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1995-02-09
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Shell Game History
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Version 1.00 09-17-94
Initial release of the Shell Game
Version 1.05 09-19-94
First bug found! Returning players who lost all their money received
only $100 the next day, instead of $1,000. Fixed.
Fixed a minor bug in the graphics display. Players not in graphics mode
weren't seeing the same thing as those using graphics. Fixed.
Version 1.50 09-22-94
Fairly large amount of code re-written. This was the first PPE I really
worked on, and a plate of spaghetti made more sense! I structured the
code, and eliminated a fair amount of unnecessary code....there were a lot
of redundancies. Thanks to suggestions from beta testers, I changed the
inputs for the game from choosing (P)lay or (Q)uit before each game to
the Shell number to wager on, or a 'Q' to quit. More user friendly, I
hope.
Still a few bugs to work out of the game, including a scoring glitch. If
there's more than one person with the same score, the first person gets
listed twice for the score. More bugs... :)
Version 2.00 12-15-94
The first "official" release of the Shell Game. The bug with the scores
has been worked out....it's still not the way I want it to be, but it
*does* sort the scores properly now.
Version 2.10 12-31-94
Made a minor change to the game. Previously, the entire screen would
redraw after each turn as the shells were being shuffled around. This
update corrects it so only a small portion of the screen redraws. Helps
callers at lower connect speeds avoid using all their time waiting for
screen redraws.
Version 2.20 1-1-95
Found another bug. The monthly score maintenance worked fine until the
year changed, then it wouldn't recognize that a new month had begun.
Fixed.
Version 2.30 1-12-95
Improved the score formatting for The Shell Game. In previous versions,
any scores were displayed without the commas for amounts of 1,000 and
over. This was fixed in this version to add commas to all the scores to
make it easier to read.
Version 2.40 1-22-95
Changed the way the Shell Game was configured. Instead of having the
maximum plays and the multiplier being passed into the game via the command
line, the game will use an external .CFG file. This change is *only* in
the registered version, since the shareware version has both of these
parameters "hard coded" into the PPE.
Version 2.50 2-09-95
Many sysops have bulletins that are updated with scores from selected games,
so the Shell Game has the added feature of an external score file, called
SHELGAME.SCO. Also added the "V" command from inside the game, so that the
a player see the scores while playing, instead of only being able to see
them after quitting the game.