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animationclass.i
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1993-10-15
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IFND DATATYPES_ANIMATIONCLASS_I
DATATYPES_ANIMATIONCLASS_I SET 1
**
** $VER: animationclass.i 40.0 (12.3.93)
** Includes Release 40.15
**
** Interface definitions for DataType animation objects.
**
** (C) Copyright 1992-1993 Commodore-Amiga, Inc.
** All Rights Reserved
**
IFND UTILITY_TAGITEM_I
INCLUDE "utility/tagitem.i"
ENDC
IFND DATATYPES_DATATYPESCLASS_I
INCLUDE "datatypes/datatypesclass.i"
ENDC
IFND DATATYPES_PICTURECLASS_I
INCLUDE "datatypes/pictureclass.i"
ENDC
IFND DATATYPES_SOUNDCLASS_I
INCLUDE "datatypes/soundclass.i"
ENDC
IFND LIBRARIES_IFFPARSE_I
INCLUDE "libraries/iffparse.i"
ENDC
;------------------------------------------------------------------------------
ANIMATIONDTCLASS MACRO
DC.B 'animation.datatype',0
ENDM
;------------------------------------------------------------------------------
; Animation attributes
ADTA_Dummy equ (DTA_Dummy+600)
ADTA_ModeID equ PDTA_ModeID
ADTA_KeyFrame equ PDTA_BitMap
; (struct BitMap *) Key frame (first frame) bitmap
ADTA_ColorRegisters equ PDTA_ColorRegisters
ADTA_CRegs equ PDTA_CRegs
ADTA_GRegs equ PDTA_GRegs
ADTA_ColorTable equ PDTA_ColorTable
ADTA_ColorTable2 equ PDTA_ColorTable2
ADTA_Allocated equ PDTA_Allocated
ADTA_NumColors equ PDTA_NumColors
ADTA_NumAlloc equ PDTA_NumAlloc
ADTA_Remap equ PDTA_Remap
; (BOOL) : Remap animation (defaults to TRUE)
ADTA_Screen equ PDTA_Screen
; (struct Screen *) Screen to remap to
ADTA_NumSparse equ PDTA_NumSparse
; (UWORD) Number of colors used for sparse remapping
ADTA_SparseTable equ PDTA_SparseTable
; (UBYTE *) Pointer to a table of pen numbers indicating
; which colors should be used when remapping the image.
; This array must contain as many entries as there
; are colors specified with ADTA_NumSparse
ADTA_Width equ (ADTA_Dummy+1)
ADTA_Height equ (ADTA_Dummy+2)
ADTA_Depth equ (ADTA_Dummy+3)
ADTA_Frames equ (ADTA_Dummy+4)
; (ULONG) Number of frames in the animation
ADTA_Frame equ (ADTA_Dummy+5)
; (ULONG) Current frame
ADTA_FramesPerSecond equ (ADTA_Dummy+6)
; (ULONG) Frames per second
ADTA_FrameIncrement equ (ADTA_Dummy+7)
; (LONG) Amount to change frame by when fast forwarding or
; rewinding. Defaults to 10.
; Sound attributes
ADTA_Sample equ SDTA_Sample
ADTA_SampleLength equ SDTA_SampleLength
ADTA_Period equ SDTA_Period
ADTA_Volume equ SDTA_Volume
ADTA_Cycles equ SDTA_Cycles
;------------------------------------------------------------------------------
ID_ANIM equ 'ANIM'
ID_ANHD equ 'ANHD'
ID_DLTA equ 'DLTA'
;------------------------------------------------------------------------------
STRUCTURE AnimHeader,0
UBYTE ah_Operation
UBYTE ah_Mask
UWORD ah_Width
UWORD ah_Height
WORD ah_Left
WORD ah_Top
ULONG ah_AbsTime
ULONG ah_RelTime
UBYTE ah_Interleave
UBYTE ah_Pad0
ULONG ah_Flags
STRUCT ah_Pad,16
LABEL AnimHeader_SIZEOF
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
; Animation methods
ADTM_Dummy equ $700
ADTM_LOADFRAME equ $701
; Used to load a frame of the animation
ADTM_UNLOADFRAME equ $702
; Used to unload a frame of the animation
ADTM_START equ $703
; Used to start the animation
ADTM_PAUSE equ $704
; Used to pause the animation (don't reset the timer)
ADTM_STOP equ $705
; Used to stop the animation
ADTM_LOCATE equ $706
; Used to locate a frame in the animation (as set by a slider...)
;------------------------------------------------------------------------------
; ADTM_LOADFRAME, ADTM_UNLOADFRAME
STRUCTURE adtFrame,0
ULONG alf_MethodID
ULONG alf_TimeStamp ; Timestamp of frame to load
; The following fields are filled in by the ADTM_LOADFRAME method,
; and are read-only for any other methods.
ULONG alf_Frame ; Frame number
ULONG alf_Duration ; Duration of frame
APTR alf_BitMap ; Loaded BitMap
APTR alf_CMap ; Colormap, if changed
APTR alf_Sample ; Sound data (BYTE *)
ULONG alf_SampleLength
ULONG alf_Period
APTR alf_UserData ; Used by load frame for extra data
LABEL adtFrame_SIZEOF
; ADTM_START, ADTM_PAUSE, ADTM_STOP, ADTM_LOCATE
STRUCTURE adtStart,0
ULONG asa_MethodID;
ULONG asa_Frame; ; Frame # to start at
LABEL adtStart_SIZEOF
;------------------------------------------------------------------------------
ENDC ; DATATYPES_ANIMATIONCLASS_I