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Freelog Special Edition 11
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Démos&Merveilles
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Anytime
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anytime.nfo
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2001-10-04
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73 lines
"ANYTIME"
The Lost Souls (TLS) 2001
Demo for the Norvegia 2001 party.
Featuring
Cyberfish - code, modelling, gfx, design
Kezoomer - music, gfx
Rawhead - modelling, gfx
...also featuring
FMod v3.3
Zlib
IJPEG
[ DISCLAIMER ]
This demo is responsible for any major breakdow
you experience with your computer. Please come
and kick our buts.
Yeah sure.
[ NOTES ]
Well...it's been nearly 2.5 years since our last demo,
"III". Most of the time have been put into the marvellous
game of Snok (see URL below). So this is kind of a
comeback for us. But we still remember the tricks.
95% of the gfx and models were modelled the last week
before the party. 99.9% of the code was NOT coded
the last week before the party. And all that textcrap
in there does actually contain something informative.
The almighty engine Aquarium is getting a bit old, but
still going strong. Please check out...
snok.demonews.com
...or...
www.tihlde.org/~torbjorv/snok
...for the fantastic game of Snok, which is aslo based
on Aquarium. The full source code for the engine is also
available there.
[ REQUIREMENTS ]
- OpenGL compatible card. It would actually without
too, but you'll get about 0.00666 fps.
- 700mhz or something. Even then the Pinochiopart will
run terribly slow.
- 128 mb ram. It seems like the demo allocates about
like 85 mb
- Windows 98/NT/2000/XP.
[ CONTACT ]
www.tls.no
Cyberfish - torbjorv@tihlde.org
Rawhead - geirsto@hotmail.com
Kezoomer - kri-er2@online.no