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iff.h
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C/C++ Source or Header
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1988-10-02
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2KB
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76 lines
#ifndef IFF_H
#define IFF_H
/*
IFF.H defs for IFF-85 Interchange Format Files. 1/22/86
By Jerry Morrison and Steve Shaw, Electronic Arts.
Mods and stripping of a lot of stuff by Karl Lehenbauer, 1987, 1988
This software is in the public domain.
*/
#ifndef LIBRARIES_DOS_H
#include "libraries/dos.h"
#endif
typedef LONG ID;
/* Four-character IDentifier builder.*/
#define MakeID(a,b,c,d) ( (LONG)(a)<<24L | (LONG)(b)<<16L | (c)<<8 | (d) )
/* Standard group IDs. A chunk with one of these IDs contains a
SubTypeID followed by zero or more chunks.*/
#define ID_FORM MakeID('F','O','R','M')
#define ID_PROP MakeID('P','R','O','P')
#define ID_LIST MakeID('L','I','S','T')
#define ID_CAT MakeID('C','A','T',' ')
#define ID_FILLER MakeID(' ',' ',' ',' ')
#define ID_FNAM MakeID('F','N','A','M')
#define ID_MISC MakeID('M','I','S','C')
/* The IDs "FOR1".."FOR9", "LIS1".."LIS9", & "CAT1".."CAT9" are reserved
* for future standardization.*/
/* ---------- Chunk ----------------------------------------------------*/
/* All chunks start with a type ID and a count of the data bytes that
follow--the chunk's "logicl size" or "data size". If that number is odd,
a 0 pad byte is written, too. */
typedef struct {
ID ckID;
LONG ckSize;
} ChunkHeader;
typedef struct {
ID ckID;
LONG ckSize;
UBYTE ckData[ 1 /*REALLY: ckSize*/ ];
} Chunk;
/* define the maximum reasonable chunk size - the real max is around 2^32,
* but we need some reasonability limit to check for */
#define MAXCHUNKSIZE 900000
/* The Grouping chunks (LIST, FORM, PROP, & CAT) contain concatenations of
* chunks after a subtype ID that identifies the content chunks.
* "FORM type XXXX", "LIST of FORM type XXXX", "PROPerties associated
* with FORM type XXXX", or "conCATenation of XXXX".*/
typedef struct {
ID ckID;
LONG ckSize; /* this ckSize includes "grpSubID".*/
ID grpSubID;
} GroupHeader;
typedef struct {
ID ckID;
LONG ckSize;
ID grpSubID;
UBYTE grpData[ 1 /*REALLY: ckSize-sizeof(grpSubID)*/ ];
} GroupChunk;
#endif IFF_H