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-
- Welcome to SIDPLAY-1.7 !
-
-
- This package includes the complete source for the Unix version.
- For some system specific notes check out the other README files.
- So far there is support for Linux, FreeBSD, SunOS and Solaris 2
- SPARCstations, Silicon Graphics Indigo workstations. Support for
- any other operating system might be distributed in a separate package.
-
- This version is able to load data from standard input by handing in
- the input file name '-'. For example, uncompressing a gzip'ped music
- file and piping the ouput to SIDPLAY is done like this:
-
- # gunzip -c rambo.dat.gz | sidplay -
-
- SIDPLAY assumes data from standard input to be uncompressed and will
- not try to apply PowerPacker decompression. Further, reading from
- standard input does not work for sidtunes in multiple-files format.
-
- The supported file formats are:
-
- - PlaySID single-file-format (PSID)
- - PlaySID info-file-format
- (Raw C64 binary plus Amiga Workbench icon tooltype file)
- - SIDPLAY info-file-format
- (Raw C64 binary plus SIDPLAY ASCII text info file)
- - C64 Stereo-/Sidplayer format (MUS)
-
- By convention, raw data or psid files were named '*.data', '*.psid' or
- 'psid.*'. Additional icon info files were named '*.info', ASCII info files
- were named '*.sid'. The multiple-files formats are obsolete, although they
- are still supported.
-
- By default, SIDPLAY searches your directory for the following possible
- combinations of files, if it doesn't succeed to determine the format of
- the single specified data file (* is the base filename):
-
- - a pair of a '*.data' and a '*.sid' file
- - a pair of a '*.data' and a '*.info' file
- - a pair of a '*' and a '*.sid' file
- - a pair of a '*' and a '*.info' file
-
- Check out the command line arguments "-bs" and "-bn", if audio output
- gets interrupted when switching virtual consoles or running other
- applications.
-
-
- PLAYSID COMPATIBILITY ISSUES:
-
- If you use music collections which are especially made for PlaySID
- (Amiga) you can safely use the command line argument "-a" (and
- sometimes have to !) without getting unwanted results. If some tunes
- are silent or sound strange in an undescribable manner, try toggling
- the "-a" switch. If you encounter such a tune (or a real non-working
- one), please contact me.
-
- Please note, that musics in PSID-single-file-format may have been
- converted from SIDPLAY/DOS' format without any loss of data, but the
- replay may cause problems due to a difference in PlaySID's and SIDPLAY's
- emulation and way of handling and initializing the music data.
-
- PlaySID pretends plain 64 KB of C64 random-access-memory to get rid
- of C64-bank-switching, but does not allow the use of the memory range
- "under" the SID address space. Some sidtunes use this memory for large
- data, e.g. samples in Chris Huelsbeck's "Chip Wars", and they sound
- damaged in PlaySID. The C64 uses bank-switching to map parts of the
- ROM and I/O address space into the limited physical address space of
- 64 KB. When SIDPLAY/DOS was developed from scratch, without any knowledge
- of PlaySID's inner workings, I decided to emulate bank-switching as well.
- (The current implementation level of SIDPLAY/Linux does _not_ provide full
- support for bank switching !). One benefit of this decision is the ability
- to replay sidtunes that use any part of the C64 memory.
-
- Attracted (or misguided ?) by the plain C64 memory of PlaySID, rippers
- of hundreds of sidtunes totally neglected bank-switching in the changes
- they did to the music players. Luckily, there are only a few tunes
- where bank-switching would be necessary to successfully run them on a
- real C64 or SIDPLAY. Concerning the latter, the tunes just stay silent
- or, in the worst case, drop some notes or voices, e.g. Fred Gray's
- "Army Moves", "Madballs", "Troll" or Martin Galway's "Mikie". Consider
- those sidtunes as PlaySID-specific, this means you have to enable the
- "-a" option.
-
- There is another problem with PlaySID-specific musics. In the early
- development stages of SIDPLAY/DOS some users suggested the usage of all
- three processor registers upon music initialization. Later we discovered
- some PlaySID tunes to assume certain register values (zero) upon
- initialization. These tunes don't run on a real C64 (where the processors'
- registers contain the last active value, which is unlikely to be zero !).
- The "-a" option tells SIDPLAY to behave like PlaySID (use only one register
- and clear the other two).
-
-
- PORTING & PATCHING:
-
- This code is a C/C++ port of my DOS assembler language version
- of SIDPLAY (actually, most of the code was hacked down in a
- single night). It is *not* optimized for speed and still lacks
- some emulation features, but sounds almost equivalent to the
- DOS version. If you look at the code and miss comments, this is
- because I keep most of the documentation on paper (in German)
- and in the original ASM files.
-
- If you intend to port this code to another platform, please apply
- the changes in form of patches (diff -c). If you intend to improve
- certain parts please consider contacting me to receive my latest
- revision group files in which you can log your changes. In both cases,
- I would like to keep uptodate with the most recent patches by merging
- your work with mine. Also, this makes sure you will get your credits
- in later releases.
-
-
- BUGS & PROBLEMS:
-
- If you encounter any bugs or problems, please don't hesitate to contact me.
- This version was tested on Slackware 3.0.0 Linux (extensively upgraded),
- compiled using the configuration in README.Linux, together with VoxWare 3.0.1
- on a SB 16 compatible soundcard.
-
-
- CHANGES SINCE 1.0:
-
- - updated command line argument "-a" to improve PlaySID
- compatibility
- - fixed some SID emulator differences to the DOS model
- - applied some FreeBSD patches
- - added support for data files in MUS format (Stereo-/Sidplayer)
- - added support for Sun Sparcstations
- - added support for Silicon Graphics Indigo workstations
- - added stereo and 16-bit in 8-bit quality :)
- - fixed Galway-Noise sample-emulation
- - added support for info files in INFO format (PlaySID)
- - added support for info files in SID format (SIDPLAY)
- - more minor changes (e.g. volume envelope)
- - changed some of the PlaySID compatibility code
- - changed/fixed the emulation of ring modulation
- - improved the Galway-Noise sample-emulation
- - improved the multiple-files format loader
-
-
- Have fun !
-
- Michael Schwendt <3schwend@informatik.uni-hamburg.de>
-
- Also try http://www.student.nada.kth.se/~d93-alo/c64/Sidplay
- for more information.
-
-
- THANKS to (in alphabetical order):
-
- ┼ge R°bekk <aagero@aage.aage.priv.no>
- Adam Lorentzon <d93-alo@nada.kth.se>
- Brian Nielsen <norman@iesd.auc.dk>
- Dimitri Ars <dimitri@pitel_lnx.ibk.fnt.hvu.nl>
- Johan K÷hler <drac@funcom.no>
- Patrick van Logchem <v912152@si.hhs.nl>
- Per Hσkan Sundell <md1phs@mdstud.chalmers.se>
- Toni Nikkanen <tonikk@utu.fi>
-
-