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- HACK(6) UNIX Programmer's Manual HACK(6)
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- NAME
- hack - Exploring The Dungeons of Doom
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- SYNOPSIS
- /usr/games/hack [ -d _d_i_r_e_c_t_o_r_y ] [ -n ] [ -u _p_l_a_y_e_r_n_a_m_e ]
- /usr/games/hack [ -d _d_i_r_e_c_t_o_r_y ] -s [ -X ] [ _p_l_a_y_e_r_n_a_m_e_s ]
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- DESCRIPTION
- _H_a_c_k is a display oriented dungeons & dragons - like game.
- Both display and command structure resemble rogue. (For a
- game with the same structure but entirely different display
- - a real cave instead of dull rectangles - try Quest.)
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- To get started you really only need to know two commands.
- The command ? will give you a list of the available commands
- and the command / will identify the things you see on the
- screen.
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- To win the game (as opposed to merely playing to beat other
- people high scores) you must locate the Amulet of Yendor
- which is somewhere below the 20th level of the dungeon and
- get it out. Nobody has achieved this yet and if somebody
- does, he will probably go down in history as a hero among
- heros.
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- When the game ends, either by your death, when you quit, or
- if you escape from the caves, _h_a_c_k will give you (a fragment
- of) the list of top scorers. The scoring is based on many
- aspects of your behaviour but a rough estimate is obtained
- by taking the amount of gold you've found in the cave plus
- four times your (real) experience. Precious stones may be
- worth a lot of gold when brought to the exit. There is a
- 10% penalty for getting yourself killed.
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- The administration of the game is kept in the directory
- specified with the -d option, or, if no such option is
- given, in the directory specified by the environment vari-
- able HACKDIR, or, if no such variable exists, in the current
- directory. This same directory contains several auxiliary
- files such as lockfiles and the list of topscorers and a
- subdirectory _s_a_v_e where games are saved.
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- The -n option suppresses printing of the news.
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- The -u _p_l_a_y_e_r_n_a_m_e option supplies the answer to the question
- "Who are you?". When _p_l_a_y_e_r_n_a_m_e has as suffix one of -T -S
- -K -F -C -W then this supplies the answer to the question
- "What kind of character ... ?".
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- The -s option will print out the list of your scores. It may
- be followed by arguments -X where X is one of the letters C,
- F, K, S, T, W to print the scores of Cavemen, Fighters,
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- Printed 12/23/84 12 December 1984 1
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- HACK(6) UNIX Programmer's Manual HACK(6)
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- Knights, Speleologists, Tourists or Wizards. It may also be
- followed by one or more player names to print the scores of
- the players mentioned.
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- AUTHORS
- Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne)
- wrote the original hack, very much like rogue (but full of
- bugs).
- Andries Brouwer continuously deformed their sources into the
- current version - in fact an entirely different game.
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- FILES
- hack, mklev The hack program and an auxiliary
- program called by hack.
- data, help, rumors Data files used by hack.
- record The list of topscorers.
- save A subdirectory containing the saved
- games.
- bones_dd Descriptions of the ghost and
- belongings of a deceased adventurer.
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- BUGS
- Probably infinite. Mail complaints to mcvax!aeb .
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- Printed 12/23/84 12 December 1984 2
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