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The Equalizer BBS
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equalizer-bbs-collection_2004.zip
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equalizer-bbs-collection
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DEMOSCENE-STUFF
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ASMINTRO.ZIP
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1994-02-24
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the
┌─┐ ┌─┬─┬──┬──┐
│ └─┤ ┤ ─┤ ─┤
└───┴─┴─┴──┴──┘
source-code division
yeah,yeah... and again this lazy doctor... how ever...
I currently archieving my 18meg-tasm-directory, all full with old but sometimes
not too bad asm-stuff... While sorting out I get this piece of crap between my
fingers.. the original over 3.5 years old (didn't work of some strange reseon)!
So I overworked it.. Set some comments and TABS and spaces and Inluced one of
the newer logos of out 6400,-DM - grafic-artist and archieved it in the zip-file
you just had unpacked....
Some hints...
-The grafics are inluced like shown in the first release of asm-stuff (I believe
it was called asm-utils...) perhaps you need some of this stuff..
-there is a structur with the infos to the stars created at the beginning
-> call set_start
-the struc is listed on the top of the source
-there is one pixel per line .... so there are of course 200 pixels moving
around... To get something like a random I let them wait some time [st.wait]
if they leave on the left side.. til [st.wait] is getting 0... then [st.wait]
is reset to another random-value...
-random was got from the time-ports 40h,41h & 42h instandly added on cs:[count]
-look at FRAME which is the main-call...
I hope that it is well enough documentated and if you have questions you can
surely leave me a message in one of the boards named in the nfo-file...
(I love to answere msgs... hehe)
Ok,so just write a massage to dr.lazy..
ok ciau... the lazy doc