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Frozen Fish 1: Amiga
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os-include.lha
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clip.h
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C/C++ Source or Header
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1993-10-15
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3KB
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84 lines
#ifndef GRAPHICS_CLIP_H
#define GRAPHICS_CLIP_H
/*
** $VER: clip.h 39.0 (2.12.91)
** Includes Release 40.15
**
** (C) Copyright 1985-1993 Commodore-Amiga, Inc.
** All Rights Reserved
*/
#ifndef EXEC_TYPES_H
#include <exec/types.h>
#endif
#ifndef GRAPHICS_GFX_H
#include <graphics/gfx.h>
#endif
#ifndef EXEC_SEMAPHORES_H
#include <exec/semaphores.h>
#endif
#ifndef UTILITY_HOOKS_H
#include <utility/hooks.h>
#endif
#define NEWLOCKS
struct Layer
{
struct Layer *front,*back;
struct ClipRect *ClipRect; /* read by roms to find first cliprect */
struct RastPort *rp;
struct Rectangle bounds;
UBYTE reserved[4];
UWORD priority; /* system use only */
UWORD Flags; /* obscured ?, Virtual BitMap? */
struct BitMap *SuperBitMap;
struct ClipRect *SuperClipRect; /* super bitmap cliprects if VBitMap != 0*/
/* else damage cliprect list for refresh */
APTR Window; /* reserved for user interface use */
WORD Scroll_X,Scroll_Y;
struct ClipRect *cr,*cr2,*crnew; /* used by dedice */
struct ClipRect *SuperSaveClipRects; /* preallocated cr's */
struct ClipRect *_cliprects; /* system use during refresh */
struct Layer_Info *LayerInfo; /* points to head of the list */
struct SignalSemaphore Lock;
struct Hook *BackFill;
ULONG reserved1;
struct Region *ClipRegion;
struct Region *saveClipRects; /* used to back out when in trouble*/
WORD Width,Height; /* system use */
UBYTE reserved2[18];
/* this must stay here */
struct Region *DamageList; /* list of rectangles to refresh
through */
};
struct ClipRect
{
struct ClipRect *Next; /* roms used to find next ClipRect */
struct ClipRect *prev; /* Temp use in layers (private) */
struct Layer *lobs; /* Private use for layers */
struct BitMap *BitMap; /* Bitmap for layers private use */
struct Rectangle bounds; /* bounds of cliprect */
void *_p1; /* Layers private use!!! */
void *_p2; /* Layers private use!!! */
LONG reserved; /* system use (Layers private) */
#ifdef NEWCLIPRECTS_1_1
LONG Flags; /* Layers private field for cliprects */
/* that layers allocates... */
#endif /* MUST be multiple of 8 bytes to buffer */
};
/* internal cliprect flags */
#define CR_NEEDS_NO_CONCEALED_RASTERS 1
#define CR_NEEDS_NO_LAYERBLIT_DAMAGE 2
/* defines for code values for getcode */
#define ISLESSX 1
#define ISLESSY 2
#define ISGRTRX 4
#define ISGRTRY 8
#endif /* GRAPHICS_CLIP_H */