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SplayNode.hP
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1994-02-21
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988, 1982 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _<T>SplayNode
#define _<T>SplayNode 1
#ifdef __GNUG__
#pragma interface
#endif
#include "<T>.defs.h"
struct <T>SplayNode
{
<T>SplayNode* lt;
<T>SplayNode* rt;
<T>SplayNode* par;
<T> item;
<T>SplayNode(<T&> h, <T>SplayNode* l=0, <T>SplayNode* r=0);
~<T>SplayNode();
};
inline <T>SplayNode::<T>SplayNode(<T&> h, <T>SplayNode* l, <T>SplayNode* r)
:item(h), lt(l), rt(r), par(0) {}
inline <T>SplayNode::~<T>SplayNode() {}
typedef <T>SplayNode* <T>SplayNodePtr;
#endif