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C/C++ Source or Header  |  1989-12-31  |  2.9 KB  |  118 lines

  1. #ifndef SCREENL3_H
  2. #define SCREENL3_H
  3.  
  4. /****************************************************************
  5. *                                                                                                                                *
  6. *     Filename : ScreenL3.h                                                                                *
  7. *                                                                                                                                *
  8. *****************************************************************
  9. *                                                                                                                                *
  10. *        Comment : Includedatei für die Screendefinitionen. Diese        *
  11. *                            Datei wird nur auf dem AMIGA eingelesen. Sie wird    *
  12. *                            benötigt für die Darstellung eines Graphik-                *
  13. *                    bildschirmes.                                                                            *
  14. *                                                                                                                                *
  15. *                Rev : V1.0                                                                                            *
  16. *                                                                                                                                *
  17. *        History : V1.0 erstellen dieses Files                            08/12/89    *
  18. *                                                                                                                                *
  19. *                Doc : Plotlibrary User's Guide                                                    *
  20. *                                                                                                                                *
  21. *             Bugs : keine bekannten                                                                        *
  22. *                                                                                                                                *
  23. *            Autor : Oesch Silvano                                                                            *
  24. *                                                                                                                                *
  25. *            Datum : 08/12/89                                                                                    *
  26. *                                                                                                                                *
  27. ****************************************************************/
  28.  
  29.  
  30. /*******************/
  31. #ifdef AMIGA
  32. /*******************/
  33.  
  34. /****************************************************************
  35. *                                                                                                                                *
  36. *    Textdarstellung                                                                                                *
  37. *                                                                                                                                *
  38. ****************************************************************/
  39.  
  40. static struct TextAttr TOPAZ80 =
  41. {
  42.     (STRPTR)"topaz.font",
  43.     TOPAZ_EIGHTY,0,0
  44. };
  45.  
  46. /****************************************************************
  47. *                                                                                                                                *
  48. *    Standartfarbeinstellung                                                                                *
  49. *                                                                                                                                *
  50. ****************************************************************/
  51.  
  52. static USHORT Palette[] =
  53. {
  54.     0x0000,    /* color #0 */
  55.     0x0DDD,    /* color #1 */
  56.     0x0C00,    /* color #2 */
  57.     0x00F0,    /* color #3 */
  58.     0x000D,    /* color #4 */
  59.     0x0F00,    /* color #5 */
  60.     0x0600,    /* color #6 */
  61.     0x0B75,    /* color #7 */
  62.     0x0999,    /* color #8 */
  63.     0x0964,    /* color #9 */
  64.     0x0C00,    /* color #10 */
  65.     0x00F0,    /* color #11 */
  66.     0x000D,    /* color #12 */
  67.     0x0F00,    /* color #13 */
  68.     0x0600,    /* color #14 */
  69.     0x0B75    /* color #15 */
  70. };
  71.  
  72. /****************************************************************
  73. *                                                                                                                                *
  74. *    Windowdefinition                                                                                            *
  75. *                                                                                                                                *
  76. ****************************************************************/
  77.  
  78. static struct NewWindow window =
  79. {
  80.     0,0,
  81.     640,0,
  82.     0,1,
  83.     NULL,
  84.     BACKDROP+BORDERLESS+ACTIVATE+NOCAREREFRESH+RMBTRAP,
  85.     NULL,
  86.     NULL,
  87.     NULL,
  88.     NULL,
  89.     NULL,
  90.     5,5,
  91.     -1,-1,
  92.     CUSTOMSCREEN
  93. };
  94.  
  95. /****************************************************************
  96. *                                                                                                                                *
  97. *    Screendefinition                                                                                            *
  98. *                                                                                                                                *
  99. ****************************************************************/
  100.  
  101. static struct NewScreen newscreen =
  102. {
  103.     0,0,
  104.     640,0,
  105.     4,
  106.     0,1,
  107.     HIRES+LACE,
  108.     CUSTOMSCREEN,
  109.     &TOPAZ80,
  110.     NULL,
  111.     NULL,
  112.     NULL
  113. };
  114.  
  115. #endif
  116.  
  117. #endif
  118.