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do_wear.c
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C/C++ Source or Header
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1988-07-22
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10KB
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432 lines
/* SCCS Id: @(#)do_wear.c 2.3 88/01/21
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
#include <stdio.h>
#include "hack.h"
extern char *nomovemsg;
extern char quitchars[];
extern char *Doname();
off_msg(otmp) register struct obj *otmp; {
pline("You were wearing %s.", doname(otmp));
}
doremarm() {
register struct obj *otmp;
if(!uarm && !uarmh && !uarms && !uarmg
#ifdef SHIRT
&& !uarmu
#endif
) {
pline("Not wearing any armor.");
return(0);
}
#ifdef SHIRT
otmp = (!uarmh && !uarms && !uarmg) ? (uarm ? uarm : uarmu) :
(!uarm && !uarms && !uarmg && !uarmu) ? uarmh :
(!uarm && !uarmh && !uarmg && !uarmu) ? uarms :
(!uarm && !uarmh && !uarms && !uarmu) ? uarmg :
#else
otmp = (!uarmh && !uarms && !uarmg) ? uarm :
(!uarms && !uarm && !uarmg) ? uarmh :
(!uarmh && !uarm && !uarmg) ? uarms :
(!uarmh && !uarm && !uarms) ? uarmg :
#endif
getobj("[", "take off");
if(!otmp) return(0);
if(!(otmp->owornmask & (W_ARMOR - W_ARM2))) {
pline("You can't take that off.");
return(0);
}
if( otmp == uarmg && uwep && uwep->cursed ) { /* myers@uwmacc */
pline("You seem not able to take off the gloves while holding your weapon.");
return(0);
}
(void) armoroff(otmp);
return(1);
}
doremring() {
if(!uleft && !uright){
pline("Not wearing any ring.");
return(0);
}
if(!uleft)
return(dorr(uright));
if(!uright)
return(dorr(uleft));
if(uleft && uright) while(1) {
char answer;
pline("What ring, Right or Left? [ rl?]");
if(index(quitchars, (answer = readchar())))
return(0);
switch(answer) {
case 'l':
case 'L':
return(dorr(uleft));
case 'r':
case 'R':
return(dorr(uright));
case '?':
(void) doprring();
/* might look at morc here %% */
}
}
/* NOTREACHED */
#ifdef LINT
return(0);
#endif
}
dorr(otmp) register struct obj *otmp; {
if(cursed(otmp)) return(0);
ringoff(otmp);
off_msg(otmp);
return(1);
}
cursed(otmp) register struct obj *otmp; {
if(otmp->cursed){
pline("You can't. It appears to be cursed.");
return(1);
}
return(0);
}
armoroff(otmp) register struct obj *otmp; {
register int delay = -objects[otmp->otyp].oc_delay;
if(cursed(otmp)) return(0);
setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
if(delay) {
nomul(delay);
switch(otmp->otyp) {
case HELMET:
nomovemsg = "You finished taking off your helmet.";
break;
case PAIR_OF_GLOVES:
nomovemsg = "You finished taking off your gloves.";
break;
default:
nomovemsg = "You finished taking off your suit.";
}
} else {
off_msg(otmp);
}
return(1);
}
doweararm() {
register struct obj *otmp;
register int delay;
register int err = 0;
long mask = 0;
#ifdef KAA
if(!index("@enozCGHIKLNOTUVWXYZ&",u.usym)) {
pline("Don't even bother.");
return(0);
}
#endif
otmp = getobj("[", "wear");
if(!otmp) return(0);
if(otmp->owornmask & W_ARMOR) {
pline("You are already wearing that!");
return(0);
}
if(otmp->otyp == HELMET){
if(uarmh) {
pline("You are already wearing a helmet.");
err++;
} else
mask = W_ARMH;
} else if(otmp->otyp == SHIELD){
if(uarms) pline("You are already wearing a shield."), err++;
if(uwep && uwep->otyp == TWO_HANDED_SWORD)
pline("You cannot wear a shield and wield a two handed sword."), err++;
if(!err) mask = W_ARMS;
} else if(otmp->otyp == PAIR_OF_GLOVES) {
if(uarmg) {
pline("You are already wearing gloves.");
err++;
} else
if(uwep && uwep->cursed) {
pline("You cannot wear gloves over your weapon.");
err++;
} else
mask = W_ARMG;
#ifdef SHIRT
} else if( otmp->otyp == HAWAIIAN_SHIRT ) {
# ifdef KAA
if(cantweararm(u.usym)) {
pline("You can't wear a shirt!");
return(0);
}
# endif
if (uarm || uarmu) {
if(!uarm) /* then uarmu */
pline("You are already wearing a shirt.");
else
pline("You can't wear that over your %s.",
uarm->otyp != ELVEN_CLOAK ? "armor" : "cloak" );
err++;
} else
mask = W_ARMU;
#endif
} else {
#ifdef KAA
if(cantweararm(u.usym)) {
pline("You can't wear armor!");
return(0);
}
#endif
if(uarm) {
if(otmp->otyp != ELVEN_CLOAK || uarm2) {
pline("You are already wearing some armor.");
err++;
}
}
if(!err) mask = W_ARM;
}
if(welded(otmp)) {
if(!err++)
pline("%s is welded to your hand.", Doname(uwep));
}
if(err) return(0);
setworn(otmp, mask);
if(otmp == uwep)
setuwep((struct obj *) 0);
delay = -objects[otmp->otyp].oc_delay;
if(delay){
nomul(delay);
nomovemsg = "You finished your dressing maneuvre.";
}
otmp->known = 1;
return(1);
}
dowearring() {
register struct obj *otmp;
long mask = 0;
long oldprop;
if(uleft && uright){
pline("There are no more ring-fingers to fill.");
return(0);
}
otmp = getobj("=", "wear");
if(!otmp) return(0);
if(otmp->owornmask & W_RING) {
pline("You are already wearing that!");
return(0);
}
if(otmp == uleft || otmp == uright) {
pline("You are already wearing that.");
return(0);
}
if(welded(otmp)) {
pline("%s is welded to your hand.", Doname(uwep));
return(0);
}
if(uleft) mask = RIGHT_RING;
else if(uright) mask = LEFT_RING;
else do {
char answer;
pline("What ring-finger, Right or Left? ");
if(index(quitchars, (answer = readchar())))
return(0);
switch(answer){
case 'l':
case 'L':
mask = LEFT_RING;
break;
case 'r':
case 'R':
mask = RIGHT_RING;
break;
}
} while(!mask);
setworn(otmp, mask);
if(otmp == uwep)
setuwep((struct obj *) 0);
oldprop = u.uprops[PROP(otmp->otyp)].p_flgs;
u.uprops[PROP(otmp->otyp)].p_flgs |= mask;
switch(otmp->otyp){
case RIN_LEVITATION:
if(!oldprop) float_up();
break;
case RIN_GAIN_STRENGTH:
u.ustr += otmp->spe;
u.ustrmax += otmp->spe;
if(u.ustr > 118) u.ustr = 118;
if(u.ustrmax > 118) u.ustrmax = 118;
flags.botl = 1;
break;
case RIN_INCREASE_DAMAGE:
u.udaminc += otmp->spe;
break;
case RIN_PROTECTION_FROM_SHAPE_CHAN:
rescham();
break;
}
prinv(otmp);
return(1);
}
ringoff(obj)
register struct obj *obj;
{
register long mask;
mask = obj->owornmask & W_RING;
setworn((struct obj *) 0, obj->owornmask);
if(!(u.uprops[PROP(obj->otyp)].p_flgs & mask))
impossible("Strange... I didn't know you had that ring.");
u.uprops[PROP(obj->otyp)].p_flgs &= ~mask;
switch(obj->otyp) {
case RIN_FIRE_RESISTANCE:
/* Bad luck if the player is in hell... --jgm */
if (!Fire_resistance && dlevel >= 30) {
pline("The flames of Hell burn you to a crisp.");
killer = "stupidity in hell";
done("burned");
}
break;
case RIN_LEVITATION:
if(!Levitation) { /* no longer floating */
float_down();
}
break;
case RIN_GAIN_STRENGTH:
u.ustr -= obj->spe;
u.ustrmax -= obj->spe;
if(u.ustr > 118) u.ustr = 118;
if(u.ustrmax > 118) u.ustrmax = 118;
flags.botl = 1;
break;
case RIN_INCREASE_DAMAGE:
u.udaminc -= obj->spe;
break;
case RIN_PROTECTION_FROM_SHAPE_CHAN:
#ifdef DGKMOD
/* If you're no longer protected, let the chameleons
* change shape again -dgk
*/
restartcham();
#endif /* DGKMOD /**/
break;
}
}
find_ac(){
register int uac = 10;
#ifdef KAA
if (u.mtimedone) uac = mons[u.umonnum].ac;
#endif
if(uarm) uac -= ARM_BONUS(uarm);
if(uarm2) uac -= ARM_BONUS(uarm2);
if(uarmh) uac -= ARM_BONUS(uarmh);
if(uarms) uac -= ARM_BONUS(uarms);
if(uarmg) uac -= ARM_BONUS(uarmg);
if(uarmu) uac -= ARM_BONUS(uarmu);
if(uleft && uleft->otyp == RIN_PROTECTION) uac -= uleft->spe;
if(uright && uright->otyp == RIN_PROTECTION) uac -= uright->spe;
#ifdef PRAYERS
if (Protection & INTRINSIC) uac -= u.ublessed;
#endif
if(uac != u.uac){
u.uac = uac;
flags.botl = 1;
}
}
glibr(){
register struct obj *otmp;
int xfl = 0;
if(!uarmg) if(uleft || uright) {
/* Note: at present also cursed rings fall off */
/* changed 10/30/86 by GAN */
pline("Your %s off your fingers.",
#ifdef HARD
((uleft && !uleft->cursed) && (uright && !uright->cursed)) ? "rings slip" : "ring slips");
#else
(uleft && uright) ? "rings slip" : "ring slips");
#endif
xfl++;
if((otmp = uleft) != Null(obj)){
ringoff(uleft);
dropx(otmp);
}
if((otmp = uright) != Null(obj)){
ringoff(uright);
dropx(otmp);
}
}
if(((otmp = uwep) != Null(obj))
#ifdef HARD
&& !otmp->cursed
#endif
) {
/* Note: at present also cursed weapons fall */
/* changed 10/30/86 by GAN */
setuwep((struct obj *) 0);
dropx(otmp);
pline("Your weapon %sslips from your hands.",
xfl ? "also " : "");
}
}
struct obj *
some_armor(){
register struct obj *otmph = uarm;
if(uarmh && (!otmph || !rn2(4))) otmph = uarmh;
if(uarmg && (!otmph || !rn2(4))) otmph = uarmg;
if(uarms && (!otmph || !rn2(4))) otmph = uarms;
if(!uarm && uarmu && (!otmph || !rn2(4))) otmph = uarmu;
return(otmph);
}
corrode_armor(){
register struct obj *otmph = some_armor();
if(otmph){
if(otmph->rustfree ||
otmph->otyp == CRYSTAL_PLATE_MAIL ||
otmph->otyp == ELVEN_CLOAK ||
#ifdef SHIRT
otmph->otyp == HAWAIIAN_SHIRT ||
#endif
otmph->otyp == LEATHER_ARMOR ||
otmph->otyp == STUDDED_LEATHER_ARMOR) {
pline("Your %s not affected!",
aobjnam(otmph, "are"));
return;
}
pline("Your %s!", aobjnam(otmph, "corrode"));
otmph->spe--;
}
}
static
remarm(obj) register struct obj *obj; {
if(!obj || obj->olet != '[')
return(0);
(void) marmoroff(obj);
return(1);
}
static
marmoroff(otmp) register struct obj *otmp; {
register int delay = -objects[otmp->otyp].oc_delay;
if(cursed(otmp)) return(0);
setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
if(delay)
nomul(delay);
off_msg(otmp);
nomovemsg = "You finished taking off your armor.";
return(1);
}
doddoremarm() {
return(ggetobj("take off",remarm,0));
}