home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Complete Doom Accessory Pack 2
/
TheCompleteDoomAccessoryPackVolumeII.iso
/
graphics
/
tomservo
/
servo.doc
< prev
next >
Wrap
Text File
|
1994-07-29
|
10KB
|
186 lines
SERVO DOOM v.1.0 JULY 29, 1994
Hello, fellow MySTies.
After years of always being the good guy. Years of being the intelligent
innocent. Years of being the kind, sweet-hearted soul we've come to love.
I thought it was time that Tom Servo be given a chance to vent his
frustrations!
Here he is, bigger than life, rockets firing out of his V-8.
Trying very hard to hunt you down and kill you! He must think you're
name is Dr. Clayton Forrester!
===========================================================================
INSTALLATION:
If you think you have what it takes to face up to Tom Servo, releasing
him is easy (keeping him quiet is a little tougher):
NOTE:
You must have a registered version of DOOM to install Tom Servo.
(since he only replaces the Cyber-Demon, and the Cyber-Demon is
only in episodes 2 and 3, it would be silly to install Servo into
the shareware version anyway... even if it COULD be done)
1). It is recommended that you make a backup copy of the DOOM.WAD file.
This is the huge, hunkin' ten-and-a-half-meg monster of a file that
resides in your main DOOM directory (yeah... I know... I screwed up
in the SheDevil docs. I said it was a meg-and-a-half... must have
been a late night. Bite me!). And it is the very heart and
soul of DOOM itself. If something goes wrong, and this file bites
it, you will have great difficulty ever playing the game again.
So backup. It won't happen often, but better to plan for disaster.
Don't let the little voice in your head saying "... but, DAMN! It's
ten-and-a half megs!" sway you from making this backup.
2). Next, if this documentation and all the accompanying files that were
in the SERVO archive (ZIP file) are not currently in your main DOOM
directory, it is imparative that you put them there now. You will
receive error messages up the wazoo if everything is not precisely
where it needs to be.
It's easiest to just unzip the entire SERVO1.ZIP file into the
DOOM directory. For those of you who are festideous housekeepers,
I've included the batch file DELSERVO.BAT which will delete all
the files that came out of the archive (but not the archive itself),
so it's not a messy proposition to just unzip everything where it
should be.
3). Start the installation by typing "SERVO". This batch file uses
Bill Neisius' great DMGRAPH.EXE as the means for extracting the
original DOOM demons and for installing Tom Servo. DMGRAPH
is included in the SERVO1.ZIP archive, but if your DOOM directory
already has a copy of DMGRAPH.EXE, you might want to check the date
on it. If it's newer than version 1.0 (dated March 1994), you can keep
it instead of the one in the archive. The batch file won't care, as
long as it finds a DMGRAPH in the main DOOM directory.
During installation, you may see a message like:
"File:CYBRA1.PPM already exists. Will not overwrite"
This is perfectly normal. DMGRAPH will attempt to extract the
original Cyber-Demon graphics and save them as PPM files. If the PPM
file already exists (say, if you've installed other replacement
graphics, and THAT installation procedure already saved the original
files), DMGRAPH will not overwrite that file. This assures that you'll
always be able to restore your game of DOOM to it's original state
(just don't delete anything from your DOOM directory if you're not
absolutely sure what it is!)
4). Once the installation is completed, all you have to do is start
DOOM as you normally would. All games, be they singles, network
play, nightmare, or even custom episodes, will work just the same.
Except now, instead of meeting up with that huge Cyber-Demon,
you'll find Tom Servo!
5). To get rid of Tom Servo and restore your DOOM graphics to the
original, "just-out-of-the-box" foes, simply type "UNservo".
This batch file, again, uses DMGRAPH to restore the original
Cyber-Demon to it's rightful place.
6). You can then type "DELSERVO" to delete the SERVO .PPM files
floating around in your directory and clean everything up (DELSERVO
will NOT delete DMGRAPH, just in case you had a later version, and
it will never delete the SERVO1.ZIP archive).
===========================================================================
CREDITS:
All artwork was produced by Carl Steinhilber.
It was created using a custom three-dimensional computer model to insure
proper proportions and then enhanced in Photoshop.
If you would like to offer feedback, comments, or suggestions, or have
requests or questions, please feel free to contact me at one of the
following addresses:
HOME BBS: Westside Whispers (in Portland, Oregon)
(503) 693-8760 7 lines at 2400 baud
alias: Tom Servo #2 (kinda morbid, eh?)
P.O. BOX: Westside Whispers
P.O. Box 7194
Beaverton, Oregon
97007
If you feel this DOOM enhancement is worth a couple bucks, feel free to
send a contribution to the P.O. Box % Westside Whispers. Heck, I
won't mind! It might even convince me to develop other graphics.
While this archive may be distributed freely (in it's complete form only,
please), the graphics herein are Copyright @1994 Westside Whispers.
DOOM, the DOOM logo, and the characters of DOOM and their likenesses
are trademarks of id Software, inc. And the character Tom Servo is
a trademark of Mystery Science Theater 3000/Best Brains, inc.
Thanks to: id software (for th greatest game ever, with or without
Tommy), Bill Neisius (for taking the time to develop DMGRAPH, which
makes this all possible), Jody Melanson (who's Barney graphics begat
me down this horrid path), Joel Hodgson and all the great guys at
MST3K/Best Brains (without whom Tom Servo would not be alive today, and
certainly would not be the towering 40 foot behemoth you've just made him!).
===========================================================================
HINTS:
Once installed, Tom Servo can actually be found in two places in your
standard DOOM game (more if you use some of the add-on levels):
Episode 2-Map 8 "TOWER OF BABEL"
Start up DOOM, then type "IDCLEV28"
You'll begin inside the tower facing an alcove with a nice decayed demon
hanging by chains, turn around 180 degrees to face the column in the center
of the room. Walk around the column counter-clockwise to the right side and
push the switch. If the column was not in the way, you'd see the stairs
in front of the alcove directly in front of you raising up.
Walk around the column and up the stairs, the alcove will slide open and
you'll see a large square room, with a door to the outside courtyard
directly in front of you. REMAIN IN THE ALCOVE (DO NOT GO ALL THE WAY UP
THE STAIRS) TO PREVENT THE ALCOVE FROM SLIDING SHUT! IF THIS ROOM DOES NOT
CONTAIN A ROCKET LAUNCHER, YOU'VE PUSHED THE WRONG SWITCH. Back out of the
alcove and push one of the other buttons until you find the room with the
rocket launcher.
See the rocket launcher? And those four boxes of rockets? You may say to
yourself "Man! Pretty heavy ammo in here!" TAKE THIS AS A CLUE! If you're
playing it straight, and haven't selected "happy ammo" mode, you'll
need that launcher and all four boxes of rockets. Pick 'em up before
going out in the courtyard. And don't waist those rockets on the
flying skulls, either. Just run from them if you can. You've got bigger
fish to fry... and I mean MUCH bigger.
Run out the door to the courtyard and follow the wall off to the left and
around the big box with the pentagon on it, you should see another
courtyard full of flying skulls, and, off in the distance, Tom Servo.
If he's not there, he will be soon. But beware, he may come from behind you
too. Keep an ear out for him.
Now, Servo's a pretty good shot with that V-8 rocket launcher of his. He
can hit you from across the courtyard. And he shoots like the blazes.
So keep moving! Use the big boxes as cover. But be careful, he uses the
boxes to hide himself too, then will double-back and catch you from behind.
If you lure him further into courtyard, sometimes he'll be distracted by
the skulls, and you'll be able to get a few well-aimed shots off as he
fires at other enemies, but don't count on it. Usually it's just a matter
of luck!
According to experts (Hank Leukart's DOOM FAQ), it takes about 20 direct
hits from rockets to send Tom's gumballs a flyin'. You'll be lucky to get
that many off before your face hits the sod.
- - - - - - - - - - - - - - - - - - - - - - - - -
Tom Servo can also be found in Episode 3-Map 9 "WARRENS" *
* I suppose I should tell you... "Warrens" is the secret level of episode 3.
If you haven't found it prior to this, you may want to refrain from using
IDCLEV... as it may give you clues about the episode that you shouldn't have.
Okay, my conscience is clear.
Finding him is up to you, though :)
The element of surprise will actually be on his side. So keep your head
about you, or you'll lose it for sure. Once you realize you've found him,
run around until you find the rocket launcher (unless you already have
something better), and, of course, grab a few boxes of rockets. There's
also a sphere of invulnerbility in there somewhere... this is a good thing.