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Text File  |  1992-11-20  |  4KB  |  139 lines

  1.    File Name        Description
  2. -----------------------------------------------------------
  3. COPYRIGHT        Copyright message.
  4. MANIFEST         This file.
  5. graphtal.1        Man page for graphtal.
  6. colors.def        Color definition file (from X11 distribution)
  7. colors.ray.def        colors.def converted to rayshade
  8. rgb2rayshade.awk    Awk script to do the conversion from colors.def
  9.             to rayshade.
  10. Makefile
  11. mkdep            Shell script to generate dependencies.        
  12.  
  13. lex.l            Lexical analysis.
  14. yacc.y                  Parser.
  15. yyerror.C        Error function for parser.
  16. yyerror.h
  17.  
  18. BBoxDevice.C            BoundingBox device driver.
  19. BBoxDevice.h
  20. BaseWindow.C        Abstract base class definition for windows.
  21. BaseWindow.h
  22. BoundingBox.C        BoundingBox class definition.
  23. BoundingBox.h
  24. Color.C            Color class definition.
  25. Color.h
  26. Cone.C            Class Cone definition.
  27. Cone.h
  28. Cylinder.C        Class Cylinder definition.
  29. Cylinder.h
  30. DeviceDriver.C        Abstract base class definition for device
  31. DeviceDriver.h            drivers.
  32. Error.C            General error function.
  33. Error.h
  34. ExampleDevice.C        Example device driver.
  35. ExampleDevice.h
  36. ExprItems.C        Definition of expression items for expressions.
  37. ExprItems.h
  38. Expression.C        Definition of class Expression.
  39. Expression.h
  40. FlatDevice.C        Flat device driver.
  41. FlatDevice.h
  42. GeoObject.C        Abstract base class definition for geometric
  43. GeoObject.h          primitives.
  44. Hash.C            Functions for hashing.
  45. Hash.h
  46. Hull.C            Definition of class Hull.
  47. Hull.h
  48. Interpreter.C        Definition of class Interpreter (turtle interpreter).
  49. Interpreter.h
  50. LSystem.C        Definition of class LSystem.
  51. LSystem.h
  52. LineDevice.C        Line device driver.
  53. LineDevice.h
  54. Module.C        Definition of class Module.
  55. Module.h
  56. Name.C            Definition of class Name.
  57. Name.h
  58. Options.C        Definition of Options structure.
  59. Options.h
  60. Plane.C            Definition of geometric object plane.
  61. Plane.h
  62. Polygon.C        Definition of Polygon class.
  63. Polygon.h
  64. Primitives.h        Header for easy primitives include.
  65. Production.C        Definition of classes Production, Predecessor, 
  66. Production.h         Successor.
  67. Ray.C            Definition of class Ray.
  68. Ray.h
  69. RayshadeDevice.C    Rayshade device driver.
  70. RayshadeDevice.h
  71. Sphere.C        Definition of geometric object sphere.
  72. Sphere.h
  73. TransMatrix.C        Definition of class TransMatrix.
  74. TransMatrix.h
  75. Triangle.C        Definition of geometric object triangle.
  76. Triangle.h
  77. Turtle.C        Definition of classes Turtle, Tropism.
  78. Turtle.h
  79. Value.C            Definition of class Value.
  80. Value.h
  81. ValueStack.C        Definition of class ValueStack.
  82. ValueStack.h
  83. Vector.C        Definition of class Vector.
  84. Vector.h
  85. ViewTransform.C        Definition of class ViewTransform.
  86. ViewTransform.h
  87. WireDevice.C        Wire frame device driver.
  88. WireDevice.h
  89. X11_Window.C        Definition of X11 Window class.
  90. X11_Window.h
  91. X11_Window_icon
  92. Z_Buffer.C        Definition of class Z_Buffer.
  93. Z_Buffer.h
  94. boolean.h        boolean type.
  95. globals.h        
  96. list.C            Generic lists.
  97. list.h
  98. main.C
  99. mathutilities.h
  100. rcString.C        Definition of reference counted string class.
  101. rcString.h
  102. table.h            Generic hash tables.
  103. transform.C        Vector transformations.
  104. transform.h
  105.  
  106. Examples/               Examples directory
  107. bouncingball            Bouncing ball animation skript.
  108. balls.anim.sys          L-system for bouncing ball animation.
  109.  
  110. birchanim               Birchtree animation.
  111. birchtree.anim.lsys     L-system for birchtree animation.
  112.  
  113. treecone                Cone sliding over tree animation.
  114. treecone.anim.lsys      L-system for conetree animation.
  115.  
  116. 3D_Hilbert.lsys         Tree dimensional hilbert curve.
  117. aono.lsys               Aono like tree.
  118. birchleaf1.ray.lib      Library objects for birchtree.
  119. birchleaf2.ray.lib          "
  120. birchleaf3.ray.lib          "
  121. birchtree.lsys          A birchtree.
  122. birchtrunk.map          Texturemap for birchtree.
  123. firtree.lsys            A firtree.
  124. honda.lsys        Honda like tree.
  125. leaf.lsys        A leaf.
  126. macroDemo.lsys      Demonstration for the use of macros.
  127. mountain.lsys        A mountain generated by an L-system.
  128. needle.ray.lib          Library object for the firtree.
  129. plant.lsys              A plant.
  130. roseleaf.lsys        A roseleaf.
  131. skyscraper.lsys        Simple skyscraper.
  132. spiral.lsys
  133. sqrt.lsys        Square root computation with an L-system.
  134. sunflower.lsys        A sunflower head.
  135. template.lsys        A template L-system describtion file.
  136. torus.lsys        
  137. treeWithLeafs.lsys    A tree with leafs, using macros.
  138. treeWithTexture.lsys    A tree with texture applied.
  139.