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- .name
- RayShade
- .author
- Craig E Kolb
- Amiga Port by Martin Hohl
- .version
- 4.0
- .description
- Rayshade is a ray tracing program ported to the Amiga from UNIX.
- Rayshade's features include eleven types of primitives (blob, box, cone,
- cylinder, height field, plane, polygon, sphere, torus, flatand Phong-shaded
- triangle); composite objects; point, directional, and extended (area) spot,
- and quadrilateral light sources; solid procedural texturing and bump
- mapping of primitives; antialiasing through variablerate "jittered"
- sampling; arbitrary linear transformations on objects and texture/bump
- maps; Use of uniform spatial subdivision or hierarchy of bounding volumes
- to speed rendering; options to facilitate rendering of stereo pairs;
- rudimentary animation support, and more. Patchlevel 6, and includes
- sources in C. The modifications for Amiga & SAS/C are distributed as diff
- files. Some example input files are also included. This is an update to
- version 3.0 on disk 596.
- .described-by
- Automatically generated from Contents file by c2pi program.
- .short
- Ray tracing ported from UNIX
-