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Text File  |  1995-07-02  |  6KB  |  72 lines

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  2.                ▄▄▄██   a cobra creations creation  ███
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  8. │     (c) CoC   █████ ██  ███ ███ ████     ▄██ ▄██  █ ████▀▀▀▀    a.d 1995   │░
  9. │               ████  ███████ ███  ███    ▄███ ███  █▄ ███                   │░
  10. │               ████  ▀██▀▀   █     ▀▀   ▐████▄ ▀▀▀▀██ ▀▀███▀▀█              │░
  11. │            ██ ████          ▐           ▀▀                  ▐              │░
  12. │             █ ████                                                         │░
  13. │             ▀ █                                                            │░
  14. │                                                                            │░
  15. │                                                                            │░
  16. │    JOYRIDE is a demo by Cobra Creations, released to the public at         │░
  17. │    Juhla'95 - 2nd gear -democompo, held in Iisalmi, Finland.               │░
  18. │                                                                            │░
  19. │    JOYRIDE is the second demo ever released by Cobra Creations.            │░
  20. │    The first was Wicked Lenses, and the next.. uhm, err.. who knows.       │░
  21. │                                                                            │░
  22. │                                                                            │░
  23. │    A bit about the demo. As usually, the coders are just sick and          │░
  24. │    tired with it, so there just might be some bugs. Varanus also says      │░
  25. │    that SB-support might not work 100% since he owns a GUS - but heck,     │░
  26. │    it worked with my SBPro.. The demo is in PMode/W (by Tran&Daredevil) -  │░
  27. │    no 286-users, sorry. The demo has _massive_ or badly optimized effects  │░
  28. │    - you guys with lesser than 486: uh-oh.. It should work, though :)      │░
  29. │                                                                            │░
  30. │                                                                            │░
  31. │    Ohwell, anyway. The demo came 5th at the compo (yes, now I know         │░
  32. │    since I have already seen the results.)                                 │░
  33. │                                                                            │░
  34. │                                                                            │░
  35. │    The demo was made by the following people:                              │░
  36. │                                                                            │░
  37. │    Gila             3D-engine & polyfillers                                │░
  38. │                     Voxel routine at the end                               │░
  39. │                                                                            │░
  40. │    Guardian         Ansi/Ascii-graphics                                    │░
  41. │                     Demo loader                                            │░
  42. │                     Fonts of the end scroller and the zoomer               │░
  43. │                     Art direction                                          │░
  44. │                     Organising, text-files and stuff                       │░
  45. │                                                                            │░
  46. │    Varanus          Some 3D-engine-coding & polyfillers                    │░
  47. │                     The rest of the code                                   │░
  48. │                     3D-meshes and rendered pictures                        │░
  49. │                     Texts at the beginning and the "page corner CoC"       │░
  50. │                     Main art direction                                     │░
  51. │                     Some gfx                                               │░
  52. │                                                                            │░
  53. │    Wyze             Music                                                  │░
  54. │                                                                            │░
  55. │    T/ZQ             Cobra Creations -logo                                  │░
  56. │                     Shark (in sea-effect)                                  │░
  57. │                     Zombie (in tunnel)                                     │░
  58. │                     Both skys (in sea & voxelscroller)                     │░
  59. │                                                                            │░
  60. │                                                                            │░
  61. │                           C.O.B.R.A. Creations                             │░
  62. │             Concentrated On Building Really Awesome Creations              │░
  63. │                                                                            │░
  64. │   PS. Varanus admits his massive laziness because the texture routine      │░
  65. │       of the tunnel-effect is coded in pure C++ (No asm parts! A good      │░
  66. │       thing, though, is that Watcom C++ optimizes the code quite well.)    │░
  67. │       But, seriously, the main reason for C-ing was the lack of time..     │░
  68. │       Please, don't bite him :)                                            │░
  69. │                                                                            │░
  70. └────────────────────────────────────────────────────────────────────────────┘░
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