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The Complete Doom Accessory Pack 3
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TheCompleteDoomAccessoryPackVolumeIiiCd.bin
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slapme.txt
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1994-09-16
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================================================================
Date : 10/9/94
Title : Slapme
Filename : SLAPME.WAD
Author : Andrew J. Hulme
Email Address : Andrew@metnov1.bham.ac.uk
Misc. Author Info : My supervisor was on holiday so I did this instead of working.
Description : This is my second WAD, the sequel to SPANKME. The
name has nothing to do with the design, but I bet
it made you look at this file.
It's another one of my top deathmatch WADs. I've gone
for a bit of a castle courtyard theme this time.
Its a large courtyard with sniper points all round.
Lots of stairs and corridors to run up and down.
The best weapons and bonuses are in difficult places
in the open. Its excellent way to give your mates a
good slapping.
Additional Credits to : Adam Gilchrist and Andy Banks for playtesting,
when they should have been working. They think
this level is ace.
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : YES, YES, YES.
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
This level will work with 1-4 players normally but its shite cos there are no
monsters.
* Construction *
Base : New level from scratch
Time taken : Longer than the first one
Editor(s) used : DEU v5.21gc, BSP 1.2
Known Bugs : Some textures are not aligned (I couldn't be arsed
at the moment. May get HOM in places if not using
DOOM v1.666.
* Copyright / Permissions *
Authors may use this level as a base to build additional
levels.
(One of the following)
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: infant2.sphs.indiana.edu and mirrors.
Other: