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Windows.h
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C/C++ Source or Header
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1992-11-19
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16KB
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434 lines
struct NewScreen NewScreenStructure = {
0,0, /* screen XY origin relative to View */
640,400, /* screen width and height */
4, /* screen depth (number of bitplanes) */
0,1, /* detail and block pens */
LACE+HIRES, /* display modes for this screen */
CUSTOMSCREEN, /* screen type */
&NULL, /* pointer to default screen font */
"UChess v1.0", /* screen title */
NULL, /* first in list of custom screen gadgets */
NULL /* pointer to custom BitMap structure */
};
#define NEWSCREENSTRUCTURE NewScreenStructure
USHORT Palette[] = {
0x0455, /* color #0 */
0x0CCE, /* color #1 */
0x0FFF, /* color #2 */
0x068B, /* color #3 */
0x000F, /* color #4 */
0x0F0F, /* color #5 */
0x00FF, /* color #6 */
0x0FFF, /* color #7 */
0x0620, /* color #8 */
0x0E50, /* color #9 */
0x09F1, /* color #10 */
0x0EB0, /* color #11 */
0x055F, /* color #12 */
0x092F, /* color #13 */
0x00F8, /* color #14 */
0x0CCC /* color #15 */
#define PaletteColorCount 16
};
#define PALETTE Palette
struct TextAttr TOPAZ80 = {
(STRPTR)"topaz.font",
TOPAZ_EIGHTY,0,0
};
struct IntuiText IText1 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Set Time", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem3 = {
NULL, /* next MenuItem structure */
0,16, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText1, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText2 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Test", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem2 = {
&MenuItem3, /* next MenuItem structure */
0,8, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText2, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText3 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Hint", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem1 = {
&MenuItem2, /* next MenuItem structure */
0,0, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText3, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'H', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct Menu Menu4 = {
NULL, /* next Menu structure */
162,0, /* XY origin of Menu hit box relative to screen TopLeft */
63,0, /* Menu hit box width and height */
MENUENABLED, /* Menu flags */
"Special", /* text of Menu name */
&MenuItem1 /* MenuItem linked list pointer */
};
struct IntuiText IText4 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
19,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Thinking", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem8 = {
NULL, /* next MenuItem structure */
0,32, /* XY of Item hitbox relative to TopLeft of parent hitbox */
123,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText4, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'T', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText5 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Undo", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem7 = {
&MenuItem8, /* next MenuItem structure */
0,24, /* XY of Item hitbox relative to TopLeft of parent hitbox */
123,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText5, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'U', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText6 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Move Now", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem6 = {
&MenuItem7, /* next MenuItem structure */
0,16, /* XY of Item hitbox relative to TopLeft of parent hitbox */
123,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText6, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'M', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText7 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"AutoPlay", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem5 = {
&MenuItem6, /* next MenuItem structure */
0,8, /* XY of Item hitbox relative to TopLeft of parent hitbox */
123,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText7, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText8 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Swap Sides", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem4 = {
&MenuItem5, /* next MenuItem structure */
0,0, /* XY of Item hitbox relative to TopLeft of parent hitbox */
123,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText8, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'S', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct Menu Menu3 = {
&Menu4, /* next Menu structure */
92,0, /* XY origin of Menu hit box relative to screen TopLeft */
63,0, /* Menu hit box width and height */
MENUENABLED, /* Menu flags */
"Control", /* text of Menu name */
&MenuItem4 /* MenuItem linked list pointer */
};
struct IntuiText IText9 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"ReverseBoard", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem11 = {
NULL, /* next MenuItem structure */
0,16, /* XY of Item hitbox relative to TopLeft of parent hitbox */
96,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText9, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText10 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
19,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"3D", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem10 = {
&MenuItem11, /* next MenuItem structure */
0,8, /* XY of Item hitbox relative to TopLeft of parent hitbox */
96,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText10, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText11 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
19,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"2-D", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem9 = {
&MenuItem10, /* next MenuItem structure */
0,0, /* XY of Item hitbox relative to TopLeft of parent hitbox */
96,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText11, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct Menu Menu2 = {
&Menu3, /* next Menu structure */
46,0, /* XY origin of Menu hit box relative to screen TopLeft */
39,0, /* Menu hit box width and height */
MENUENABLED, /* Menu flags */
"View", /* text of Menu name */
&MenuItem9 /* MenuItem linked list pointer */
};
struct IntuiText IText12 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Quit", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem15 = {
NULL, /* next MenuItem structure */
0,24, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+COMMSEQ+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText12, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
'Q', /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText13 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Save Game", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem14 = {
&MenuItem15, /* next MenuItem structure */
0,16, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText13, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText14 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"Load Game", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem13 = {
&MenuItem14, /* next MenuItem structure */
0,8, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText14, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct IntuiText IText15 = {
3,1,COMPLEMENT, /* front and back text pens, drawmode and fill byte */
0,0, /* XY origin relative to container TopLeft */
&TOPAZ80, /* font pointer or NULL for default */
"About..", /* pointer to text */
NULL /* next IntuiText structure */
};
struct MenuItem MenuItem12 = {
&MenuItem13, /* next MenuItem structure */
0,0, /* XY of Item hitbox relative to TopLeft of parent hitbox */
72,8, /* hit box width and height */
ITEMTEXT+ITEMENABLED+HIGHCOMP, /* Item flags */
0, /* each bit mutually-excludes a same-level Item */
(APTR)&IText15, /* Item render (IntuiText or Image or NULL) */
NULL, /* Select render */
NULL, /* alternate command-key */
NULL, /* SubItem list */
MENUNULL /* filled in by Intuition for drag selections */
};
struct Menu Menu1 = {
&Menu2, /* next Menu structure */
0,0, /* XY origin of Menu hit box relative to screen TopLeft */
39,0, /* Menu hit box width and height */
MENUENABLED, /* Menu flags */
"File", /* text of Menu name */
&MenuItem12 /* MenuItem linked list pointer */
};
#define MenuList1 Menu1
struct NewWindow NewWindowStructure1 = {
0,0, /* window XY origin relative to TopLeft of screen */
640,400, /* window width and height */
0,1, /* detail and block pens */
MOUSEBUTTONS+MENUPICK+VANILLAKEY, /* IDCMP flags */
BACKDROP+BORDERLESS+ACTIVATE+NOCAREREFRESH, /* other window flags */
NULL, /* first gadget in gadget list */
NULL, /* custom CHECKMARK imagery */
" ", /* window title */
NULL, /* custom screen pointer */
NULL, /* custom bitmap */
640,400, /* minimum width and height */
-1,-1, /* maximum width and height */
CUSTOMSCREEN /* destination screen type */
};
void HandleEvent(object)
APTR object;
{
if (object == (APTR)&MenuItem12) { DoAbout(object); return; }
if (object == (APTR)&MenuItem13) { LoadAGame(object); return; }
if (object == (APTR)&MenuItem14) { SaveAGame(object); return; }
if (object == (APTR)&MenuItem15) { DoQuit(object); return; }
if (object == (APTR)&MenuItem9) { Go2D(object); return; }
if (object == (APTR)&MenuItem10) { Go3D(object); return; }
if (object == (APTR)&MenuItem11) { DoReverse(object); return; }
if (object == (APTR)&MenuItem4) { DoSwap(object); return; }
if (object == (APTR)&MenuItem5) { DoAutoPlay(object); return; }
if (object == (APTR)&MenuItem6) { MoveNow(object); return; }
if (object == (APTR)&MenuItem7) { TakeBack(object); return; }
if (object == (APTR)&MenuItem8) { DoThinking(object); return; }
if (object == (APTR)&MenuItem1) { DoHint(object); return; }
if (object == (APTR)&MenuItem2) { DoTest(object); return; }
if (object == (APTR)&MenuItem3) { SetTime(object); return; }
}
/* end of PowerWindows source generation */