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The Complete Doom Accessory Pack 3
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dmdth16.txt
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1994-09-17
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Title : DeathMatch1.666
Author : James R. Sharp
Email Address : COMPUSERVE : 71623,1443
Description : This level was designed for the the DOOM 1.6
Deathmatch 2.0 regeneration feature. There is
only one place to get your weapons (but it cannot
be considered a campsite). There are many places
to find your heath, armor, and weapons. Most places
are difficult to find. That adds to the excitement
Deathmatch--Search for both the means and your prey.
There is one Invulnerabilty sphere. While easy to
get, it should be hard to find. The level was
designed to avoid any campsites--(Great resupply
places, the other guy knows it and only one way is
through him.)
Additional Credits :I would like to acknowledge the assistance of David
Bruni who wrote the DoomEd - Real Thing Tutorial.
His writings finally helped me understand how to
build stitched stairs and teleporters.
===========================================================================
Episode and Level # : E1M1
Single Player : No - Too boring (no monsters)
Cooperative 2-4 Player : No - Nuthin to kill but each other
Deathmatch 2-4 Player : Absolutely
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Base : Totally from Scratch
Build Time : @35 hours
Editor(s) used : DoomED - The Real Thing v. 2.6b4
Known Bugs : None.
Additional Notes : There is one "tutti-fruiti" spot at the hidden end
level switch. but it should not detract from the
game.
* Copyright / Permissions *
Do what you want but don't blame me...
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format as long as you include this file intact.
* Where to get this WAD *
Compuserve Gamers Forum, Action Aids, filename: DMDTH16.ZIP