 9600 v.32
Music Connection (214)596-2827 Plano, TX 21.6k HST/DS
Music Connection #2 (214)964-3743 Plano, TX 14.4k HST/DS
CyberSpace-The Matrix (214)394-9339 Arlington,TX 14.4k v.42bis
Undiscovered Country (214)691-8535 Dallas, TX 14.4k v.42bis
Data Connection (703)506-8598 McLean, VA 16.8k HST/DS
The Gaming Society (501)329-4707 Conway, AR 9600 v.32
Witch's Brew (919)942-3170 Chapel Hill,NY 14.4k v.32bis/v.42bis
The Asylum (716)256-1034 Rochester, NY 16.8k HST/DS
PsYcHoTiC Industries (414)656-1073 Kenosha, WI GateWay 14.4k
Digital Paradise (819)376-5764 Quebec, Canada 2400 (soon to be 14.4)
Wave of Weirdness (418)285-4838 Quebec, Canada 14.4k v.42bis
Pentium BBS (604)533-3720 Canada 14.4k v.42bis
The Underwφrld (910)725-7550 Winston, NC 14.4k v.42bis
Ground Zero (803)855-9848 Easley, SC 28.8k HST/DS
Place of Pilgrimage +358-18-550 136 Lahti, Finland HST/DS
Einstien +32-3-3851594 Belgium 14.4k v.42bis
Wonderland +41-64-473-046 Switzerland 14.4k v.42bis
Mostly Harmless +46-8-52017396 Sweden Zyxel 19.2 (soon VFast)
Liquid Metal +61-7-812-2324 Qld, Australia 14.4k v.42bis
And, because this demo was made for a specific purpose, and not just to BS
around, I opted to put the greetings, etc, in a separate file since they were
getting so long :).
Toxic Zombies (I do NOT own those GSD demos. And BTW I did read your entire
scrolltext!! It was cool! I appreciated all 2.5 someodd miles
of it!:)
Triton (when's CD3?:)
Renaissance (looking forward to seeing you guys at the first US party :)
Future Crew (ST3 was pretty cool. Now you need a FAR import function! :)
Paranoids
End of Time
New Age (Nakita: Gee, thanks for using far..one time.. well at least that one
.FAR was pretty awesome!)
Psychedelic!
Extreme
Imphobia (when's gus support coming in imphobia diskmag?!?!)
Code Blasters
EMF
Ultraforce (what's left anyway:(
Twilight Zone (don't give up on the humorous demos, *I* liked them! And I know
that everyone else I asked, liked them too!)
Hysteria
Cascada (thanks for tipping us off on Mode-X :)
Epical
Sonic-PC (cool asm94 intro!!!!!!)
Silents-PC
The Phoney Coders
Surprise productions (now see, isn't gus better? :)
DCE (still alive?:)
Space Pigs (:ditto:)
VLA
Skull
Anarchy-PC
Onyx
Access Denied
Brain Slayer (still making those cool TrakBlaster hacks?:)
Vibrants (now write a good GUS mini player, midi?)
Majic 12-PC
Xography (as you can see some amount of inspiration for this intro is from
Elements :) great demo! although the 1.4 meg COM file didn't have
us fooled:)
Dark Zone
Vangelisteam/Iguana (no more UNODEMO!!!:)
ETR
Dust (Untitled was great!)
Doomsday productions
Legend Design (shadebobs must die!!!:)
Black Rain (a personal strange glance goes out to you.. dropping gus.. WHY?)
Witan (waiting for your next awesome, cool techno stuff)
Synergy Design
Black Design
Virtual Visions
Sebastian Dwornik
id Software (that's right. I finally figured out how to pronounce it and now
I'm trying to teach my friends ("I-D" haha..not!). You guys ought
to try some demo scene work :)
Apogee Software (Yes, we ARE working on the game still. We will have something
worth seeing in a few weeks)
Epic Megagames (Keep trying :)
Jason Nunn (so, what's your REAAAAAL name?)
Trixter (some day you'll see that our government (big brother) is evil..:(
Dan Pinkard (thanks for your help on various things)
Jason Abraham (plan to use your cool dragon pic in the next demo!)
Psychic Monks (I loved Dimension 2012! :)
Damage Inc (contact me! If you want to be in our music disk anyway :)
Immortal Syndicate
Special greetings to:
A big, wet, sloppy kiss goes out to Benai Kornell :P LOVE YOU!!!
(that's Ben-A not Ben-I for you that wonder :)
A big greet to Tran/X-Ren for making PMode. It's SASsy (Segments-Are-Stupid:)
A big greet to anyone on the S/EM computer team reading this.. hahaha (or
especially anyone X-S/EM, cause I know you better). Mr White's really not that
bad.. at least he has a sense of humor while wailing out over those Christian
songs (I think he's tonedeaf:)
A big greet to any North America demo groups who are actually trying.. (and
not playing childish games "hahaha we're sooo cool we're gonna beat EVERYONE"
and then not put out a demo!!)
If there's anyone else I've talked to that I forgot.. smite me :) mail me and
I'll remember for the next demo!
In addition to greetings, there are a few other things I must discuss, things
of importance. The only one of these worth going into is the one about DemoWest
'94!! That's right, we fully intend to host a demo party right here in Dallas,
TX this year! It will either be this summer (late late in summer) or during
Christmas time. Of course summer would be preferable, but I need to know if you
are interested!! If you are, just send me a message telling me how cool it
would be and how many people you could bring. If I can get a couple hundred
people, it's worth it for a first try! PLEASE PLEASE don't say "Well, I'll let
everyone else speak for me". This is the 90's!! You can mail anyone easily!
Well, get off your text viewer and do it! :) As soon as I have some idea of
what to expect as far as turnout goes, we will check into a building, and then
figure out what to expect from there (and thus, release an info file with an
intro [yeaaaa I love making intros!:)])
Well.. I change my mind..there is something else of importance to mention. I
would like to recommend that anyone who has serious problems with lockups with
FAR, please just stop using it and use something like MultiTracker. I am
going to (over the summer) completely recode every bit of FAR into a FAR 1.0
that will blow your mind. Watch for it! And as usual, it will use the key
system so anyone with a reg copy gets a free upgrade! I am also planning on
supporting some kind of VGA (standard) mode if I can get the drivers fast
enough. The font is even smaller tho, i'll warn you, so i will definitely keep
SVGA for those of you it works for.
Info about the intro:
It's about 2500 lines of Protected Mode assembler, under the control of Tran's
PMODE 2.2x-whatever.. The source comprises about 50k in one big file (that's
not including the music driver, of course)
The music is UltraSound only (we will have an SB player, not by choice but by
force soon). It is generated using a modified version of Tran's Gus driver
that does not use double the channels (it was a good idea, but no cigar for
the output rate). The music was written originally with MultiTracker to
facilitate use with a different music driver, but imported later to F2R
format using Farandole Composer v.96.
Except for ONE title screen, the entire demo is written fully using chained
(standard) VGA 320x200 mode. Using planed (Mode-X) would have been a total
waste of CPU time.
The demo will need about 541249b of memory without music, and about 571249 with
music (all samples are loaded into GUS memory one by one to save space).
The file you see, 'MC2.WAD' is -NOT- an id format WAD file. While id's WAD
format is a complex data structure allowing dynamic replacement of separate
files, ours is exactly what it looks like - a WAD of files.
The intro took approximately 20-25 hours of work over a period of about a
week (it was a quicky:).
The fire effect.. well I did not copy it from someone else's code. Instead, I
coded it myself blindly first (using what I thought it did) and I added a
few processing suggestions later.
The overhead scroller.. completely my thought and code (no examples).
All art is stored in a compressed RLE format I invented real fast for the demo.
Design of the demo was by myself (Daniel Potter). I'd like to thank Phoenix
who originally helped on the project, and who gave me some ideas for mine.
Future demos coming out? Hell yes. As you can see, we are not just lamers
sitting back saying we will do demos (and can). We are trying very hard to get
some stuff done, but it is extremely hard with school! Now that school is out
for about 3 months you are guaranteed some great releases coming up, including
our Normadic Music Disk, a new kind of music disk! Don't miss it!
Want to rip the data from this demo? Please feel free if it will give you an
ego trip. However, if you use any of it, you should contact the authors of it
first. If you do not contact the authors, at least credit them. Rip code? Haha
I'd like to see it. If you can give me RUNNING source to the vector dots
routine from this demo, I will bow to you (that includes the point data etc)
Normadic Music Disk? Yes, that's right! If you want to be part of a great new
era of the North American demo scene please speak up! If you live in Canada
or the U.S., please enter our music disk! All that is required, is that you
send a picture of yourself, stats about yourself (groupe, name, handle, age,
etc) and an article about yourself/scene relations/etc. If we run out of space
we can't put any more in so please ask first (mail me). Absolute deadlines are
June 15, 94. Might be sooner, but that is the absolute latest.