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- TEAM HELP FILE -- Silicon Secretary V1.51 October 6, 1991
-
- For a description of the menu options click on the SCREEN and press
- the HELP key or choose HELP from the menu.
-
- This window looks more complicated than it is. The main purpose is
- to enter the individual's scores and the team's wins/loses. Most of the
- gadgets are there to help you move around the various teams and weeks.
-
- At the upper left hand portion of the window you'll see a disk gadget.
- Selecting this (dark) will cause your current data file to be saved every
- 50 entries. Selecting this gadget will also cause the one on the Team
- Editor window to be selected - they do the same thing. The status of
- everything in this window is saved with the data file.
-
- *** STARTING FROM SCRATCH - BASIC RULES
-
- * Team #0, The SUB TEAM, is ALWAYS present and it is the place where
- you stick floating subs (substitutes that bowl for various teams).
-
- * All teams have at least one member, including the sub team.
-
- * Any bowler's name that starts with a '#' as the first character
- or is named will not print. There are a few options that will
- ask you if you want to print hidden bowlers.
-
- * Any bowler's name that starts with a '##' will never print.
-
- * You're limited to 100 teams and 50 bowlers on any team.
- ...sorry #51, we don't have room for you :-)
-
- * There can be a different number of bowlers on each team as long
- as each team has a minimum roister.
-
- Now that you know some of the rules let's set up a league...
-
- *** SETTING UP A LEAGUE
-
- 1. If you havn't already done so, open the LEAGUE INFO window
- and fill in the blanks about your league.
-
- 2. Press the ADD TEAM gadget to create a new team.
-
- 3. Press the ADD BOWLER gadget to create as many slots as there
- are bowlers on that team. Remember that one bowler is automatically
- created when a team is created.
-
- 4. Insert the TEAM NAME to the right of the team number.
-
- 5. Enter the LH (Last Half) WON and LOST if starting in the middle
- of a two part season, otherwise leave them blank.
- 6. Insert the BOWLER'S NAMES and OLD AVERAGE from the previous
- league, if any, for each bowler. If you're starting in the middle
- of a two part season enter the LAST HALF PINS & GAMES also,
- otherwise leave them blank.
-
- 7. Select either 'M' (male) or 'F' (female) from the gadget to the
- right of the bowler's name. The program keeps track of how many
- men and women are in your league. Whichever is greater is the
- default. Example- 15 Men and 18 Women on your league. The next
- bowler created will be a woman.
- After the second week you will be asked to verify any sex changes.
- This should help prevent clicking by accident.
-
- 8. Save your set-up now.
-
- *** SELECTING A TEAM
-
- On the left side you will see a proportional gadget. This allows you
- to quickly move between teams. The arrows above and below it move one
- team at a time backwards and forwards.
-
- *** SELECTING A BOWLER
-
- To the right of proportional gadget are two large arrows. They allow
- you to move to the different bowlers in a team. Only the center bowler
- is editable. When you are entering data and press RETURN (or ENTER) on
- the last game for any bowler the next bowler (or team) will
- automatically be displayed.
-
- *** SELECTING A WEEK
-
- At the top (about centered) you'll see two more arrows with a week
- number displayed between them. They allow you to move through the
- various weeks in your season. You can not display weeks greater than
- the number that are in your season. If you click on the gadget
- displaying the week number it will toggle you between the first week
- and next available week in your season.
-
- *** ENTERING A SCORE
-
- Once the team, bowler and week are selected just enter a score for
- the appropriate game and RETURN or ENTER to move to the next game.
-
- *** ABSENT/BLIND
-
- (see INDIVIDUAL FORFEITURES also)
- The easy way to do this is click the ABSENT gadget. All of the current
- bowler's scores that don't have any value will turn into 'A's. An
- ABSENT bowler will will give their team their AVERAGE-10 and their
- current handicap. If a bowler is ABSENT and no one is subbing for them
- enter 'A'bsent.
- If you are so bold as to click the ABSENT gadget again the 'A's will
- turn into 'B's. This is a forced BLIND and it's use is limited.
-
- EXAMPLE- Assume that you started a team with a blind bowler until a
- team member could be found. After four weeks Joe Bowler fills
- the slot. If Joe had a entering average from a previous league
- that average(-10) would be plugged in automatically for the
- first four weeks when actually it should be the BLIND score.
- And thus the 'B' was created to force a BLIND.
-
- Both the 'A' and 'B' may be entered from the keyboard.
-
- *** INDIVIDUAL FORFEITURES
-
- This is for when an individual's scores should NOT be counted
- towards the team's totals. To turn it on enter the bowler's scores
- and then click the ABSENT gadget. A thin border around the scores
- will turn white. Clicking ABSENT again or manually pressing return
- will turn it off (dark border). Here's two examples where it is
- necessary:
-
- *** EXAMPLE 1
- A floating substitute bowled for team #2 weeks 1-3. On the fourth
- week he becomes a member of team #8. When you click SUB TO BOWLER
- a copy will remain in the sun team for team #2s use (remember weeks
- 1-3?) and the bowler will be added to team #8 with weeks 1-3 marked
- automatically as INDIVIDUAL FORFEITURES. This way the bowler keeps
- his average and individual stats but the team gets credit for a BLIND.
-
- *** EXAMPLE 2
- If your league allows team subs (more bowlers on a team that can
- actually bowl any night) this would allow ALL members to bowl with
- the team only getting credit for the proper number.
-
- NOTE: True floating subs (on the SUB TEAM) may bowl as often as they
- like without needing INDIVIDUAL FORFEITURE, since the sub team
- isn't a real team anyway.
-
- *** SUBSTITUTING
-
- There are two types of subs: floating subs and team subs. Floating
- subs belong to no team and are free to bowl for any team that needs
- their services. Floating subs are entered in team #0 (the SUBTEAM).
- A team sub (for this program) would be the sixth man on a five man team
- and they are part of the team.
-
- FLOATING SUBS
- At the lower right there is a gadget called USE SUB. Use the arrows
- next to it to find your sub and then click USE SUB to enter the sub.
- As you move through the subs their scores for the current week will be
- displayed to the left of their name. If the sub is #4 on the Subteam a
- 'S4' will show up for the bowler's score.
- Subs only have to bowl the games that they will be used. It's possible
- (and legal) for a floating sub to bowl three games, each for a different
- team. Only the empty score will be filled in when USE SUB is selected.
- NOTE: The sub's scores MUST be entered before they can be selected.
- TEAM SUBS
- On a five man/woman team that has six+ bowlers leave the scores for
- bowlers that didn't bowl blank (NOT ABSENT!). As long as the proper
- number of bowlers bowl the program doesn't care which ones they are.
-
- *** ENTERING TEAM WINS
-
- If NO string gadget is active you may select the team's wins/loses/
- ties/forfeits by using the function keys. F1 = GAME 1, F2 = GAME 2,
- F3 = GAME 3, F4 = GAME 4 (if active), and F5 = TOTAL PINS. You must*
- have a value for each of these gadgets or the program will yell at you.
- When you're done press F10 to move to the first bowler in the next team
- or use the gadgets.
- If you ever change a value on a week that has not been bowled yet
- use the menu option CLEAR WINS to reset it.
-
- *If you have the IGNORE SERIES WINS selected in the League Editor
- window you will not be able to enter series wins/losses.
-
- *** DELETE TEAM
-
- If you click this gadget you will be asked if you really want the
- CURRENT TEAM to be deleted. If you answer YES you can kiss that team
- and all of the bowlers on it goodbye. If you save the data after you
- delete a team there is no way to get it back.
-
- *** DELETE BOWLER
-
- If you click this gadget you will be asked if you really want the
- CURRENT BOWLER to be deleted. If you answer YES,that bowler is history.
- If you save the data after you delete a team there is no way to get it
- back.
-
- *** CHANGE BOWLER'S POSITION
-
- Moves the current bowler back one position (Bowler #2 would become
- bowler #3 and bowler #3 would move up to bowler #2). If the bowler
- is the last bowler they will be moved forward one position.
- You will be asked if you really want to do this.
- If the bowler is a floating sub there will be a slight delay while
- the Silicon Secretary readjusts all of the bowlers that are using
- the transposed subs.
-
- *** MOVE BOWLER TO SUB
-
- Moves the current bowler to the end of the SUBTEAM. A #SCORE HOLDER#
- bowler is created to replace the missing team member, otherwise the
- team's scores would be messed up. The #SCORE HOLDER# bowler will not
- print and should not be deleted.
- This is useful if a bowler cannot continue on a regular basis with
- the league but would like to sub when available. The bowler will be
- added to the end of sub team.
- You will be asked if you really want to do this.
- *** MOVE SUB TO BOWLER
-
- Moves the currently displayed sub after the current bowler. Any weeks
- prior to the current week with a score will be marked as an INDIVIDUAL
- FORFEITURE.
- If the sub was not used by any bowler the sub will be removed from
- the Sub Team. There may be a slight delay to adjust for the sub
- renumbering.
- If the sub is being used a #SCORE HOLDER# bowler will be created on
- the SUBTEAM to prevent any team that may be using the sub's past scores.
-
- *** LEAGUE SCHEDULE
-
- Creates a rotation of all teams using the lane data entered in the
- LEAGUE INFO window. This will be saved as a text file and NOT as part
- of the data file (with a one line exception for the next week).
- The number to the left represents the schedule being used
- (eg-'10' is for a 10 team schedule) The schedules are the same ones
- that ABC/WIBC hands out.
- At the end of each the half a 'unscheduled' week will exist to allow
- for whatever method your league uses to determine the final positions.
- Usually this is done by placing the first and second place teams against
- each other (third and fourth, etc.) Since some leagues have other ways
- of figuring positions I chose to leave blanks.
- If you have too few or too many teams this menu item will be disabled.
-
- *** SEARCHING FOR A BOWLER
-
- You may search for a bowler's name by entering a question mark
- followed by a unique portion of the name in the gadget where you
- would normally enter the bowler's name (either in the team editor
- personnel window). If a match is found it will be displayed, otherwise
- the original bowler's name will reappear. Regardless of where you
- start the search the computer begins with the first bowler in the
- Sub Team. The search string is NOT case sensitive and may be any part
- of the bowler's name.
-